Forgot to Blitz Alexandria so I did it during NCM.
13L G40 Boldfresh vs. Axisplaya (Allies +16)
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aha!!! lol
yeah ok, no scramble.
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this should buy you some time. :roll:
i admire your fight in this game though.
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it’s funny to me that it is the FRENCH that will sting me. totally didn’t think of syria as a landing spot, could have taken in with another transport. :roll:
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well, you are better than 50% to take rome - i kinda hope you do so we can extend this game. it’s been a fun one.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Combat Move - British
3 fighters and 2 tactical_bombers moved from Egypt to 97 Sea Zone
1 bomber moved from Iraq to 97 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 armour moved from Morocco to Tunisia
British take Algeria from Italians
British take Tunisia from Italians
2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
3 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy
1 mech_infantry moved from Burma to Malaya
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from Burma to Kwangsi
Chinese take Kwangsi from JapaneseCombat - British
Battle in Southern Italy
British attack with 3 artilleries and 4 infantry
Germans defend with 2 fighters; Italians defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
Italians win with 1 fighter remaining. Battle score for attacker is 17
Casualties for Germans: 1 fighter
Casualties for British: 3 artilleries and 4 infantry
Casualties for Italians: 2 fighters and 1 tactical_bomber
Battle in 97 Sea Zone
British attack with 1 bomber, 3 fighters and 2 tactical_bombers
Germans defend with 1 cruiser, 3 submarines and 1 transport; Italians defend with 1 carrier, 1 submarine and 4 transports
1 submarine owned by the Italians and 3 submarines owned by the Germans Submerged
British win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 63
Casualties for Germans: 1 cruiser and 1 transport
Casualties for Italians: 1 carrier and 4 transportsNon Combat Move - British
1 bomber, 3 fighters and 2 tactical_bombers moved from 97 Sea Zone to 99 Sea Zone
2 mech_infantrys moved from Iraq to Egypt
1 artillery and 4 infantry moved from Iraq to Trans-Jordan
1 bomber, 3 fighters and 2 tactical_bombers moved from 99 Sea Zone to Syria
2 armour and 4 mech_infantrys moved from Northwest Persia to Syria
1 mech_infantry moved from Persia to Syria
2 infantry moved from Persia to Iraq
1 fighter moved from United Kingdom to Morocco
1 fighter moved from 91 Sea Zone to Morocco
2 aaGuns, 1 artillery, 1 fighter, 21 infantry and 1 tactical_bomber moved from Burma to YunnanPlace Units - British
3 armour placed in Egypt
3 mech_infantrys placed in PersiaTurn Complete - British
British collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Units Change Ownership
Some Units in Shan State change ownership: 1 infantry
Some Units in India change ownership: 2 infantry -
geez lesson learned there. 5 transports + cru/acc. all because i didn’t take syria. and i obviously was trying to eliminate landing spots for those planes. :roll:
my condolences on not taking rome - it was a nice plan. why didn’t you bring the cru/bat for support fire?
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i will keep an italian ftr not the german ftr.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Italians
Italians buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Egypt
4 armour, 7 artilleries, 19 infantry and 3 mech_infantrys moved from Alexandria to Egypt
2 fighters moved from 99 Sea Zone to Egypt
2 destroyers moved from 99 Sea Zone to 98 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from Crete to 99 Sea Zone
2 infantry moved from Cyprus to 99 Sea Zone
4 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Volgograd to EgyptCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 cruiser, 2 destroyers, 1 submarine and 2 transports
British defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 cruiser, 2 destroyers and 2 transports in 98 Sea Zone, round 1 : 0/3 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser, 2 destroyers and 2 transports in 98 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians lost in 98 Sea Zone
Italians roll dice for 1 cruiser, 2 destroyers and 2 transports in 98 Sea Zone, round 3 : 1/3 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 cruiser, 2 destroyers and 2 transports remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Egypt
Italians attack with 4 armour, 7 artilleries, 1 bomber, 3 fighters, 23 infantry and 3 mech_infantrys
ANZAC defend with 2 infantry; French defend with 2 infantry; Russians defend with 1 armour and 1 mech_infantry; British defend with 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 1 harbour, 17 infantry and 2 mech_infantrys
Italians roll dice for 4 armour, 7 artilleries, 1 bomber, 3 fighters, 23 infantry and 3 mech_infantrys in Egypt, round 1 : 13/41 hits
British roll dice for 4 armour, 3 artilleries, 21 infantry and 3 mech_infantrys in Egypt, round 1 : 12/31 hits
9 infantry owned by the British , 2 infantry owned by the French , 2 infantry owned by the ANZAC and 12 infantry owned by the Italians lost in Egypt
Italians roll dice for 4 armour, 7 artilleries, 1 bomber, 3 fighters, 11 infantry and 3 mech_infantrys in Egypt, round 2 : 5/29 hits
British roll dice for 4 armour, 3 artilleries, 8 infantry and 3 mech_infantrys in Egypt, round 2 : 6/18 hits
5 infantry owned by the British and 6 infantry owned by the Italians lost in Egypt
Italians roll dice for 4 armour, 7 artilleries, 1 bomber, 3 fighters, 5 infantry and 3 mech_infantrys in Egypt, round 3 : 9/23 hits
British roll dice for 4 armour, 3 artilleries, 3 infantry and 3 mech_infantrys in Egypt, round 3 : 4/13 hits
3 infantry owned by the British , 3 fighters owned by the Italians , 1 mech_infantry owned by the Russians , 3 artilleries owned by the British , 2 mech_infantrys owned by the British and 1 bomber owned by the Italians lost in Egypt
Italians roll dice for 4 armour, 7 artilleries, 5 infantry and 3 mech_infantrys in Egypt, round 4 : 10/19 hits
British roll dice for 4 armour in Egypt, round 4 : 2/4 hits
3 armour owned by the British , 1 armour owned by the Russians and 2 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 4 armour, 7 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for ANZAC: 2 infantry
Casualties for French: 2 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for British: 3 armour, 3 artilleries, 17 infantry and 2 mech_infantrys
Casualties for Italians: 1 bomber, 3 fighters and 20 infantryNon Combat Move - Italians
2 artilleries and 5 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Yugoslavia to Northern Italy
4 aaGuns moved from Bryansk to Ukraine
2 carriers, 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 98 Sea ZonePlace Units - Italians
3 fighters placed in Southern Italy
1 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 flag, 1 airfield, 4 armour, 7 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
Cyprus : 1 flag
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 4 aaGuns
Western Ukraine : 1 flag
Crete : 1 flag
97 Sea Zone : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 53 / 74
Russians : 12 / 27
Japanese : 49 / 60
Americans : 60 / 81
Chinese : 13 / 20
British : 30 / 32
UK_Pacific : 10 / 10
Italians : 23 / 28
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 23 times
2 was rolled 41 times
3 was rolled 29 times
4 was rolled 39 times
5 was rolled 25 times
6 was rolled 35 times
Average roll : 3.557
Median : 4.000
Variance : 1.455
Standard Deviation : 1.206
Total rolls : 192British Combat
1 was rolled 10 times
2 was rolled 14 times
3 was rolled 10 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.478
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 69Italians Combat
1 was rolled 13 times
2 was rolled 27 times
3 was rolled 19 times
4 was rolled 26 times
5 was rolled 13 times
6 was rolled 25 times
Average roll : 3.602
Median : 4.000
Variance : 1.713
Standard Deviation : 1.309
Total rolls : 123 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Northern Territory to Java
1 destroyer and 1 submarine moved from 39 Sea Zone to 55 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 fighter moved from New South Wales to Northern Territory
1 fighter moved from Northern Territory to IndiaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 armour
ANZAC win, taking Java from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Java to 55 Sea ZonePlace Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Turning off Edit Mode
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Combat Move - French
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z95 casualty choice? i hit you 5 times in round 1 so you have 1 unit left. either a destroyer, a cruiser, a wounded acc, or a ftr.
this file is saved after the subs hit but with 2 hitting the odds were i would get 4 more hits and there would be no casualty choice needed. since i did only get 3 more hits with the aircraft and since this game is getting a little tighter than i expected, i will wait for your choice.
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ah here is the correct point. didn’t think it was going to let me save it.
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actually all subs and air should really roll together in round 1 so this is the proper point to stop for a decision anyway.
