@oysteilo said in pacifiersboard (X) -vs- oysteilo (L +58) OOB Playoff:
no scramble, sub will fight
the kind of default for the sub (your first loss if I hit after you, but submerge if I hit before you?)
dice come later tonight
aha!!! lol
yeah ok, no scramble.
this should buy you some time. :roll:
i admire your fight in this game though.
it’s funny to me that it is the FRENCH that will sting me. totally didn’t think of syria as a landing spot, could have taken in with another transport. :roll:
well, you are better than 50% to take rome - i kinda hope you do so we can extend this game. it’s been a fun one.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Combat Move - British
3 fighters and 2 tactical_bombers moved from Egypt to 97 Sea Zone
1 bomber moved from Iraq to 97 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 armour moved from Morocco to Tunisia
British take Algeria from Italians
British take Tunisia from Italians
2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
3 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy
1 mech_infantry moved from Burma to Malaya
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from Burma to Kwangsi
Chinese take Kwangsi from Japanese
Combat - British
Battle in Southern Italy
British attack with 3 artilleries and 4 infantry
Germans defend with 2 fighters; Italians defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
Italians win with 1 fighter remaining. Battle score for attacker is 17
Casualties for Germans: 1 fighter
Casualties for British: 3 artilleries and 4 infantry
Casualties for Italians: 2 fighters and 1 tactical_bomber
Battle in 97 Sea Zone
British attack with 1 bomber, 3 fighters and 2 tactical_bombers
Germans defend with 1 cruiser, 3 submarines and 1 transport; Italians defend with 1 carrier, 1 submarine and 4 transports
1 submarine owned by the Italians and 3 submarines owned by the Germans Submerged
British win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 63
Casualties for Germans: 1 cruiser and 1 transport
Casualties for Italians: 1 carrier and 4 transports
Non Combat Move - British
1 bomber, 3 fighters and 2 tactical_bombers moved from 97 Sea Zone to 99 Sea Zone
2 mech_infantrys moved from Iraq to Egypt
1 artillery and 4 infantry moved from Iraq to Trans-Jordan
1 bomber, 3 fighters and 2 tactical_bombers moved from 99 Sea Zone to Syria
2 armour and 4 mech_infantrys moved from Northwest Persia to Syria
1 mech_infantry moved from Persia to Syria
2 infantry moved from Persia to Iraq
1 fighter moved from United Kingdom to Morocco
1 fighter moved from 91 Sea Zone to Morocco
2 aaGuns, 1 artillery, 1 fighter, 21 infantry and 1 tactical_bomber moved from Burma to Yunnan
Place Units - British
3 armour placed in Egypt
3 mech_infantrys placed in Persia
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Units Change Ownership
Some Units in Shan State change ownership: 1 infantry
Some Units in India change ownership: 2 infantry
geez lesson learned there. 5 transports + cru/acc. all because i didn’t take syria. and i obviously was trying to eliminate landing spots for those planes. :roll:
my condolences on not taking rome - it was a nice plan. why didn’t you bring the cru/bat for support fire?
i will keep an italian ftr not the german ftr.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Italians
Italians buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to Egypt
4 armour, 7 artilleries, 19 infantry and 3 mech_infantrys moved from Alexandria to Egypt
2 fighters moved from 99 Sea Zone to Egypt
2 destroyers moved from 99 Sea Zone to 98 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from Crete to 99 Sea Zone
2 infantry moved from Cyprus to 99 Sea Zone
4 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Volgograd to Egypt
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 cruiser, 2 destroyers, 1 submarine and 2 transports
British defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 cruiser, 2 destroyers and 2 transports in 98 Sea Zone, round 1 : 0/3 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser, 2 destroyers and 2 transports in 98 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians lost in 98 Sea Zone
Italians roll dice for 1 cruiser, 2 destroyers and 2 transports in 98 Sea Zone, round 3 : 1/3 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 cruiser, 2 destroyers and 2 transports remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Egypt
Italians attack with 4 armour, 7 artilleries, 1 bomber, 3 fighters, 23 infantry and 3 mech_infantrys
ANZAC defend with 2 infantry; French defend with 2 infantry; Russians defend with 1 armour and 1 mech_infantry; British defend with 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 1 harbour, 17 infantry and 2 mech_infantrys
Italians roll dice for 4 armour, 7 artilleries, 1 bomber, 3 fighters, 23 infantry and 3 mech_infantrys in Egypt, round 1 : 13/41 hits
British roll dice for 4 armour, 3 artilleries, 21 infantry and 3 mech_infantrys in Egypt, round 1 : 12/31 hits
9 infantry owned by the British , 2 infantry owned by the French , 2 infantry owned by the ANZAC and 12 infantry owned by the Italians lost in Egypt
Italians roll dice for 4 armour, 7 artilleries, 1 bomber, 3 fighters, 11 infantry and 3 mech_infantrys in Egypt, round 2 : 5/29 hits
British roll dice for 4 armour, 3 artilleries, 8 infantry and 3 mech_infantrys in Egypt, round 2 : 6/18 hits
5 infantry owned by the British and 6 infantry owned by the Italians lost in Egypt
Italians roll dice for 4 armour, 7 artilleries, 1 bomber, 3 fighters, 5 infantry and 3 mech_infantrys in Egypt, round 3 : 9/23 hits
British roll dice for 4 armour, 3 artilleries, 3 infantry and 3 mech_infantrys in Egypt, round 3 : 4/13 hits
3 infantry owned by the British , 3 fighters owned by the Italians , 1 mech_infantry owned by the Russians , 3 artilleries owned by the British , 2 mech_infantrys owned by the British and 1 bomber owned by the Italians lost in Egypt
Italians roll dice for 4 armour, 7 artilleries, 5 infantry and 3 mech_infantrys in Egypt, round 4 : 10/19 hits
British roll dice for 4 armour in Egypt, round 4 : 2/4 hits
3 armour owned by the British , 1 armour owned by the Russians and 2 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 4 armour, 7 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for ANZAC: 2 infantry
Casualties for French: 2 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for British: 3 armour, 3 artilleries, 17 infantry and 2 mech_infantrys
Casualties for Italians: 1 bomber, 3 fighters and 20 infantry
Non Combat Move - Italians
2 artilleries and 5 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Yugoslavia to Northern Italy
4 aaGuns moved from Bryansk to Ukraine
2 carriers, 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 98 Sea Zone
Place Units - Italians
3 fighters placed in Southern Italy
1 infantry placed in Southern France
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Territory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 flag, 1 airfield, 4 armour, 7 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
Cyprus : 1 flag
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 4 aaGuns
Western Ukraine : 1 flag
Crete : 1 flag
97 Sea Zone : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 2 destroyers and 2 transports
Production/PUs Summary :
Germans : 53 / 74
Russians : 12 / 27
Japanese : 49 / 60
Americans : 60 / 81
Chinese : 13 / 20
British : 30 / 32
UK_Pacific : 10 / 10
Italians : 23 / 28
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 23 times
2 was rolled 41 times
3 was rolled 29 times
4 was rolled 39 times
5 was rolled 25 times
6 was rolled 35 times
Average roll : 3.557
Median : 4.000
Variance : 1.455
Standard Deviation : 1.206
Total rolls : 192
British Combat
1 was rolled 10 times
2 was rolled 14 times
3 was rolled 10 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.478
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 69
Italians Combat
1 was rolled 13 times
2 was rolled 27 times
3 was rolled 19 times
4 was rolled 26 times
5 was rolled 13 times
6 was rolled 25 times
Average roll : 3.602
Median : 4.000
Variance : 1.713
Standard Deviation : 1.309
Total rolls : 123
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Northern Territory to Java
1 destroyer and 1 submarine moved from 39 Sea Zone to 55 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 fighter moved from New South Wales to Northern Territory
1 fighter moved from Northern Territory to India
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 armour
ANZAC win, taking Java from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Java to 55 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Turning off Edit Mode
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Combat Move - French
z95 casualty choice? i hit you 5 times in round 1 so you have 1 unit left. either a destroyer, a cruiser, a wounded acc, or a ftr.
this file is saved after the subs hit but with 2 hitting the odds were i would get 4 more hits and there would be no casualty choice needed. since i did only get 3 more hits with the aircraft and since this game is getting a little tighter than i expected, i will wait for your choice.
ah here is the correct point. didn’t think it was going to let me save it.
actually all subs and air should really roll together in round 1 so this is the proper point to stop for a decision anyway.
