Good luck - and have fun!
13L G40 Boldfresh vs. Axisplaya (Allies +16)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Purchase Units - Japanese
Japanese buy 7 infantry and 4 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Borneo
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
5 fighters moved from 36 Sea Zone to Malaya
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
5 infantry moved from Kiangsu to Anhwe
3 infantry moved from Shantung to Anhwe
1 infantry moved from Chahar to Hopei
1 tactical_bomber moved from French Indo China to Kweichow
1 tactical_bomber moved from Kweichow to Hopei
1 tactical_bomber moved from French Indo China to Malaya
1 tactical_bomber moved from French Indo China to Yunnan
2 fighters moved from French Indo China to Yunnan
3 fighters moved from 36 Sea Zone to Yunnan
1 fighter moved from 36 Sea Zone to Borneo
1 bomber, 2 fighters and 1 tactical_bomber moved from Volgograd to Russia
6 fighters moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone -
intercept over moscow?
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again, since the worst you can do is shoot down the 2 ftr, tac if you intercept i will go ahead with no intercept and you can run the air battle later if you wish.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Purchase Units - Japanese
Japanese buy 7 infantry and 4 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Borneo
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
5 fighters moved from 36 Sea Zone to Malaya
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
5 infantry moved from Kiangsu to Anhwe
3 infantry moved from Shantung to Anhwe
1 infantry moved from Chahar to Hopei
1 tactical_bomber moved from French Indo China to Kweichow
1 tactical_bomber moved from Kweichow to Hopei
1 tactical_bomber moved from French Indo China to Malaya
1 tactical_bomber moved from French Indo China to Yunnan
2 fighters moved from French Indo China to Yunnan
3 fighters moved from 36 Sea Zone to Yunnan
1 fighter moved from 36 Sea Zone to Borneo
1 bomber, 2 fighters and 1 tactical_bomber moved from Volgograd to Russia
6 fighters moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Hopei
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Hopei, round 1 : 2/2 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 6 fighters and 1 transport in 37 Sea Zone, round 1 : 5/6 hits
ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 1 : 1/1 hits
1 transport owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 6 fighters and 1 transport remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 armour and 1 infantry in Java, round 1 : 0/2 hits
ANZAC roll dice for 1 artillery in Java, round 1 : 0/1 hits
Japanese roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits
ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Yunnan
Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 1 : 5/8 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 : 0/2 hits
1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Anhwe
Japanese attack with 8 infantry
Chinese defend with 1 infantry
Japanese roll dice for 8 infantry in Anhwe, round 1 : 1/8 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Borneo
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Borneo, round 1 : 3/5 hits
UK_Pacific roll dice for 1 artillery in Borneo, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Malaya
Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 1 : 6/8 hits
UK_Pacific roll dice for 2 infantry in Malaya, round 1 : 0/2 hits
2 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Air Battle in Russia
Japanese attacks with 4 units heading to Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
AA guns fire in Russia : 1/2 hits
1 tactical_bomber killed by AA guns
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Cleaning up after air battlesNon Combat Move - Japanese
1 bomber and 2 fighters moved from Russia to Rostov
1 aaGun and 1 tactical_bomber moved from Volgograd to Rostov
1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Malaya to French Indo China
2 fighters and 1 tactical_bomber moved from Borneo to 36 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo China
2 fighters moved from Malaya to 36 Sea Zone
1 fighter moved from Malaya to 36 Sea Zone
2 fighters moved from Malaya to 36 Sea Zone
3 fighters moved from Yunnan to Kwangsi
2 fighters moved from Yunnan to 36 Sea Zone
6 fighters moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Hopei to Kiangsu
2 infantry moved from French Indo China to Kwangsi
1 mech_infantry moved from Kiangsi to Kwangsi
1 destroyer and 1 submarine moved from 36 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 infantry placed in Shantung
3 infantry placed in Kiangsu
3 transports placed in 36 Sea Zone
1 transport placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5
Japanese collect 56 PUs; end with 58 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 factory_minor and 3 infantry
Kwangsi : 1 aaGun, 1 airfield, 3 fighters, 1 harbour, 2 infantry and 3 mech_infantrys
Kiangsu : 1 factory_minor, 3 infantry and 1 tactical_bomber
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 2 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 8 infantry
Shan State : 1 flag
Malaya : 1 flag, 1 harbour and 2 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 8 infantry and 2 tactical_bombers
Java : 1 flag, 1 armour
42 Sea Zone : 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 2 battleships, 8 carriers, 1 destroyer, 15 fighters, 1 submarine, 1 tactical_bomber and 3 transports
6 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Rostov : 1 aaGun, 1 bomber, 2 fighters and 1 tactical_bomberProduction/PUs Summary :
Germans : 59 / 82
Russians : 12 / 21
Japanese : 56 / 58
Americans : 61 / 81
Chinese : 6 / 16
British : 32 / 32
UK_Pacific : 6 / 8
Italians : 18 / 24
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 13 times
4 was rolled 10 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 2.965
Median : 3.000
Variance : 1.232
Standard Deviation : 1.110
Total rolls : 57Null / Other
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 2.837
Median : 3.000
Variance : 1.262
Standard Deviation : 1.123
Total rolls : 43ANZAC Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2UK_Pacific Combat
2 was rolled 1 times
6 was rolled 2 times
Average roll : 4.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
3 was rolled 2 times
4 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4 -
if you have any issues with how the bombing raid went over russia we can redo it… i ran it last so all else was already determined.
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there’s a pretty miserable round back to ya there…
just a sec forgot to move the destroyer… post an edit map in a second.
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yeah that was UGLY.
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Axisplaya - please disregard those last two posts. Somehow i managed to post them to our thread they were for my game with Jeff28.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 fighter moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 55 Sea Zone to 43 Sea Zone
1 fighter moved from 55 Sea Zone to 37 Sea ZoneCombat - Americans
Battle in Cyprus
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win, taking Cyprus from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 43 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
6 bombers moved from Iraq to Trans-Jordan
2 bombers moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
5 artilleries and 5 infantry moved from Iraq to Trans-Jordan
4 carriers, 5 destroyers, 7 fighters, 3 submarines, 1 tactical_bomber and 6 transports moved from 98 Sea Zone to 92 Sea Zone
3 transports moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from Western United States to 91 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 19 Sea Zone to 35 Sea Zone
2 fighters moved from 55 Sea Zone to Northern Territory
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 carriers, 5 destroyers, 4 fighters and 1 submarine moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
1 carrier and 2 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
5 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Germans
1 fighter and 3 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Sikang to ShensiPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Non Combat Move - British
4 infantry moved from India to Burma
2 infantry moved from Iraq to Trans-Jordan
7 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Persia to Iraq
1 artillery moved from Northwest Persia to Iraq
2 armour moved from Egypt to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
1 armour moved from Trans-Jordan to EgyptPlace Units - British
3 infantry placed in Persia
3 mech_infantrys placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Purchase Units - Italians
Italians buy 2 armour and 1 bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
2 aaGuns moved from Yugoslavia to 97 Sea Zone
2 aaGuns moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
2 armour and 1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
Belarus : 1 flag
Baltic States : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Crete : 1 flag
97 Sea Zone : 1 flag, 5 carriers, 1 cruiser, 5 destroyers, 2 fighters, 2 submarines and 2 transports
Yugoslavia : 1 flag, 2 aaGunsProduction/PUs Summary :
Germans : 58 / 82
Russians : 12 / 21
Japanese : 54 / 58
Americans : 61 / 81
Chinese : 8 / 15
British : 32 / 38
UK_Pacific : 7 / 9
Italians : 18 / 18
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
3 hits from those 2 jap infantry?? :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
4 fighters moved from Burma to MalayaCombat - ANZAC
Battle in Malaya
ANZAC attack with 4 fighters and 2 infantry
Japanese defend with 1 harbour and 2 infantry
ANZAC win with 3 fighters remaining. Battle score for attacker is -10
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 fighter and 2 infantryNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from Malaya to Burma
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
1 fighter moved from Queensland to Northern Territory
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in Queensland
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 55 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from Northern Territory: 2 fighters
EDIT: Turning off Edit Mode -
3 hits from those 2 ��� infantry?? :roll:
Yup, i rolled only 1 hit out of 8@3 for 2 1st rounds of combat… :roll:
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french?
