Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 4 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 6 PUs;
Combat Move - Italians
Non Combat Move - Italians
4 aaGuns moved from Romania to Yugoslavia
Place Units - Italians
1 destroyer placed in 97 Sea Zone
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 24 PUs total
Territory Summary for Italians :
Cyprus : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 infantry
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
Belarus : 1 flag
Baltic States : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Crete : 1 flag
97 Sea Zone : 1 flag, 5 carriers, 1 cruiser, 5 destroyers, 2 fighters, 2 submarines and 2 transports
Yugoslavia : 1 flag, 4 aaGuns
Production/PUs Summary :
Germans : 57 / 84
Russians : 14 / 21
Japanese : 50 / 51
Americans : 61 / 81
Chinese : 8 / 16
British : 32 / 32
UK_Pacific : 6 / 8
Italians : 18 / 24
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 55 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
Turn Complete - French
G coming - bombing run likely.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 factory_minor, 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber and 1 fighter moved from Volgograd to Samara
2 infantry moved from Volgograd to Samara
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
4 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 infantry moved from Rostov to Caucasus
20 armour and 30 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
Combat - Germans
Battle in Caucasus
Germans attack with 25 armour, 1 infantry and 31 mech_infantrys
British defend with 1 infantry
Germans roll dice for 25 armour, 1 infantry and 31 mech_infantrys in Caucasus, round 1 : 22/57 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 25 armour, 1 infantry and 31 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Samara
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Samara, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Samara, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Bryansk to Tambov
3 aaGuns, 19 artilleries and 47 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
3 infantry moved from Novgorod to Belarus
6 mech_infantrys moved from Romania to Ukraine
3 mech_infantrys moved from Western Germany to Yugoslavia
1 armour moved from Southern Italy to Yugoslavia
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 bomber moved from Samara to Rostov
1 fighter moved from Samara to Ukraine
4 artilleries moved from Volgograd to Rostov
4 infantry moved from Western Germany to 113 Sea Zone
4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from Western Germany to Ukraine
1 fighter moved from Western Germany to Southern Italy
1 armour moved from Southern Italy to Yugoslavia
Place Units - Germans
1 factory_minor placed in Rostov
3 infantry placed in Ukraine
1 artillery, 1 bomber and 1 infantry placed in Novgorod
10 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
Germans undo move 5.
1 mech_infantry placed in Volgograd
Germans undo move 5.
Germans undo move 3.
1 artillery, 1 bomber and 1 mech_infantry placed in Novgorod
1 infantry placed in Volgograd
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Territory Summary for Germans :
Suiyuyan : 1 flag
Kansu : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 9 infantry
Western Germany : 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 10 mech_infantrys
Germany : 1 factory_major
Southern Italy : 1 aaGun, 4 armour, 3 fighters, 2 infantry and 18 mech_infantrys
Belarus : 3 infantry
Karelia : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 3 aaGuns, 23 artilleries, 1 bomber, 1 factory_minor and 48 infantry
Vyborg : 1 flag
Archangel : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 factory_minor, 2 fighters, 3 infantry and 6 mech_infantrys
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Caucasus : 1 flag, 25 armour, 1 infantry and 31 mech_infantrys
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 2 infantry
125 Sea Zone : 1 flag
113 Sea Zone : 2 submarines
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
97 Sea Zone : 4 carriers, 1 destroyer, 11 fighters and 5 tactical_bombers
115 Sea Zone : 2 transports
Yugoslavia : 3 armour and 7 mech_infantrys
Finland : 1 flag
Production/PUs Summary :
Germans : 62 / 82
Russians : 9 / 21
Japanese : 43 / 51
Americans : 61 / 81
Chinese : 8 / 16
British : 32 / 32
UK_Pacific : 13 / 8
Italians : 18 / 24
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 10 times
Average roll : 3.270
Median : 3.000
Variance : 0.339
Standard Deviation : 0.582
Total rolls : 63
Germans Combat
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.197
Median : 3.000
Variance : 0.450
Standard Deviation : 0.671
Total rolls : 61
Russians Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Purchase Units - Russians
Russians repair 5 damage on 5 factory_majors; Remaining resources: 16 PUs;
Russians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Germans
1 fighter and 1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Bryansk to Russia
Place Units - Russians
1 fighter and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 21 PUs
intercept?
hold on, gotta reconsider.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Purchase Units - Japanese
Japanese buy 7 infantry and 4 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Borneo
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
5 fighters moved from 36 Sea Zone to Malaya
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
5 infantry moved from Kiangsu to Anhwe
3 infantry moved from Shantung to Anhwe
1 infantry moved from Chahar to Hopei
1 tactical_bomber moved from French Indo China to Kweichow
1 tactical_bomber moved from Kweichow to Hopei
1 tactical_bomber moved from French Indo China to Malaya
1 tactical_bomber moved from French Indo China to Yunnan
2 fighters moved from French Indo China to Yunnan
3 fighters moved from 36 Sea Zone to Yunnan
1 fighter moved from 36 Sea Zone to Borneo
1 bomber, 2 fighters and 1 tactical_bomber moved from Volgograd to Russia
6 fighters moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
intercept over moscow?
again, since the worst you can do is shoot down the 2 ftr, tac if you intercept i will go ahead with no intercept and you can run the air battle later if you wish.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Purchase Units - Japanese
Japanese buy 7 infantry and 4 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Borneo
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
5 fighters moved from 36 Sea Zone to Malaya
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
5 infantry moved from Kiangsu to Anhwe
3 infantry moved from Shantung to Anhwe
1 infantry moved from Chahar to Hopei
1 tactical_bomber moved from French Indo China to Kweichow
1 tactical_bomber moved from Kweichow to Hopei
1 tactical_bomber moved from French Indo China to Malaya
1 tactical_bomber moved from French Indo China to Yunnan
2 fighters moved from French Indo China to Yunnan
3 fighters moved from 36 Sea Zone to Yunnan
1 fighter moved from 36 Sea Zone to Borneo
1 bomber, 2 fighters and 1 tactical_bomber moved from Volgograd to Russia
6 fighters moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Hopei
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Hopei, round 1 : 2/2 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 6 fighters and 1 transport in 37 Sea Zone, round 1 : 5/6 hits
ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 1 : 1/1 hits
1 transport owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 6 fighters and 1 transport remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 armour and 1 infantry in Java, round 1 : 0/2 hits
ANZAC roll dice for 1 artillery in Java, round 1 : 0/1 hits
Japanese roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits
ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Yunnan
Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 1 : 5/8 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 : 0/2 hits
1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Anhwe
Japanese attack with 8 infantry
Chinese defend with 1 infantry
Japanese roll dice for 8 infantry in Anhwe, round 1 : 1/8 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Borneo
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Borneo, round 1 : 3/5 hits
UK_Pacific roll dice for 1 artillery in Borneo, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Malaya
Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 1 : 6/8 hits
UK_Pacific roll dice for 2 infantry in Malaya, round 1 : 0/2 hits
2 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Air Battle in Russia
Japanese attacks with 4 units heading to Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
AA guns fire in Russia : 1/2 hits
1 tactical_bomber killed by AA guns
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Cleaning up after air battles
Non Combat Move - Japanese
1 bomber and 2 fighters moved from Russia to Rostov
1 aaGun and 1 tactical_bomber moved from Volgograd to Rostov
1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Malaya to French Indo China
2 fighters and 1 tactical_bomber moved from Borneo to 36 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo China
2 fighters moved from Malaya to 36 Sea Zone
1 fighter moved from Malaya to 36 Sea Zone
2 fighters moved from Malaya to 36 Sea Zone
3 fighters moved from Yunnan to Kwangsi
2 fighters moved from Yunnan to 36 Sea Zone
6 fighters moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Hopei to Kiangsu
2 infantry moved from French Indo China to Kwangsi
1 mech_infantry moved from Kiangsi to Kwangsi
1 destroyer and 1 submarine moved from 36 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 infantry placed in Shantung
3 infantry placed in Kiangsu
3 transports placed in 36 Sea Zone
1 transport placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5
Japanese collect 56 PUs; end with 58 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 factory_minor and 3 infantry
Kwangsi : 1 aaGun, 1 airfield, 3 fighters, 1 harbour, 2 infantry and 3 mech_infantrys
Kiangsu : 1 factory_minor, 3 infantry and 1 tactical_bomber
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 2 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 8 infantry
Shan State : 1 flag
Malaya : 1 flag, 1 harbour and 2 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 8 infantry and 2 tactical_bombers
Java : 1 flag, 1 armour
42 Sea Zone : 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 2 battleships, 8 carriers, 1 destroyer, 15 fighters, 1 submarine, 1 tactical_bomber and 3 transports
6 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Rostov : 1 aaGun, 1 bomber, 2 fighters and 1 tactical_bomber
Production/PUs Summary :
Germans : 59 / 82
Russians : 12 / 21
Japanese : 56 / 58
Americans : 61 / 81
Chinese : 6 / 16
British : 32 / 32
UK_Pacific : 6 / 8
Italians : 18 / 24
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 13 times
4 was rolled 10 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 2.965
Median : 3.000
Variance : 1.232
Standard Deviation : 1.110
Total rolls : 57
Null / Other
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 2.837
Median : 3.000
Variance : 1.262
Standard Deviation : 1.123
Total rolls : 43
ANZAC Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Russians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
UK_Pacific Combat
2 was rolled 1 times
6 was rolled 2 times
Average roll : 4.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Chinese Combat
3 was rolled 2 times
4 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
if you have any issues with how the bombing raid went over russia we can redo it… i ran it last so all else was already determined.
there’s a pretty miserable round back to ya there…
just a sec forgot to move the destroyer… post an edit map in a second.
yeah that was UGLY.
Axisplaya - please disregard those last two posts. Somehow i managed to post them to our thread they were for my game with Jeff28.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 fighter moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 55 Sea Zone to 43 Sea Zone
1 fighter moved from 55 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in Cyprus
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win, taking Cyprus from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 43 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
6 bombers moved from Iraq to Trans-Jordan
2 bombers moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
5 artilleries and 5 infantry moved from Iraq to Trans-Jordan
4 carriers, 5 destroyers, 7 fighters, 3 submarines, 1 tactical_bomber and 6 transports moved from 98 Sea Zone to 92 Sea Zone
3 transports moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from Western United States to 91 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 19 Sea Zone to 35 Sea Zone
2 fighters moved from 55 Sea Zone to Northern Territory
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 carriers, 5 destroyers, 4 fighters and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
1 carrier and 2 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
5 infantry placed in Central United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Germans
1 fighter and 3 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Sikang to Shensi
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Non Combat Move - British
4 infantry moved from India to Burma
2 infantry moved from Iraq to Trans-Jordan
7 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Persia to Iraq
1 artillery moved from Northwest Persia to Iraq
2 armour moved from Egypt to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
1 armour moved from Trans-Jordan to Egypt
Place Units - British
3 infantry placed in Persia
3 mech_infantrys placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs total
Some Units in India change ownership: 2 infantry