13L G40 Boldfresh vs. Axisplaya (Allies +16)

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :25

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 armour, 3 artilleries, 44 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
                1 armour moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 armour moved from Baltic States to Eastern Poland
                7 artilleries and 38 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                1 armour moved from Bryansk to Novgorod
                1 armour moved from Bryansk to Eastern Poland
                1 mech_infantry moved from Archangel to Eastern Poland

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 6 armour, 10 artilleries, 82 infantry and 2 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Eastern Poland from Germans with 6 armour, 10 artilleries, 82 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                5 aaGuns moved from Belarus to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
                1 aaGun, 1 artillery and 6 infantry moved from Bryansk to Belarus
                1 fighter moved from Russia to Belarus
                1 armour moved from Yakut S.S.R. to Olgiy
                      Russians take Olgiy from Mongolians
                1 infantry and 1 mech_infantry moved from Dzavhan to Yakut S.S.R.
                2 armour moved from Volgograd to Bryansk
                10 infantry moved from Iraq to Turkey
                7 armour and 2 mech_infantrys moved from Egypt to Iraq
                8 artilleries and 20 infantry moved from Egypt to Trans-Jordan
                3 artilleries and 7 infantry moved from Russia to Bryansk

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia
                2 armour and 1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 48 PUs

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :25

    Purchase Units - Japanese
                Japanese buy 1 armour, 9 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 destroyer moved from 16 Sea Zone to 8 Sea Zone
                1 destroyer moved from 6 Sea Zone to 8 Sea Zone
                1 infantry and 2 mech_infantrys moved from Buryatia to Yakut S.S.R.
                9 fighters and 1 tactical_bomber moved from French Indo China to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 fighter moved from 42 Sea Zone to 41 Sea Zone
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                1 fighter moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific

    Combat - Japanese
                Japanese creates battle in territory 42 Sea Zone
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 2 transports
                        2 transports owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Aleutian Islands
                Battle in Kweichow
                    Japanese attack with 9 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 9 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 1 :  5/11 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Aleutian Islands from Americans, taking Kweichow from Chinese with 9 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 1 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 infantry and 2 mech_infantrys in Yakut S.S.R., round 1 :  1/3 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Yakut S.S.R., round 1 :  0/2 hits
                        1 infantry owned by the Russians lost in Yakut S.S.R.
                        Japanese roll dice for 1 infantry and 2 mech_infantrys in Yakut S.S.R., round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Yakut S.S.R., round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Japan to 19 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from Kiangsi to Kwangsi
                3 fighters moved from Kweichow to India
                1 bomber moved from Java to India
                1 fighter moved from 41 Sea Zone to French Indo China
                2 battleships, 8 carriers, 2 destroyers, 9 fighters, 1 submarine and 4 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
                1 fighter moved from 43 Sea Zone to 36 Sea Zone
                2 fighters moved from Kweichow to 36 Sea Zone
                2 fighters moved from Kweichow to India
                2 fighters and 1 tactical_bomber moved from Kweichow to French Indo China
                1 infantry moved from Kwangsi to French Indo China
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
                3 infantry moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to French Indo China
                1 aaGun and 8 infantry moved from Anhwe to Kiangsi
                3 infantry moved from Shantung to Anhwe
                2 infantry moved from Anhwe to Kiangsi
                1 fighter moved from 44 Sea Zone to French Indo China

    Place Units - Japanese
                1 armour and 2 infantry placed in Shantung
                3 infantry placed in French Indo China
                3 infantry placed in Kiangsu
                1 infantry placed in Japan
                4 submarines and 1 transport placed in 6 Sea Zone
                Japanese undo move 2.
                Japanese undo move 4.
                1 infantry placed in Japan
                4 submarines placed in 6 Sea Zone
                1 transport placed in 36 Sea Zone
                2 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total

    Territory Summary for Japanese :

    Shantung : 1 armour, 1 factory_minor and 2 infantry
        Kwangsi : 1 airfield, 1 harbour and 1 infantry
        Kiangsu : 1 factory_minor and 3 infantry
        Kiangsi : 1 aaGun and 21 infantry
        Japan : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Suiyuyan : 1 flag, 3 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag, 4 infantry
        Shan State : 1 flag, 1 infantry
        India : 1 bomber and 5 fighters
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 3 infantry
        Aleutian Islands : 1 flag, 1 infantry
        Sakha : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 2 mech_infantrys
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 5 fighters, 24 infantry, 6 mech_infantrys and 2 tactical_bombers
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 8 carriers, 2 destroyers, 14 fighters, 1 submarine, 4 tactical_bombers and 2 transports
        8 Sea Zone : 2 destroyers and 1 transport
        6 Sea Zone : 4 submarines

    Production/PUs Summary :

    Germans : 55 / 69
        Russians : 38 / 48
        Japanese : 48 / 48
        Americans : 67 / 87
        Chinese : 4 / 9
        British : 26 / 20
        UK_Pacific : 3 / 0
        Italians : 20 / 25
        ANZAC : 13 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.238
            Median : 3.000
            Variance : 0.450
            Standard Deviation : 0.671
            Total rolls : 21

