Moving. Should be able to go by Wednesday.
13L G40 Boldfresh vs. Axisplaya (Allies +16)
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oops didn’t see you went, or else forgot.
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no problemo !
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J20 - AAA froze up on me in noncom so edited the results to match the marti rolls.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :20
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 4 destroyers, 1 fighter, 1 mech_infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Western United States to Alaska
Americans take Alaska from Japanese
10 fighters and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea ZoneCombat - Americans
Battle in 96 Sea Zone
Americans attack with 10 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
10 fighters and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
1 submarine moved from 105 Sea Zone to 109 Sea Zone
5 infantry moved from Quebec to 106 Sea Zone
5 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
5 infantry moved from 109 Sea Zone to United Kingdom
7 bombers moved from Eastern United States to United Kingdom
1 destroyer moved from 64 Sea Zone to 101 Sea Zone
2 carriers moved from 64 Sea Zone to 10 Sea Zone
4 fighters moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to Eastern United States
2 artilleries, 1 battleship, 5 carriers, 3 cruisers, 10 destroyers, 10 fighters, 2 infantry, 7 submarines and 2 transports moved from 27 Sea Zone to 10 Sea Zone
2 artilleries and 2 infantry moved from 10 Sea Zone to Western United States
1 carrier moved from 54 Sea Zone to 29 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
4 infantry moved from Western United States to Central United StatesPlace Units - Americans
1 mech_infantry placed in Central United States
1 fighter placed in Eastern United States
4 transports placed in 10 Sea Zone
4 destroyers and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :20
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 fighter and 2 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
2 infantry moved from Shensi to KweichowPlace Units - Chinese
1 artillery and 4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :20
Combat Move - British
2 mech_infantrys moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Yunnan to Shan StateCombat - British
British creates battle in territory 125 Sea Zone
Battle in Trans-Jordan
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Trans-Jordan from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 98 Sea ZonePlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
British collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :20
Place Units - UK_Pacific
6 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Units Change Ownership
Some Units in Yunnan change ownership: 7 infantry
Some Units in India change ownership: 6 infantry and 1 mech_infantry -
marti dice server is down. will post when it’s back up and running. have a good weekend.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :20
Purchase Units - Italians
Italians buy 1 factory_minor; Remaining resources: 8 PUs;Combat Move - Italians
6 carriers, 1 cruiser, 4 destroyers, 1 fighter and 3 submarines moved from 92 Sea Zone to 104 Sea Zone
6 carriers, 1 cruiser, 4 destroyers, 1 fighter and 3 submarines moved from 104 Sea Zone to 109 Sea Zone
1 bomber moved from Southern France to Trans-Jordan -
safe to say you’re not scrambling in z109 right?
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lol, indeed, it’s safe to say… :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :20
Purchase Units - Italians
Italians buy 1 factory_minor; Remaining resources: 8 PUs;Combat Move - Italians
6 carriers, 1 cruiser, 4 destroyers, 1 fighter and 3 submarines moved from 92 Sea Zone to 104 Sea Zone
6 carriers, 1 cruiser, 4 destroyers, 1 fighter and 3 submarines moved from 104 Sea Zone to 109 Sea Zone
1 bomber moved from Southern France to Trans-JordanCombat - Italians
Battle in 109 Sea Zone
Germans loiter and taunt with ; Italians attack with 6 carriers, 1 cruiser, 4 destroyers, 1 fighter and 3 submarines
Americans defend with 1 submarine and 3 transports
Italians roll dice for 3 submarines in 109 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans lost in 109 Sea Zone
Italians roll dice for 6 carriers, 1 cruiser, 4 destroyers and 1 fighter in 109 Sea Zone, round 1 : 5/6 hits
3 transports owned by the Americans lost in 109 Sea Zone
Italians win with 6 carriers, 1 cruiser, 4 destroyers, 1 fighter and 3 submarines remaining. Battle score for attacker is 27
Casualties for Americans: 1 submarine and 3 transports
Battle in Trans-Jordan
Italians attack with 1 bomber
British defend with 1 mech_infantry
Italians roll dice for 1 bomber in Trans-Jordan, round 1 : 0/1 hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 1 : 0/1 hits
Italians roll dice for 1 bomber in Trans-Jordan, round 2 : 1/1 hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Trans-Jordan
Italians win with 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Iraq