Keep the cruiser
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Germans
Germans buy 1 factory_minor, 1 fighter, 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 tactical_bombers moved from Alexandria to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from 99 Sea Zone to 95 Sea Zone
3 submarines moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from Bryansk to 95 Sea Zone
1 mech_infantry moved from Samara to Vologda
Germans take Vologda from Russians
2 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Bryansk to Archangel
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
2 armour and 2 mech_infantrys moved from Kazakhstan to Timguska
Germans take Novosibirsk from Russians
1 armour moved from Kazakhstan to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Tsinghai to Kansu
Germans take Kansu from Chinese
Combat - Germans
Battle in Archangel
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Timguska
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Timguska, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Timguska, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Timguska
Germans win, taking Timguska from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 95 Sea Zone
Germans attack with 1 bomber, 3 fighters, 3 submarines and 3 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
Germans roll dice for 3 submarines in 95 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 carrier owned by the British
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 95 Sea Zone, round 1 : 3/7 hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports in 95 Sea Zone, round 1 : 2/5 hits
2 fighters owned by the British , 1 carrier owned by the British , 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 95 Sea Zone
Germans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 95 Sea Zone, round 2 : 5/7 hits
British roll dice for 1 cruiser and 4 transports in 95 Sea Zone, round 2 : 1/1 hits
4 transports owned by the British , 1 cruiser owned by the British and 1 submarine owned by the Germans lost in 95 Sea Zone
Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 66
Casualties for Germans: 3 submarines
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
Non Combat Move - Germans
3 fighters moved from 95 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone
2 tactical_bombers moved from 95 Sea Zone to Southern Italy
1 carrier moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from Bryansk to 98 Sea Zone
1 tactical_bomber moved from Archangel to Bryansk
1 infantry moved from Novgorod to Belarus
2 artilleries and 2 infantry moved from Western Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Belarus
1 mech_infantry moved from Caucasus to Volgograd
1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Bryansk
1 bomber moved from 95 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to France
4 mech_infantrys moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
2 infantry moved from France to Northern Italy
2 mech_infantrys moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 armour moved from Western Germany to Northern Italy
2 mech_infantrys moved from Volgograd to Bryansk
1 armour moved from Bryansk to Volgograd
Place Units - Germans
3 mech_infantrys placed in Volgograd
3 infantry placed in Ukraine
1 factory_minor placed in Greece
1 fighter placed in France
Germans undo move 4.
1 fighter, 8 infantry and 1 mech_infantry placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Territory Summary for Germans :
Kansu : 1 flag, 1 armour
Tsinghai : 1 flag
Sikang : 1 flag, 1 infantry
Timguska : 1 flag, 2 armour and 2 mech_infantrys
Kazakhstan : 1 flag
Egypt : 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 7 infantry
Western Germany : 1 aaGun, 1 airfield, 3 armour, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 2 mech_infantrys
Germany : 1 factory_major
Northern Italy : 1 aaGun, 3 armour, 2 infantry and 8 mech_infantrys
Southern Italy : 1 bomber, 5 mech_infantrys and 2 tactical_bombers
Belarus : 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry
Karelia : 1 flag
Bryansk : 3 aaGuns, 20 armour, 19 artilleries, 48 infantry, 26 mech_infantrys and 1 tactical_bomber
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Novosibirsk : 1 flag
Vologda : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 6 armour, 1 factory_minor, 2 infantry and 6 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 infantry
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
115 Sea Zone : 2 transports
98 Sea Zone : 1 carrier, 4 fighters and 2 tactical_bombers
Finland : 1 flag
Production/PUs Summary :
Germans : 61 / 86
Russians : 7 / 27
Japanese : 45 / 60
Americans : 60 / 81
Chinese : 10 / 20
British : 30 / 32
UK_Pacific : 10 / 10
Italians : 23 / 28
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.571
Median : 3.500
Variance : 0.154
Standard Deviation : 0.392
Total rolls : 14
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8
British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Japanese
1 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Tambov from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Tambov to Russia
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Borneo to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Malaya
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Shantung to Chahar
1 fighter moved from Japan to Chahar
1 fighter moved from Japan to Anhwe
1 fighter moved from Japan to Chahar
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Shan State
1 infantry moved from French Indo China to Shan State
3 fighters moved from French Indo China to Shan State
1 tactical_bomber moved from 36 Sea Zone to Shan State
10 fighters moved from Borneo to Kwangsi
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Kiangsu to Anhwe
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Chahar
Japanese attack with 2 fighters and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters and 2 mech_infantrys in Chahar, round 1 : 0/4 hits
Chinese roll dice for 2 infantry in Chahar, round 1 : 2/2 hits
2 mech_infantrys owned by the Japanese lost in Chahar
retreated to Chahar
Chinese win with 2 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 2 mech_infantrys
Battle in Malaya
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Malaya, round 1 : 3/7 hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter and 3 infantry in Anhwe, round 1 : 0/4 hits
Chinese roll dice for 2 infantry in Anhwe, round 1 : 1/2 hits
1 infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 5 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 5 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 1 : 5/9 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 10 fighters and 1 infantry
British defend with 1 mech_infantry; Chinese defend with 1 airfield and 1 harbour
Japanese roll dice for 10 fighters and 1 infantry in Kwangsi, round 1 : 7/11 hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi
Japanese win with 10 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 fighter moved from Anhwe to Kiangsu
2 fighters moved from Chahar to Jehol
1 aaGun moved from Shantung to Jehol
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
3 fighters moved from Malaya to French Indo China
7 fighters moved from Kwangsi to 36 Sea Zone
3 tactical_bombers moved from Malaya to 36 Sea Zone
5 fighters and 3 tactical_bombers moved from Shan State to French Indo China
3 fighters moved from Kwangsi to French Indo China
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 bomber moved from 42 Sea Zone to French Indo China
Place Units - Japanese
1 airfield and 3 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in Shantung
1 fighter placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 factory_minor and 3 infantry
Kiangsu : 1 factory_minor, 1 fighter and 4 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 aaGun, 2 fighters and 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 11 fighters, 4 infantry, 2 mech_infantrys and 3 tactical_bombers
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 2 battleships, 6 carriers, 4 destroyers, 8 fighters, 2 submarines, 3 tactical_bombers and 1 transport
19 Sea Zone : 1 transport
6 Sea Zone : 1 destroyer
Urals : 1 flag, 1 infantry
Volgograd : 1 aaGun
Production/PUs Summary :
Germans : 61 / 86
Russians : 8 / 18
Japanese : 50 / 50
Americans : 60 / 81
Chinese : 9 / 20
British : 30 / 32
UK_Pacific : 6 / 10
Italians : 22 / 28
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 3.574
Median : 3.000
Variance : 0.543
Standard Deviation : 0.737
Total rolls : 47
Japanese Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.711
Median : 3.500
Variance : 0.595
Standard Deviation : 0.771
Total rolls : 38
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
1 was rolled 1 times
2 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.857
Median : 2.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Americans
Americans buy 2 artilleries, 3 bombers, 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Malta
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
5 transports moved from 91 Sea Zone to 92 Sea Zone
5 artilleries and 5 infantry moved from Gibraltar to 92 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 92 Sea Zone to 96 Sea Zone
5 artilleries and 5 infantry moved from 96 Sea Zone to Tobruk
1 bomber moved from India to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
3 bombers moved from India to Malaya
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 bomber and 1 transport
Japanese defend with 1 transport
Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
Americans attack with 1 artillery, 3 bombers and 1 infantry
Japanese defend with 1 harbour and 1 infantry
Americans win, taking Malaya from Japanese with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tobruk
Battle in Libya
Battle in Malta
Non Combat Move - Americans
1 bomber moved from 37 Sea Zone to India
3 bombers moved from Malaya to India
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Gibraltar
2 bombers moved from Morocco to Gibraltar
4 carriers, 5 destroyers, 6 fighters, 3 submarines and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
Place Units - Americans
2 artilleries and 2 infantry placed in Central United States
Americans undo move 1.
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 3 infantry placed in Central United States
3 bombers and 1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Chahar to Anhwe
1 fighter moved from Kweichow to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Yunnan
1 infantry moved from Kweichow to Szechwan
3 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
Place Units - Chinese
2 artilleries and 4 infantry placed in Yunnan
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,5,5,4,6,5,1,6,5,6,2,3,3,2,5,4,6,6,4,6,6,6,4,4,2,2,2,3,3,6,2
Chinese collect 9 PUs (1 lost to blockades); end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs