AXIS Suprise Attack…ALLIES Randmacts


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_majors; Remaining resources: 36 PUs;
                Germans buy 1 armour and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                2 fighters moved from Western Germany to Normandy Bordeaux
                1 armour moved from Poland to Belarus
                      Germans take Belarus from Russians
                1 artillery moved from Poland to Eastern Poland
                1 armour moved from Poland to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                4 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
                5 armour moved from Slovakia Hungary to Eastern Poland
                2 artilleries and 5 infantry moved from Romania to Eastern Poland
                1 armour moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 7 armour, 7 artilleries and 7 infantry
                    British defend with 2 armour and 1 fighter; Russians defend with 6 armour, 9 artilleries and 8 infantry
                        Germans roll dice for 7 armour, 7 artilleries and 7 infantry in Eastern Poland, round 1 :  6/21 hits
                        Russians roll dice for 8 armour, 9 artilleries, 1 fighter and 8 infantry in Eastern Poland, round 1 :  9/26 hits
                        6 infantry owned by the Russians , 7 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Eastern Poland
                    7 armour owned by the Germans and 5 artilleries owned by the Germans retreated to Romania
                    Russians win with 8 armour, 9 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is -11
                    Casualties for Germans: 2 artilleries and 7 infantry
                    Casualties for Russians: 6 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 1 artillery, 2 fighters and 4 infantry
                    British defend with 3 armour, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Normandy Bordeaux, round 1 :  1/8 hits
                        British roll dice for 3 armour in Normandy Bordeaux, round 1 :  3/3 hits
                        1 armour owned by the British and 3 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 :  2/5 hits
                        British roll dice for 2 armour in Normandy Bordeaux, round 2 :  1/2 hits
                        2 armour owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 infantry
                    Casualties for British: 3 armour

    Non Combat Move - Germans
                2 fighters moved from Normandy Bordeaux to Western Germany
                4 infantry moved from Germany to Slovakia Hungary
                4 infantry moved from Germany to Poland
                1 artillery moved from Germany to Poland
                2 infantry moved from Holland Belgium to Normandy Bordeaux
                4 infantry moved from Western Germany to Holland Belgium
                1 artillery and 1 infantry moved from Western Germany to France
                1 armour moved from Western Germany to France
                1 infantry moved from Western Germany to Germany
                1 infantry moved from Western Germany to Holland Belgium

    Place Units - Germans
                3 infantry placed in Romania
                3 infantry placed in Germany
                1 armour and 4 infantry placed in Western Germany
                Germans undo move 2.
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6,3
                Germans collect 38 PUs (2 lost to blockades); end with 38 PUs total

    Production/PUs Summary :

    Germans : 40 / 38
        Russians : 38 / 45
        Japanese : 42 / 56
        Americans : 53 / 75
        Chinese : 8 / 6
        British : 36 / 39
        UK_Pacific : 18 / 14
        Italians : 13 / 23
        ANZAC : 13 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 11 times
                3 was rolled 12 times
                4 was rolled 13 times
                5 was rolled 18 times
                6 was rolled 11 times
            Average roll : 3.645
            Median : 4.000
            Variance : 0.533
            Standard Deviation : 0.730
            Total rolls : 76

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.125
            Median : 3.000
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Germans Combat
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 9 times
                6 was rolled 5 times
            Average roll : 3.853
            Median : 4.000
            Variance : 1.030
            Standard Deviation : 1.015
            Total rolls : 34

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.125
            Median : 3.000
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Russians Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.692
            Median : 4.000
            Variance : 0.560
            Standard Deviation : 0.748
            Total rolls : 26

  • 2007 AAR League

    Heres Russia 11

    Russia 11.tsvg


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Korea to Amur
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Korea to Manchuria
                1 artillery moved from Manchuria to Jehol
                2 armour moved from Suiyuyan to Shensi
                1 armour moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 armour moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Kwangsi to Szechwan
                      Japanese take Yunnan from Chinese
                      Japanese take Szechwan from Chinese
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 armour moved from Kiangsu to Anhwe
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 infantry moved from Siam to Shan State
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                      Japanese take 43 Sea Zone from Americans
                      Japanese take 37 Sea Zone from UK_Pacific
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                2 fighters moved from Hainan to 35 Sea Zone
                1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone


  • Your OOL for S.Z. 35 if you would please, you’ll probly kill me but I need to hurt that fleet at all costs
    I’ll be super busy for about a week so the posts may be slow.
    normally I drop the h in thanks and say Tanks bet the expression there is cheers so i need to figure how to get cheers to a WWII term or expression piece of equipment …something I dont know if I’ll have any luck at it
    S.A.

