13L G40 Boldfresh vs. Axisplaya (Allies +16)

  • 12

    one more edit.

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :14

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Iraq to Greece
                1 bomber moved from Iraq to Volgograd
                1 infantry moved from Iraq to Northwest Persia
                7 bombers moved from Iraq to Northwest Persia
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 55 Sea Zone to 35 Sea Zone
                8 fighters moved from 55 Sea Zone to 35 Sea Zone

    Combat - Americans
                Battle in Borneo
                Battle in Northwest Persia
                    Americans attack with 7 bombers and 1 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Borneo from Japanese, taking Northwest Persia from Germans with 7 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 35 Sea Zone
                    Americans attack with 8 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                    Americans win, taking 35 Sea Zone from Japanese with 8 fighters and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 3 damage total.
                Strategic bombing raid in Greece
                    1 bomber killed by AA guns
                    Bombing raid in Greece causes 0 damage total.

    Non Combat Move - Americans
                7 bombers moved from Northwest Persia to Egypt
                1 bomber moved from Volgograd to Iraq
                1 artillery and 1 infantry moved from Iraq to Trans-Jordan
                1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
                2 fighters moved from Western United States to 101 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                8 fighters moved from 35 Sea Zone to 55 Sea Zone
                1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer and 2 submarines moved from 55 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 carrier, 3 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
                2 infantry placed in Western United States
                3 infantry placed in Eastern United States
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :14

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Yunnan to Szechwan
                4 artilleries, 1 fighter and 13 infantry moved from Yunnan to Kweichow

    Place Units - Chinese
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :14

    Combat Move - British
                1 mech_infantry moved from Yunnan to Malaya
                      UK_Pacific take Malaya from Japanese
                1 mech_infantry moved from Iraq to Caucasus
                      Russians take Caucasus from Germans

    Combat - British

    Non Combat Move - British
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                3 infantry moved from Persia to Iraq
                1 armour and 1 mech_infantry moved from Iraq to Egypt
                1 fighter and 1 tactical_bomber moved from Persia to 98 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 aaGun, 2 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to Burma
                1 infantry moved from Yunnan to Shan State
                2 aaGuns, 1 artillery and 13 infantry moved from Yunnan to Burma
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                1 carrier placed in 98 Sea Zone
                2 infantry placed in Egypt
                2 infantry and 1 mech_infantry placed in Persia

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :14

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :14

    Purchase Units - Italians
                Italians buy 1 carrier; Remaining resources: 2 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                4 aaGuns moved from Bessarabia to Romania

    Place Units - Italians
                1 carrier placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 20 PUs total

    Territory Summary for Italians :

    Cyprus : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 infantry
        Romania : 4 aaGuns
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
        Belarus : 1 flag
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Crete : 1 flag
        97 Sea Zone : 1 flag, 5 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines and 2 transports
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 56 / 84
        Russians : 18 / 25
        Japanese : 42 / 51
        Americans : 61 / 81
        Chinese : 5 / 11
        British : 32 / 32
        UK_Pacific : 14 / 14
        Italians : 18 / 20
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :14

    Purchase Units - ANZAC
                ANZAC buy 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 fighter moved from Yunnan to Burma
                1 fighter moved from India to Burma
                2 submarines moved from 62 Sea Zone to 55 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                2 infantry placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :14

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Politics - Germans

    Purchase Units - Germans
                Germans repair 3 damage on 3 factory_minors; Remaining resources: 81 PUs;
                Germans buy 5 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Volgograd
                1 armour moved from Volgograd to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                2 infantry moved from Ukraine to Rostov
                1 artillery and 1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                3 infantry moved from Novgorod to Archangel
                1 fighter moved from 97 Sea Zone to Caucasus
                1 bomber moved from Volgograd to Rostov

    Combat - Germans
                Battle in Archangel
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 infantry in Archangel, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        Germans roll dice for 3 infantry in Archangel, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 1 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Rostov
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Rostov, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Bryansk to Tambov
                1 mech_infantry moved from Volgograd to Samara
                1 bomber moved from Rostov to Volgograd
                1 infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Poland to Romania
                5 mech_infantrys moved from Germany to Romania
                4 mech_infantrys moved from Western Germany to Greater Southern Germany
                1 armour moved from Western Germany to Greater Southern Germany
                2 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                1 armour and 4 mech_infantrys moved from Greater Southern Germany to Yugoslavia
                1 fighter moved from Caucasus to Volgograd

    Place Units - Germans
                3 fighters placed in 97 Sea Zone
                3 infantry placed in Novgorod
                2 fighters placed in Germany
                2 infantry and 1 mech_infantry placed in Volgograd
                3 mech_infantrys placed in Western Germany
                Germans undo move 3.
                2 fighters placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 2 infantry
                EDIT: Adding units owned by Germans to Western Germany: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Germans :

    Shensi : 1 flag
        Suiyuyan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Sikang : 1 flag
        Timguska : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 9 infantry
        Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 3 mech_infantrys
        Romania : 6 mech_infantrys
        Germany : 1 factory_major
        Southern Italy : 1 aaGun, 6 armour, 2 fighters, 2 infantry and 18 mech_infantrys
        Karelia : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 20 armour, 19 artilleries, 49 infantry and 30 mech_infantrys
        Rostov : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 2 infantry
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 factory_minor
        Volgograd : 1 flag, 5 armour, 4 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 1 flag, 1 artillery and 1 infantry
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 1 mech_infantry
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag, 1 factory_minor
        97 Sea Zone : 4 carriers, 1 destroyer, 11 fighters and 5 tactical_bombers
        115 Sea Zone : 2 transports
        Yugoslavia : 1 armour and 4 mech_infantrys
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 64 / 84
        Russians : 10 / 25
        Japanese : 42 / 51
        Americans : 61 / 81
        Chinese : 5 / 11
        British : 32 / 32
        UK_Pacific : 14 / 14
        Italians : 18 / 20
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    one more edit - trannies to 113

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Politics - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 115 Sea Zone: 2 transports
                EDIT: Adding units owned by Germans to 113 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode

    Purchase Units - Russians
                Russians repair 4 damage on 4 factory_majors; Remaining resources: 21 PUs;
                Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 infantry moved from Kazakhstan to Tsinghai
                      Chinese take Tsinghai from Germans
                1 infantry moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Russia to Samara
                1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                1 fighter and 1 tactical_bomber moved from Samara to Russia

    Place Units - Russians
                1 armour and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 21 PUs

  • 12

    going to bomb russia again.  sending 2 ftr, bom - want to intercept?  will post map shortly.

  • 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Purchase Units - Japanese
                Japanese buy 12 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kiangsi to Hunan
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Hunan
                1 infantry moved from Kiangsi to Kwangsi
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
                2 fighters moved from French Indo China to Kwangsi
                1 infantry moved from French Indo China to Yunnan
                3 fighters moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Shan State
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                3 fighters moved from French Indo China to Malaya
                4 fighters moved from French Indo China to Borneo
                2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
                1 fighter moved from French Indo China to 43 Sea Zone
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 bomber moved from Volgograd to Russia
                2 fighters moved from Bryansk to Russia

  • 12

    intercept in moscow?

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Purchase Units - Japanese
                Japanese buy 12 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kiangsi to Hunan
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Hunan
                1 infantry moved from Kiangsi to Kwangsi
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
                2 fighters moved from French Indo China to Kwangsi
                1 infantry moved from French Indo China to Yunnan
                3 fighters moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Shan State
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                3 fighters moved from French Indo China to Malaya
                4 fighters moved from French Indo China to Borneo
                2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
                1 fighter moved from French Indo China to 43 Sea Zone
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 bomber moved from Volgograd to Russia
                2 fighters moved from Bryansk to Russia

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 1 :  3/5 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Shan State
                    Japanese attack with 3 fighters and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 3 fighters and 1 infantry in Shan State, round 1 :  3/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 airfield, 1 harbour and 1 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 :  4/5 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Borneo
                    Japanese attack with 4 fighters and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 4 fighters and 2 infantry in Borneo, round 1 :  2/6 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 1 :  2/2 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Malaya
                    Japanese attack with 3 fighters and 2 infantry
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 3 fighters and 2 infantry in Malaya, round 1 :  1/5 hits
                        UK_Pacific roll dice for 1 mech_infantry in Malaya, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Air Battle in Russia
                    Japanese attacks with 3 units heading to Russia
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Russia causes 8 damage total.
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 bomber and 2 fighters moved from Russia to Volgograd
                2 tactical_bombers moved from Bryansk to Volgograd
                1 tactical_bomber moved from Yunnan to French Indo China
                1 battleship, 7 carriers, 2 destroyers and 2 submarines moved from 20 Sea Zone to 36 Sea Zone
                3 fighters moved from Kwangsi to 36 Sea Zone
                1 tactical_bomber moved from Kwangsi to French Indo China
                3 fighters moved from Shan State to 36 Sea Zone
                1 fighter moved from 43 Sea Zone to 36 Sea Zone
                3 fighters moved from Borneo to 36 Sea Zone
                2 fighters moved from Yunnan to 36 Sea Zone
                2 fighters moved from Hunan to 36 Sea Zone
                2 tactical_bombers moved from Hunan to French Indo China
                2 infantry moved from Japan to 6 Sea Zone
                3 fighters moved from Malaya to French Indo China
                3 infantry moved from Kiangsu to Kiangsi
                1 aaGun moved from Kiangsi to Kwangsi
                1 armour and 2 mech_infantrys moved from French Indo China to Kwangsi
                1 mech_infantry moved from Shantung to Kiangsi
                2 infantry moved from Shantung to Kiangsu
                1 infantry moved from Chahar to Anhwe
                1 carrier and 2 fighters moved from 6 Sea Zone to 20 Sea Zone
                1 carrier and 2 fighters moved from 20 Sea Zone to 36 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 battleship and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 battleship and 1 submarine moved from 20 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 transports placed in 36 Sea Zone
                1 infantry placed in French Indo China
                3 infantry placed in Kiangsu
                3 infantry placed in Shantung
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Anhwe: 1 infantry
                EDIT: Adding units owned by Japanese to Chahar: 1 infantry
                5 infantry placed in Japan
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2
                Japanese collect 50 PUs (2 lost to blockades); end with 51 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 factory_minor and 3 infantry
        Kwangsi : 1 aaGun, 1 airfield, 1 armour, 1 harbour, 3 infantry and 2 mech_infantrys
        Kiangsu : 1 factory_minor and 5 infantry
        Kiangsi : 3 infantry and 1 mech_infantry
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour and 2 infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Sakha : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 airfield, 1 factory_minor, 3 fighters, 10 infantry and 4 tactical_bombers
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 1 transport
        36 Sea Zone : 2 battleships, 8 carriers, 2 destroyers, 16 fighters, 3 submarines and 3 transports
        Volgograd : 1 aaGun, 1 bomber, 2 fighters and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 62 / 84
        Russians : 12 / 21
        Japanese : 52 / 51
        Americans : 61 / 81
        Chinese : 3 / 11
        British : 32 / 32
        UK_Pacific : 6 / 14
        Italians : 18 / 20
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.154
            Standard Deviation : 0.392
            Total rolls : 40

    Null / Other
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.367
            Median : 3.000
            Variance : 0.138
            Standard Deviation : 0.371
            Total rolls : 30

    Russians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Chinese Combat
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.000
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • 12

    for now i’ll assume no intercept.  if you choose to, you can send them up and roll the air battle later.  it wont stop the bombing attempt because even if they both hit you just down my two ftrs.

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Egypt to Greece
                1 infantry moved from Northwest Persia to Caucasus
                1 bomber moved from Iraq to Caucasus
                1 fighter moved from 55 Sea Zone to 37 Sea Zone
                1 fighter moved from 55 Sea Zone to 43 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                5 bombers moved from Egypt to Caucasus

    Combat - Americans
                Battle in 37 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 43 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Caucasus
                    Americans attack with 6 bombers and 1 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Americans win with 6 bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Strategic bombing raid in Greece
                    Bombing raid in Greece rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Greece causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from Greece to Egypt
                1 bomber moved from Egypt to Gibraltar
                1 bomber moved from India to Egypt
                6 bombers moved from Caucasus to Iraq
                1 artillery and 1 infantry moved from Trans-Jordan to Egypt
                1 fighter moved from 43 Sea Zone to 55 Sea Zone
                1 fighter moved from 37 Sea Zone to 55 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Hawaiian Islands to 55 Sea Zone
                1 carrier, 3 destroyers and 2 submarines moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from Western United States to 101 Sea Zone
                1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 carrier, 3 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                2 artilleries, 3 fighters and 4 infantry placed in Eastern United States
                Americans undo move 2.
                2 artilleries and 4 infantry placed in Central United States
                1 fighter placed in Eastern United States
                2 fighters placed in Western United States
                Americans undo move 4.
                2 fighters placed in Eastern United States
                Americans undo move 4.
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Germans
                1 infantry moved from Kweichow to Shensi
                      Chinese take Shensi from Germans
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Germans
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                1 fighter moved from Kweichow to Yunnan
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                3 artilleries and 12 infantry moved from Kweichow to Szechwan

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Combat Move - British
                2 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from Burma to Shan State
                1 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shan State to Burma
                1 infantry and 1 mech_infantry moved from India to Burma
                3 infantry moved from Iraq to Trans-Jordan
                2 infantry and 1 mech_infantry moved from Persia to Iraq
                1 mech_infantry moved from Belgian Congo to Egypt

    Place Units - British
                3 infantry placed in Persia
                3 infantry placed in Egypt
                1 mech_infantry placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

  • 12

    i can prolly give you a quick italy move.

Suggested Topics

  • 16
  • 50
  • 24
  • 142
  • 229
  • 367
  • 84
  • 255
Axis & Allies Boardgaming Custom Painted Miniatures

35

Online

17.9k

Users

40.7k

Topics

1.8m

Posts