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oops, sorry.
French won’t do anything.
go on with Germany.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 76 PUs;
Germans buy 2 carriers, 2 fighters and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
25 armour, 1 infantry and 31 mech_infantrys moved from Caucasus to Northwest Persia
1 bomber moved from Rostov to Bryansk
1 infantry moved from Smolensk to Vologda
1 infantry moved from Samara to Vologda
1 infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 bomber moved from Novgorod to Vologda
1 infantry moved from Tambov to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Vologda, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Vologda, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 25 armour, 1 infantry and 31 mech_infantrys
British defend with 1 infantry
Germans roll dice for 25 armour, 1 infantry and 31 mech_infantrys in Northwest Persia, round 1 : 19/57 hits
Americans roll dice for 1 infantry in Northwest Persia, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from Americans with 25 armour and 31 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber could not land in Bryansk and was removed
2 fighters moved from Ukraine to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
7 mech_infantrys moved from Yugoslavia to Southern Italy
3 armour moved from Yugoslavia to Western Germany
6 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Vologda to Caucasus
3 infantry moved from Ukraine to Rostov
1 infantry moved from Volgograd to Samara
1 infantry moved from Belarus to Smolensk
2 infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
1 artillery and 4 infantry moved from Novgorod to Baltic States
2 infantry moved from Western Germany to FrancePlace Units - Germans
2 carriers and 1 fighter placed in 97 Sea Zone
1 fighter and 5 infantry placed in Western Germany
3 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 2 infantry and 1 mech_infantry
EDIT: Adding units owned by Germans to Baltic States: 2 infantry and 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Germans :
Timguska : 1 flag
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 14 infantry
Western Germany : 1 airfield, 3 armour, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 10 mech_infantrys
Germany : 1 factory_major
Southern Italy : 1 aaGun, 4 armour, 2 fighters, 2 infantry and 25 mech_infantrys
Karelia : 1 flag
Baltic States : 1 artillery, 6 infantry and 1 mech_infantry
Rostov : 1 flag, 3 aaGuns, 23 artilleries, 1 factory_minor and 51 infantry
Vyborg : 1 flag
Archangel : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Novosibirsk : 1 flag, 1 infantry
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 bomber and 6 mech_infantrys
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 infantry
125 Sea Zone : 1 flag
113 Sea Zone : 2 submarines
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
97 Sea Zone : 6 carriers, 1 destroyer, 15 fighters and 5 tactical_bombers
Northwest Persia : 1 flag, 25 armour and 31 mech_infantrys
115 Sea Zone : 2 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 60 / 82
Russians : 10 / 21
Japanese : 54 / 58
Americans : 61 / 81
Chinese : 8 / 15
British : 32 / 38
UK_Pacific : 7 / 9
Italians : 18 / 18
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 8 times
3 was rolled 14 times
4 was rolled 9 times
5 was rolled 15 times
6 was rolled 14 times
Average roll : 3.539
Median : 3.500
Variance : 0.773
Standard Deviation : 0.879
Total rolls : 76Null / Other
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 12 times
2 was rolled 8 times
3 was rolled 14 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.545
Median : 3.000
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 66Russians Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
oops i let my bomber crash. hold on i’ll edit it back in.