  • 2007 AAR League

    Ok
    1 Hit on unhit AC
    2 Subs
    2 Hits on 2 hit Ac’s
    1 Brt Ftr
    1 Aus Ftr
    3 Dest
    1 Hit on remaining hit AC
    BB

    Cheers


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Korea to Amur
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Korea to Manchuria
                1 artillery moved from Manchuria to Jehol
                2 armour moved from Suiyuyan to Shensi
                1 armour moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 armour moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Kwangsi to Szechwan
                      Japanese take Yunnan from Chinese
                      Japanese take Szechwan from Chinese
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 armour moved from Kiangsu to Anhwe
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 infantry moved from Siam to Shan State
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                      Japanese take 43 Sea Zone from Americans
                      Japanese take 37 Sea Zone from UK_Pacific
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                2 fighters moved from Hainan to 35 Sea Zone
                1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 2 armour
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 armour in Shensi, round 1 :  0/2 hits
                        Chinese roll dice for 2 infantry in Shensi, round 1 :  0/2 hits
                        Japanese roll dice for 2 armour in Shensi, round 2 :  0/2 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 2 armour in Shensi, round 3 :  1/2 hits
                        Chinese roll dice for 2 infantry in Shensi, round 3 :  1/2 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                        Japanese roll dice for 1 armour in Shensi, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 4 :  0/1 hits
                        Japanese roll dice for 1 armour in Shensi, round 5 :  1/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 5 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 2 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 1 armour and 3 artilleries
                        Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 1 :  2/3 hits
                        UK_Pacific roll dice for 1 armour and 3 artilleries in Shan State, round 1 :  1/4 hits
                        1 infantry owned by the Japanese and 2 artilleries owned by the British lost in Shan State
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 armour and 1 artillery in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
                        Japanese roll dice for 1 artillery in Shan State, round 3 :  0/1 hits
                        UK_Pacific roll dice for 1 armour in Shan State, round 3 :  1/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    UK_Pacific win with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 3 artilleries
                Battle in 35 Sea Zone
                    Japanese attack with 1 carrier, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
                    ANZAC defend with 1 fighter and 1 transport; British defend with 1 fighter; Americans defend with 1 battleship, 3 carriers, 3 cruisers, 2 submarines and 5 transports
                        Japanese roll dice for 2 submarines in 35 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 2 submarines in 35 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 1 :  2/6 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 2 fighters in 35 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 battleship, 3 carriers, 3 cruisers and 6 transports in 35 Sea Zone, round 1 :  4/7 hits
                        1 submarine owned by the Americans , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 35 Sea Zone
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 2 fighters and 6 transports in 35 Sea Zone, round 2 :  3/9 hits
                        1 submarine owned by the Americans , 2 carriers owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 destroyer owned by the Japanese and 2 fighters owned by the Japanese lost in 35 Sea Zone
                        Japanese roll dice for 1 fighter in 35 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 fighters and 6 transports in 35 Sea Zone, round 3 :  7/7 hits
                        1 fighter owned by the British and 1 fighter owned by the Japanese lost in 35 Sea Zone
                    Americans win with 1 battleship, 1 carrier, 3 cruisers, 1 fighter and 6 transports remaining. Battle score for attacker is -31
                    Casualties for Japanese: 1 carrier, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
                    Casualties for British: 1 fighter
                    Casualties for Americans: 2 carriers and 2 submarines
                    1 fighter owned by the ANZAC forced to land in Philippines

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                3 infantry placed in Kiangsu
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5,6,1,5,1
                Japanese collect 44 PUs (2 lost to blockades); end with 44 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs

    Production/PUs Summary :

    Germans : 36 / 38
        Russians : 43 / 53
        Japanese : 46 / 49
        Americans : 53 / 75
        Chinese : 4 / 6
        British : 36 / 39
        UK_Pacific : 18 / 14
        Italians : 12 / 23
        ANZAC : 13 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 factory_minor, 4 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 units repaired.
                4 fighters moved from 102 Sea Zone to 91 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 armour moved from Western United States to 10 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 armour moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 battleship moved from 35 Sea Zone to 42 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from Celebes to Java
                2 fighters moved from Celebes to Java
                1 armour moved from Sakha to Amur
                1 infantry moved from Siberia to Amur
                1 fighter moved from Yakut S.S.R. to Amur

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 4 fighters
                    Italians defend with 1 battleship, 1 cruiser and 1 destroyer
                    Americans win with 4 fighters remaining. Battle score for attacker is 40
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 destroyer
                Battle in Hawaiian Islands
                    Americans attack with 2 armour and 2 infantry
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Hawaiian Islands from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Amur
                    Americans attack with 1 armour, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Amur from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Java
                    Americans attack with 1 bomber, 2 fighters and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 fighter and 1 infantry

    Non Combat Move - Americans
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 bomber moved from Java to Borneo
                3 submarines moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries moved from Western United States to 10 Sea Zone
                2 artilleries, 2 carriers, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Soviet Far East
                2 artilleries moved from 3 Sea Zone to Soviet Far East
                1 fighter moved from Amur to Soviet Far East
                1 fighter moved from Alaska to 3 Sea Zone
                1 armour moved from Alaska to 1 Sea Zone
                1 armour and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                1 armour moved from 3 Sea Zone to Soviet Far East
                1 armour, 1 infantry and 1 transport moved from 102 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                2 carriers moved from 102 Sea Zone to 91 Sea Zone
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone
                1 transport moved from 35 Sea Zone to 47 Sea Zone
                1 transport moved from 35 Sea Zone to 47 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Alaska
                2 artilleries, 3 fighters and 5 infantry placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

  • 2007 AAR League

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :11

    Combat Move - British
                4 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                3 armour moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                3 armour moved from 110 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                2 armour moved from Eastern Poland to Bulgaria
                1 fighter moved from Eastern Poland to Bulgaria
                2 bombers moved from Russia to Bulgaria
                1 armour moved from Shan State to Yunnan
                      Chinese take Yunnan from Japanese
                1 armour moved from Yunnan to Szechwan
                1 armour moved from Sikang to Szechwan
                1 tactical_bomber moved from Burma to Szechwan
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                2 artilleries and 1 infantry moved from Kweichow to Anhwe
                2 artilleries and 2 infantry moved from Hunan to Anhwe

    Combat - British
                Battle in Anhwe
                    British attack with 4 artilleries and 3 infantry
                    Japanese defend with 1 armour
                    British win, taking Anhwe from Japanese with 4 artilleries and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Normandy Bordeaux
                    British attack with 3 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    British win, taking Normandy Bordeaux from Germans with 3 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 armour, 1 artillery and 2 infantry
                    Casualties for British: 1 infantry
                Battle in Bulgaria
                    British attack with 2 armour, 2 bombers and 1 fighter
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Bulgaria from Germans with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Szechwan
                    British attack with 2 armour and 1 tactical_bomber
                    Japanese defend with 1 armour
                    British win, taking Szechwan from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 armour

    Non Combat Move - British
                1 aaGun moved from Kweichow to Anhwe
                1 aaGun, 1 artillery and 2 infantry moved from Burma to Yunnan
                1 aaGun moved from Hunan to Anhwe
                1 tactical_bomber moved from Szechwan to Yunnan
                3 armour moved from India to Yunnan
                1 fighter moved from Bulgaria to Romania
                2 bombers moved from Bulgaria to Romania
                2 artilleries and 4 infantry moved from Novgorod to Baltic States
                3 armour moved from Karelia to Baltic States
                1 aaGun, 2 artilleries and 5 infantry moved from Karelia to Novgorod
                1 artillery and 4 infantry moved from Finland to Karelia
                1 infantry moved from Tobruk to Libya
                2 artilleries and 3 infantry moved from Egypt to Alexandria
                1 armour moved from Iraq to Egypt
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
                1 destroyer moved from 105 Sea Zone to 91 Sea Zone
                1 submarine moved from 105 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Yunnan to Burma

    Place Units - British
                4 armour and 4 infantry placed in United Kingdom
                1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,5
                British collect 37 PUs (2 lost to blockades); end with 37 PUs total

  • 2007 AAR League

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :11

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 2 artilleries and 2 infantry


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Yugoslavia to Bulgaria
                1 armour moved from Northern Italy to Bulgaria
                4 infantry moved from Slovakia Hungary to Romania
                1 artillery and 1 infantry moved from Algeria to Morocco
                1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from Tunisia to 94 Sea Zone
                1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Syria
                1 armour moved from Tunisia to Libya
                1 submarine moved from 95 Sea Zone to 98 Sea Zone


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Yugoslavia to Bulgaria
                1 armour moved from Northern Italy to Bulgaria
                4 infantry moved from Slovakia Hungary to Romania
                1 artillery and 1 infantry moved from Algeria to Morocco
                1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from Tunisia to 94 Sea Zone
                1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Syria
                1 armour moved from Tunisia to Libya
                1 submarine moved from 95 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in Morocco
                    Italians attack with 2 artilleries and 2 infantry
                    Americans defend with 1 armour and 1 infantry
                        Italians roll dice for 2 artilleries and 2 infantry in Morocco, round 1 :  0/4 hits
                        Americans roll dice for 1 armour and 1 infantry in Morocco, round 1 :  1/2 hits
                        1 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 2 artilleries and 1 infantry in Morocco, round 2 :  2/3 hits
                        Americans roll dice for 1 armour and 1 infantry in Morocco, round 2 :  0/2 hits
                        1 armour owned by the Americans and 1 infantry owned by the Americans lost in Morocco
                    Italians win, taking Morocco from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Syria
                Battle in Libya
                    Italians attack with 1 armour
                    British defend with 1 infantry
                        Italians roll dice for 1 armour in Libya, round 1 :  1/1 hits
                        Americans roll dice for 1 infantry in Libya, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Libya
                    Italians win, taking Syria from British, taking Libya from Americans with 1 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Bulgaria
                    Italians attack with 1 armour and 2 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 armour and 2 infantry in Bulgaria, round 1 :  1/3 hits
                        British roll dice for 1 armour in Bulgaria, round 1 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Bulgaria
                    Italians win, taking Bulgaria from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 infantry
                Battle in Romania
                    Italians attack with 4 infantry
                    British defend with 2 bombers and 1 fighter; Russians defend with 1 aaGun, 19 armour, 18 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
                        Italians roll dice for 4 infantry in Romania, round 1 :  0/4 hits
                        Russians roll dice for 1 aaGun, 19 armour, 18 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 mech_infantry in Romania, round 1 :  16/44 hits
                        4 infantry owned by the Italians lost in Romania
                    Russians win with 1 aaGun, 19 armour, 18 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -12
                    Casualties for Italians: 4 infantry

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Southern France
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 armour, 2 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Production/PUs Summary :

    Germans : 33 / 38
        Russians : 44 / 53
        Japanese : 40 / 49
        Americans : 52 / 79
        Chinese : 8 / 4
        British : 37 / 37
        UK_Pacific : 18 / 18
        Italians : 16 / 26
        ANZAC : 13 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • The Axis are on the ropes,the come back road should start anytime now…I hope, good game so far.
    Sorry for the slow posts estate stuff to deal with. S.A.

  • 2007 AAR League

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 destroyer and 1 transport moved from 62 Sea Zone to 56 Sea Zone
                2 infantry moved from Western Australia to 56 Sea Zone
                2 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 destroyer and 1 submarine moved from 49 Sea Zone to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                1 destroyer moved from 56 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in Dutch New Guinea
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :11

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • Good one mate, ya got me beat!!!
    I dont think I can overcome the odds to pull off a victory.Good game.
    Do you want to trade sides? I’m up for a game as the Allies.
    I’ll post this to the game results
    Tanks I enjoyed it
    Suprise Attack

  • 2007 AAR League

    Righto, we can have a rematch, what did I bid for the Allies again, seems only fair that you get that amount, let me know where  you want it and I’ll set the game up.

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