13L G40 Boldfresh vs. Axisplaya (Allies +16)

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :17

    Purchase Units - Russians
                Russians repair 5 damage on 5 factory_majors; Remaining resources: 16 PUs;
                Russians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 armour moved from Tambov to Russia
                1 mech_infantry moved from Russia to Ukraine
                      Russians take Ukraine from Germans
                1 mech_infantry moved from Russia to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                1 fighter moved from Russia to Samara
                1 fighter moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Vologda
                1 infantry moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                1 infantry moved from Kansu to Timguska
                      Russians take Timguska from Germans

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    retreated to Samara
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Vologda to Russia
                1 fighter moved from Smolensk to Russia

    Place Units - Russians
                1 fighter and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 27 PUs

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :17

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 9 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 tactical_bomber moved from French Indo China to 37 Sea Zone
                1 fighter moved from Kwangsi to 37 Sea Zone
                1 infantry moved from Hopei to Suiyuyan
                1 bomber moved from Rostov to Suiyuyan
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone
                2 infantry and 1 transport moved from 7 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 :  1/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Aleutian Islands

    Non Combat Move - Japanese
                1 destroyer and 1 submarine moved from 6 Sea Zone to 8 Sea Zone
                4 infantry moved from French Indo China to 36 Sea Zone
                2 battleships, 8 carriers, 1 destroyer, 15 fighters, 4 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 36 Sea Zone to 33 Sea Zone
                4 infantry moved from 33 Sea Zone to Caroline Islands
                3 fighters moved from 33 Sea Zone to Caroline Islands
                1 tactical_bomber moved from Kiangsu to 33 Sea Zone
                2 fighters moved from Kwangsi to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
                3 infantry moved from Kiangsu to Kiangsi
                3 infantry moved from Shantung to Anhwe
                1 bomber moved from Suiyuyan to Chahar
                1 infantry moved from Anhwe to Chahar
                6 infantry moved from Anhwe to Hunan
                3 mech_infantrys moved from Kwangsi to French Indo China
                2 infantry moved from French Indo China to Kwangsi
                1 infantry moved from French Indo China to Kwangsi
                1 tactical_bomber moved from French Indo China to Kwangsi
                1 aaGun moved from Rostov to Caucasus
                2 fighters moved from Rostov to Southern Italy
                1 tactical_bomber moved from Rostov to Southern Italy

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 infantry placed in Kiangsu
                3 infantry placed in Shantung
                1 armour and 1 artillery placed in Japan
                3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,6
                Japanese collect 52 PUs (2 lost to blockades); end with 52 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 6 infantry
        Shantung : 1 factory_minor and 3 infantry
        Kwangsi : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 5 infantry and 2 tactical_bombers
        Kiangsu : 1 factory_minor and 3 infantry
        Kiangsi : 3 infantry
        Japan : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
        Hainan : 1 harbour
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 6 infantry
        Hopei : 1 flag
        Chahar : 1 flag, 1 bomber and 1 infantry
        Anhwe : 1 flag, 3 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Aleutian Islands : 1 flag, 2 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 3 infantry and 3 mech_infantrys
        Java : 1 flag, 1 armour
        44 Sea Zone : 1 flag
        33 Sea Zone : 2 battleships, 8 carriers, 1 destroyer, 14 fighters, 1 submarine, 2 tactical_bombers and 3 transports
        37 Sea Zone : 1 flag
        8 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        6 Sea Zone : 3 transports
        Southern Italy : 2 fighters and 1 tactical_bomber
        Caucasus : 1 aaGun

    Production/PUs Summary :

    Germans : 55 / 82
        Russians : 18 / 27
        Japanese : 54 / 52
        Americans : 61 / 81
        Chinese : 7 / 15
        British : 32 / 38
        UK_Pacific : 7 / 9
        Italians : 16 / 18
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 10

    Ok, i need to know if your sub fight or submerge in sz8

    US17sz8.tsvg

  • 12

    If that is aleutians it will fight.

  • 12

    U are attacking with sub only right?  Havent seen the map im on my phone.

  • 12

    Yeah fight.  I see u have 2 ftrs too I guess those were invisible to me  :lol:

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :17

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 fighter moved from Western United States to 8 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Western United States to 8 Sea Zone
                2 fighters moved from 55 Sea Zone to Java
                1 bomber moved from Trans-Jordan to Greece
                1 bomber moved from Trans-Jordan to Volgograd
                1 bomber moved from Trans-Jordan to Rostov

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                    Americans win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for Americans: 1 fighter and 1 submarine
                Battle in Java
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 armour
                    Americans win, taking Java from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 infantry
                Strategic bombing raid in Volgograd
                    1 bomber killed by AA guns
                    Bombing raid in Volgograd causes 0 damage total.
                Strategic bombing raid in Greece
                    Bombing raid in Greece rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Greece causes 4 damage total.
                Strategic bombing raid in Rostov
                    Bombing raid in Rostov rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Rostov causes 3 damage total.

    Non Combat Move - Americans
                1 bomber moved from Rostov to Russia
                1 bomber moved from Greece to Trans-Jordan
                5 artilleries and 13 infantry moved from Gibraltar to 92 Sea Zone
                5 artilleries, 6 carriers, 10 destroyers, 11 fighters, 13 infantry, 4 submarines, 1 tactical_bomber and 9 transports moved from 92 Sea Zone to 98 Sea Zone
                5 artilleries and 13 infantry moved from 98 Sea Zone to Trans-Jordan
                6 artilleries and 5 infantry moved from Trans-Jordan to Iraq
                3 bombers moved from Gibraltar to Trans-Jordan
                2 fighters moved from Java to 57 Sea Zone
                1 carrier moved from 55 Sea Zone to 57 Sea Zone
                1 battleship, 4 carriers, 3 cruisers, 10 destroyers, 8 fighters and 5 submarines moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from 8 Sea Zone to British Columbia
                2 aaGuns moved from Western United States to British Columbia
                2 infantry moved from Central United States to Western United States
                1 fighter moved from Eastern United States to British Columbia
                1 carrier moved from 101 Sea Zone to 11 Sea Zone
                1 fighter moved from Gibraltar to 11 Sea Zone

    Place Units - Americans
                2 artilleries and 1 fighter placed in Western United States
                1 carrier, 1 destroyer, 3 submarines and 2 transports placed in 10 Sea Zone
                2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 66 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 aaGun
                EDIT: Adding units owned by Americans to Central United States: 1 aaGun
                EDIT: Turning off Edit Mode

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :17

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 fighter and 2 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan
                2 infantry moved from Szechwan to Shensi
                3 artilleries and 13 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                4 infantry placed in Yunnan
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :17

    Combat Move - British
                1 mech_infantry moved from Burma to Malaya
                      UK_Pacific take Malaya from Japanese
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone

    Combat - British

    Non Combat Move - British
                3 artilleries, 23 infantry and 1 mech_infantry moved from Burma to Yunnan
                3 aaGuns moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from Burma to India
                3 infantry moved from Persia to Iraq
                1 armour and 12 infantry moved from Trans-Jordan to Iraq
                1 armour and 6 mech_infantrys moved from Egypt to Iraq
                1 fighter moved from United Kingdom to Gibraltar
                1 mech_infantry moved from Belgian Congo to Egypt
                1 fighter moved from Gibraltar to Egypt

    Place Units - British
                3 infantry placed in Persia
                3 mech_infantrys placed in Egypt
                1 submarine placed in 109 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :17

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 3 infantry

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :17

    Purchase Units - Italians
                Italians buy 1 carrier; Remaining resources: 2 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 aaGuns moved from Yugoslavia to 97 Sea Zone
                2 aaGuns moved from 97 Sea Zone to Southern Italy
                1 infantry moved from France to Northern Italy

    Place Units - Italians
                1 carrier placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 18 PUs total

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :17

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 55 Sea Zone to 34 Sea Zone
                1 cruiser, 1 destroyer and 3 submarines moved from 55 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                3 fighters moved from Northern Territory to Queensland
                3 fighters moved from Burma to India

    Place Units - ANZAC
                1 artillery and 1 infantry placed in Queensland
                1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :17

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to Hawaiian Islands: 2 infantry
                EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 transport
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
                EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
                EDIT: Turning off Edit Mode

  • 12

    need casualty choice in iraq.

  • 12

    bad attack roll, for me, usually means blistering defense roll to follow…  :|

  • 10

    kill all the UK infantries, then US inf, then mecs, then art, then the 2 tnk

  • 12

    so of each unit type, kill UK first?

  • 12

    oh wait, infantry is the only type of unit you have mixed nationalities of i forgot.  ok resuming shortly.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :18

    Politics - Germans

    Purchase Units - Germans
                Germans repair 4 damage on 4 factory_minors; Remaining resources: 78 PUs;
                Germans buy 3 artilleries, 1 bomber, 7 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                25 armour and 31 mech_infantrys moved from Northwest Persia to Iraq
                3 mech_infantrys moved from Caucasus to Persia
                2 bombers moved from Caucasus to Persia
                3 mech_infantrys moved from Caucasus to Iraq
                5 tactical_bombers moved from 97 Sea Zone to Iraq
                1 infantry moved from Rostov to Tambov
                      Germans take Tambov from Russians
                1 infantry moved from Novosibirsk to Urals
                      Germans take Urals from Russians

    Combat - Germans
                Battle in Persia
                    Germans attack with 2 bombers and 3 mech_infantrys
                    British defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 2 bombers and 3 mech_infantrys in Persia, round 1 :  2/5 hits
                        British roll dice for 3 infantry in Persia, round 1 :  1/3 hits
                        2 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Persia
                        Germans roll dice for 2 bombers and 2 mech_infantrys in Persia, round 2 :  2/4 hits
                        British roll dice for 1 infantry in Persia, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Persia
                    Germans win, taking Persia from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 3 infantry
                Battle in Iraq
                    Germans attack with 25 armour, 34 mech_infantrys and 5 tactical_bombers
                    British defend with 2 armour, 1 artillery, 18 infantry and 7 mech_infantrys; Americans defend with 6 artilleries and 5 infantry
                        Germans roll dice for 25 armour, 34 mech_infantrys and 5 tactical_bombers in Iraq, round 1 :  18/64 hits
                        Russians roll dice for 2 armour, 7 artilleries, 23 infantry and 7 mech_infantrys in Iraq, round 1 :  18/39 hits
                        18 infantry owned by the British and 18 mech_infantrys owned by the Germans lost in Iraq
                        Germans roll dice for 25 armour, 16 mech_infantrys and 5 tactical_bombers in Iraq, round 2 :  21/46 hits
                        Russians roll dice for 2 armour, 7 artilleries, 5 infantry and 7 mech_infantrys in Iraq, round 2 :  4/21 hits
                        6 artilleries owned by the Americans , 2 armour owned by the British , 1 tactical_bomber owned by the Germans , 7 mech_infantrys owned by the British , 1 artillery owned by the British , 5 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Iraq
                    Germans win, taking Iraq from Russians with 25 armour, 13 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 42
                    Casualties for Germans: 21 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 2 armour, 1 artillery, 18 infantry and 7 mech_infantrys
                    Casualties for Americans: 6 artilleries and 5 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Iraq: 4 tactical_bombers
                EDIT: Adding units owned by Germans to Iraq: 4 mech_infantrys
                EDIT: Removing units owned by Germans from Iraq: 5 mech_infantrys
                EDIT: Adding units owned by Germans to Northwest Persia: 5 tactical_bombers
                EDIT: Turning off Edit Mode
                3 fighters moved from 97 Sea Zone to Northwest Persia
                1 fighter moved from Western Germany to 97 Sea Zone
                3 aaGuns and 3 infantry moved from Caucasus to Northwest Persia
                23 artilleries and 47 infantry moved from Rostov to Caucasus
                2 bombers moved from Persia to Caucasus
                1 artillery, 6 infantry and 1 mech_infantry moved from Baltic States to Eastern Poland
                5 mech_infantrys moved from Western Germany to Slovakia Hungary
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                3 armour moved from Western Germany to Slovakia Hungary
                1 infantry moved from France to Northern Italy
                2 infantry moved from France to Western Germany
                4 mech_infantrys moved from Western Germany to Slovakia Hungary
                3 infantry moved from France to Western Germany

    Place Units - Germans
                3 tactical_bombers placed in 97 Sea Zone
                1 bomber placed in Western Germany
                3 artilleries placed in France
                3 infantry placed in Novgorod
                4 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 4 infantry
                EDIT: Adding units owned by Germans to France: 4 infantry
                EDIT: Removing units owned by Germans from Slovakia Hungary: 4 mech_infantrys
                EDIT: Adding units owned by Germans to Western Germany: 4 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
                Germans collect 60 PUs (1 lost to blockades); end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor and 12 infantry
        Slovakia Hungary : 3 armour and 6 mech_infantrys
        Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 10 infantry and 4 mech_infantrys
        Germany : 1 factory_major
        Northern Italy : 1 infantry
        Southern Italy : 1 aaGun, 4 armour, 2 fighters, 2 infantry and 25 mech_infantrys
        Karelia : 1 flag
        Rostov : 1 flag, 1 factory_minor
        Urals : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 artillery, 6 infantry and 1 mech_infantry
        Tambov : 1 flag, 1 infantry
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 1 flag, 23 artilleries, 2 bombers and 47 infantry
        Samara : 1 flag, 1 infantry
        125 Sea Zone : 1 flag
        113 Sea Zone : 2 submarines
        Bulgaria : 1 flag
        Greece : 1 flag, 1 factory_minor
        97 Sea Zone : 6 carriers, 1 destroyer, 13 fighters and 3 tactical_bombers
        Iraq : 1 flag, 25 armour and 12 mech_infantrys
        Northwest Persia : 1 flag, 3 aaGuns, 3 fighters, 3 infantry and 5 tactical_bombers
        Persia : 1 flag, 1 factory_minor and 1 mech_infantry
        115 Sea Zone : 2 transports
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 61 / 86
        Russians : 14 / 27
        Japanese : 41 / 52
        Americans : 65 / 81
        Chinese : 9 / 15
        British : 30 / 38
        UK_Pacific : 14 / 10
        Italians : 16 / 18
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 31 times
                2 was rolled 30 times
                3 was rolled 33 times
                4 was rolled 32 times
                5 was rolled 31 times
                6 was rolled 28 times
            Average roll : 3.465
            Median : 3.000
            Variance : 0.103
            Standard Deviation : 0.321
            Total rolls : 185

    Null / Other
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 19 times
                2 was rolled 17 times
                3 was rolled 24 times
                4 was rolled 21 times
                5 was rolled 20 times
                6 was rolled 18 times
            Average roll : 3.504
            Median : 3.000
            Variance : 0.297
            Standard Deviation : 0.545
            Total rolls : 119

    Russians Combat
                1 was rolled 11 times
                2 was rolled 11 times
                3 was rolled 8 times
                4 was rolled 10 times
                5 was rolled 10 times
                6 was rolled 10 times
            Average roll : 3.450
            Median : 3.500
            Variance : 0.102
            Standard Deviation : 0.319
            Total rolls : 60

    British Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • 12

    well i called it on your defense.  i was under and when i’m under usually the defender is well over (6 hits?).  back to the drawing board.

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