@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
13L G40 Boldfresh vs. Axisplaya (Allies +16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :29
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 artillery and 4 infantry moved from Kansu to Suiyuyan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
1 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
2 infantry moved from Burma to YunnanPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :29
Purchase Units - British
British repair 9 damage on 6 airfields and 3 harbours; Remaining resources: 24 PUs;
British buy 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - British
Non Combat Move - British
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
8 infantry and 2 mech_infantrys moved from Rhodesia to Belgian CongoPlace Units - British
1 destroyer and 1 transport placed in 98 Sea Zone
1 mech_infantry placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :29
Purchase Units - Italians
Italians buy 2 destroyers and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Greece to Turkey
1 bomber moved from Spain to TurkeyCombat - Italians
Battle in Turkey
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 artillery
Italians roll dice for 1 bomber and 1 infantry in Turkey, round 1 : 1/2 hits
Russians roll dice for 1 artillery in Turkey, round 1 : 0/1 hits
1 artillery owned by the Russians lost in Turkey
Italians win, taking Turkey from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
1 bomber moved from Turkey to Greece
1 submarine moved from 113 Sea Zone to 125 Sea ZonePlace Units - Italians
1 destroyer placed in 92 Sea Zone
1 destroyer placed in 91 Sea Zone
1 infantry placed in Spain
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,6,5,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Italians collect 19 PUs (4 lost to blockades); end with 20 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
Archangel : 1 flag, 1 armour
Eastern Poland : 1 flag
Bessarabia : 1 flag
125 Sea Zone : 1 submarine
Turkey : 1 flag, 1 infantry
Crete : 1 flag
Greece : 1 flag, 1 artillery, 1 bomber, 1 factory_minor and 9 infantry
97 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
Spain : 1 flag, 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 9 infantry and 4 mech_infantrys
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 52 / 61
Russians : 31 / 37
Japanese : 41 / 49
Americans : 71 / 93
Chinese : 12 / 12
British : 32 / 33
UK_Pacific : 0 / 0
Italians : 23 / 20
ANZAC : 16 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.800
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Null / Other
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :29
Purchase Units - ANZAC
ANZAC buy 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Malaya to Shan State
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to 46 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Shan State
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 fighters moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to Queensland
1 submarine moved from 54 Sea Zone to 55 Sea ZonePlace Units - ANZAC
1 submarine placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :29
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to United KingdomTurn Complete - French
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meant to move my tank from arc to nov, that’s why i put my sub out to z125.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :30
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 57 PUs;
Germans buy 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Romania to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour and 3 bombers moved from Greece to Iraq
1 infantry moved from Afghanistan to Kazakhstan
Germans take Kazakhstan from Russians
20 artilleries and 29 infantry moved from Afghanistan to Eastern Persia
1 infantry moved from India to Burma
Germans take Burma from Chinese
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Greece to Iraq
2 fighters moved from Archangel to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 bomber, 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Belarus, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Malaya
Battle in Iraq
Germans attack with 1 armour, 3 bombers and 1 mech_infantry
Russians defend with 1 armour, 1 artillery and 1 factory_minor
Germans roll dice for 1 armour, 3 bombers and 1 mech_infantry in Iraq, round 1 : 3/5 hits
Russians roll dice for 1 armour and 1 artillery in Iraq, round 1 : 1/2 hits
1 armour owned by the Russians , 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Iraq
Germans win, taking Malaya from ANZAC, taking Iraq from Russians with 1 armour and 3 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 1 artilleryNon Combat Move - Germans
3 bombers moved from Iraq to Southern Italy
7 armour and 22 mech_infantrys moved from Romania to Northern Italy
10 infantry moved from Romania to Eastern Poland
3 armour and 3 mech_infantrys moved from Archangel to Novgorod
1 infantry moved from Novgorod to Baltic States
3 mech_infantrys moved from Western Germany to Southern Italy
1 bomber moved from Spain to Southern Italy
1 mech_infantry moved from France to Spain
2 infantry moved from France to Normandy Bordeaux
3 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 104 Sea Zone
3 infantry and 1 mech_infantry moved from 104 Sea Zone to Spain
1 submarine moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from Belarus to Romania
1 bomber moved from Belarus to RomaniaPlace Units - Germans
3 infantry placed in Normandy Bordeaux
3 mech_infantrys placed in France
8 infantry placed in Romania
4 infantry placed in Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from West India: 7 infantry
EDIT: Adding units owned by Germans to Eastern Persia: 7 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from India: 1 artillery and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Germans :
Ceylon : 1 flag
Burma : 1 flag, 1 infantry
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 harbour and 1 infantry
Kazakhstan : 1 flag, 1 infantry
37 Sea Zone : 1 transport
35 Sea Zone : 6 submarines
West India : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 5 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Romania : 1 bomber, 1 factory_major, 2 fighters and 8 infantry
Germany : 1 factory_major and 4 infantry
Northern Italy : 7 armour and 22 mech_infantrys
Southern Italy : 1 aaGun, 4 bombers, 2 infantry and 3 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag
Eastern Poland : 1 aaGun, 25 artilleries and 82 infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
Portugal : 1 flag
125 Sea Zone : 1 flag
Afghanistan : 1 flag
113 Sea Zone : 2 carriers, 1 submarine and 2 transports
104 Sea Zone : 2 transports
Bulgaria : 1 flag
Iraq : 1 flag, 1 armour and 1 factory_minor
Eastern Persia : 20 artilleries and 36 infantry
Sweden : 1 flag
Spain : 4 fighters, 5 infantry, 5 mech_infantrys and 4 tactical_bombers
Finland : 1 flagProduction/PUs Summary :
Germans : 61 / 71
Russians : 26 / 37
Japanese : 40 / 49
Americans : 71 / 93
Chinese : 11 / 12
British : 32 / 33
UK_Pacific : 0 / 0
Italians : 23 / 20
ANZAC : 14 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
want to put some germans on japanese transports i think. won’t let me edit them in, so just give me some time, i will rerun the whole move and edit combat so i can put them on the trannies in noncom.
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G30!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :30
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Samara to Kazakhstan
1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 fighter moved from Russia to Kazakhstan
1 infantry moved from Caucasus to Turkey
2 fighters moved from Russia to Turkey
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Caucasus to Iraq
1 infantry moved from Smolensk to Archangel
Russians take Archangel from ItaliansCombat - Russians
Battle in Turkey
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Russians win, taking Turkey from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
retreated to Kazakhstan
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Iraq from Germans with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Turkey to Caucasus
1 fighter moved from Kazakhstan to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
31 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
5 artilleries moved from Samara to Russia
3 mech_infantrys moved from Samara to Volgograd
5 armour moved from Samara to Volgograd
8 armour moved from Samara to Bryansk
1 armour moved from Volgograd to BryanskPlace Units - Russians
1 artillery and 9 infantry placed in Russia
1 armour placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs -
let me know if you will be able to keep up a ~24 hour post rate. i’m playing a lot of games and especially now that I’m starting the XDAP winners bracket final game, i don’t have enough RAM to re-orient to this game which is what i have to do if there is more than a day between my post and yours. if you’re unlikely to do so, i suggest putting this one on hold for a while.
thanks
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let me know if you will be able to keep up a ~24 hour post rate. i’m playing a lot of games and especially now that I’m starting the XDAP winners bracket final game, i don’t have enough RAM to re-orient to this game which is what i have to do if there is more than a day between my post and yours. if you’re unlikely to do so, i suggest putting this one on hold for a while.
thanks
I may not keep up the 24h post rate.
Sometimes, i look at a position and i have a bad feeling about posting my turn right away and i feel like taking another day to reconsider my turn with fresh eyes is a good thing, and it usually is…Sometimes, i just won’t be in the mood of posting, and won’t force myself to do so just because "i must keep a 24 hour post rate ".
Just so you know, i have been deprived from my home computer the last 5 weeks and had to play from my office computer. Now it’s all in order, and there should not be any more 5-6 days without posting.
I want to finish this game, but i’m not in a hurry. If you feel like you’d prefer to put this one on hold to focus on your game vs the mad cow, no problem at all (i hope you and DD kick his ass).
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hmmm no move to make at the moment, let’s see if i can get back into the flow here…
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Cool ! After 5 weeks without home computer, i’m eager to play !
:mrgreen:
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trying!!! let’s see if i can bang out a move this
week! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :30
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from French Indo China to Shan State
1 fighter and 2 tactical_bombers moved from French Indo China to Shan State
2 fighters and 1 tactical_bomber moved from French Indo China to Hunan
1 infantry moved from Kiangsi to Hunan
1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 fighter moved from India to Sumatra
2 infantry moved from French Indo China to 36 Sea Zone
2 fighters moved from Philippines to 55 Sea Zone
1 mech_infantry moved from India to 39 Sea Zone
1 mech_infantry moved from Ethiopia to Kenya
Japanese take Kenya from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Japanese take Anglo Egyptian Sudan from British
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from French Indo China to Java
1 bomber moved from French Indo China to Java
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 battleships moved from 35 Sea Zone to 41 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 35 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
4 fighters moved from 35 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 battleships in Sumatra, round 1 : 1/2 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Sumatra, round 1 : 1/4 hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 1 : 1/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 1 : 1/4 hits
Americans roll dice for 2 infantry in Java, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Java
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 3/4 hits
Americans roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Borneo
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 1 : 2/4 hits
Americans roll dice for 1 artillery in Borneo, round 1 : 0/1 hits
1 artillery owned by the Americans lost in Borneo
Japanese win, taking Borneo from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 1 : 2/5 hits
ANZAC roll dice for 1 artillery in Shan State, round 1 : 0/1 hits
1 artillery owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 1 : 3/4 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 6 fighters in 55 Sea Zone, round 1 : 4/7 hits
1 submarine owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 6 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
6 fighters moved from 55 Sea Zone to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 carrier moved from 35 Sea Zone to 36 Sea Zone
7 carriers moved from 35 Sea Zone to 41 Sea Zone
2 carriers moved from 39 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 infantry moved from Kwangsi to French Indo China
2 fighters and 1 tactical_bomber moved from Hunan to French Indo China
1 fighter and 1 tactical_bomber moved from Borneo to 36 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
3 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Shantung to Jehol
2 infantry moved from Shantung to Kiangsu
1 infantry moved from Central Mongolia to Dzavhan
1 armour and 1 mech_infantry moved from Soviet Far East to Amur
2 infantry moved from Soviet Far East to Siberia
2 fighters moved from Japan to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
2 bombers moved from Java to Siam
3 mech_infantrys moved from French Indo China to Siam
1 fighter moved from French Indo China to Siam
8 fighters and 2 tactical_bombers moved from Ethiopia to West IndiaPlace Units - Japanese
2 destroyers and 1 transport placed in 36 Sea Zone
1 infantry placed in Japan
1 transport placed in 19 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
2 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs totalTerritory Summary for Japanese :
Shantung : 1 factory_minor and 2 infantry
Kwangsi : 1 airfield, 1 harbour and 1 infantry
Kiangsu : 1 artillery, 1 factory_minor and 4 infantry
Kiangsi : 1 aaGun and 15 infantry
Japan : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Jehol : 1 infantry
Siam : 2 bombers, 1 fighter and 3 mech_infantrys
Hainan : 1 harbour
Hunan : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 1 infantry
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 3 fighters, 1 harbour and 2 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour and 1 mech_infantry
Yakut S.S.R. : 1 flag, 1 mech_infantry
Siberia : 1 flag, 2 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 20 infantry and 3 tactical_bombers
Java : 1 flag, 1 artillery
Sumatra : 1 flag, 1 infantry and 1 mech_infantry
42 Sea Zone : 1 flag, 1 transport
41 Sea Zone : 2 battleships, 9 carriers, 7 fighters and 3 transports
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 transport
46 Sea Zone : 1 carrier
37 Sea Zone : 1 flag
36 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
35 Sea Zone : 9 submarines
Dzavhan : 1 flag, 1 infantry
19 Sea Zone : 1 transport
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
55 Sea Zone : 1 destroyer and 1 submarine
West India : 8 fighters and 2 tactical_bombers
British Somaliland : 1 flag
Kenya : 1 flag, 1 mech_infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Eastern Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 59 / 71
Russians : 31 / 34
Japanese : 56 / 56
Americans : 59 / 93
Chinese : 10 / 12
British : 30 / 33
UK_Pacific : 0 / 0
Italians : 20 / 20
ANZAC : 13 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
at long last, our epic game continues!! :-o
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oops have to remember to add the NO for calcutta to japan’s bank. hope i’ve never actually forgotten it :wink:
freaking cool looking board, very much looking forward to getting to a conclusion in this one. don’t think one’s coming any time soon though. :lol:
cheers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :30
Purchase Units - Americans
Americans buy 7 artilleries, 1 carrier, 1 fighter and 13 infantry; Remaining resources: 0 PUs;Combat Move - Americans
13 transports moved from 91 Sea Zone to 101 Sea Zone
3 destroyers and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 destroyer, 14 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 bomber moved from Gibraltar to 92 Sea Zone
3 fighters moved from 91 Sea Zone to 92 Sea Zone
5 bombers moved from Eastern United States to 91 Sea Zone
5 fighters moved from 91 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Egypt to GreeceCombat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in 91 Sea Zone
British loiter and taunt with ; Americans attack with 5 bombers, 4 carriers and 8 destroyers
Italians defend with 1 destroyer
Americans win, taking 97 Sea Zone from Italians with 5 bombers, 4 carriers and 8 destroyers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 14 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans win with 14 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 carrier, 4 destroyers, 5 fighters and 1 submarine
Italians defend with 1 destroyer
Units damaged: 1 carrier owned by the Americans
Americans win with 1 bomber, 1 carrier, 4 destroyers, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Strategic bombing raid in Greece
Bombing raid in Greece rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Greece causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Greece to Egypt
5 bombers moved from 91 Sea Zone to Gibraltar
5 fighters moved from Gibraltar to 91 Sea Zone
3 fighters moved from 92 Sea Zone to 91 Sea Zone
1 bomber and 2 fighters moved from 92 Sea Zone to Gibraltar
6 transports moved from 98 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
14 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea ZonePlace Units - Americans
1 fighter placed in Western United States
1 carrier placed in 10 Sea Zone
10 infantry placed in Eastern United States
7 artilleries and 3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :30
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
2 infantry moved from Kweichow to HunanCombat - Chinese
Battle in Burma
Chinese attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Chinese win, taking Burma from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Burma to YunnanPlace Units - Chinese
3 infantry placed in Yunnan
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total





