13L G40 Boldfresh vs. Axisplaya (Allies +16)

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs total
                Some Units in India change ownership: 4 infantry

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 infantry; Remaining resources: 6 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                4 aaGuns moved from Romania to Yugoslavia

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 24 PUs total

    Territory Summary for Italians :

    Cyprus : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
        Belarus : 1 flag
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Crete : 1 flag
        97 Sea Zone : 1 flag, 5 carriers, 1 cruiser, 5 destroyers, 2 fighters, 2 submarines and 2 transports
        Yugoslavia : 1 flag, 4 aaGuns

    Production/PUs Summary :

    Germans : 57 / 84
        Russians : 14 / 21
        Japanese : 50 / 51
        Americans : 61 / 81
        Chinese : 8 / 16
        British : 32 / 32
        UK_Pacific : 6 / 8
        Italians : 18 / 24
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Politics - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 55 Sea Zone: 1 destroyer
                EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 12

    G coming - bombing run likely.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :16

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 1 factory_minor, 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber and 1 fighter moved from Volgograd to Samara
                2 infantry moved from Volgograd to Samara
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Caucasus
                4 armour and 1 mech_infantry moved from Volgograd to Caucasus
                1 infantry moved from Rostov to Caucasus
                20 armour and 30 mech_infantrys moved from Bryansk to Caucasus
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 25 armour, 1 infantry and 31 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 25 armour, 1 infantry and 31 mech_infantrys in Caucasus, round 1 :  22/57 hits
                        Russians roll dice for 1 infantry in Caucasus, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 25 armour, 1 infantry and 31 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Samara
                    Germans attack with 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Samara, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Samara, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Bryansk to Tambov
                3 aaGuns, 19 artilleries and 47 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Archangel to Smolensk
                3 infantry moved from Novgorod to Belarus
                6 mech_infantrys moved from Romania to Ukraine
                3 mech_infantrys moved from Western Germany to Yugoslavia
                1 armour moved from Southern Italy to Yugoslavia
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                1 bomber moved from Samara to Rostov
                1 fighter moved from Samara to Ukraine
                4 artilleries moved from Volgograd to Rostov
                4 infantry moved from Western Germany to 113 Sea Zone
                4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                4 infantry moved from 115 Sea Zone to Novgorod
                1 fighter moved from Western Germany to Ukraine
                1 fighter moved from Western Germany to Southern Italy
                1 armour moved from Southern Italy to Yugoslavia

    Place Units - Germans
                1 factory_minor placed in Rostov
                3 infantry placed in Ukraine
                1 artillery, 1 bomber and 1 infantry placed in Novgorod
                10 mech_infantrys placed in Western Germany
                1 mech_infantry placed in Germany
                Germans undo move 5.
                1 mech_infantry placed in Volgograd
                Germans undo move 5.
                Germans undo move 3.
                1 artillery, 1 bomber and 1 mech_infantry placed in Novgorod
                1 infantry placed in Volgograd

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Germans :

    Suiyuyan : 1 flag
        Kansu : 1 flag
        Timguska : 1 flag
        Kazakhstan : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 9 infantry
        Western Germany : 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 10 mech_infantrys
        Germany : 1 factory_major
        Southern Italy : 1 aaGun, 4 armour, 3 fighters, 2 infantry and 18 mech_infantrys
        Belarus : 3 infantry
        Karelia : 1 flag
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag, 3 aaGuns, 23 artilleries, 1 bomber, 1 factory_minor and 48 infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 factory_minor, 2 fighters, 3 infantry and 6 mech_infantrys
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 factory_minor and 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
        Caucasus : 1 flag, 25 armour, 1 infantry and 31 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 2 infantry
        125 Sea Zone : 1 flag
        113 Sea Zone : 2 submarines
        Bulgaria : 1 flag
        Greece : 1 flag, 1 factory_minor
        97 Sea Zone : 4 carriers, 1 destroyer, 11 fighters and 5 tactical_bombers
        115 Sea Zone : 2 transports
        Yugoslavia : 3 armour and 7 mech_infantrys
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 62 / 82
        Russians : 9 / 21
        Japanese : 43 / 51
        Americans : 61 / 81
        Chinese : 8 / 16
        British : 32 / 32
        UK_Pacific : 13 / 8
        Italians : 18 / 24
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 11 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 8 times
                6 was rolled 10 times
            Average roll : 3.270
            Median : 3.000
            Variance : 0.339
            Standard Deviation : 0.582
            Total rolls : 63

    Germans Combat
                1 was rolled 14 times
                2 was rolled 11 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 7 times
                6 was rolled 9 times
            Average roll : 3.197
            Median : 3.000
            Variance : 0.450
            Standard Deviation : 0.671
            Total rolls : 61

    Russians Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :16

    Purchase Units - Russians
                Russians repair 5 damage on 5 factory_majors; Remaining resources: 16 PUs;
                Russians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Evenkiyskiy to Yenisey
                      Russians take Yenisey from Japanese
                1 infantry moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Vologda
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Germans
                1 fighter and 1 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Vologda to Russia
                1 fighter moved from Bryansk to Russia

    Place Units - Russians
                1 fighter and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 21 PUs

  • 12

    intercept?

  • 12

    hold on, gotta reconsider.

  • 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :16

    Purchase Units - Japanese
                Japanese buy 7 infantry and 4 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Borneo
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                5 fighters moved from 36 Sea Zone to Malaya
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                5 infantry moved from Kiangsu to Anhwe
                3 infantry moved from Shantung to Anhwe
                1 infantry moved from Chahar to Hopei
                1 tactical_bomber moved from French Indo China to Kweichow
                1 tactical_bomber moved from Kweichow to Hopei
                1 tactical_bomber moved from French Indo China to Malaya
                1 tactical_bomber moved from French Indo China to Yunnan
                2 fighters moved from French Indo China to Yunnan
                3 fighters moved from 36 Sea Zone to Yunnan
                1 fighter moved from 36 Sea Zone to Borneo
                1 bomber, 2 fighters and 1 tactical_bomber moved from Volgograd to Russia
                6 fighters moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone

  • 12

    intercept over moscow?

  • 12

    again, since the worst you can do is shoot down the 2 ftr, tac if you intercept i will go ahead with no intercept and you can run the air battle later if you wish.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :16

    Purchase Units - Japanese
                Japanese buy 7 infantry and 4 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Borneo
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                5 fighters moved from 36 Sea Zone to Malaya
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                5 infantry moved from Kiangsu to Anhwe
                3 infantry moved from Shantung to Anhwe
                1 infantry moved from Chahar to Hopei
                1 tactical_bomber moved from French Indo China to Kweichow
                1 tactical_bomber moved from Kweichow to Hopei
                1 tactical_bomber moved from French Indo China to Malaya
                1 tactical_bomber moved from French Indo China to Yunnan
                2 fighters moved from French Indo China to Yunnan
                3 fighters moved from 36 Sea Zone to Yunnan
                1 fighter moved from 36 Sea Zone to Borneo
                1 bomber, 2 fighters and 1 tactical_bomber moved from Volgograd to Russia
                6 fighters moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Hopei, round 1 :  2/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 6 fighters, 1 submarine and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 6 fighters and 1 transport in 37 Sea Zone, round 1 :  5/6 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 1 :  1/1 hits
                        1 transport owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
                    Japanese win with 6 fighters and 1 transport remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Java
                    Japanese attack with 1 armour and 1 infantry
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 armour and 1 infantry in Java, round 1 :  0/2 hits
                        ANZAC roll dice for 1 artillery in Java, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 infantry in Java, round 2 :  1/2 hits
                        ANZAC roll dice for 1 artillery in Java, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery
                Battle in Yunnan
                    Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 1 :  5/8 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 :  0/2 hits
                        1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Anhwe
                    Japanese attack with 8 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 8 infantry in Anhwe, round 1 :  1/8 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Borneo
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Borneo, round 1 :  3/5 hits
                        UK_Pacific roll dice for 1 artillery in Borneo, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery
                Battle in Malaya
                    Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 1 :  6/8 hits
                        UK_Pacific roll dice for 2 infantry in Malaya, round 1 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Air Battle in Russia
                    Japanese attacks with 4 units heading to Russia
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  1/2 hits
                    1 tactical_bomber killed by AA guns
                    Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Russia causes 5 damage total.
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 bomber and 2 fighters moved from Russia to Rostov
                1 aaGun and 1 tactical_bomber moved from Volgograd to Rostov
                1 tactical_bomber moved from Yunnan to French Indo China
                1 tactical_bomber moved from Malaya to French Indo China
                2 fighters and 1 tactical_bomber moved from Borneo to 36 Sea Zone
                1 fighter moved from 43 Sea Zone to French Indo China
                2 fighters moved from Malaya to 36 Sea Zone
                1 fighter moved from Malaya to 36 Sea Zone
                2 fighters moved from Malaya to 36 Sea Zone
                3 fighters moved from Yunnan to Kwangsi
                2 fighters moved from Yunnan to 36 Sea Zone
                6 fighters moved from 37 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Hopei to Kiangsu
                2 infantry moved from French Indo China to Kwangsi
                1 mech_infantry moved from Kiangsi to Kwangsi
                1 destroyer and 1 submarine moved from 36 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 infantry placed in Shantung
                3 infantry placed in Kiangsu
                3 transports placed in 36 Sea Zone
                1 transport placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5
                Japanese collect 56 PUs; end with 58 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 factory_minor and 3 infantry
        Kwangsi : 1 aaGun, 1 airfield, 3 fighters, 1 harbour, 2 infantry and 3 mech_infantrys
        Kiangsu : 1 factory_minor, 3 infantry and 1 tactical_bomber
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 2 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 8 infantry
        Shan State : 1 flag
        Malaya : 1 flag, 1 harbour and 2 infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 8 infantry and 2 tactical_bombers
        Java : 1 flag, 1 armour
        42 Sea Zone : 1 transport
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 1 transport
        36 Sea Zone : 2 battleships, 8 carriers, 1 destroyer, 15 fighters, 1 submarine, 1 tactical_bomber and 3 transports
        6 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Rostov : 1 aaGun, 1 bomber, 2 fighters and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 59 / 82
        Russians : 12 / 21
        Japanese : 56 / 58
        Americans : 61 / 81
        Chinese : 6 / 16
        British : 32 / 32
        UK_Pacific : 6 / 8
        Italians : 18 / 24
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 11 times
                3 was rolled 13 times
                4 was rolled 10 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 2.965
            Median : 3.000
            Variance : 1.232
            Standard Deviation : 1.110
            Total rolls : 57

