@The_Good_Captain someone’s striving to reach the final 🙂
BotA - r3 - 270BC - Hepps01 .vs. moilami
-
I’m sorry there is no way I can play in Lobby this.
But I am ready to start.
-
Test summary from TripleA, engine version: 1.6.1.4, time: 22:34:08
-
Are you by the way “Total War” Hepps?
-
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :1
Purchase Units - Carthage
Carthage buy 1 bireme, 1 city, 3 hoplites, 4 spearmen and 1 swordman; Remaining resources: 0 PUs;Combat Move - Carthage
3 spearmen and 2 swordmen moved from Carthago Nova to Castulo
2 cavalrys, 4 spearmen and 3 swordmen moved from Corduba to Castulo
3 spearmen moved from Thapsus to Thenae
3 cavalrys moved from Carthago to Thenae
1 warelephant moved from Lilybaeum to SZ 36
1 trireme and 1 warelephant moved from SZ 36 to SZ 37
1 warelephant moved from SZ 37 to Thenae
1 spearman moved from Melita to SZ 36
1 bireme and 1 spearman moved from SZ 36 to SZ 37
1 spearman moved from SZ 37 to ThenaeCombat - Carthage
Battle in Castulo
Carthage attack with 2 cavalrys, 7 spearmen and 5 swordmen
Neutral defend with 2 cavalrys and 3 swordmen
Carthage win, taking Castulo from Neutral with 2 cavalrys, 5 spearmen and 5 swordmen remaining. Battle score for attacker is 14
Casualties for Neutral: 2 cavalrys and 3 swordmen
Casualties for Carthage: 2 spearmen
Battle in Thenae
Carthage attack with 3 cavalrys, 4 spearmen and 1 warelephant
Neutral defend with 1 archer and 2 spearmen
Units damaged: 1 warelephant owned by the Carthage
Carthage win, taking Thenae from Neutral with 3 cavalrys, 2 spearmen and 1 warelephant remaining. Battle score for attacker is 4
Casualties for Neutral: 1 archer and 2 spearmen
Casualties for Carthage: 2 spearmenNon Combat Move - Carthage
1 spearman moved from Palma to SZ 29
2 biremes and 1 trireme moved from SZ 32 to SZ 36
3 spearmen moved from Carthago to SZ 36
1 hoplite moved from Carthago to SZ 36
1 spearman moved from Carthago to SZ 36
1 hoplite moved from SZ 36 to Lilybaeum
4 spearmen moved from SZ 36 to Lilybaeum
1 warelephant moved from Carthago to Thapsus
1 swordman moved from Acci to Hispatis
2 spearmen and 1 swordman moved from Gades to Hispatis
2 biremes moved from SZ 14 to SZ 15Place Units - Carthage
1 city placed in Corduba
3 hoplites, 4 spearmen and 1 swordman placed in Carthago
1 bireme placed in SZ 32Turn Complete - Carthage
Carthage collect 57 PUs; end with 57 PUs total
1 unit repaired. -
By the way tell me if you don’t know how to play forum games. I can then help you.
-
Hi, Got your turn summary.
Question 1, Yes I am “Hepps” of Total War.
Question 2, I have no idea what I am doing.
I have made my Roman turn, but for whatever reason it will not allow me to post the turn.
-
You probably have not set your login credentials for TripleA to AA forums.
1. Save game manually.
2. Quit TripleA.
3. Launch TripleA
4. Load your saved game.
5. Chose “start PBEM”
6. Look for “login” text input field on TripleA window.
7. If on “login” reads ‘moilami’ you must change it so that there is your login name to AA, that is Hepps01.
8. You must type to the ‘password’ text imput field your password to the AA forums, so that TripleA can login to this forum and send the save game here.
Try with those instructions. If something fails, lets fix it.
Hell yes! I have a honour to play against “Total War” Hepler! Total War is the most impressive map on TripleA.
