13L G40 Boldfresh vs. Axisplaya (Allies +16)

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :14

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Japanese
                1 infantry moved from Samara to Kazakhstan
                1 fighter moved from Russia to Kazakhstan
                1 infantry moved from Smolensk to Belarus
                1 fighter and 1 tactical_bomber moved from Russia to Belarus
                1 infantry moved from Vologda to Archangel

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    retreated to Belarus
                    Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 infantry
                    Germans defend with 1 aaGun
                    Russians win, taking Archangel from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Kazakhstan
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Kazakhstan to Russia
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                5 armour, 1 artillery, 14 infantry and 3 mech_infantrys moved from Smolensk to Russia
                1 artillery and 1 infantry moved from Vologda to Russia

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 25 PUs

  • 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :14

    Purchase Units - Japanese
                Japanese buy 1 carrier, 9 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                3 fighters and 3 tactical_bombers moved from French Indo China to Philippines
                1 fighter moved from French Indo China to 35 Sea Zone
                1 infantry moved from Malaya to Shan State
                6 fighters moved from French Indo China to Shan State
                1 infantry moved from Hunan to Kweichow
                6 fighters moved from French Indo China to Kweichow
                4 fighters and 1 tactical_bomber moved from Sikang to Szechwan
                1 bomber, 2 fighters and 2 tactical_bombers moved from Caucasus to Russia

  • 12

    intercept orders for moscow?

  • 10

    No interceptors

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :14

    Purchase Units - Japanese
                Japanese buy 1 carrier, 9 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                3 fighters and 3 tactical_bombers moved from French Indo China to Philippines
                1 fighter moved from French Indo China to 35 Sea Zone
                1 infantry moved from Malaya to Shan State
                6 fighters moved from French Indo China to Shan State
                1 infantry moved from Hunan to Kweichow
                6 fighters moved from French Indo China to Kweichow
                4 fighters and 1 tactical_bomber moved from Sikang to Szechwan
                1 bomber, 2 fighters and 2 tactical_bombers moved from Caucasus to Russia

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Szechwan
                    Japanese attack with 4 fighters and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 4 fighters and 1 tactical_bomber in Szechwan, round 1 :  3/5 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 6 fighters and 1 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 6 fighters and 1 infantry in Shan State, round 1 :  2/7 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 1 :  2/2 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Shan State
                    Japanese win with 5 fighters remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for British: 2 infantry
                Battle in Kweichow
                    Japanese attack with 6 fighters and 1 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 6 fighters and 1 infantry in Kweichow, round 1 :  3/7 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 6 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Philippines
                    Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Philippines, round 1 :  2/8 hits
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 1 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Air Battle in Russia
                    Japanese attacks with 5 units heading to Russia
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  0/3 hits
                    Bombing raid in Russia rolls: 3,2 and causes: 5 damage to unit: airfield
                    Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Russia causes 13 damage total.  Damaged units is as follows: airfield = 5, factory_major = 8
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 bomber moved from Russia to Volgograd
                1 aaGun moved from Caucasus to Volgograd
                2 fighters and 2 tactical_bombers moved from Russia to Bryansk
                4 fighters and 1 tactical_bomber moved from Szechwan to French Indo China
                5 fighters moved from Shan State to French Indo China
                2 battleships, 7 carriers, 3 destroyers and 2 submarines moved from 36 Sea Zone to 20 Sea Zone
                2 transports moved from 6 Sea Zone to 19 Sea Zone
                3 infantry moved from Shantung to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                4 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
                4 infantry moved from 20 Sea Zone to Kiangsi
                2 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kwangsi to French Indo China
                1 fighter moved from 35 Sea Zone to 6 Sea Zone
                3 fighters and 3 tactical_bombers moved from Philippines to 20 Sea Zone
                6 fighters moved from Kweichow to French Indo China
                1 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Japan to 6 Sea Zone

    Place Units - Japanese
                1 carrier and 1 transport placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 battleship and 1 destroyer
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 battleship and 1 destroyer
                EDIT: Turning off Edit Mode
                2 infantry and 1 mech_infantry placed in Shantung
                3 infantry placed in Kiangsu
                3 infantry placed in French Indo China
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 factory_minor, 2 infantry and 1 mech_infantry
        Kwangsi : 1 airfield and 1 harbour
        Kiangsu : 1 factory_minor and 3 infantry
        Kiangsi : 1 aaGun and 6 infantry
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Hainan : 1 harbour
        Hunan : 1 flag
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 15 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 transport
        20 Sea Zone : 1 battleship, 7 carriers, 2 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 2 transports
        6 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
        Bryansk : 2 fighters and 2 tactical_bombers
        Volgograd : 1 aaGun and 1 bomber

    Production/PUs Summary :

    Germans : 58 / 84
        Russians : 16 / 25
        Japanese : 51 / 51
        Americans : 61 / 88
        Chinese : 3 / 9
        British : 32 / 32
        UK_Pacific : 7 / 7
        Italians : 18 / 18
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 7 times
                3 was rolled 13 times
                4 was rolled 12 times
                5 was rolled 11 times
                6 was rolled 15 times
            Average roll : 3.686
            Median : 4.000
            Variance : 0.551
            Standard Deviation : 0.742
            Total rolls : 70

    Null / Other
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.633
            Median : 4.000
            Variance : 0.276
            Standard Deviation : 0.525
            Total rolls : 30

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.633
            Median : 4.000
            Variance : 0.276
            Standard Deviation : 0.525
            Total rolls : 30

    Russians Combat
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    UK_Pacific Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • 12

    hold on gotta change that noncom, had a bit of a brain freeze.

  • 12

    yeah, that destroyer block was pretty necessary, almost forgot
      :-o :-o

  • 12

    i learned a lesson recently, which is do not allow the allies to get into the late rounds.  well, you’re there, and now you are dangerous.  i gotta shut ya down fast or run the risk of losing.

  • 12

    one more edit.

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :14

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Iraq to Greece
                1 bomber moved from Iraq to Volgograd
                1 infantry moved from Iraq to Northwest Persia
                7 bombers moved from Iraq to Northwest Persia
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 55 Sea Zone to 35 Sea Zone
                8 fighters moved from 55 Sea Zone to 35 Sea Zone

    Combat - Americans
                Battle in Borneo
                Battle in Northwest Persia
                    Americans attack with 7 bombers and 1 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Borneo from Japanese, taking Northwest Persia from Germans with 7 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 35 Sea Zone
                    Americans attack with 8 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                    Americans win, taking 35 Sea Zone from Japanese with 8 fighters and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 3 damage total.
                Strategic bombing raid in Greece
                    1 bomber killed by AA guns
                    Bombing raid in Greece causes 0 damage total.

    Non Combat Move - Americans
                7 bombers moved from Northwest Persia to Egypt
                1 bomber moved from Volgograd to Iraq
                1 artillery and 1 infantry moved from Iraq to Trans-Jordan
                1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
                2 fighters moved from Western United States to 101 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                8 fighters moved from 35 Sea Zone to 55 Sea Zone
                1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer and 2 submarines moved from 55 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 carrier, 3 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
                2 infantry placed in Western United States
                3 infantry placed in Eastern United States
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :14

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Yunnan to Szechwan
                4 artilleries, 1 fighter and 13 infantry moved from Yunnan to Kweichow

    Place Units - Chinese
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :14

    Combat Move - British
                1 mech_infantry moved from Yunnan to Malaya
                      UK_Pacific take Malaya from Japanese
                1 mech_infantry moved from Iraq to Caucasus
                      Russians take Caucasus from Germans

    Combat - British

    Non Combat Move - British
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                3 infantry moved from Persia to Iraq
                1 armour and 1 mech_infantry moved from Iraq to Egypt
                1 fighter and 1 tactical_bomber moved from Persia to 98 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 aaGun, 2 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to Burma
                1 infantry moved from Yunnan to Shan State
                2 aaGuns, 1 artillery and 13 infantry moved from Yunnan to Burma
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                1 carrier placed in 98 Sea Zone
                2 infantry placed in Egypt
                2 infantry and 1 mech_infantry placed in Persia

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :14

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :14

    Purchase Units - Italians
                Italians buy 1 carrier; Remaining resources: 2 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                4 aaGuns moved from Bessarabia to Romania

    Place Units - Italians
                1 carrier placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 20 PUs total

    Territory Summary for Italians :

    Cyprus : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 infantry
        Romania : 4 aaGuns
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
        Belarus : 1 flag
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Crete : 1 flag
        97 Sea Zone : 1 flag, 5 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines and 2 transports
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 56 / 84
        Russians : 18 / 25
        Japanese : 42 / 51
        Americans : 61 / 81
        Chinese : 5 / 11
        British : 32 / 32
        UK_Pacific : 14 / 14
        Italians : 18 / 20
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :14

    Purchase Units - ANZAC
                ANZAC buy 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 fighter moved from Yunnan to Burma
                1 fighter moved from India to Burma
                2 submarines moved from 62 Sea Zone to 55 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                2 infantry placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :14

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Politics - Germans

    Purchase Units - Germans
                Germans repair 3 damage on 3 factory_minors; Remaining resources: 81 PUs;
                Germans buy 5 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Volgograd
                1 armour moved from Volgograd to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                2 infantry moved from Ukraine to Rostov
                1 artillery and 1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                3 infantry moved from Novgorod to Archangel
                1 fighter moved from 97 Sea Zone to Caucasus
                1 bomber moved from Volgograd to Rostov

    Combat - Germans
                Battle in Archangel
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 infantry in Archangel, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        Germans roll dice for 3 infantry in Archangel, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 1 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Rostov
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Rostov, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Bryansk to Tambov
                1 mech_infantry moved from Volgograd to Samara
                1 bomber moved from Rostov to Volgograd
                1 infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Poland to Romania
                5 mech_infantrys moved from Germany to Romania
                4 mech_infantrys moved from Western Germany to Greater Southern Germany
                1 armour moved from Western Germany to Greater Southern Germany
                2 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                1 armour and 4 mech_infantrys moved from Greater Southern Germany to Yugoslavia
                1 fighter moved from Caucasus to Volgograd

    Place Units - Germans
                3 fighters placed in 97 Sea Zone
                3 infantry placed in Novgorod
                2 fighters placed in Germany
                2 infantry and 1 mech_infantry placed in Volgograd
                3 mech_infantrys placed in Western Germany
                Germans undo move 3.
                2 fighters placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 2 infantry
                EDIT: Adding units owned by Germans to Western Germany: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Germans :

    Shensi : 1 flag
        Suiyuyan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Sikang : 1 flag
        Timguska : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 9 infantry
        Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 3 mech_infantrys
        Romania : 6 mech_infantrys
        Germany : 1 factory_major
        Southern Italy : 1 aaGun, 6 armour, 2 fighters, 2 infantry and 18 mech_infantrys
        Karelia : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 20 armour, 19 artilleries, 49 infantry and 30 mech_infantrys
        Rostov : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 2 infantry
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 factory_minor
        Volgograd : 1 flag, 5 armour, 4 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 1 flag, 1 artillery and 1 infantry
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 1 mech_infantry
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag, 1 factory_minor
        97 Sea Zone : 4 carriers, 1 destroyer, 11 fighters and 5 tactical_bombers
        115 Sea Zone : 2 transports
        Yugoslavia : 1 armour and 4 mech_infantrys
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 64 / 84
        Russians : 10 / 25
        Japanese : 42 / 51
        Americans : 61 / 81
        Chinese : 5 / 11
        British : 32 / 32
        UK_Pacific : 14 / 14
        Italians : 18 / 20
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    one more edit - trannies to 113

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Politics - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 115 Sea Zone: 2 transports
                EDIT: Adding units owned by Germans to 113 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode

    Purchase Units - Russians
                Russians repair 4 damage on 4 factory_majors; Remaining resources: 21 PUs;
                Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 infantry moved from Kazakhstan to Tsinghai
                      Chinese take Tsinghai from Germans
                1 infantry moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Russia to Samara
                1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                1 fighter and 1 tactical_bomber moved from Samara to Russia

    Place Units - Russians
                1 armour and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 21 PUs

  • 12

    going to bomb russia again.  sending 2 ftr, bom - want to intercept?  will post map shortly.

Suggested Topics

  • 28
  • 8
  • 52
  • 107
  • 86
  • 63
  • 83
  • 158
Axis & Allies Boardgaming Custom Painted Miniatures

28

Online

17.9k

Users

40.7k

Topics

1.8m

Posts