    Null / Other
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 10 times
                2 was rolled 10 times
                3 was rolled 10 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 2.837
            Median : 3.000
            Variance : 1.262
            Standard Deviation : 1.123
            Total rolls : 43

    ANZAC Combat
                1 was rolled 2 times
                3 was rolled 1 times
            Average roll : 1.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    UK_Pacific Combat
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                3 was rolled 2 times
                4 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

  • 12

    if you have any issues with how the bombing raid went over russia we can redo it… i ran it last so all else was already determined.

  • 12

    there’s a pretty miserable round back to ya there…

    just a sec forgot to move the destroyer…  post an edit map in a second.

  • 12

    yeah that was UGLY.

  • 12

    Axisplaya - please disregard those last two posts.  Somehow i managed to post them to our thread they were for my game with Jeff28.

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :16

    Purchase Units - Americans
                Americans buy 1 carrier, 3 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 fighter moved from 55 Sea Zone to 42 Sea Zone
                1 fighter moved from 55 Sea Zone to 43 Sea Zone
                1 fighter moved from 55 Sea Zone to 37 Sea Zone

    Combat - Americans
                Battle in Cyprus
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win, taking Cyprus from Italians with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 37 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 43 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 fighter moved from 37 Sea Zone to 55 Sea Zone
                1 fighter moved from 43 Sea Zone to 55 Sea Zone
                1 fighter moved from 42 Sea Zone to 55 Sea Zone
                6 bombers moved from Iraq to Trans-Jordan
                2 bombers moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                5 artilleries and 5 infantry moved from Iraq to Trans-Jordan
                4 carriers, 5 destroyers, 7 fighters, 3 submarines, 1 tactical_bomber and 6 transports moved from 98 Sea Zone to 92 Sea Zone
                3 transports moved from 91 Sea Zone to 92 Sea Zone
                2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to Gibraltar
                2 fighters moved from Western United States to 91 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                2 fighters moved from 55 Sea Zone to Northern Territory
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                2 carriers, 5 destroyers, 4 fighters and 1 submarine moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Americans
                1 submarine placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 carrier and 2 transports placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                5 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :16

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Germans
                1 fighter and 3 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Sikang to Shensi

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :16

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese

    Combat - British

    Non Combat Move - British
                4 infantry moved from India to Burma
                2 infantry moved from Iraq to Trans-Jordan
                7 infantry moved from Egypt to Trans-Jordan
                3 infantry moved from Persia to Iraq
                1 artillery moved from Northwest Persia to Iraq
                2 armour moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
                1 armour moved from Trans-Jordan to Egypt

    Place Units - British
                3 infantry placed in Persia
                3 mech_infantrys placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 fighter
                EDIT: Adding units owned by British to Gibraltar: 1 fighter
                EDIT: Turning off Edit Mode

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :16

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 9 PUs total
                Some Units in India change ownership: 2 infantry

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