This is very good that you learn PBEM now. It is a great way to play TripleA.
-
Thanks for the help.
I think with this I can now get started with PBF.
Thanks. We are actually working on some further changes to T.W.W. currently. Just to iron out some of the last imbalances we have seen in the last release. If it is to be the tie-breaker for the tournament then it needs to be well balanced.
I’m glad I am learning to play by e-mail, but truth be told I prefer playing live. Who knows. I may learn to enjoy this though.
-
Test summary from TripleA, engine version: 1.6.1.4, time: 17:09:52
-
Thanks for the help.
I’m glad I am learning to play by e-mail, but truth be told I prefer playing live. Who knows. I may learn to enjoy this though.
Online and PBEM are different beasts. Online is social and PBEM is antisocial xD Seriously, you can take your time in PBEM. Online feels very rushed even though many say just take your time to make your turn.
-
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :1
Purchase Units - GreekCityStates
GreekCityStates buy 3 archers, 1 bireme and 3 hoplites; Remaining resources: 0 PUs;Combat Move - GreekCityStates
3 slingerss moved from Athens to Corinth
1 cavalry and 5 hoplites moved from Athens to Corinth
6 hoplites moved from Sparta to Corinth
3 slingerss moved from Sparta to Corinth
3 biremes and 2 triremes moved from SZ 67 to SZ 68
1 archer and 2 hoplites moved from Delphi to Athens
3 slingerss moved from Delphi to Athens
1 hoplite and 1 slingers moved from Rhodos to SZ 68Combat - GreekCityStates
Battle in Corinth
GreekCityStates attack with 1 cavalry, 11 hoplites and 6 slingerss
Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
GreekCityStates roll dice for 1 cavalry, 11 hoplites and 6 slingerss in Corinth, round 1 : 3/18 hits
Macedonia roll dice for 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen in Corinth, round 1 : 3/13 hits
3 slingerss owned by the GreekCityStates and 3 peltastss owned by the Macedonia lost in Corinth
GreekCityStates roll dice for 1 cavalry, 11 hoplites and 3 slingerss in Corinth, round 2 : 2/15 hits
Macedonia roll dice for 2 cavalrys, 5 hoplites, 1 peltasts and 2 swordmen in Corinth, round 2 : 2/10 hits
2 slingerss owned by the GreekCityStates , 1 cavalry owned by the Macedonia and 1 peltasts owned by the Macedonia lost in Corinth
GreekCityStates roll dice for 1 cavalry, 11 hoplites and 1 slingers in Corinth, round 3 : 3/13 hits
Macedonia roll dice for 1 cavalry, 5 hoplites and 2 swordmen in Corinth, round 3 : 3/8 hits
2 swordmen owned by the Macedonia , 1 slingers owned by the GreekCityStates , 1 hoplite owned by the GreekCityStates , 1 cavalry owned by the Macedonia and 1 cavalry owned by the GreekCityStates lost in Corinth
GreekCityStates roll dice for 10 hoplites in Corinth, round 4 : 5/10 hits
Macedonia roll dice for 5 hoplites in Corinth, round 4 : 1/5 hits
5 hoplites owned by the Macedonia and 1 hoplite owned by the GreekCityStates lost in Corinth
GreekCityStates win, taking Corinth from Macedonia with 9 hoplites remaining. Battle score for attacker is 23
Casualties for Macedonia: 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
Casualties for GreekCityStates: 1 cavalry, 2 hoplites and 6 slingerssNon Combat Move - GreekCityStates
2 cavalrys, 5 hoplites and 4 slingerss moved from Syracuse to LilybaeumPlace Units - GreekCityStates
3 archers and 3 hoplites placed in Sparta
1 bireme were produced but were not placedTurn Complete - GreekCityStates