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.059
            Median : 3.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 12

    edit for calcutta NO

  • 22 20 19 18 17 16 15 14 12

    Round 25?  This game hasn’t even started yet…  :lol:

  • 10

    i intend to win it on round 57, or loose it on round 44. Haven’t decided yet… :lol: :lol:

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :25

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from New Zealand to 63 Sea Zone
                2 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                13 fighters moved from 55 Sea Zone to Java
                1 bomber moved from United Kingdom to 115 Sea Zone

    Combat - Americans
                Battle in Java
                    Americans attack with 13 fighters and 2 infantry
                    Germans defend with 1 artillery
                    Americans win, taking Java from Germans with 13 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in 115 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 2 transports
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 transports

    Non Combat Move - Americans
                1 bomber moved from 115 Sea Zone to Belarus
                5 carriers, 11 destroyers, 2 fighters and 6 submarines moved from 101 Sea Zone to 106 Sea Zone
                8 fighters moved from Eastern United States to 106 Sea Zone
                13 fighters moved from Java to 55 Sea Zone
                1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
                1 fighter moved from Hawaiian Islands to 55 Sea Zone
                1 artillery, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
                2 mech_infantrys moved from Central United States to Western United States
                1 infantry moved from Southeast Mexico to Central United States
                1 infantry moved from Southeast Mexico to Mexico
                1 infantry moved from Brazil to Venezuela
                1 infantry moved from Brazil to Colombia
                      Americans take Colombia from Neutral_True
                1 infantry moved from Bolivia to Peru
                      Americans take Peru from Neutral_True
                1 infantry moved from Uruguay to Brazil
                1 infantry moved from Paraguay to Brazil
                1 mech_infantry moved from Western United States to Central United States

    Place Units - Americans
                1 carrier, 4 destroyers and 3 submarines placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 71 PUs; end with 71 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :25

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                3 infantry moved from Tsinghai to Sikang
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                1 infantry placed in Sikang
                2 infantry placed in Yunnan
                Chinese undo move 1.
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :25

    Purchase Units - British
                British repair 4 damage on 4 factory_majors; Remaining resources: 16 PUs;
                British buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
                3 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
                1 infantry moved from Union of South Africa to Rhodesia
                2 fighters and 2 infantry moved from Yunnan to Shan State
                1 infantry moved from United Kingdom to Scotland
                6 fighters moved from United Kingdom to Scotland

    Combat - British
                Battle in Scotland
                    British attack with 6 fighters and 1 infantry
                    Germans defend with 1 airfield and 1 infantry
                    British win, taking Scotland from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Shan State
                    British attack with 2 fighters and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from Shan State to Yunnan
                1 mech_infantry moved from Malaya to Yunnan
                6 fighters moved from Scotland to United Kingdom

    Place Units - British
                1 artillery and 1 infantry placed in Egypt
                3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2,6,1,6,1,3,5,4,5
                British collect 20 PUs (8 lost to blockades); end with 20 PUs total

  • 12

    I25

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :25

    Purchase Units - Italians
                Italians buy 1 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 armour moved from Greece to Romania
                1 artillery and 10 infantry moved from Greece to Bulgaria
                1 bomber, 3 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
                1 tactical_bomber moved from Spain to Southern Italy
                1 battleship, 6 carriers, 1 cruiser, 3 destroyers and 1 transport moved from 109 Sea Zone to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Spain
                1 destroyer and 2 submarines moved from 125 Sea Zone to 113 Sea Zone
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                3 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy
                3 transports placed in 92 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :25

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
                1 fighter moved from Queensland to 55 Sea Zone

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :25

    Combat Move - French
                2 cruisers and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :26

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Eire to Scotland
                4 bombers moved from Western Germany to Scotland

    Combat - Germans
                Battle in Scotland
                    Germans attack with 4 bombers and 1 infantry
                    British defend with 1 airfield and 1 infantry
                        Germans roll dice for 4 bombers and 1 infantry in Scotland, round 1 :  4/5 hits
                        British roll dice for 1 infantry in Scotland, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
                    Germans win with 4 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                4 bombers moved from Scotland to Western Germany
                3 infantry moved from Western Germany to Germany
                9 artilleries and 1 infantry moved from Germany to Slovakia Hungary
                25 infantry moved from Poland to Slovakia Hungary
                12 artilleries and 17 infantry moved from Romania to Slovakia Hungary
                4 fighters moved from Western Germany to 92 Sea Zone
                2 infantry moved from Eire to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone
                2 infantry and 1 transport moved from 104 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Spain
                7 fighters and 3 tactical_bombers moved from Eire to 104 Sea Zone
                1 aaGun, 1 artillery and 3 infantry moved from Eire to 109 Sea Zone
                3 fighters moved from Eire to Western Germany
                1 fighter moved from Eire to 113 Sea Zone
                1 submarine moved from 119 Sea Zone to 113 Sea Zone
                1 aaGun, 1 artillery, 3 infantry and 4 transports moved from 109 Sea Zone to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Sweden
                1 aaGun, 1 artillery and 1 infantry moved from 113 Sea Zone to Germany
                2 battleships, 4 carriers, 1 destroyer and 1 submarine moved from 109 Sea Zone to 92 Sea Zone
                1 infantry moved from Romania to Slovakia Hungary
                1 aaGun moved from Romania to Slovakia Hungary
                7 fighters and 3 tactical_bombers moved from 104 Sea Zone to 92 Sea Zone
                2 carriers moved from 109 Sea Zone to 113 Sea Zone
                1 carrier moved from 109 Sea Zone to 92 Sea Zone
                5 armour and 12 mech_infantrys moved from Greece to Yugoslavia
                2 tactical_bombers moved from Greece to Slovakia Hungary
                2 fighters moved from Greece to 92 Sea Zone
                1 tactical_bomber moved from Greece to 92 Sea Zone
                2 tactical_bombers moved from Greece to Slovakia Hungary

    Place Units - Germans
                4 armour and 6 mech_infantrys placed in Germany
                1 infantry placed in Romania
                6 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        French Indo China : 1 artillery
        36 Sea Zone : 1 carrier, 6 submarines and 1 transport
        West India : 1 flag, 21 artilleries and 44 infantry
        Gibraltar : 1 flag, 1 airfield and 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 aaGun, 2 armour, 24 artilleries, 55 infantry, 10 mech_infantrys and 4 tactical_bombers
        Western Germany : 1 airfield, 4 bombers, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
        Romania : 1 factory_major and 1 infantry
        Poland : 1 infantry
        Germany : 1 aaGun, 4 armour, 1 artillery, 1 factory_major, 4 infantry and 6 mech_infantrys
        Karelia : 1 flag
        Vyborg : 1 flag
        Portugal : 1 flag
        125 Sea Zone : 1 flag
        Afghanistan : 1 flag
        113 Sea Zone : 2 carriers, 1 fighter, 1 submarine and 4 transports
        Eire : 1 flag, 1 harbour
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        92 Sea Zone : 2 battleships, 5 carriers, 1 destroyer, 13 fighters, 1 submarine, 4 tactical_bombers and 1 transport
        Sweden : 1 flag, 2 infantry
        Yugoslavia : 5 armour and 12 mech_infantrys
        Spain : 2 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 49 / 54
        Russians : 38 / 48
        Japanese : 44 / 53
        Americans : 71 / 86
        Chinese : 7 / 7
        British : 28 / 20
        UK_Pacific : 4 / 0
        Italians : 20 / 26
        ANZAC : 13 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.833
            Median : 2.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Germans Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    British Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :26

    Purchase Units - Russians
                Russians buy 16 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Turkey to Greece
                      Russians take Greece from Italians
                3 infantry moved from Eastern Poland to Romania
                1 fighter and 1 tactical_bomber moved from Belarus to Romania
                2 infantry moved from Eastern Poland to Poland
                1 fighter moved from Belarus to Poland
                1 armour moved from Novgorod to Finland
                      Russians take Karelia from Germans
                      Russians take Finland from Germans

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Romania
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_major and 1 infantry; Italians defend with 1 armour
                    retreated to Romania
                    Germans win with 1 armour remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 fighter moved from Poland to Belarus
                1 fighter and 1 tactical_bomber moved from Romania to Belarus
                1 artillery moved from Eastern Poland to Belarus
                3 infantry moved from Eastern Poland to Belarus
                5 aaGuns, 6 armour, 9 artilleries, 74 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                2 armour, 3 artilleries and 7 infantry moved from Bryansk to Western Ukraine
                2 armour moved from Volgograd to Bryansk
                1 infantry moved from Volgograd to Samara
                2 infantry moved from Olgiy to Yenisey
                1 armour moved from Olgiy to Timguska
                2 artilleries and 8 infantry moved from Russia to Bryansk
                7 armour and 2 mech_infantrys moved from Iraq to Caucasus
                8 artilleries and 20 infantry moved from Trans-Jordan to Iraq
                37 infantry moved from Turkey to Caucasus

    Place Units - Russians
                3 infantry placed in Volgograd
                10 infantry placed in Russia
                3 infantry placed in Novgorod
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Belarus: 1 infantry
                EDIT: Removing units owned by Russians from Novgorod: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 45 PUs; end with 45 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 60 PUs

  • 12

    hey axisplaya, i did my german move in a hurry and forgot all about my germans on the pacific side of the board - ie, w india and the fleet - do you mind if i move those before going with japan?

  • 12

    i was planning to move much or all of the w india stack to the west, but when i move i was looking only at the europe side of the board…  :roll:

    would moving that stack west affect your russian move?

  • 12

    sorry to have to even ask - but i did have every intention of keeping that stack moving west, just tried to slip in the move too quick today.

  • 12

    i would guess any changes for the russians would be only in noncombat and placement?

  • 10

    Honestly, i would be very tempted to say no…
    For several rounds, i’ve forgotten to place some subs into sz97 (when the med was all mine), or to activate Turkey, or to move some units here and there…

    Move the german fleet in the pacific if you wish, but the stack in Wind will stay there. It’s not as if this move had the potential to totally change the course of the game…

  • 12

    not a problem. just use the map as is.

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