@oysteilo
any scramble?
13L G40 Boldfresh vs. Axisplaya (Allies +16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Purchase Units - Japanese
Japanese buy 10 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kiangsi to Kwangsi
Japanese take Kwangsi from Chinese
1 infantry moved from French Indo China to Shan State
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 36 Sea Zone to 37 Sea Zone
12 fighters and 1 tactical_bomber moved from 36 Sea Zone to Malaya
6 fighters and 3 tactical_bombers moved from French Indo China to Shan State
1 bomber moved from French Indo China to Szechwan
1 bomber moved from Szechwan to Novosibirsk
1 infantry moved from Timguska to NovosibirskCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 12 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 12 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 1 : 9/15 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 1 : 1/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 12 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 6 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 6 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 1 : 7/10 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Novosibirsk, round 1 : 2/2 hits
Russians roll dice for 1 infantry in Novosibirsk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter moved from Shan State to Sikang
1 tactical_bomber moved from Shan State to Sikang
1 bomber moved from Novosibirsk to Caucasus
1 aaGun moved from Volgograd to Caucasus
1 infantry moved from Chahar to Suiyuyan
1 aaGun moved from Anhwe to Kiangsi
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from French Indo China to Caucasus
2 fighters moved from Shan State to Sikang
1 fighter moved from Shan State to Sikang
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 fighter moved from 37 Sea Zone to French Indo China
12 fighters and 1 tactical_bomber moved from Malaya to French Indo China
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from French Indo China to Caucasus
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from 20 Sea Zone to French Indo ChinaPlace Units - Japanese
1 submarine and 2 transports placed in 6 Sea Zone
1 infantry placed in Japan
3 infantry placed in Shantung
3 infantry placed in Kiangsu
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 factory_minor and 3 infantry
Kwangsi : 1 airfield, 1 harbour and 1 infantry
Kiangsu : 1 factory_minor and 3 infantry
Kiangsi : 1 aaGun and 2 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Hainan : 1 harbour
Suiyuyan : 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Chahar : 1 flag
Sikang : 4 fighters and 1 tactical_bomber
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 16 fighters, 7 infantry, 2 mech_infantrys and 3 tactical_bombers
42 Sea Zone : 1 destroyer
44 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 2 battleships, 7 carriers, 3 destroyers, 2 submarines and 1 transport
6 Sea Zone : 1 submarine and 2 transports
Urals : 1 flag
Caucasus : 1 aaGun, 1 bomber, 2 fighters and 2 tactical_bombersProduction/PUs Summary :
Germans : 61 / 87
Russians : 12 / 21
Japanese : 54 / 54
Americans : 61 / 81
Chinese : 2 / 11
British : 32 / 33
UK_Pacific : 6 / 7
Italians : 18 / 19
ANZAC : 14 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 2.935
Median : 3.000
Variance : 0.633
Standard Deviation : 0.796
Total rolls : 31Japanese Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 2.963
Median : 3.000
Variance : 0.731
Standard Deviation : 0.855
Total rolls : 27Russians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
We done here axisplaya? it’s been 5 days just checking in.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Trans-Jordan to Northwest Persia
3 bombers moved from Trans-Jordan to Northwest Persia
1 bomber moved from India to 37 Sea Zone
1 bomber moved from Trans-Jordan to Greece
2 bombers moved from Trans-Jordan to Northwest Persia
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Americans creates battle in territory 98 Sea Zone
Battle in Philippines
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win, taking 98 Sea Zone from Italians, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Northwest Persia
Americans attack with 5 bombers and 1 mech_infantry
Germans defend with 1 mech_infantry
Americans win, taking Northwest Persia from Germans with 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Strategic bombing raid in Greece
Bombing raid in Greece rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Greece causes 5 damage total.Non Combat Move - Americans
1 bomber moved from Greece to Iraq
5 bombers moved from Northwest Persia to Iraq
6 artilleries and 7 infantry moved from Trans-Jordan to Iraq
3 bombers and 1 fighter moved from Gibraltar to 98 Sea Zone
3 bombers moved from 98 Sea Zone to Iraq
1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 bombers moved from Eastern United States to Gibraltar
1 bomber moved from 37 Sea Zone to India
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 fighters placed in Western United States
1 artillery and 3 infantry placed in Central United States
1 carrier, 2 destroyers and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
2 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Combat Move - British
2 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
1 mech_infantry moved from India to Yunnan
1 fighter moved from Egypt to Gibraltar
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Tobruk to EgyptPlace Units - British
3 infantry placed in Persia
1 infantry and 2 mech_infantrys placed in Egypt
British undo move 2.
2 infantry and 1 mech_infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Place Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Purchase Units - Italians
Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
4 aaGuns moved from Ukraine to BessarabiaPlace Units - Italians
1 carrier placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs totalTerritory Summary for Italians :
Cyprus : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 infantry
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
Belarus : 1 flag
Baltic States : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 4 aaGuns
Western Ukraine : 1 flag
Crete : 1 flag
97 Sea Zone : 1 flag, 4 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines and 2 transports
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 61 / 87
Russians : 12 / 21
Japanese : 50 / 54
Americans : 63 / 88
Chinese : 3 / 9
British : 32 / 32
UK_Pacific : 7 / 7
Italians : 18 / 18
ANZAC : 14 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 45 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from Northern Territory to 45 Sea Zone
1 fighter moved from Northern Territory to 42 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to India
1 fighter moved from 45 Sea Zone to Northern Territory
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 fighter moved from New South Wales to Northern TerritoryPlace Units - ANZAC
1 infantry placed in New South Wales
2 submarines placed in 62 Sea Zone
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Purchase Units - Italians
Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
4 aaGuns moved from Ukraine to Bessarabia
1 infantry moved from France to Western GermanyPlace Units - Italians
1 infantry placed in Southern Italy
1 carrier placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs totalTerritory Summary for Italians :
Cyprus : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 1 infantry
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
Belarus : 1 flag
Baltic States : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 4 aaGuns
Western Ukraine : 1 flag
Crete : 1 flag
97 Sea Zone : 1 flag, 4 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines and 2 transports
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 61 / 87
Russians : 12 / 21
Japanese : 50 / 54
Americans : 63 / 88
Chinese : 3 / 9
British : 32 / 32
UK_Pacific : 7 / 7
Italians : 18 / 18
ANZAC : 14 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I think you downloaded the wrong map and posted Italy 13 for the 2nd time…
Now, it should be Germany 14, not Italy 13 again.
Anzac and France 13 are posted, waiting for G14.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :14
Politics - Germans
Purchase Units - Germans
Germans repair 5 damage on 5 factory_minors; Remaining resources: 82 PUs;
Germans buy 1 armour, 3 artilleries, 1 fighter, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Volgograd to Northwest Persia
20 armour and 25 mech_infantrys moved from Volgograd to Bryansk
19 artilleries, 50 infantry and 1 mech_infantry moved from Ukraine to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 20 armour, 19 artilleries, 50 infantry and 26 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 20 armour, 19 artilleries, 50 infantry and 26 mech_infantrys in Bryansk, round 1 : 38/115 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 20 armour, 19 artilleries, 50 infantry and 26 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Northwest Persia, round 1 : 1/3 hits
Americans roll dice for 1 mech_infantry in Northwest Persia, round 1 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Northwest Persia to Volgograd
2 artilleries moved from Caucasus to Volgograd
3 mech_infantrys moved from Caucasus to Bryansk
1 aaGun moved from Ukraine to Bryansk
5 armour and 1 mech_infantry moved from Sikang to Volgograd
1 infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Ukraine to Belarus
1 aaGun moved from Novgorod to Archangel
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to 97 Sea Zone
1 mech_infantry moved from Western Germany to Poland
5 infantry moved from France to Western Germany
2 infantry moved from France to Western Germany
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 aaGuns moved from Ukraine to BryanskPlace Units - Germans
1 fighter placed in 97 Sea Zone
3 infantry placed in Ukraine
3 artilleries placed in Volgograd
3 infantry placed in Novgorod
1 armour and 9 mech_infantrys placed in Germany
Germans undo move 5.
1 armour and 4 mech_infantrys placed in Western Germany
5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Germans :
Shensi : 1 flag
Suiyuyan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Sikang : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 8 infantry
Western Germany : 1 airfield, 1 armour, 1 factory_major, 1 harbour, 7 infantry and 4 mech_infantrys
Poland : 1 mech_infantry
Germany : 1 factory_major and 5 mech_infantrys
Southern Italy : 1 aaGun, 6 armour, 2 fighters, 2 infantry and 18 mech_infantrys
Belarus : 1 mech_infantry
Karelia : 1 flag
Bryansk : 1 flag, 3 aaGuns, 20 armour, 19 artilleries, 50 infantry and 29 mech_infantrys
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 aaGun
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Volgograd : 1 flag, 5 armour, 5 artilleries, 1 bomber, 1 factory_minor, 1 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
97 Sea Zone : 4 carriers, 1 destroyer, 9 fighters and 5 tactical_bombers
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 2 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 62 / 84
Russians : 11 / 21
Japanese : 50 / 54
Americans : 63 / 88
Chinese : 3 / 9
British : 32 / 32
UK_Pacific : 7 / 7
Italians : 18 / 18
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 26 times
2 was rolled 20 times
3 was rolled 22 times
4 was rolled 21 times
5 was rolled 16 times
6 was rolled 15 times
Average roll : 3.217
Median : 3.000
Variance : 0.689
Standard Deviation : 0.830
Total rolls : 120Germans Combat
1 was rolled 26 times
2 was rolled 19 times
3 was rolled 21 times
4 was rolled 21 times
5 was rolled 16 times
6 was rolled 15 times
Average roll : 3.229
Median : 3.000
Variance : 0.701
Standard Deviation : 0.837
Total rolls : 118Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :14
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Vologda to Urals
Russians take Urals from Japanese
1 infantry moved from Samara to Kazakhstan
1 fighter moved from Russia to Kazakhstan
1 infantry moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Vologda to ArchangelCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
retreated to Belarus
Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Archangel from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Kazakhstan
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Kazakhstan to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
5 armour, 1 artillery, 14 infantry and 3 mech_infantrys moved from Smolensk to Russia
1 artillery and 1 infantry moved from Vologda to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 25 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :14
Purchase Units - Japanese
Japanese buy 1 carrier, 9 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
3 fighters and 3 tactical_bombers moved from French Indo China to Philippines
1 fighter moved from French Indo China to 35 Sea Zone
1 infantry moved from Malaya to Shan State
6 fighters moved from French Indo China to Shan State
1 infantry moved from Hunan to Kweichow
6 fighters moved from French Indo China to Kweichow
4 fighters and 1 tactical_bomber moved from Sikang to Szechwan
1 bomber, 2 fighters and 2 tactical_bombers moved from Caucasus to Russia -
intercept orders for moscow?
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No interceptors
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :14
Purchase Units - Japanese
Japanese buy 1 carrier, 9 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
3 fighters and 3 tactical_bombers moved from French Indo China to Philippines
1 fighter moved from French Indo China to 35 Sea Zone
1 infantry moved from Malaya to Shan State
6 fighters moved from French Indo China to Shan State
1 infantry moved from Hunan to Kweichow
6 fighters moved from French Indo China to Kweichow
4 fighters and 1 tactical_bomber moved from Sikang to Szechwan
1 bomber, 2 fighters and 2 tactical_bombers moved from Caucasus to RussiaCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Szechwan
Japanese attack with 4 fighters and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 4 fighters and 1 tactical_bomber in Szechwan, round 1 : 3/5 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 6 fighters and 1 infantry
British defend with 2 infantry
Japanese roll dice for 6 fighters and 1 infantry in Shan State, round 1 : 2/7 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 1 : 2/2 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Shan State
Japanese win with 5 fighters remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 6 fighters and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 6 fighters and 1 infantry in Kweichow, round 1 : 3/7 hits
Chinese roll dice for 2 infantry in Kweichow, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win with 6 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Philippines
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Philippines, round 1 : 2/8 hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 1 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Air Battle in Russia
Japanese attacks with 5 units heading to Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
AA guns fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 3,2 and causes: 5 damage to unit: airfield
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total. Damaged units is as follows: airfield = 5, factory_major = 8
Cleaning up after air battlesNon Combat Move - Japanese
1 bomber moved from Russia to Volgograd
1 aaGun moved from Caucasus to Volgograd
2 fighters and 2 tactical_bombers moved from Russia to Bryansk
4 fighters and 1 tactical_bomber moved from Szechwan to French Indo China
5 fighters moved from Shan State to French Indo China
2 battleships, 7 carriers, 3 destroyers and 2 submarines moved from 36 Sea Zone to 20 Sea Zone
2 transports moved from 6 Sea Zone to 19 Sea Zone
3 infantry moved from Shantung to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Kiangsi
2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kwangsi to French Indo China
1 fighter moved from 35 Sea Zone to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from Philippines to 20 Sea Zone
6 fighters moved from Kweichow to French Indo China
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Japan to 6 Sea ZonePlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 battleship and 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 battleship and 1 destroyer
EDIT: Turning off Edit Mode
2 infantry and 1 mech_infantry placed in Shantung
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 factory_minor, 2 infantry and 1 mech_infantry
Kwangsi : 1 airfield and 1 harbour
Kiangsu : 1 factory_minor and 3 infantry
Kiangsi : 1 aaGun and 6 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hainan : 1 harbour
Hunan : 1 flag
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 15 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 transport
20 Sea Zone : 1 battleship, 7 carriers, 2 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 2 transports
6 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Bryansk : 2 fighters and 2 tactical_bombers
Volgograd : 1 aaGun and 1 bomberProduction/PUs Summary :
Germans : 58 / 84
Russians : 16 / 25
Japanese : 51 / 51
Americans : 61 / 88
Chinese : 3 / 9
British : 32 / 32
UK_Pacific : 7 / 7
Italians : 18 / 18
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 7 times
3 was rolled 13 times
4 was rolled 12 times
5 was rolled 11 times
6 was rolled 15 times
Average roll : 3.686
Median : 4.000
Variance : 0.551
Standard Deviation : 0.742
Total rolls : 70Null / Other
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.633
Median : 4.000
Variance : 0.276
Standard Deviation : 0.525
Total rolls : 30Japanese Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.633
Median : 4.000
Variance : 0.276
Standard Deviation : 0.525
Total rolls : 30Russians Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
hold on gotta change that noncom, had a bit of a brain freeze.
-
yeah, that destroyer block was pretty necessary, almost forgot
:-o :-o -
i learned a lesson recently, which is do not allow the allies to get into the late rounds. well, you’re there, and now you are dangerous. i gotta shut ya down fast or run the risk of losing.