GreekCityStates collect 41 PUs; end with 41 PUs totalTerritory Summary for GreekCityStates :
Sparta : 3 archers, 1 city and 3 hoplites
Corinth : 1 flag, 9 hoplites
Pergamum : 2 archers, 3 hoplites and 4 slingerss
Athens : 3 archers, 2 hoplites and 3 slingerss
SZ 68 : 3 biremes, 1 hoplite, 1 slingers and 2 triremes
Lilybaeum : 2 cavalrys, 5 hoplites and 4 slingerssProduction/PUs Summary :
Carthage : 52 / 57
RomanRepublic : 52 / 52
GreekCityStates : 41 / 41
Macedonia : 22 / 29
Egypt : 47 / 47
Seleucid : 55 / 55
Parthia : 30 / 30
Numidia : 17 / 17Dice Statistics:
Total
1 was rolled 26 times
2 was rolled 38 times
3 was rolled 29 times
4 was rolled 47 times
5 was rolled 44 times
6 was rolled 31 times
Average roll : 3.642
Median : 4.000
Variance : 1.715
Standard Deviation : 1.310
Total rolls : 215Macedonia Combat
1 was rolled 2 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 13 times
6 was rolled 6 times
Average roll : 4.028
Median : 5.000
Variance : 2.457
Standard Deviation : 1.568
Total rolls : 36GreekCityStates Combat
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 9 times
4 was rolled 14 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.607
Median : 4.000
Variance : 0.655
Standard Deviation : 0.809
Total rolls : 56Neutral Combat
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 4.143
Median : 4.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 7RomanRepublic Combat
1 was rolled 11 times
2 was rolled 13 times
3 was rolled 11 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 11 times
Average roll : 3.514
Median : 4.000
Variance : 0.085
Standard Deviation : 0.291
Total rolls : 72Carthage Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 11 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.500
Median : 4.000
Variance : 0.419
Standard Deviation : 0.647
Total rolls : 44 -
I did both the Roman and Greek moves. However the post only seems to cover the Greek moves. Am I supposed to post 2 posts? One for the Roman moves and then post again for the Greek moves?
-
You can cover with me two nations in a row. Other players may have different opinions.
There is the turn history feature to use to check in detail what has happened.
-
fyi: just go into history and click through and see what he did
or right click and hit “show summary”
here, i right clicked for you, moilami:
Game History
Round :1
Purchase Units - Carthage
Carthage buy 1 bireme, 1 city, 3 hoplites, 4 spearmen and 1 swordman; Remaining resources: 0 PUs;Combat Move - Carthage
3 spearmen and 2 swordmen moved from Carthago Nova to Castulo
2 cavalrys, 4 spearmen and 3 swordmen moved from Corduba to Castulo
3 spearmen moved from Thapsus to Thenae
3 cavalrys moved from Carthago to Thenae
1 warelephant moved from Lilybaeum to SZ 36
1 trireme and 1 warelephant moved from SZ 36 to SZ 37
1 warelephant moved from SZ 37 to Thenae
1 spearman moved from Melita to SZ 36
1 bireme and 1 spearman moved from SZ 36 to SZ 37
1 spearman moved from SZ 37 to ThenaeCombat - Carthage
Battle in Castulo
Carthage attack with 2 cavalrys, 7 spearmen and 5 swordmen
Neutral defend with 2 cavalrys and 3 swordmen
Carthage roll dice for 2 cavalrys, 7 spearmen and 5 swordmen in Castulo, round 1 : 2/14 hits
Neutral roll dice for 2 cavalrys and 3 swordmen in Castulo, round 1 : 2/5 hits
2 cavalrys owned by the Neutral and 2 spearmen owned by the Carthage lost in Castulo
Carthage roll dice for 2 cavalrys, 5 spearmen and 5 swordmen in Castulo, round 2 : 4/12 hits
Neutral roll dice for 3 swordmen in Castulo, round 2 : 0/3 hits
3 swordmen owned by the Neutral lost in Castulo
Carthage win, taking Castulo from Neutral with 2 cavalrys, 5 spearmen and 5 swordmen remaining. Battle score for attacker is 14
Casualties for Neutral: 2 cavalrys and 3 swordmen
Casualties for Carthage: 2 spearmen
Battle in Thenae
Carthage attack with 3 cavalrys, 4 spearmen and 1 warelephant
Neutral defend with 1 archer and 2 spearmen
Carthage roll dice for 3 cavalrys, 4 spearmen and 1 warelephant in Thenae, round 1 : 1/8 hits
Neutral roll dice for 1 archer and 2 spearmen in Thenae, round 1 : 1/3 hits
Units damaged: 1 warelephant owned by the Carthage
1 spearman owned by the Neutral lost in Thenae
Carthage roll dice for 3 cavalrys, 4 spearmen and 1 warelephant in Thenae, round 2 : 1/8 hits
Neutral roll dice for 1 archer and 1 spearman in Thenae, round 2 : 2/2 hits
1 spearman owned by the Neutral and 2 spearmen owned by the Carthage lost in Thenae
Carthage roll dice for 3 cavalrys, 2 spearmen and 1 warelephant in Thenae, round 3 : 5/6 hits
Neutral roll dice for 1 archer in Thenae, round 3 : 0/1 hits
1 archer owned by the Neutral lost in Thenae
Carthage win, taking Thenae from Neutral with 3 cavalrys, 2 spearmen and 1 warelephant remaining. Battle score for attacker is 4
Casualties for Neutral: 1 archer and 2 spearmen
Casualties for Carthage: 2 spearmenNon Combat Move - Carthage
1 spearman moved from Palma to SZ 29
2 biremes and 1 trireme moved from SZ 32 to SZ 36
3 spearmen moved from Carthago to SZ 36
1 hoplite moved from Carthago to SZ 36
1 spearman moved from Carthago to SZ 36
1 hoplite moved from SZ 36 to Lilybaeum
4 spearmen moved from SZ 36 to Lilybaeum
1 warelephant moved from Carthago to Thapsus
1 swordman moved from Acci to Hispatis
2 spearmen and 1 swordman moved from Gades to Hispatis
2 biremes moved from SZ 14 to SZ 15Place Units - Carthage
1 city placed in Corduba
3 hoplites, 4 spearmen and 1 swordman placed in Carthago
1 bireme placed in SZ 32Turn Complete - Carthage
Carthage collect 57 PUs; end with 57 PUs total
1 unit repaired.Purchase Units - RomanRepublic
RomanRepublic buy 1 city, 1 legionaire, 1 trireme and 4 velitess; Remaining resources: 0 PUs;Combat Move - RomanRepublic
1 ballista moved from Roma to SZ 28
3 legionaires moved from Roma to SZ 28
3 velitess moved from Roma to SZ 28
1 ballista, 2 biremes, 3 legionaires, 2 triremes and 3 velitess moved from SZ 28 to SZ 34
1 ballista, 3 legionaires and 3 velitess moved from SZ 34 to Lilybaeum
4 legionaires and 5 velitess moved from Messana to Lilybaeum
3 legionaires and 4 velitess moved from Arretium to Genua
2 cavalrys moved from Roma to Genua
2 legionaires moved from Salapia to Ariminum
1 velites moved from Salapia to Ariminum
1 legionaire moved from Roma to Capua
1 cavalry moved from Capua to Ariminum
2 velitess moved from Roma to Capua
1 bireme moved from SZ 44 to SZ 45
1 velites moved from Tarentum to SZ 45
1 velites moved from SZ 45 to DelphiCombat - RomanRepublic
Battle in Lilybaeum
RomanRepublic attack with 1 ballista, 7 legionaires and 8 velitess
Carthage defend with 1 hoplite and 12 spearmen
RomanRepublic roll dice for 1 ballista, 7 legionaires and 8 velitess in Lilybaeum, round 1 : 2/16 hits
Carthage roll dice for 1 hoplite and 12 spearmen in Lilybaeum, round 1 : 2/13 hits
2 velitess owned by the RomanRepublic and 2 spearmen owned by the Carthage lost in Lilybaeum
RomanRepublic roll dice for 1 ballista, 7 legionaires and 6 velitess in Lilybaeum, round 2 : 1/14 hits
Carthage roll dice for 1 hoplite and 10 spearmen in Lilybaeum, round 2 : 4/11 hits
4 velitess owned by the RomanRepublic and 1 spearman owned by the Carthage lost in Lilybaeum
RomanRepublic roll dice for 1 ballista, 7 legionaires and 2 velitess in Lilybaeum, round 3 : 4/10 hits
Carthage roll dice for 1 hoplite and 9 spearmen in Lilybaeum, round 3 : 1/10 hits
1 velites owned by the RomanRepublic and 4 spearmen owned by the Carthage lost in Lilybaeum
RomanRepublic roll dice for 1 ballista, 7 legionaires and 1 velites in Lilybaeum, round 4 : 2/9 hits
Carthage roll dice for 1 hoplite and 5 spearmen in Lilybaeum, round 4 : 4/6 hits
1 velites owned by the RomanRepublic , 2 spearmen owned by the Carthage and 3 legionaires owned by the RomanRepublic lost in Lilybaeum
RomanRepublic roll dice for 1 ballista and 4 legionaires in Lilybaeum, round 5 : 5/5 hits
Carthage roll dice for 1 hoplite and 3 spearmen in Lilybaeum, round 5 : 4/4 hits
1 hoplite owned by the Carthage , 3 spearmen owned by the Carthage and 4 legionaires owned by the RomanRepublic lost in Lilybaeum
RomanRepublic win, taking Lilybaeum from Carthage with 1 ballista remaining. Battle score for attacker is -11
Casualties for RomanRepublic: 7 legionaires and 8 velitess
Casualties for Carthage: 1 hoplite and 12 spearmen
Battle in Genua
RomanRepublic attack with 2 cavalrys, 3 legionaires and 4 velitess
Neutral defend with 3 cavalrys and 3 swordmen
RomanRepublic roll dice for 2 cavalrys, 3 legionaires and 4 velitess in Genua, round 1 : 5/9 hits
Neutral roll dice for 3 cavalrys and 3 swordmen in Genua, round 1 : 0/6 hits
2 swordmen owned by the Neutral and 3 cavalrys owned by the Neutral lost in Genua
RomanRepublic roll dice for 2 cavalrys, 3 legionaires and 4 velitess in Genua, round 2 : 2/9 hits
Neutral roll dice for 1 swordman in Genua, round 2 : 0/1 hits
1 swordman owned by the Neutral lost in Genua
RomanRepublic win, taking Genua from Neutral with 2 cavalrys, 3 legionaires and 4 velitess remaining. Battle score for attacker is 24
Casualties for Neutral: 3 cavalrys and 3 swordmenNon Combat Move - RomanRepublic
1 legionaire moved from Tarentum to Capua
2 legionaires moved from Croton to Capua
2 velitess moved from Capua to CrotonPlace Units - RomanRepublic
1 trireme placed in SZ 28
1 city placed in Tarentum
1 legionaire and 4 velitess placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 52 PUs; end with 52 PUs totalPurchase Units - GreekCityStates
GreekCityStates buy 3 archers, 1 bireme and 3 hoplites; Remaining resources: 0 PUs;Combat Move - GreekCityStates
3 slingerss moved from Athens to Corinth
1 cavalry and 5 hoplites moved from Athens to Corinth
6 hoplites moved from Sparta to Corinth
3 slingerss moved from Sparta to Corinth
3 biremes and 2 triremes moved from SZ 67 to SZ 68
1 archer and 2 hoplites moved from Delphi to Athens
3 slingerss moved from Delphi to Athens
1 hoplite and 1 slingers moved from Rhodos to SZ 68Combat - GreekCityStates
Battle in Corinth
GreekCityStates attack with 1 cavalry, 11 hoplites and 6 slingerss
Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
GreekCityStates roll dice for 1 cavalry, 11 hoplites and 6 slingerss in Corinth, round 1 : 3/18 hits
Macedonia roll dice for 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen in Corinth, round 1 : 3/13 hits
3 slingerss owned by the GreekCityStates and 3 peltastss owned by the Macedonia lost in Corinth
GreekCityStates roll dice for 1 cavalry, 11 hoplites and 3 slingerss in Corinth, round 2 : 2/15 hits
Macedonia roll dice for 2 cavalrys, 5 hoplites, 1 peltasts and 2 swordmen in Corinth, round 2 : 2/10 hits
2 slingerss owned by the GreekCityStates , 1 cavalry owned by the Macedonia and 1 peltasts owned by the Macedonia lost in Corinth
GreekCityStates roll dice for 1 cavalry, 11 hoplites and 1 slingers in Corinth, round 3 : 3/13 hits
Macedonia roll dice for 1 cavalry, 5 hoplites and 2 swordmen in Corinth, round 3 : 3/8 hits
2 swordmen owned by the Macedonia , 1 slingers owned by the GreekCityStates , 1 hoplite owned by the GreekCityStates , 1 cavalry owned by the Macedonia and 1 cavalry owned by the GreekCityStates lost in Corinth
GreekCityStates roll dice for 10 hoplites in Corinth, round 4 : 5/10 hits
Macedonia roll dice for 5 hoplites in Corinth, round 4 : 1/5 hits
5 hoplites owned by the Macedonia and 1 hoplite owned by the GreekCityStates lost in Corinth
GreekCityStates win, taking Corinth from Macedonia with 9 hoplites remaining. Battle score for attacker is 23
Casualties for Macedonia: 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
Casualties for GreekCityStates: 1 cavalry, 2 hoplites and 6 slingerssNon Combat Move - GreekCityStates
2 cavalrys, 5 hoplites and 4 slingerss moved from Syracuse to LilybaeumPlace Units - GreekCityStates
3 archers and 3 hoplites placed in Sparta
1 bireme were produced but were not placedTurn Complete - GreekCityStates
GreekCityStates collect 41 PUs; end with 41 PUs totalTerritory Summary for GreekCityStates :
Sparta : 3 archers, 1 city and 3 hoplites
Corinth : 1 flag, 9 hoplites
Pergamum : 2 archers, 3 hoplites and 4 slingerss
Athens : 3 archers, 2 hoplites and 3 slingerss
SZ 68 : 3 biremes, 1 hoplite, 1 slingers and 2 triremes
Lilybaeum : 2 cavalrys, 5 hoplites and 4 slingerssProduction/PUs Summary :
Carthage : 52 / 57
RomanRepublic : 52 / 52
GreekCityStates : 41 / 41
Macedonia : 22 / 29
Egypt : 47 / 47
Seleucid : 55 / 55
Parthia : 30 / 30
Numidia : 17 / 17 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :1
Purchase Units - Macedonia
Macedonia buy 1 bireme, 2 hoplites and 3 swordmen; Remaining resources: 0 PUs;Combat Move - Macedonia
2 hoplites and 4 peltastss moved from Dodona to Delphi
1 cavalry moved from Pella to Delphi
2 cavalrys moved from Thessalonica to Delphi
1 cavalry, 2 hoplites and 4 peltastss moved from Philippopolis to Odessus
2 swordmen moved from Thessalonica to Odessus
1 cavalry moved from Larissa to OdessusCombat - Macedonia
Battle in Odessus
Macedonia attack with 2 cavalrys, 2 hoplites, 4 peltastss and 2 swordmen
Neutral defend with 1 axeman and 3 swordmen
Macedonia win, taking Odessus from Neutral with 2 cavalrys, 2 hoplites, 4 peltastss and 2 swordmen remaining. Battle score for attacker is 15
Casualties for Neutral: 1 axeman and 3 swordmen
Battle in Delphi
Macedonia attack with 3 cavalrys, 2 hoplites and 4 peltastss
RomanRepublic defend with 1 velites
Macedonia win, taking Delphi from GreekCityStates with 3 cavalrys, 2 hoplites and 4 peltastss remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velitesNon Combat Move - Macedonia
1 hoplite and 3 peltastss moved from Pella to Thessalonica
1 peltasts moved from Thessalonica to LarissaPlace Units - Macedonia
1 bireme placed in SZ 70
2 hoplites and 3 swordmen placed in ThessalonicaTurn Complete - Macedonia
Macedonia collect 30 PUs; end with 30 PUs total -
Heps, I noticed you could not place a bireme with Creek City States because of production value rule.
You can fix that by:
1. You can use those PUs next turn for Creek City States. That means you must use edit mode and add unit(s) manually for the Creeks. However, you must do it by respecting the production value of the zone with the city. So you can only build and edit maximum of 6 units next turn. You can also use those PUs you wasted in some other turn, but again, you must respect the production value of a city.
2. If you want you can repurchase everything for Greece this turn and replace them by using the edit mode.
-
I wasn’t really that concerned as the units carry over don’t they?
-
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :1
Purchase Units - Egypt
Egypt buy 1 bireme, 2 chariots, 1 city and 4 spearmen; Remaining resources: 1 PUs;Combat Move - Egypt
3 axemen moved from Sidon to Damascus
2 axemen moved from Jerusalem to Damascus
5 spearmen moved from Sidon to Damascus
2 chariots moved from Sidon to Damascus
1 chariot and 5 spearmen moved from Jerusalem to Damascus
4 axemen moved from Hermopolis to Memphis
1 chariot moved from Memphis to Jerusalem
2 axemen moved from Memphis to Pharan
1 archer moved from Memphis to Pharan
2 chariots moved from Alexandria to Pharan
3 spearmen moved from Memphis to SZ 58
2 spearmen moved from Memphis to SZ 57
1 axeman and 3 spearmen moved from Alexandria to SZ 57
1 axeman, 2 biremes, 4 spearmen and 1 trireme moved from SZ 57 to SZ 63
3 spearmen and 1 trireme moved from SZ 58 to SZ 59
3 spearmen moved from SZ 59 to Jerusalem
1 bireme and 1 spearman moved from SZ 57 to SZ 63Combat - Egypt
Battle in Damascus
Egypt attack with 5 axemen, 3 chariots and 10 spearmen
Seleucid defend with 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
Egypt win, taking Damascus from Seleucid with 5 axemen, 3 chariots and 4 spearmen remaining. Battle score for attacker is 10
Casualties for Egypt: 6 spearmen
Casualties for Seleucid: 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastssNon Combat Move - Egypt
2 spearmen moved from Hermopolis to Memphis
3 archers moved from Hermopolis to AlexandriaPlace Units - Egypt
1 bireme placed in SZ 57
1 city placed in Memphis
2 chariots and 4 spearmen placed in AlexandriaTurn Complete - Egypt
Egypt collect 52 PUs; end with 53 PUs total -
Gotta love dice games. lol
-
I have to say that PBEM is quite possibly the most boring way to play a game.
I feel like I’m playing by myself, and playing one turn every day or couple of days is very unexciting.
Apparently purchases do not carry over. Something I was unaware of. So if you are good with it, I will simply refund the lost P.U. to the Greeks on my turn with the Persians. That way I’ll simply have 7 more P.U. for purchases on the Greeks turn. (Which is what I would have done anyway had I known that units do not carry over between turns).
Suggested Topics
