Scramble 3 fighters to 99.
13L G40 Boldfresh vs. Axisplaya (Allies +16)
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see how MY fighters attack? :lol:
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add 5 for calcutta
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ah i just noticed how novgorod went for you - i guess you know exactly what i’m talking about… :wink:
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russians collect 35 - now that’s more like it!
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mech backs up to yakut
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bump #1.
probably my best chance for success is to bump my way to victory… :-P
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haha lol no, i’ll post today
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :27
Purchase Units - Americans
Americans buy 2 artilleries, 4 fighters, 7 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 4 infantry and 5 transports moved from 101 Sea Zone to 89 Sea Zone
4 infantry moved from Venezuela to 89 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 89 Sea Zone to 91 Sea Zone
2 artilleries and 8 infantry moved from 91 Sea Zone to Gibraltar
4 fighters moved from 109 Sea Zone to GibraltarCombat - Americans
Americans creates battle in territory 35 Sea Zone
Americans creates battle in territory 109 Sea Zone
Battle in Gibraltar
Americans attack with 2 artilleries, 4 fighters and 8 infantry
Italians defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking 35 Sea Zone from Japanese, taking 109 Sea Zone from Germans, taking Gibraltar from Italians with 2 artilleries, 4 fighters and 7 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ethiopia: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
4 fighters moved from Gibraltar to 91 Sea Zone
2 bombers moved from French West Africa to Egypt
6 transports moved from 98 Sea Zone to 81 Sea Zone
5 carriers, 11 destroyers, 4 fighters and 6 submarines moved from 109 Sea Zone to 91 Sea Zone
1 battleship, 7 carriers, 3 cruisers, 10 destroyers, 13 fighters, 7 submarines and 1 transport moved from 35 Sea Zone to 55 Sea Zone
1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 battleship, 7 carriers, 3 cruisers, 10 destroyers, 13 fighters, 7 submarines and 1 transport moved from 55 Sea Zone to 54 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
3 destroyers, 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to Hawaiian Islands
1 carrier, 3 destroyers, 2 submarines and 1 transport moved from 8 Sea Zone to 10 Sea Zone
1 infantry moved from Brazil to British GuianaPlace Units - Americans
2 artilleries and 7 infantry placed in Central United States
4 transports placed in 101 Sea Zone
Americans undo move 1.
2 artilleries, 1 fighter and 5 infantry placed in Central United States
2 infantry placed in Western United States
Americans undo move 3.
Americans undo move 2.
Americans undo move 1.
2 infantry placed in Western United States
4 fighters placed in Eastern United States
2 artilleries and 5 infantry placed in Central United States
4 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 73 PUs; end with 73 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :27
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 artilleries, 1 fighter and 32 infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from Kweichow to Shensi
4 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 6 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 5 artilleries, 1 fighter and 32 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 5 artilleries, 1 fighter and 32 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
2 infantry placed in Shensi
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :27
Purchase Units - British
British repair 1 damage on 1 factory_major; Remaining resources: 34 PUs;
British buy 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
2 fighters moved from Burma to Shan State
1 infantry moved from Morocco to Algeria
British take Algeria from ItaliansCombat - British
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Shan State to Yunnan
3 aaGuns, 3 artilleries, 26 infantry and 2 mech_infantrys moved from Burma to Yunnan
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Anglo Egyptian Sudan to Angola
British take Angola from Neutral_True
1 infantry moved from Belgian Congo to Rhodesia
1 infantry moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Anglo Egyptian Sudan to Angola
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Eire to United Kingdom
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
4 fighters moved from United Kingdom to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to GibraltarPlace Units - British
1 destroyer placed in 81 Sea Zone
2 fighters placed in Egypt
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs total -
intercept in gibraltar?
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changing that a bit. maybe i’ll get really lucky.
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yes, intercept with all the planes.
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I27
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my “maybe i’ll get lucky” turned into “i get hosed even more than normal” :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :27
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Western Germany to Gibraltar
1 tactical_bomber moved from Spain to Gibraltar
1 infantry moved from Greece to Turkey
Italians take Turkey from Russians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
2 submarines moved from 113 Sea Zone to 109 Sea Zone
1 fighter moved from Spain to Gibraltar
1 fighter moved from Spain to Gibraltar
1 fighter and 1 tactical_bomber moved from Spain to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
1 destroyer moved from 113 Sea Zone to 109 Sea ZoneCombat - Italians
Battle in 109 Sea Zone
Italians attack with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
French defend with 2 cruisers and 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for French: 2 cruisers and 1 destroyer
Casualties for Italians: 1 destroyer, 2 submarines and 1 tactical_bomber
Air Battle in Gibraltar
Italians attacks with 4 units heading to Gibraltar
British launches 6 interceptors out of Gibraltar
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Gibraltar
1 tactical_bomber killed by AA guns
Bombing raid in Gibraltar rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Gibraltar causes 5 damage total.
Cleaning up after air battlesNon Combat Move - Italians
1 bomber and 1 fighter moved from Gibraltar to Spain
4 mech_infantrys moved from Northern Italy to Spain
4 infantry moved from Northern Italy to Southern Italy
1 artillery and 9 infantry moved from Greece to Turkey
1 fighter moved from 109 Sea Zone to SpainPlace Units - Italians
3 infantry placed in Spain
3 infantry placed in Southern Italy
2 infantry placed in GreeceTurn Complete - Italians
Italians collect 24 PUs; end with 26 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :27
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport moved from 35 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in Queensland
1 submarine and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :27
Combat Move - French
1 fighter moved from 91 Sea Zone to GibraltarNon Combat Move - French
Turn Complete - French
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rolling dice here…
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proceeding with the anzacs on their own carrier in 54 since you didn’t specify





