13L G40 Boldfresh vs. Axisplaya (Allies +16)

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :16

    Purchase Units - Italians
                Italians buy 2 armour and 1 bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Southern Italy
                2 aaGuns moved from Yugoslavia to 97 Sea Zone
                2 aaGuns moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                2 armour and 1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
        Belarus : 1 flag
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Crete : 1 flag
        97 Sea Zone : 1 flag, 5 carriers, 1 cruiser, 5 destroyers, 2 fighters, 2 submarines and 2 transports
        Yugoslavia : 1 flag, 2 aaGuns

    Production/PUs Summary :

    Germans : 58 / 82
        Russians : 12 / 21
        Japanese : 54 / 58
        Americans : 61 / 81
        Chinese : 8 / 15
        British : 32 / 38
        UK_Pacific : 7 / 9
        Italians : 18 / 18
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    3 hits from those 2 jap infantry??  :roll:

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :16

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                4 fighters moved from Burma to Malaya

    Combat - ANZAC
                Battle in Malaya
                    ANZAC attack with 4 fighters and 2 infantry
                    Japanese defend with 1 harbour and 2 infantry
                    ANZAC win with 3 fighters remaining. Battle score for attacker is -10
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 fighter and 2 infantry

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 fighters moved from Malaya to Burma
                1 destroyer moved from 55 Sea Zone to 37 Sea Zone
                1 fighter moved from Queensland to Northern Territory
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 artillery placed in Queensland
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 55 Sea Zone: 2 fighters
                EDIT: Removing units owned by Americans from Northern Territory: 2 fighters
                EDIT: Turning off Edit Mode

  • 10

    @Boldfresh:

    3 hits from those 2 ��� infantry??   :roll:

    Yup, i rolled only 1 hit out of 8@3 for 2 1st rounds of combat… :roll:

  • 12

    french?

  • 10

    oops, sorry.

    French won’t do anything.

    go on with Germany.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :17

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 76 PUs;
                Germans buy 2 carriers, 2 fighters and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                25 armour, 1 infantry and 31 mech_infantrys moved from Caucasus to Northwest Persia
                1 bomber moved from Rostov to Bryansk
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Samara to Vologda
                1 infantry moved from Samara to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 bomber moved from Novgorod to Vologda
                1 infantry moved from Tambov to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Vologda, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 25 armour, 1 infantry and 31 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 25 armour, 1 infantry and 31 mech_infantrys in Northwest Persia, round 1 :  19/57 hits
                        Americans roll dice for 1 infantry in Northwest Persia, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Northwest Persia
                    Germans win, taking Northwest Persia from Americans with 25 armour and 31 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 bomber could not land in Bryansk and was removed
                2 fighters moved from Ukraine to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone
                7 mech_infantrys moved from Yugoslavia to Southern Italy
                3 armour moved from Yugoslavia to Western Germany
                6 mech_infantrys moved from Ukraine to Caucasus
                1 bomber moved from Vologda to Caucasus
                3 infantry moved from Ukraine to Rostov
                1 infantry moved from Volgograd to Samara
                1 infantry moved from Belarus to Smolensk
                2 infantry moved from Belarus to Eastern Poland
                1 mech_infantry moved from Novgorod to Eastern Poland
                1 artillery and 4 infantry moved from Novgorod to Baltic States
                2 infantry moved from Western Germany to France

    Place Units - Germans
                2 carriers and 1 fighter placed in 97 Sea Zone
                1 fighter and 5 infantry placed in Western Germany
                3 infantry placed in France
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 2 infantry and 1 mech_infantry
                EDIT: Adding units owned by Germans to Baltic States: 2 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Germans :

    Timguska : 1 flag
        Kazakhstan : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 14 infantry
        Western Germany : 1 airfield, 3 armour, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 10 mech_infantrys
        Germany : 1 factory_major
        Southern Italy : 1 aaGun, 4 armour, 2 fighters, 2 infantry and 25 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 artillery, 6 infantry and 1 mech_infantry
        Rostov : 1 flag, 3 aaGuns, 23 artilleries, 1 factory_minor and 51 infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Novosibirsk : 1 flag, 1 infantry
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 bomber and 6 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 1 infantry
        125 Sea Zone : 1 flag
        113 Sea Zone : 2 submarines
        Bulgaria : 1 flag
        Greece : 1 flag, 1 factory_minor
        97 Sea Zone : 6 carriers, 1 destroyer, 15 fighters and 5 tactical_bombers
        Northwest Persia : 1 flag, 25 armour and 31 mech_infantrys
        115 Sea Zone : 2 transports
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 60 / 82
        Russians : 10 / 21
        Japanese : 54 / 58
        Americans : 61 / 81
        Chinese : 8 / 15
        British : 32 / 38
        UK_Pacific : 7 / 9
        Italians : 18 / 18
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 8 times
                3 was rolled 14 times
                4 was rolled 9 times
                5 was rolled 15 times
                6 was rolled 14 times
            Average roll : 3.539
            Median : 3.500
            Variance : 0.773
            Standard Deviation : 0.879
            Total rolls : 76

    Null / Other
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                1 was rolled 12 times
                2 was rolled 8 times
                3 was rolled 14 times
                4 was rolled 8 times
                5 was rolled 12 times
                6 was rolled 12 times
            Average roll : 3.545
            Median : 3.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 66

    Russians Combat
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • 12

    oops i let my bomber crash.  hold on i’ll edit it back in.

  • 12

    here you go.

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :17

    Purchase Units - Russians
                Russians repair 5 damage on 5 factory_majors; Remaining resources: 16 PUs;
                Russians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 armour moved from Tambov to Russia
                1 mech_infantry moved from Russia to Ukraine
                      Russians take Ukraine from Germans
                1 mech_infantry moved from Russia to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                1 fighter moved from Russia to Samara
                1 fighter moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Vologda
                1 infantry moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                1 infantry moved from Kansu to Timguska
                      Russians take Timguska from Germans

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    retreated to Samara
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Vologda to Russia
                1 fighter moved from Smolensk to Russia

    Place Units - Russians
                1 fighter and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 27 PUs

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :17

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 9 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 tactical_bomber moved from French Indo China to 37 Sea Zone
                1 fighter moved from Kwangsi to 37 Sea Zone
                1 infantry moved from Hopei to Suiyuyan
                1 bomber moved from Rostov to Suiyuyan
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone
                2 infantry and 1 transport moved from 7 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 :  1/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Aleutian Islands

    Non Combat Move - Japanese
                1 destroyer and 1 submarine moved from 6 Sea Zone to 8 Sea Zone
                4 infantry moved from French Indo China to 36 Sea Zone
                2 battleships, 8 carriers, 1 destroyer, 15 fighters, 4 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 36 Sea Zone to 33 Sea Zone
                4 infantry moved from 33 Sea Zone to Caroline Islands
                3 fighters moved from 33 Sea Zone to Caroline Islands
                1 tactical_bomber moved from Kiangsu to 33 Sea Zone
                2 fighters moved from Kwangsi to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
                3 infantry moved from Kiangsu to Kiangsi
                3 infantry moved from Shantung to Anhwe
                1 bomber moved from Suiyuyan to Chahar
                1 infantry moved from Anhwe to Chahar
                6 infantry moved from Anhwe to Hunan
                3 mech_infantrys moved from Kwangsi to French Indo China
                2 infantry moved from French Indo China to Kwangsi
                1 infantry moved from French Indo China to Kwangsi
                1 tactical_bomber moved from French Indo China to Kwangsi
                1 aaGun moved from Rostov to Caucasus
                2 fighters moved from Rostov to Southern Italy
                1 tactical_bomber moved from Rostov to Southern Italy

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 infantry placed in Kiangsu
                3 infantry placed in Shantung
                1 armour and 1 artillery placed in Japan
                3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,6
                Japanese collect 52 PUs (2 lost to blockades); end with 52 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 6 infantry
        Shantung : 1 factory_minor and 3 infantry
        Kwangsi : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 5 infantry and 2 tactical_bombers
        Kiangsu : 1 factory_minor and 3 infantry
        Kiangsi : 3 infantry
        Japan : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
        Hainan : 1 harbour
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 6 infantry
        Hopei : 1 flag
        Chahar : 1 flag, 1 bomber and 1 infantry
        Anhwe : 1 flag, 3 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Aleutian Islands : 1 flag, 2 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 3 infantry and 3 mech_infantrys
        Java : 1 flag, 1 armour
        44 Sea Zone : 1 flag
        33 Sea Zone : 2 battleships, 8 carriers, 1 destroyer, 14 fighters, 1 submarine, 2 tactical_bombers and 3 transports
        37 Sea Zone : 1 flag
        8 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        6 Sea Zone : 3 transports
        Southern Italy : 2 fighters and 1 tactical_bomber
        Caucasus : 1 aaGun

    Production/PUs Summary :

    Germans : 55 / 82
        Russians : 18 / 27
        Japanese : 54 / 52
        Americans : 61 / 81
        Chinese : 7 / 15
        British : 32 / 38
        UK_Pacific : 7 / 9
        Italians : 16 / 18
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 10

    Ok, i need to know if your sub fight or submerge in sz8

    US17sz8.tsvg

  • 12

    If that is aleutians it will fight.

  • 12

    U are attacking with sub only right?  Havent seen the map im on my phone.

  • 12

    Yeah fight.  I see u have 2 ftrs too I guess those were invisible to me  :lol:

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :17

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 fighter moved from Western United States to 8 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Western United States to 8 Sea Zone
                2 fighters moved from 55 Sea Zone to Java
                1 bomber moved from Trans-Jordan to Greece
                1 bomber moved from Trans-Jordan to Volgograd
                1 bomber moved from Trans-Jordan to Rostov

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                    Americans win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for Americans: 1 fighter and 1 submarine
                Battle in Java
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 armour
                    Americans win, taking Java from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 infantry
                Strategic bombing raid in Volgograd
                    1 bomber killed by AA guns
                    Bombing raid in Volgograd causes 0 damage total.
                Strategic bombing raid in Greece
                    Bombing raid in Greece rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Greece causes 4 damage total.
                Strategic bombing raid in Rostov
                    Bombing raid in Rostov rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Rostov causes 3 damage total.

    Non Combat Move - Americans
                1 bomber moved from Rostov to Russia
                1 bomber moved from Greece to Trans-Jordan
                5 artilleries and 13 infantry moved from Gibraltar to 92 Sea Zone
                5 artilleries, 6 carriers, 10 destroyers, 11 fighters, 13 infantry, 4 submarines, 1 tactical_bomber and 9 transports moved from 92 Sea Zone to 98 Sea Zone
                5 artilleries and 13 infantry moved from 98 Sea Zone to Trans-Jordan
                6 artilleries and 5 infantry moved from Trans-Jordan to Iraq
                3 bombers moved from Gibraltar to Trans-Jordan
                2 fighters moved from Java to 57 Sea Zone
                1 carrier moved from 55 Sea Zone to 57 Sea Zone
                1 battleship, 4 carriers, 3 cruisers, 10 destroyers, 8 fighters and 5 submarines moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from 8 Sea Zone to British Columbia
                2 aaGuns moved from Western United States to British Columbia
                2 infantry moved from Central United States to Western United States
                1 fighter moved from Eastern United States to British Columbia
                1 carrier moved from 101 Sea Zone to 11 Sea Zone
                1 fighter moved from Gibraltar to 11 Sea Zone

    Place Units - Americans
                2 artilleries and 1 fighter placed in Western United States
                1 carrier, 1 destroyer, 3 submarines and 2 transports placed in 10 Sea Zone
                2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 66 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 aaGun
                EDIT: Adding units owned by Americans to Central United States: 1 aaGun
                EDIT: Turning off Edit Mode

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :17

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 fighter and 2 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan
                2 infantry moved from Szechwan to Shensi
                3 artilleries and 13 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                4 infantry placed in Yunnan
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :17

    Combat Move - British
                1 mech_infantry moved from Burma to Malaya
                      UK_Pacific take Malaya from Japanese
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone

    Combat - British

    Non Combat Move - British
                3 artilleries, 23 infantry and 1 mech_infantry moved from Burma to Yunnan
                3 aaGuns moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from Burma to India
                3 infantry moved from Persia to Iraq
                1 armour and 12 infantry moved from Trans-Jordan to Iraq
                1 armour and 6 mech_infantrys moved from Egypt to Iraq
                1 fighter moved from United Kingdom to Gibraltar
                1 mech_infantry moved from Belgian Congo to Egypt
                1 fighter moved from Gibraltar to Egypt

    Place Units - British
                3 infantry placed in Persia
                3 mech_infantrys placed in Egypt
                1 submarine placed in 109 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :17

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 3 infantry

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :17

    Purchase Units - Italians
                Italians buy 1 carrier; Remaining resources: 2 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 aaGuns moved from Yugoslavia to 97 Sea Zone
                2 aaGuns moved from 97 Sea Zone to Southern Italy
                1 infantry moved from France to Northern Italy

    Place Units - Italians
                1 carrier placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 18 PUs total

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