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13L G40 Boldfresh vs. Axisplaya (Allies +16)

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :18

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
                6 infantry moved from Caroline Islands to 33 Sea Zone
                1 destroyer moved from 33 Sea Zone to 49 Sea Zone
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                1 bomber moved from Chahar to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 fighter and 2 tactical_bombers moved from Kwangsi to Kweichow
                1 fighter moved from French Indo China to 43 Sea Zone
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                2 battleships, 8 carriers, 6 infantry and 3 transports moved from 33 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery and 10 infantry moved from 26 Sea Zone to Hawaiian Islands
                4 fighters moved from 33 Sea Zone to 34 Sea Zone

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kweichow, round 1 :  1/4 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 1 :  0/2 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kweichow, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 4 fighters
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 4 fighters in 34 Sea Zone, round 1 :  1/4 hits
                        ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 34 Sea Zone
                    Japanese win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hawaiian Islands
                    Japanese attack with 1 armour, 1 artillery and 10 infantry
                    ANZAC defend with 2 infantry; Americans defend with 1 airfield, 1 harbour, 4 infantry and 2 mech_infantrys
                        Japanese roll dice for 2 battleships in Hawaiian Islands, round 1 :  1/2 hits
                        Japanese roll dice for 1 armour, 1 artillery and 10 infantry in Hawaiian Islands, round 1 :  5/12 hits
                        Americans roll dice for 6 infantry and 2 mech_infantrys in Hawaiian Islands, round 1 :  1/8 hits
                        2 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 4 infantry owned by the Americans lost in Hawaiian Islands
                        Japanese roll dice for 1 armour, 1 artillery and 9 infantry in Hawaiian Islands, round 2 :  3/11 hits
                        Americans roll dice for 2 mech_infantrys in Hawaiian Islands, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Americans lost in Hawaiian Islands
                    Japanese win, taking Hawaiian Islands from Americans with 1 armour, 1 artillery and 9 infantry remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                    Casualties for Americans: 4 infantry and 2 mech_infantrys

    Non Combat Move - Japanese
                3 fighters moved from 34 Sea Zone to French Indo China
                1 aaGun and 5 infantry moved from Kwangsi to French Indo China
                6 infantry moved from Hunan to Anhwe
                3 infantry moved from Kiangsi to Anhwe
                3 infantry moved from Kiangsu to Anhwe
                3 infantry moved from Shantung to Anhwe
                1 bomber moved from Hopei to Japan
                1 fighter and 2 tactical_bombers moved from Kweichow to French Indo China
                1 fighter moved from 43 Sea Zone to French Indo China
                3 fighters moved from Caroline Islands to French Indo China
                2 tactical_bombers moved from 33 Sea Zone to French Indo China
                10 fighters moved from 33 Sea Zone to 26 Sea Zone
                1 aaGun moved from Caucasus to Northwest Persia
                2 fighters and 1 tactical_bomber moved from Southern Italy to Iraq

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 8 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 fighter placed in Japan
                1 armour and 2 mech_infantrys placed in Shantung
                Japanese undo move 3.
                1 armour, 1 infantry and 1 mech_infantry placed in Shantung
                Japanese undo move 3.
                1 armour and 2 infantry placed in French Indo China
                3 mech_infantrys placed in Shantung
                2 infantry and 1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1
                Japanese collect 42 PUs (2 lost to blockades); end with 42 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Shantung : 1 factory_minor and 3 mech_infantrys
        Kwangsi : 1 airfield and 1 harbour
        Kiangsu : 1 factory_minor, 2 infantry and 1 mech_infantry
        Japan : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
        Hainan : 1 harbour
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 16 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Aleutian Islands : 1 flag, 2 infantry
        Hawaiian Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 9 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        French Indo China : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 8 fighters, 10 infantry, 3 mech_infantrys and 4 tactical_bombers
        42 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 flag
        49 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        26 Sea Zone : 2 battleships, 8 carriers, 10 fighters and 6 transports
        6 Sea Zone : 1 destroyer and 1 submarine
        Iraq : 2 fighters and 1 tactical_bomber
        Northwest Persia : 1 aaGun

    Production/PUs Summary :

    Germans : 54 / 86
        Russians : 23 / 29
        Japanese : 44 / 47
        Americans : 64 / 81
        Chinese : 6 / 15
        British : 30 / 38
        UK_Pacific : 14 / 10
        Italians : 15 / 18
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 10 times
                3 was rolled 10 times
                4 was rolled 16 times
                5 was rolled 12 times
                6 was rolled 12 times
            Average roll : 3.696
            Median : 4.000
            Variance : 0.485
            Standard Deviation : 0.697
            Total rolls : 69

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 9 times
            Average roll : 3.650
            Median : 4.000
            Variance : 0.513
            Standard Deviation : 0.716
            Total rolls : 40

    ANZAC Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    Chinese Combat
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :18

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 bomber, 3 fighters and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 49 Sea Zone
                8 fighters moved from 54 Sea Zone to 49 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from 57 Sea Zone to 42 Sea Zone
                5 artilleries, 9 bombers and 13 infantry moved from Trans-Jordan to Iraq
                11 fighters and 1 tactical_bomber moved from 98 Sea Zone to Iraq
                1 bomber moved from Russia to Iraq

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                    Americans win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Iraq
                    Americans attack with 5 artilleries, 10 bombers, 11 fighters, 13 infantry and 1 tactical_bomber
                    Japanese defend with 2 fighters and 1 tactical_bomber; Germans defend with 25 armour and 12 mech_infantrys
                    retreated to Iraq
                    Germans win with 4 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -25
                    Casualties for Germans: 21 armour and 12 mech_infantrys
                    Casualties for Americans: 5 artilleries, 10 bombers, 2 fighters and 13 infantry
                Battle in 49 Sea Zone
                    Americans attack with 8 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 8 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                8 fighters moved from 49 Sea Zone to 30 Sea Zone
                1 battleship, 4 carriers, 3 cruisers, 9 destroyers and 4 submarines moved from 54 Sea Zone to 30 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
                2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston Island
                2 aaGuns and 2 fighters moved from British Columbia to Western United States
                1 fighter moved from 11 Sea Zone to Western United States
                1 aaGun and 5 infantry moved from Central United States to Western United States
                2 fighters moved from 91 Sea Zone to 98 Sea Zone
                9 fighters and 1 tactical_bomber moved from Iraq to 98 Sea Zone
                2 fighters moved from 42 Sea Zone to 55 Sea Zone
                2 fighters moved from 55 Sea Zone to Queensland
                1 carrier moved from 57 Sea Zone to 61 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone

    Place Units - Americans
                3 artilleries, 3 fighters and 4 infantry placed in Western United States
                5 infantry placed in Central United States
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 11 Sea Zone: 1 carrier
                EDIT: Adding units owned by Americans to 89 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :18

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Shensi to Kweichow
                1 fighter and 1 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan
                2 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Szechwan
                Chinese undo move 1.
                1 infantry placed in Tsinghai
                2 infantry placed in Szechwan
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :18

    Combat Move - British
                3 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Egypt to Iraq
                1 tactical_bomber moved from 98 Sea Zone to Iraq
                1 fighter moved from 98 Sea Zone to Iraq
                1 tactical_bomber moved from India to Iraq
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese

    Combat - British
                Battle in Iraq
                    British attack with 4 fighters, 4 mech_infantrys and 3 tactical_bombers
                    Japanese defend with 2 fighters and 1 tactical_bomber; Germans defend with 4 armour
                    retreated to Iraq
                    Germans win with 1 fighter remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                    Casualties for Germans: 4 armour
                    Casualties for British: 4 mech_infantrys and 1 tactical_bomber

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
                3 fighters and 1 tactical_bomber moved from Iraq to Egypt
                1 infantry moved from Yunnan to Shan State
                1 mech_infantry moved from Malaya to Yunnan
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                3 mech_infantrys placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 artillery and 1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :18

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 2 infantry and 1 mech_infantry

  • 12

    if only i’d gotten one less hit in round 2 of iraq  :lol:

  • 12

    italian move posting shortly.

  • 10

    will be back within 30mn to post Anzac and France

  • 12

    nearly ready.  complicated

  • 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :18

    Purchase Units - Italians
                Italians buy 1 bomber and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                1 bomber and 1 fighter moved from Southern Italy to Gibraltar
                1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Algeria

  • 12

    intercept orders for gibraltar?

  • 10

    i will send all 6 fgt to intercept.

    If i get to loose one, kill an UK fgt.

  • 12

    @Axisplaya:

    i will send all 6 fgt to intercept.

    If i get to loose one, kill an UK fgt.

    hopefully you will lose 2!  :evil:

  • 12

    more bad luck for me, you hit 3/6 on 1…  :roll:

  • 10

    That will make up for Hawai lol

    :-D

  • 12

    yeah hawaii was fortuitous.  there have been a lot of extreme results.  at least you could only hit me twice and i got you back once…  :evil:

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :18

    Purchase Units - Italians
                Italians buy 1 bomber and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                1 bomber and 1 fighter moved from Southern Italy to Gibraltar
                1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Algeria

    Combat - Italians
                Battle in Malta
                Battle in Algeria
                Air Battle in Gibraltar
                    Italians attacks with 2 units heading to Gibraltar
                    British launches 6 interceptors out of Gibraltar
                        Defenders Fire,  :  3/6 hits
                        Attackers Fire,  :  1/2 hits
                        1 fighter owned by the Italians and 1 bomber owned by the Italians lost in Gibraltar
                        1 fighter owned by the British lost in Gibraltar
                    Air Battle is over, the bombers have all died
                Cleaning up after air battles

    Non Combat Move - Italians
                6 carriers, 1 fighter and 3 tactical_bombers moved from 97 Sea Zone to 92 Sea Zone
                4 destroyers and 2 submarines moved from 97 Sea Zone to 92 Sea Zone
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                2 fighters moved from 97 Sea Zone to 92 Sea Zone
                4 aaGuns, 2 armour, 2 artilleries and 8 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to Southern France
                2 armour moved from Northern Italy to Southern France
                1 cruiser moved from 97 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 submarine placed in 93 Sea Zone
                1 bomber placed in Southern France

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total

    Territory Summary for Italians :

    Malta : 1 flag, 1 infantry
        Algeria : 1 flag, 1 infantry
        Southern France : 1 flag, 2 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Northern Italy : 4 aaGuns, 2 artilleries, 1 factory_major and 8 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        96 Sea Zone : 1 destroyer and 1 transport
        94 Sea Zone : 1 transport
        93 Sea Zone : 1 submarine
        Crete : 1 flag
        97 Sea Zone : 1 flag
        92 Sea Zone : 6 carriers, 1 cruiser, 4 destroyers, 2 fighters and 2 submarines
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 54 / 86
        Russians : 23 / 29
        Japanese : 38 / 47
        Americans : 64 / 79
        Chinese : 9 / 15
        British : 29 / 35
        UK_Pacific : 17 / 22
        Italians : 16 / 16
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.625
            Median : 2.500
            Variance : 2.286
            Standard Deviation : 1.512
            Total rolls : 8

    British Combat
                1 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Italians Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :18

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from India to Persia
                1 transport moved from 26 Sea Zone to 30 Sea Zone

    Combat - ANZAC
                Battle in Persia
                    ANZAC attack with 1 fighter
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -10
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 cruiser, 2 destroyers and 4 submarines moved from 54 Sea Zone to 30 Sea Zone
                1 fighter moved from Queensland to Northern Territory

    Place Units - ANZAC
                1 fighter and 2 infantry placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :18

    Combat Move - French
                1 fighter moved from Gibraltar to 94 Sea Zone

    Combat - French
                Battle in 94 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 transport
                    French win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French
                1 fighter moved from 94 Sea Zone to Gibraltar

    Turn Complete - French

  • 12

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