There’s no point leaving a CV, 2 fgs., and a TT in 50. ANZAC could attack with 3 figs, DD, and CA and stand a 83% chance of winning. I’d rather have 3 figs and 2 tacs on the Solomons. Will revise tomorrow.
13L G40 Boldfresh vs. Axisplaya (Allies +16)
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Here, use this map.
Any attempt to bombard the Londonc IC will now meet a 16 fgt interception.
NICE :wink:
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i almost have to go all out on a bombing raid of london right? i don’t think i’ve ever seen a 30+ unit air battle!
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Hehe…me neither !
If you go for it, take only US fgt as casualties please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :24
Purchase Units - Italians
Italians buy 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Spain to 110 Sea Zone
1 bomber moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 transport moved from 109 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Spain to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
3 submarines moved from 109 Sea Zone to 125 Sea ZoneCombat - Italians
Battle in 125 Sea Zone
Germans loiter and taunt with ; Italians attack with 1 bomber, 1 destroyer and 3 submarines
British defend with 1 submarine
Italians roll dice for 3 submarines in 125 Sea Zone, round 1 : 0/3 hits
British roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the British lost in 125 Sea Zone
Italians win with 1 bomber, 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in United Kingdom
Italians attack with 1 artillery and 1 infantry
French defend with 1 fighter; British defend with 5 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 7 fighters, 1 harbour, 25 infantry and 1 mech_infantry; Americans defend with 1 artillery, 7 bombers, 8 fighters and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in United Kingdom, round 1 : 1/2 hits
Italians roll dice for 1 artillery and 1 infantry in United Kingdom, round 1 : 1/2 hits
British roll dice for 5 aaGuns, 2 armour, 2 artilleries, 7 bombers, 16 fighters, 26 infantry and 1 mech_infantry in United Kingdom, round 1 : 23/54 hits
1 infantry owned by the British , 1 artillery owned by the Italians , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in United Kingdom
British win with 5 aaGuns, 2 armour, 2 artilleries, 7 bombers, 16 fighters, 24 infantry and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 bomber moved from 125 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Western Germany
2 fighters moved from Spain to Western GermanyPlace Units - Italians
2 infantry placed in Northern Italy
1 infantry placed in Northern Italy
2 infantry and 1 tactical_bomber placed in SpainTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Malta : 1 flag, 1 infantry
Morocco : 1 flag
Algeria : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Western Germany : 1 bomber, 3 fighters and 1 tactical_bomber
Northern Italy : 1 factory_major and 3 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
125 Sea Zone : 1 destroyer and 3 submarines
Crete : 1 flag
109 Sea Zone : 1 battleship, 6 carriers, 1 cruiser, 3 destroyers and 1 transport
Greece : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 10 infantry
97 Sea Zone : 1 flag
Yugoslavia : 1 flag
Spain : 1 flag, 4 aaGuns, 1 artillery, 1 factory_minor, 3 infantry and 1 tactical_bomberProduction/PUs Summary :
Germans : 54 / 79
Russians : 38 / 47
Japanese : 46 / 59
Americans : 67 / 87
Chinese : 7 / 9
British : 28 / 20
UK_Pacific : 4 / 0
Italians : 20 / 25
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 10 times
3 was rolled 14 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.328
Median : 3.000
Variance : 0.413
Standard Deviation : 0.642
Total rolls : 64British Combat
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.382
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 55Italians Combat
1 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9 -
i have taken a US and UK infantry as casualties from the bombard. you can always change the casualties i take to be appropriate of course.
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i forgot to edit for the jap calcutta NO income. what an annoyance.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :24
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
ANZAC win, taking Celebes from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
1 fighter and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :24
Combat Move - French
Non Combat Move - French
2 cruisers and 1 destroyer moved from 106 Sea Zone to 101 Sea ZoneTurn Complete - French
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wow i just noticed your sweet US airstrike of the sudan. ouch that went poorly for the germans.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :25
Politics - Germans
Purchase Units - Germans
Germans buy 19 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Eastern Poland
1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
1 bomber moved from Poland to Eastern Poland
1 tactical_bomber moved from Baltic States to Eastern Poland
3 bombers moved from Western Germany to Scotland
1 infantry moved from Eire to Scotland
1 transport moved from 109 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Spain to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
21 artilleries and 44 infantry moved from India to West India
3 fighters and 3 tactical_bombers moved from 109 Sea Zone to ScotlandCombat - Germans
Battle in Scotland
Germans attack with 3 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 airfield and 1 infantry
Germans roll dice for 3 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Scotland, round 1 : 5/10 hits
British roll dice for 1 infantry in Scotland, round 1 : 0/1 hits
1 infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 3 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in West India
Germans attack with 21 artilleries and 44 infantry
Russians defend with 1 infantry
Germans roll dice for 21 artilleries and 44 infantry in West India, round 1 : 28/65 hits
Russians roll dice for 1 infantry in West India, round 1 : 0/1 hits
1 infantry owned by the Russians lost in West India
Germans win, taking West India from Russians with 21 artilleries and 44 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Eastern Poland, round 1 : 4/5 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in United Kingdom
Germans attack with 1 artillery and 1 infantry
French defend with 1 fighter; British defend with 5 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 7 fighters, 1 harbour, 24 infantry and 1 mech_infantry; Americans defend with 1 artillery, 7 bombers and 8 fighters
Germans roll dice for 2 battleships in United Kingdom, round 1 : 0/2 hits
Germans roll dice for 1 artillery and 1 infantry in United Kingdom, round 1 : 1/2 hits
British roll dice for 5 aaGuns, 2 armour, 2 artilleries, 7 bombers, 16 fighters, 24 infantry and 1 mech_infantry in United Kingdom, round 1 : 23/52 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in United Kingdom
British win with 5 aaGuns, 2 armour, 2 artilleries, 7 bombers, 16 fighters, 23 infantry and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 bombers moved from Scotland to Western Germany
3 tactical_bombers moved from Scotland to 109 Sea Zone
5 fighters moved from 109 Sea Zone to Eire
3 fighters moved from Scotland to Eire
3 fighters moved from 109 Sea Zone to Eire
2 transports moved from 109 Sea Zone to 104 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Spain to 104 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 104 Sea Zone to 109 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from 109 Sea Zone to Eire
5 mech_infantrys moved from Greater Southern Germany to Slovakia Hungary
2 armour and 3 mech_infantrys moved from Poland to Slovakia Hungary
3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
26 infantry moved from Baltic States to Poland
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
EDIT: Germans undo move 16.
EDIT: 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers moved from Eastern Poland to Western Germany
3 tactical_bombers moved from 109 Sea Zone to Eire
5 fighters and 3 tactical_bombers moved from Greece to Spain
5 fighters moved from Greece to Spain
2 tactical_bombers moved from Eastern Poland to Greece
3 fighters moved from Greece to Western Germany
1 bomber and 1 fighter moved from Eastern Poland to Western Germany
2 mech_infantrys moved from Western Germany to Slovakia HungaryPlace Units - Germans
10 artilleries placed in Romania
9 artilleries and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to 36 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTerritory Summary for Germans :
India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Java : 1 flag, 1 artillery
36 Sea Zone : 1 carrier, 6 submarines and 1 transport
West India : 1 flag, 21 artilleries and 44 infantry
Gibraltar : 1 flag, 1 airfield and 1 harbour
Scotland : 1 flag, 1 airfield and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 armour, 3 artilleries, 11 infantry and 10 mech_infantrys
Western Germany : 1 airfield, 4 bombers, 1 factory_major, 4 fighters, 1 harbour and 3 infantry
Romania : 1 aaGun, 12 artilleries, 1 factory_major and 18 infantry
Poland : 26 infantry
Germany : 9 artilleries, 1 factory_major and 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Portugal : 1 flag
119 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
Afghanistan : 1 flag
Eire : 1 flag, 1 aaGun, 1 artillery, 11 fighters, 1 harbour, 6 infantry and 3 tactical_bombers
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 2 battleships, 7 carriers, 1 destroyer, 1 submarine and 5 transports
Greece : 5 armour, 2 fighters, 12 mech_infantrys and 5 tactical_bombers
Sweden : 1 flag
115 Sea Zone : 2 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 59 / 69
Russians : 35 / 47
Japanese : 43 / 64
Americans : 67 / 87
Chinese : 7 / 9
British : 26 / 20
UK_Pacific : 4 / 0
Italians : 20 / 25
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0Dice Statistics:
Total
1 was rolled 32 times
2 was rolled 23 times
3 was rolled 20 times
4 was rolled 19 times
5 was rolled 23 times
6 was rolled 22 times
Average roll : 3.317
Median : 3.000
Variance : 0.775
Standard Deviation : 0.881
Total rolls : 139Germans Combat
1 was rolled 23 times
2 was rolled 15 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 16 times
6 was rolled 9 times
Average roll : 3.107
Median : 3.000
Variance : 1.639
Standard Deviation : 1.280
Total rolls : 84Russians Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 12 times
Average roll : 3.566
Median : 3.000
Variance : 0.481
Standard Deviation : 0.693
Total rolls : 53 -
couldn’t get the artillery off of java. just kill it and edit if you get hit.
it’s actually sitting on fic, forgot to put it on this map - will repost in a minute.
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here ya go.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :25
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 armour, 3 artilleries, 44 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Eastern Poland
7 artilleries and 38 infantry moved from Belarus to Eastern Poland
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 armour moved from Bryansk to Novgorod
1 armour moved from Bryansk to Eastern Poland
1 mech_infantry moved from Archangel to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 6 armour, 10 artilleries, 82 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 6 armour, 10 artilleries, 82 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
5 aaGuns moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
1 aaGun, 1 artillery and 6 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 armour moved from Yakut S.S.R. to Olgiy
Russians take Olgiy from Mongolians
1 infantry and 1 mech_infantry moved from Dzavhan to Yakut S.S.R.
2 armour moved from Volgograd to Bryansk
10 infantry moved from Iraq to Turkey
7 armour and 2 mech_infantrys moved from Egypt to Iraq
8 artilleries and 20 infantry moved from Egypt to Trans-Jordan
3 artilleries and 7 infantry moved from Russia to BryanskPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
2 armour and 1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :25
Purchase Units - Japanese
Japanese buy 1 armour, 9 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 16 Sea Zone to 8 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 infantry and 2 mech_infantrys moved from Buryatia to Yakut S.S.R.
9 fighters and 1 tactical_bomber moved from French Indo China to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_PacificCombat - Japanese
Japanese creates battle in territory 42 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Aleutian Islands
Battle in Kweichow
Japanese attack with 9 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 9 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 1 : 5/11 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Aleutian Islands from Americans, taking Kweichow from Chinese with 9 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 infantry and 2 mech_infantrys in Yakut S.S.R., round 1 : 1/3 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Yakut S.S.R., round 1 : 0/2 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese roll dice for 1 infantry and 2 mech_infantrys in Yakut S.S.R., round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Yakut S.S.R., round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Japan to 19 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
3 fighters moved from Kweichow to India
1 bomber moved from Java to India
1 fighter moved from 41 Sea Zone to French Indo China
2 battleships, 8 carriers, 2 destroyers, 9 fighters, 1 submarine and 4 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
2 fighters moved from Kweichow to 36 Sea Zone
2 fighters moved from Kweichow to India
2 fighters and 1 tactical_bomber moved from Kweichow to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kiangsi to 20 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
3 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to French Indo China
1 aaGun and 8 infantry moved from Anhwe to Kiangsi
3 infantry moved from Shantung to Anhwe
2 infantry moved from Anhwe to Kiangsi
1 fighter moved from 44 Sea Zone to French Indo ChinaPlace Units - Japanese
1 armour and 2 infantry placed in Shantung
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 infantry placed in Japan
4 submarines and 1 transport placed in 6 Sea Zone
Japanese undo move 2.
Japanese undo move 4.
1 infantry placed in Japan
4 submarines placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs totalTerritory Summary for Japanese :
Shantung : 1 armour, 1 factory_minor and 2 infantry
Kwangsi : 1 airfield, 1 harbour and 1 infantry
Kiangsu : 1 factory_minor and 3 infantry
Kiangsi : 1 aaGun and 21 infantry
Japan : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hainan : 1 harbour
Shensi : 1 flag
Suiyuyan : 1 flag, 3 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 4 infantry
Shan State : 1 flag, 1 infantry
India : 1 bomber and 5 fighters
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 3 infantry
Aleutian Islands : 1 flag, 1 infantry
Sakha : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 2 mech_infantrys
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 5 fighters, 24 infantry, 6 mech_infantrys and 2 tactical_bombers
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 8 carriers, 2 destroyers, 14 fighters, 1 submarine, 4 tactical_bombers and 2 transports
8 Sea Zone : 2 destroyers and 1 transport
6 Sea Zone : 4 submarinesProduction/PUs Summary :
Germans : 55 / 69
Russians : 38 / 48
Japanese : 48 / 48
Americans : 67 / 87
Chinese : 4 / 9
British : 26 / 20
UK_Pacific : 3 / 0
Italians : 20 / 25
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.238
Median : 3.000
Variance : 0.450
Standard Deviation : 0.671
Total rolls : 21Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.059
Median : 3.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17Russians Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
edit for calcutta NO
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Round 25? This game hasn’t even started yet… :lol:
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i intend to win it on round 57, or loose it on round 44. Haven’t decided yet… :lol: :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :25
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
13 fighters moved from 55 Sea Zone to Java
1 bomber moved from United Kingdom to 115 Sea ZoneCombat - Americans
Battle in Java
Americans attack with 13 fighters and 2 infantry
Germans defend with 1 artillery
Americans win, taking Java from Germans with 13 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 115 Sea Zone
Americans attack with 1 bomber
Germans defend with 2 transports
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transportsNon Combat Move - Americans
1 bomber moved from 115 Sea Zone to Belarus
5 carriers, 11 destroyers, 2 fighters and 6 submarines moved from 101 Sea Zone to 106 Sea Zone
8 fighters moved from Eastern United States to 106 Sea Zone
13 fighters moved from Java to 55 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 fighter moved from Hawaiian Islands to 55 Sea Zone
1 artillery, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
2 mech_infantrys moved from Central United States to Western United States
1 infantry moved from Southeast Mexico to Central United States
1 infantry moved from Southeast Mexico to Mexico
1 infantry moved from Brazil to Venezuela
1 infantry moved from Brazil to Colombia
Americans take Colombia from Neutral_True
1 infantry moved from Bolivia to Peru
Americans take Peru from Neutral_True
1 infantry moved from Uruguay to Brazil
1 infantry moved from Paraguay to Brazil
1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
1 carrier, 4 destroyers and 3 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :25
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
3 infantry moved from Tsinghai to Sikang
1 infantry moved from Burma to Yunnan
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to KweichowCombat - Chinese
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
1 infantry placed in Sikang
2 infantry placed in Yunnan
Chinese undo move 1.
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :25
Purchase Units - British
British repair 4 damage on 4 factory_majors; Remaining resources: 16 PUs;
British buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
3 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Union of South Africa to Rhodesia
2 fighters and 2 infantry moved from Yunnan to Shan State
1 infantry moved from United Kingdom to Scotland
6 fighters moved from United Kingdom to ScotlandCombat - British
Battle in Scotland
British attack with 6 fighters and 1 infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Scotland from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Shan State to Yunnan
1 mech_infantry moved from Malaya to Yunnan
6 fighters moved from Scotland to United KingdomPlace Units - British
1 artillery and 1 infantry placed in Egypt
3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2,6,1,6,1,3,5,4,5
British collect 20 PUs (8 lost to blockades); end with 20 PUs total