5 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Spain to Northern Italy
1 artillery and 7 infantry moved from Southern France to Northern Italy
4 aaGuns moved from Southern France to Northern Italy
1 infantry moved from Tunisia to AlgeriaPlace Units - Italians
1 factory_minor placed in SpainTurn Complete - Italians
Italians collect 18 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Italians :
Malta : 1 flag, 1 infantry
Algeria : 1 flag, 1 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Northern Italy : 4 aaGuns, 1 armour, 1 artillery, 1 factory_major and 7 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Baltic States : 1 flag
Crete : 1 flag
109 Sea Zone : 6 carriers, 1 cruiser, 4 destroyers, 1 fighter and 3 submarines
97 Sea Zone : 1 flag
Iraq : 1 bomber
Yugoslavia : 1 flag, 5 infantry
Spain : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 51 / 71
Russians : 31 / 38
Japanese : 37 / 45
Americans : 64 / 79
Chinese : 12 / 18
British : 29 / 29
UK_Pacific : 13 / 13
Italians : 18 / 31
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 13 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.231
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13British Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Italians Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.909
Median : 2.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :20
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in Queensland
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Northern Territory: 1 fighter
EDIT: Adding units owned by ANZAC to India: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :20
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :21
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 9 infantry and 6 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers moved from Iraq to Egypt
Germans take Trans-Jordan from British
2 fighters and 2 tactical_bombers moved from Iraq to Turkey
1 tactical_bomber moved from Iraq to Egypt
1 infantry moved from Eastern Persia to West India
Germans take West India from UK_Pacific
2 infantry moved from Iraq to Turkey
3 mech_infantrys moved from Persia to Turkey
6 mech_infantrys moved from Bulgaria to Turkey
3 fighters and 3 tactical_bombers moved from 92 Sea Zone to Portugal
2 infantry moved from Spain to Portugal
1 bomber moved from Western Germany to Turkey
1 bomber moved from Normandy Bordeaux to Turkey
2 infantry moved from Poland to Eastern PolandCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Portugal
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Neutral_True defend with 2 infantry
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Portugal, round 1 : 4/8 hits
Neutral_True roll dice for 2 infantry in Portugal, round 1 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Neutral_True lost in Portugal
Germans win, taking Portugal from Neutral_True with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Eastern Poland
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 infantry in Eastern Poland, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Eastern Poland
1 infantry owned by the Germans retreated to Poland
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Turkey
Germans attack with 2 bombers, 2 fighters, 2 infantry, 9 mech_infantrys and 2 tactical_bombers
Neutral_True defend with 8 infantry
Germans roll dice for 2 bombers, 2 fighters, 2 infantry, 9 mech_infantrys and 2 tactical_bombers in Turkey, round 1 : 6/17 hits
Neutral_True roll dice for 8 infantry in Turkey, round 1 : 1/8 hits
1 infantry owned by the Germans and 6 infantry owned by the Neutral_True lost in Turkey
1 infantry owned by the Germans and 9 mech_infantrys owned by the Germans retreated to Iraq
Neutral_True win with 2 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Neutral_True: 6 infantry
Battle in Egypt
Germans attack with 2 armour, 1 fighter, 2 mech_infantrys and 3 tactical_bombers
British defend with 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
Germans roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 3 tactical_bombers in Egypt, round 1 : 3/8 hits
British roll dice for 3 infantry and 3 mech_infantrys in Egypt, round 1 : 1/6 hits
3 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Egypt
Germans roll dice for 2 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers in Egypt, round 2 : 6/7 hits
British roll dice for 3 mech_infantrys in Egypt, round 2 : 0/3 hits
3 mech_infantrys owned by the British lost in Egypt
Germans win, taking Egypt from British with 2 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 infantry and 3 mech_infantrysNon Combat Move - Germans
3 armour moved from Slovakia Hungary to Romania
2 fighters and 2 tactical_bombers moved from Turkey to Romania
1 fighter and 3 tactical_bombers moved from Egypt to Iraq
1 bomber moved from Turkey to Romania
1 bomber moved from Turkey to Iraq
1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia
1 aaGun and 6 infantry moved from Spain to Southern France
1 carrier, 1 destroyer and 4 transports moved from 115 Sea Zone to 113 Sea Zone
3 transports moved from 114 Sea Zone to 113 Sea Zone
2 fighters moved from Normandy Bordeaux to 113 Sea Zone
3 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from 92 Sea Zone to Western Germany
1 fighter moved from 92 Sea Zone to Western Germany
5 infantry moved from Germany to Slovakia Hungary
5 infantry moved from Germany to Poland
1 armour moved from Romania to Slovakia Hungary
3 armour and 4 infantry moved from Sweden to 113 Sea Zone
7 infantry moved from Western Germany to Germany
3 armour and 4 infantry moved from 113 Sea Zone to Western Germany
4 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
6 carriers and 4 fighters moved from 92 Sea Zone to 91 Sea Zone
3 fighters and 3 tactical_bombers moved from Portugal to 109 Sea Zone
6 carriers and 4 fighters moved from 91 Sea Zone to 109 Sea Zone
21 mech_infantrys moved from Gibraltar to Southern France
23 artilleries and 46 infantry moved from Afghanistan to West India
1 aaGun moved from Iraq to Northwest PersiaPlace Units - Germans
3 submarines placed in 80 Sea Zone
3 submarines placed in 80 Sea Zone
2 artilleries and 8 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,3,5,1,3,1,2,3,2,3,6,4,1,6,6,5,3,1,6,4,4,2,6,5,2,4,2,6,3,1,2,5,6,3,1,5,1,3,2,3,1,1,5,6,2,6
Germans collect 51 PUs (6 lost to blockades); end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Germans :
West India : 1 flag, 23 artilleries and 47 infantry
Trans-Jordan : 1 flag
Gibraltar : 1 flag, 1 airfield and 1 harbour
Egypt : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 aaGun, 4 artilleries, 8 infantry and 21 mech_infantrys
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 armour and 5 infantry
Western Germany : 1 airfield, 3 armour, 1 factory_major, 6 fighters, 1 harbour and 5 infantry
Romania : 2 armour, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Poland : 6 infantry
Germany : 2 artilleries, 1 factory_major and 15 infantry
Karelia : 1 flag
Vyborg : 1 flag
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 10 infantry
Portugal : 1 flag, 1 infantry
125 Sea Zone : 1 flag, 1 submarine
Afghanistan : 1 flag
80 Sea Zone : 6 submarines
113 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 7 transports
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 6 carriers, 7 fighters, 1 submarine and 3 tactical_bombers
Greece : 1 flag, 1 factory_minor
Iraq : 1 flag, 2 aaGuns, 1 bomber, 1 factory_minor, 1 fighter, 1 infantry, 9 mech_infantrys and 3 tactical_bombers
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 aaGun
Persia : 1 flag, 1 factory_minor
Sweden : 1 flag
Yugoslavia : 1 aaGun and 3 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 57 / 72
Russians : 31 / 38
Japanese : 37 / 45
Americans : 64 / 79
Chinese : 12 / 18
British : 26 / 29
UK_Pacific : 11 / 13
Italians : 18 / 31
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0Dice Statistics:
Total
1 was rolled 21 times
2 was rolled 14 times
3 was rolled 21 times
4 was rolled 15 times
5 was rolled 18 times
6 was rolled 22 times
Average roll : 3.550
Median : 3.000
Variance : 0.536
Standard Deviation : 0.732
Total rolls : 111Null / Other
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 11 times
Average roll : 3.489
Median : 3.000
Variance : 0.761
Standard Deviation : 0.872
Total rolls : 47Germans Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.643
Median : 3.500
Variance : 0.683
Standard Deviation : 0.826
Total rolls : 42British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11Russians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Neutral_True Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10 -
hey Axisplaya - ALL fighters in z109 are on the 6 italian acc’s. there are 3 ftr/3 tac on 3 italian carriers. there are 4 german ftrs on 2 acc’s and there is 1 italian fighter on the last italian acc.
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hold on, forgot to place units in nov. will post edit in a minute.
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edit.
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one more edit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :21
Purchase Units - Russians
Russians buy 3 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 armour, 8 artilleries and 60 infantry moved from Caucasus to Northwest Persia
4 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from ItaliansCombat - Russians
Battle in Northwest Persia
Russians attack with 7 armour, 8 artilleries, 60 infantry and 2 mech_infantrys
Germans defend with 1 aaGun
Russians win, taking Northwest Persia from Germans with 7 armour, 8 artilleries, 60 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGunNon Combat Move - Russians
26 infantry moved from Caucasus to Rostov
1 artillery and 7 infantry moved from Volgograd to Rostov
5 infantry moved from Russia to Smolensk
3 armour moved from Smolensk to Western Ukraine
4 infantry moved from Ukraine to Western Ukraine
5 infantry moved from Samara to Russia
1 aaGun moved from Samara to Russia
1 infantry moved from Kazakhstan to Samara
1 armour moved from Russia to Western Ukraine
1 armour moved from Russia to SmolenskPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 artilleries, 4 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs