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Keep the cruiser
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Germans
Germans buy 1 factory_minor, 1 fighter, 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 tactical_bombers moved from Alexandria to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from 99 Sea Zone to 95 Sea Zone
3 submarines moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from Bryansk to 95 Sea Zone
1 mech_infantry moved from Samara to Vologda
Germans take Vologda from Russians
2 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Bryansk to Archangel
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
2 armour and 2 mech_infantrys moved from Kazakhstan to Timguska
Germans take Novosibirsk from Russians
1 armour moved from Kazakhstan to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Tsinghai to Kansu
Germans take Kansu from ChineseCombat - Germans
Battle in Archangel
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Timguska
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Timguska, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Timguska, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Timguska
Germans win, taking Timguska from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 95 Sea Zone
Germans attack with 1 bomber, 3 fighters, 3 submarines and 3 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
Germans roll dice for 3 submarines in 95 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 carrier owned by the British
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 95 Sea Zone, round 1 : 3/7 hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports in 95 Sea Zone, round 1 : 2/5 hits
2 fighters owned by the British , 1 carrier owned by the British , 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 95 Sea Zone
Germans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 95 Sea Zone, round 2 : 5/7 hits
British roll dice for 1 cruiser and 4 transports in 95 Sea Zone, round 2 : 1/1 hits
4 transports owned by the British , 1 cruiser owned by the British and 1 submarine owned by the Germans lost in 95 Sea Zone
Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 66
Casualties for Germans: 3 submarines
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transportsNon Combat Move - Germans
3 fighters moved from 95 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone
2 tactical_bombers moved from 95 Sea Zone to Southern Italy
1 carrier moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from Bryansk to 98 Sea Zone
1 tactical_bomber moved from Archangel to Bryansk
1 infantry moved from Novgorod to Belarus
2 artilleries and 2 infantry moved from Western Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Belarus
1 mech_infantry moved from Caucasus to Volgograd
1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Bryansk
1 bomber moved from 95 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to France
4 mech_infantrys moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
2 infantry moved from France to Northern Italy
2 mech_infantrys moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 armour moved from Western Germany to Northern Italy
2 mech_infantrys moved from Volgograd to Bryansk
1 armour moved from Bryansk to VolgogradPlace Units - Germans
3 mech_infantrys placed in Volgograd
3 infantry placed in Ukraine
1 factory_minor placed in Greece
1 fighter placed in France
Germans undo move 4.
1 fighter, 8 infantry and 1 mech_infantry placed in Western Germany
1 infantry placed in FranceTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUsTerritory Summary for Germans :
Kansu : 1 flag, 1 armour
Tsinghai : 1 flag
Sikang : 1 flag, 1 infantry
Timguska : 1 flag, 2 armour and 2 mech_infantrys
Kazakhstan : 1 flag
Egypt : 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 7 infantry
Western Germany : 1 aaGun, 1 airfield, 3 armour, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 2 mech_infantrys
Germany : 1 factory_major
Northern Italy : 1 aaGun, 3 armour, 2 infantry and 8 mech_infantrys
Southern Italy : 1 bomber, 5 mech_infantrys and 2 tactical_bombers
Belarus : 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry
Karelia : 1 flag
Bryansk : 3 aaGuns, 20 armour, 19 artilleries, 48 infantry, 26 mech_infantrys and 1 tactical_bomber
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Novosibirsk : 1 flag
Vologda : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 6 armour, 1 factory_minor, 2 infantry and 6 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 infantry
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
115 Sea Zone : 2 transports
98 Sea Zone : 1 carrier, 4 fighters and 2 tactical_bombers
Finland : 1 flagProduction/PUs Summary :
Germans : 61 / 86
Russians : 7 / 27
Japanese : 45 / 60
Americans : 60 / 81
Chinese : 10 / 20
British : 30 / 32
UK_Pacific : 10 / 10
Italians : 23 / 28
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.571
Median : 3.500
Variance : 0.154
Standard Deviation : 0.392
Total rolls : 14Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Japanese
1 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Tambov from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Tambov to RussiaPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Borneo to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Malaya
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Shantung to Chahar
1 fighter moved from Japan to Chahar
1 fighter moved from Japan to Anhwe
1 fighter moved from Japan to Chahar
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Shan State
1 infantry moved from French Indo China to Shan State
3 fighters moved from French Indo China to Shan State
1 tactical_bomber moved from 36 Sea Zone to Shan State
10 fighters moved from Borneo to Kwangsi
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Kiangsu to AnhweCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Chahar
Japanese attack with 2 fighters and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters and 2 mech_infantrys in Chahar, round 1 : 0/4 hits
Chinese roll dice for 2 infantry in Chahar, round 1 : 2/2 hits
2 mech_infantrys owned by the Japanese lost in Chahar
retreated to Chahar
Chinese win with 2 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 2 mech_infantrys
Battle in Malaya
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Malaya, round 1 : 3/7 hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter and 3 infantry in Anhwe, round 1 : 0/4 hits
Chinese roll dice for 2 infantry in Anhwe, round 1 : 1/2 hits
1 infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 5 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 5 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 1 : 5/9 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 10 fighters and 1 infantry
British defend with 1 mech_infantry; Chinese defend with 1 airfield and 1 harbour
Japanese roll dice for 10 fighters and 1 infantry in Kwangsi, round 1 : 7/11 hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi
Japanese win with 10 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from Anhwe to Kiangsu
2 fighters moved from Chahar to Jehol
1 aaGun moved from Shantung to Jehol
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
3 fighters moved from Malaya to French Indo China
7 fighters moved from Kwangsi to 36 Sea Zone
3 tactical_bombers moved from Malaya to 36 Sea Zone
5 fighters and 3 tactical_bombers moved from Shan State to French Indo China
3 fighters moved from Kwangsi to French Indo China
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 bomber moved from 42 Sea Zone to French Indo ChinaPlace Units - Japanese
1 airfield and 3 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in Shantung
1 fighter placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 factory_minor and 3 infantry
Kiangsu : 1 factory_minor, 1 fighter and 4 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 aaGun, 2 fighters and 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 11 fighters, 4 infantry, 2 mech_infantrys and 3 tactical_bombers
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 2 battleships, 6 carriers, 4 destroyers, 8 fighters, 2 submarines, 3 tactical_bombers and 1 transport
19 Sea Zone : 1 transport
6 Sea Zone : 1 destroyer
Urals : 1 flag, 1 infantry
Volgograd : 1 aaGunProduction/PUs Summary :
Germans : 61 / 86
Russians : 8 / 18
Japanese : 50 / 50
Americans : 60 / 81
Chinese : 9 / 20
British : 30 / 32
UK_Pacific : 6 / 10
Italians : 22 / 28
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 3.574
Median : 3.000
Variance : 0.543
Standard Deviation : 0.737
Total rolls : 47Japanese Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.711
Median : 3.500
Variance : 0.595
Standard Deviation : 0.771
Total rolls : 38UK_Pacific Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 1 times
2 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.857
Median : 2.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Americans
Americans buy 2 artilleries, 3 bombers, 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Malta
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
5 transports moved from 91 Sea Zone to 92 Sea Zone
5 artilleries and 5 infantry moved from Gibraltar to 92 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 92 Sea Zone to 96 Sea Zone
5 artilleries and 5 infantry moved from 96 Sea Zone to Tobruk
1 bomber moved from India to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
3 bombers moved from India to MalayaCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 bomber and 1 transport
Japanese defend with 1 transport
Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
Americans attack with 1 artillery, 3 bombers and 1 infantry
Japanese defend with 1 harbour and 1 infantry
Americans win, taking Malaya from Japanese with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tobruk
Battle in Libya
Battle in MaltaNon Combat Move - Americans
1 bomber moved from 37 Sea Zone to India
3 bombers moved from Malaya to India
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Gibraltar
2 bombers moved from Morocco to Gibraltar
4 carriers, 5 destroyers, 6 fighters, 3 submarines and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea ZonePlace Units - Americans
2 artilleries and 2 infantry placed in Central United States
Americans undo move 1.
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 3 infantry placed in Central United States
3 bombers and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Chahar to Anhwe
1 fighter moved from Kweichow to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Yunnan
1 infantry moved from Kweichow to Szechwan
3 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to YunnanPlace Units - Chinese
2 artilleries and 4 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,5,5,4,6,5,1,6,5,6,2,3,3,2,5,4,6,6,4,6,6,6,4,4,2,2,2,3,3,6,2
Chinese collect 9 PUs (1 lost to blockades); end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs





