@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies):
I even reached out to you about it once.
When was this and where did you reach out to me? I can’t remember
hold on, forgot to place units in nov. will post edit in a minute.
edit.
one more edit
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :21
Purchase Units - Russians
Russians buy 3 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour, 8 artilleries and 60 infantry moved from Caucasus to Northwest Persia
4 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Italians
Combat - Russians
Battle in Northwest Persia
Russians attack with 7 armour, 8 artilleries, 60 infantry and 2 mech_infantrys
Germans defend with 1 aaGun
Russians win, taking Northwest Persia from Germans with 7 armour, 8 artilleries, 60 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Non Combat Move - Russians
26 infantry moved from Caucasus to Rostov
1 artillery and 7 infantry moved from Volgograd to Rostov
5 infantry moved from Russia to Smolensk
3 armour moved from Smolensk to Western Ukraine
4 infantry moved from Ukraine to Western Ukraine
5 infantry moved from Samara to Russia
1 aaGun moved from Samara to Russia
1 infantry moved from Kazakhstan to Samara
1 armour moved from Russia to Western Ukraine
1 armour moved from Russia to Smolensk
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 artilleries, 4 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :21
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 fighter and 1 infantry moved from Kiangsi to Hunan
1 bomber moved from Philippines to Hunan
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
5 fighters moved from Philippines to Kwangsi
1 fighter moved from Kwangsi to Hunan
Combat - Japanese
Battle in Hunan
Japanese attack with 1 bomber, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in Hunan, round 1 : 3/4 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 1 : 3/7 hits
British roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from British with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 1 : 2/8 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 mech_infantrys moved from Kwangtung to French Indo China
3 infantry moved from Kwangtung to Kiangsi
6 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Hunan to French Indo China
1 bomber moved from Hunan to French Indo China
1 fighter moved from Hunan to Kiangsi
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
2 carriers moved from 6 Sea Zone to 33 Sea Zone
4 fighters moved from Hawaiian Islands to 33 Sea Zone
3 fighters moved from Hawaiian Islands to Caroline Islands
3 fighters moved from Hawaiian Islands to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
4 fighters moved from Kwangsi to French Indo China
3 infantry moved from Shantung to Kiangsu
8 infantry moved from Japan to 6 Sea Zone
1 fighter moved from Persia to West India
1 carrier moved from 6 Sea Zone to 33 Sea Zone
2 battleships moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
8 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone
8 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to French Indo China
1 fighter moved from Amur to 20 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun moved from 19 Sea Zone to Kiangsu
2 fighters and 3 tactical_bombers moved from Shan State to 35 Sea Zone
1 fighter moved from Shan State to French Indo China
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in Shantung
1 fighter placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
Japanese collect 40 PUs (1 lost to blockades); end with 40 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 3 fighters and 1 harbour
Shantung : 1 factory_minor and 3 infantry
Kwangsi : 1 airfield, 1 harbour and 1 infantry
Kiangsu : 1 aaGun, 1 factory_minor and 6 infantry
Kiangsi : 1 fighter and 21 infantry
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Hainan : 1 harbour
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 10 infantry
Aleutian Islands : 1 flag
Hawaiian Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 8 infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 7 fighters, 16 infantry and 6 mech_infantrys
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
33 Sea Zone : 2 battleships, 5 carriers, 7 fighters, 1 submarine and 1 tactical_bomber
35 Sea Zone : 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 4 transports
19 Sea Zone : 1 transport
6 Sea Zone : 1 destroyer
West India : 1 fighter
Persia : 1 aaGun
Production/PUs Summary :
Germans : 57 / 72
Russians : 30 / 38
Japanese : 41 / 45
Americans : 64 / 79
Chinese : 11 / 18
British : 25 / 29
UK_Pacific : 11 / 13
Italians : 17 / 31
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.208
Median : 3.500
Variance : 0.609
Standard Deviation : 0.780
Total rolls : 24
Null / Other
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.421
Median : 4.000
Variance : 0.278
Standard Deviation : 0.527
Total rolls : 19
British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :21
Purchase Units - Americans
Americans buy 2 carriers, 5 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
5 artilleries and 7 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
10 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt
4 artilleries, 1 battleship, 7 carriers, 3 cruisers, 6 destroyers, 14 fighters, 6 infantry, 5 submarines and 5 transports moved from 10 Sea Zone to 26 Sea Zone
4 artilleries and 6 infantry moved from 26 Sea Zone to Hawaiian Islands
14 fighters moved from 26 Sea Zone to Hawaiian Islands
2 submarines moved from 10 Sea Zone to 8 Sea Zone
3 destroyers moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central United States to Central America
1 mech_infantry moved from Alaska to Western United States
Combat - Americans
Battle in Egypt
Americans attack with 10 fighters and 1 tactical_bomber
Germans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 2 armour and 1 mech_infantry
Battle in Aleutian Islands
Battle in Hawaiian Islands
Americans attack with 4 artilleries, 14 fighters and 6 infantry
Japanese defend with 1 airfield, 1 armour, 1 artillery, 1 harbour and 8 infantry
Americans win, taking Aleutian Islands from Japanese, taking Hawaiian Islands from Japanese with 2 artilleries, 14 fighters and 3 infantry remaining. Battle score for attacker is 17
Casualties for Japanese: 1 armour, 1 artillery and 8 infantry
Casualties for Americans: 2 artilleries and 3 infantry
Non Combat Move - Americans
14 fighters moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Western United States to 101 Sea Zone
1 carrier moved from 29 Sea Zone to 64 Sea Zone
10 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 submarine moved from 37 Sea Zone to 57 Sea Zone
Place Units - Americans
2 carriers, 5 destroyers and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :21
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
3 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
6 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :21
Combat Move - British
2 infantry moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan State
1 fighter moved from India to Shan State
Combat - British
British creates battle in territory 125 Sea Zone
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Shan State to Yunnan
1 mech_infantry moved from India to Yunnan
10 infantry moved from India to Burma
Place Units - British
3 mech_infantrys placed in Union of South Africa
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,4,5,2,2,3,4,4,1,5,5,6,5,4,4,2,5,5,5,6,2,5,3,2,4,1,2,5,3,2,3,5,2,6
British collect 17 PUs (8 lost to blockades); end with 17 PUs total
Turning on Edit Mode
EDIT: Adding units owned by British to Belgian Congo: 3 mech_infantrys
EDIT: Removing units owned by British from Union of South Africa: 3 mech_infantrys
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :21
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :21
Purchase Units - Italians
Italians buy 1 artillery, 1 battleship and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Algeria to Morocco
Italians take Morocco from Americans
Combat - Italians
Non Combat Move - Italians
6 carriers, 1 cruiser, 4 destroyers, 1 fighter and 3 submarines moved from 109 Sea Zone to 105 Sea Zone
5 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
4 aaGuns moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
6 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Yugoslavia
Place Units - Italians
1 battleship and 1 transport placed in 105 Sea Zone
1 artillery placed in Southern France
Turning on Edit Mode
EDIT: Removing units owned by Italians from Iraq: 1 bomber
EDIT: Adding units owned by Italians to Western Germany: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for Italians :
Malta : 1 flag, 1 infantry
Morocco : 1 flag, 1 infantry
Normandy Bordeaux : 1 artillery and 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 4 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Western Germany : 1 bomber
Romania : 1 armour and 5 infantry
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Crete : 1 flag
97 Sea Zone : 1 flag
Yugoslavia : 1 flag, 1 artillery and 6 infantry
Spain : 1 flag, 1 factory_minor
105 Sea Zone : 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 1 fighter, 3 submarines and 1 transport
Production/PUs Summary :
Germans : 57 / 72
Russians : 30 / 38
Japanese : 36 / 45
Americans : 64 / 85
Chinese : 14 / 20
British : 25 / 17
UK_Pacific : 12 / 12
Italians : 18 / 23
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :21
Purchase Units - ANZAC
ANZAC buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 61 Sea Zone
4 fighters moved from India to Sumatra
2 aaGuns, 4 artilleries, 3 fighters and 6 infantry moved from Queensland to New South Wales
1 cruiser, 1 destroyer, 4 submarines and 2 transports moved from 54 Sea Zone to 26 Sea Zone
Place Units - ANZAC
3 infantry placed in Queensland
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :21
Combat Move - French
Non Combat Move - French
Turn Complete - French
hey Axisplaya - ALL fighters in z109 are on the 6 italian acc’s. there are 3 ftr/3 tac on 3 italian carriers. there are 4 german ftrs on 2 acc’s and there is 1 italian fighter on the last italian acc.
forgot to move these on the italian turn with the carriers.
yup, and i’ve been forgetting to activate Turkey for many turns now…sigh…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :22
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 battleships and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
23 artilleries and 47 infantry moved from West India to India
1 bomber, 1 fighter, 1 infantry and 3 tactical_bombers moved from Iraq to Saudi Arabia
2 mech_infantrys moved from Iraq to Turkey
2 fighters and 2 tactical_bombers moved from Romania to Turkey
2 fighters moved from Western Germany to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Poland to Baltic States
5 infantry moved from Poland to Baltic States
1 transport moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Baltic States
1 infantry moved from Novgorod to Archangel
1 bomber moved from Romania to Archangel
1 armour moved from Novgorod to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Novgorod
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Scotland
Battle in Saudi Arabia
Germans attack with 1 bomber, 1 fighter, 1 infantry and 3 tactical_bombers
Neutral_True defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 3 tactical_bombers in Saudi Arabia, round 1 : 3/6 hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 1 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Neutral_True lost in Saudi Arabia
Germans win, taking Scotland from British with 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Eastern Poland
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Eastern Poland, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 2 fighters in Eastern Poland, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Germans roll dice for 2 fighters in Eastern Poland, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Turkey
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Neutral_True defend with 2 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Turkey, round 1 : 1/6 hits
Neutral_True roll dice for 2 infantry in Turkey, round 1 : 2/2 hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the Neutral_True lost in Turkey
Germans roll dice for 2 fighters and 2 tactical_bombers in Turkey, round 2 : 2/4 hits
Neutral_True roll dice for 1 infantry in Turkey, round 2 : 1/1 hits
1 infantry owned by the Neutral_True and 1 fighter owned by the Germans lost in Turkey
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Germans: 1 fighter and 2 mech_infantrys
Casualties for Neutral_True: 2 infantry
Battle in Baltic States
Germans attack with 10 infantry
Russians defend with 1 infantry
Germans roll dice for 10 infantry in Baltic States, round 1 : 1/10 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in India
Germans attack with 23 artilleries and 47 infantry
British defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry; UK_Pacific defend with 1 factory_major
Germans roll dice for 23 artilleries and 47 infantry in India, round 1 : 22/70 hits
UK_Pacific roll dice for 1 artillery and 3 infantry in India, round 1 : 1/4 hits
3 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in India
Germans captures 12PUs while taking UK_Pacific capital
Germans converts factory_major into different units
Germans win, taking India from UK_Pacific with 23 artilleries and 46 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 3 infantry
Non Combat Move - Germans
6 submarines moved from 80 Sea Zone to 39 Sea Zone
1 fighter and 2 tactical_bombers moved from Turkey to Romania
2 fighters moved from Eastern Poland to Romania
3 armour moved from Western Germany to Poland
7 infantry moved from Germany to Poland
2 artilleries moved from Germany to Poland
2 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Yugoslavia to Romania
1 aaGun and 1 infantry moved from Yugoslavia to Slovakia Hungary
2 fighters moved from 113 Sea Zone to 111 Sea Zone
1 carrier moved from 113 Sea Zone to 111 Sea Zone
1 destroyer moved from 113 Sea Zone to 111 Sea Zone
4 transports moved from 113 Sea Zone to 105 Sea Zone
4 artilleries and 4 infantry moved from Southern France to Normandy Bordeaux
1 aaGun moved from Southern France to Normandy Bordeaux
4 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Portugal to Spain
21 mech_infantrys moved from Southern France to Yugoslavia
2 carriers moved from 109 Sea Zone to 111 Sea Zone
4 fighters moved from 109 Sea Zone to 111 Sea Zone
1 carrier moved from 109 Sea Zone to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 111 Sea Zone
1 bomber moved from Saudi Arabia to 100 Sea Zone
1 bomber moved from 100 Sea Zone to Romania
1 carrier moved from 109 Sea Zone to 111 Sea Zone
1 carrier moved from 109 Sea Zone to 111 Sea Zone
2 fighters and 2 tactical_bombers moved from 109 Sea Zone to 105 Sea Zone
1 carrier moved from 109 Sea Zone to 105 Sea Zone
2 aaGuns moved from Iraq to Trans-Jordan
7 mech_infantrys moved from Iraq to Trans-Jordan
1 fighter and 3 tactical_bombers moved from Saudi Arabia to Trans-Jordan
2 fighters moved from Western Germany to Trans-Jordan
2 fighters moved from 105 Sea Zone to 111 Sea Zone
2 fighters moved from Western Germany to 97 Sea Zone
2 fighters moved from 97 Sea Zone to Trans-Jordan
1 bomber moved from Archangel to Novgorod
Place Units - Germans
1 infantry placed in Egypt
2 battleships placed in 105 Sea Zone
3 infantry placed in Novgorod
2 artilleries and 4 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 infantry
EDIT: Adding units owned by Germans to Germany: 3 infantry
EDIT: Removing units owned by Germans from Germany: 2 artilleries and 7 infantry
EDIT: Adding units owned by Germans to Germany: 2 artilleries and 7 infantry
EDIT: Removing units owned by Germans from Yugoslavia: 11 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 11 mech_infantrys
EDIT: Removing units owned by Germans from 105 Sea Zone: 2 tactical_bombers
EDIT: Adding units owned by Germans to 111 Sea Zone: 2 tactical_bombers
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,3,4,1,2,4,6,3,6,1,5,3,2,5,5,3,4,6,2,4,3,1,3,4,4,4,2,3,3,6,2,6,5,2,6,3,6,5,1,4,3,5,6,1,5,3
Germans collect 60 PUs (4 lost to blockades); end with 72 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Territory Summary for Germans :
India : 1 flag, 1 airfield, 23 artilleries, 1 factory_minor, 1 harbour and 46 infantry
39 Sea Zone : 6 submarines
West India : 1 flag
Trans-Jordan : 1 flag, 2 aaGuns, 5 fighters, 7 mech_infantrys and 3 tactical_bombers
Gibraltar : 1 flag, 1 airfield and 1 harbour
Egypt : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 flag, 1 airfield and 1 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 4 artilleries, 1 factory_minor, 1 harbour and 8 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 aaGun, 1 armour and 7 infantry
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 11 mech_infantrys
Romania : 2 armour, 1 bomber, 3 fighters, 4 infantry and 2 tactical_bombers
Poland : 3 armour, 2 artilleries and 7 infantry
Germany : 2 artilleries, 1 factory_major and 7 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag, 10 infantry
Vyborg : 1 flag
Novgorod : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 15 infantry
Portugal : 1 flag
125 Sea Zone : 1 flag, 1 submarine
Afghanistan : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
Greece : 1 flag, 1 factory_minor
Iraq : 1 flag, 1 factory_minor
Eastern Persia : 1 flag
Persia : 1 flag, 1 factory_minor
Sweden : 1 flag
115 Sea Zone : 2 transports
Yugoslavia : 10 mech_infantrys
Spain : 1 infantry
Finland : 1 flag
111 Sea Zone : 6 carriers, 1 destroyer, 9 fighters, 3 tactical_bombers and 1 transport
105 Sea Zone : 2 battleships, 1 carrier and 4 transports
Production/PUs Summary :
Germans : 64 / 91
Russians : 28 / 38
Japanese : 36 / 45
Americans : 64 / 85
Chinese : 14 / 20
British : 23 / 17
UK_Pacific : 9 / 0
Italians : 18 / 23
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0
Dice Statistics:
Total
1 was rolled 25 times
2 was rolled 20 times
3 was rolled 33 times
4 was rolled 29 times
5 was rolled 31 times
6 was rolled 28 times
Average roll : 3.633
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 166
Null / Other
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 12 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.681
Median : 4.000
Variance : 0.717
Standard Deviation : 0.847
Total rolls : 47
Germans Combat
1 was rolled 18 times
2 was rolled 9 times
3 was rolled 19 times
4 was rolled 18 times
5 was rolled 21 times
6 was rolled 20 times
Average roll : 3.714
Median : 4.000
Variance : 0.913
Standard Deviation : 0.956
Total rolls : 105
Russians Combat
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
UK_Pacific Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Neutral_True Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :22
Purchase Units - Russians
Russians buy 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northwest Persia to Persia
8 artilleries and 40 infantry moved from Northwest Persia to Iraq
Russians take Iraq from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
Combat - Russians
Battle in Persia
Russians attack with 1 infantry
Japanese defend with 1 aaGun; Germans defend with 1 factory_minor
Russians win, taking Persia from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Non Combat Move - Russians
19 infantry moved from Northwest Persia to Turkey
Russians take Turkey from Neutral_True
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Smolensk to Novosibirsk
2 mech_infantrys moved from Russia to Novosibirsk
3 aaGuns, 2 artilleries and 9 infantry moved from Russia to Smolensk
1 infantry moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 artillery and 33 infantry moved from Rostov to Ukraine
Place Units - Russians
8 infantry and 1 mech_infantry placed in Russia
1 artillery and 2 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :22
Purchase Units - Japanese
Japanese buy 2 destroyers, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from French Indo China to Sumatra
7 infantry moved from Philippines to 35 Sea Zone
7 infantry and 4 transports moved from 35 Sea Zone to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour, 7 infantry and 4 transports moved from 36 Sea Zone to 41 Sea Zone
1 armour and 7 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from French Indo China to Sumatra
2 fighters moved from French Indo China to Sumatra
4 infantry moved from Kiangsi to Kwangsi
1 infantry moved from French Indo China to Kwangsi
3 fighters and 2 infantry moved from French Indo China to Shan State
1 fighter moved from Japan to Jehol
6 infantry moved from Kiangsu to Anhwe
2 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsi to Anhwe
1 fighter moved from Kiangsi to Jehol
Combat - Japanese
Japanese creates battle in territory 19 Sea Zone
Battle in Anhwe
Japanese attack with 10 infantry
Chinese defend with 1 infantry
Japanese roll dice for 10 infantry in Anhwe, round 1 : 1/10 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 armour, 1 bomber, 4 fighters and 7 infantry
ANZAC defend with 4 fighters; Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 bomber, 4 fighters and 7 infantry in Sumatra, round 1 : 2/13 hits
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Sumatra, round 1 : 4/6 hits
1 artillery owned by the Americans , 4 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Japanese roll dice for 1 armour, 1 bomber, 4 fighters and 3 infantry in Sumatra, round 2 : 2/9 hits
Americans roll dice for 4 fighters in Sumatra, round 2 : 2/4 hits
2 infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Sumatra
Japanese roll dice for 1 armour, 1 bomber, 4 fighters and 1 infantry in Sumatra, round 3 : 4/7 hits
Americans roll dice for 2 fighters in Sumatra, round 3 : 1/2 hits
1 infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 26
Casualties for Japanese: 7 infantry
Casualties for ANZAC: 4 fighters
Casualties for Americans: 1 artillery and 1 infantry
Battle in Jehol
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Jehol, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 3 fighters and 2 infantry
British defend with 2 infantry
Japanese roll dice for 3 fighters and 2 infantry in Shan State, round 1 : 1/5 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 1 : 0/2 hits
1 infantry owned by the British lost in Shan State
Japanese roll dice for 3 fighters and 2 infantry in Shan State, round 2 : 2/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kwangsi
Japanese attack with 5 infantry
Chinese defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 5 infantry in Kwangsi, round 1 : 0/5 hits
Chinese roll dice for 2 infantry in Kwangsi, round 1 : 1/2 hits
1 infantry owned by the Japanese lost in Kwangsi
4 infantry owned by the Japanese retreated to French Indo China
Chinese win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Kiangsu to Anhwe
1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
3 fighters moved from Shan State to French Indo China
12 infantry moved from Kiangsi to Kwangtung
2 fighters moved from Jehol to 6 Sea Zone
2 battleships, 5 carriers, 7 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from Caroline Islands to 18 Sea Zone
3 fighters moved from 18 Sea Zone to Japan
2 carriers moved from 35 Sea Zone to 41 Sea Zone
4 fighters moved from Sumatra to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 bomber moved from Sumatra to Siam
1 aaGun moved from French Indo China to Siam
1 fighter moved from West India to Siam
1 infantry moved from Sakha to Amur
1 carrier and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 3 tactical_bombers moved from 35 Sea Zone to French Indo China
1 infantry moved from French Indo China to Siam
3 infantry moved from French Indo China to Siam
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Shantung
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Shantung : 1 factory_minor, 1 infantry and 2 mech_infantrys
Kiangsu : 1 factory_minor and 3 infantry
Japan : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Jehol : 2 infantry
Siam : 1 aaGun, 1 bomber, 1 fighter and 4 infantry
Hainan : 1 harbour
Anhwe : 1 flag, 1 aaGun and 10 infantry
Shan State : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour and 12 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 3 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 airfield, 1 factory_minor, 4 fighters, 18 infantry, 6 mech_infantrys and 3 tactical_bombers
Sumatra : 1 flag, 1 armour
42 Sea Zone : 1 flag
41 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 4 transports
44 Sea Zone : 1 flag
36 Sea Zone : 1 transport
25 Sea Zone : 1 destroyer
6 Sea Zone : 2 battleships, 6 carriers, 2 destroyers, 11 fighters, 1 submarine and 1 tactical_bomber
Production/PUs Summary :
Germans : 59 / 91
Russians : 35 / 44
Japanese : 43 / 43
Americans : 60 / 85
Chinese : 12 / 20
British : 23 / 17
UK_Pacific : 8 / 0
Italians : 18 / 23
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :22
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 4 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 8 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 57 Sea Zone to 45 Sea Zone
Americans take 42 Sea Zone from Japanese
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 7 carriers, 3 cruisers, 7 destroyers, 12 fighters, 2 infantry, 5 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Soviet Far East
Battle in Caroline Islands
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans win, taking Soviet Far East from Japanese, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 25 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
retreated to 25 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -16
Casualties for Americans: 1 fighter and 1 submarine
Non Combat Move - Americans
1 fighter moved from 25 Sea Zone to Hawaiian Islands
3 transports moved from 26 Sea Zone to 10 Sea Zone
3 destroyers and 1 submarine moved from 8 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Central America to Venezuela
Americans take Venezuela from Neutral_True
1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
1 infantry moved from 65 Sea Zone to Chile
Americans take Chile from Neutral_True
1 carrier moved from 64 Sea Zone to 101 Sea Zone
2 carriers, 10 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 102 Sea Zone
2 fighters moved from Eastern United States to 102 Sea Zone
2 carriers, 10 destroyers, 4 fighters and 1 submarine moved from 102 Sea Zone to 106 Sea Zone
Place Units - Americans
1 carrier and 1 fighter placed in 101 Sea Zone
3 fighters placed in Eastern United States
2 artilleries and 3 infantry placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :22
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangsi to Yunnan
3 infantry moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
6 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs total