Forgot to Blitz Alexandria so I did it during NCM.
13L G40 Boldfresh vs. Axisplaya (Allies +16)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 cruisers and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Morocco -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Germans
Germans buy 4 armour, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from 99 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
2 tactical_bombers moved from Western Germany to 98 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea Zone
2 bombers moved from Western Germany to Smolensk
2 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
3 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
2 fighters moved from Western Germany to 98 Sea ZoneCombat - Germans
Battle in 98 Sea Zone
Germans attack with 5 fighters, 1 submarine and 3 tactical_bombers
French defend with 1 destroyer
Germans roll dice for 1 submarine in 98 Sea Zone, round 1 : 1/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the French and 1 submarine owned by the Germans lost in 98 Sea Zone
Germans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for French: 1 destroyer
Battle in Kazakhstan
Germans attack with 3 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 infantry and 2 mech_infantrys in Kazakhstan, round 1 : 2/6 hits
Russians roll dice for 1 infantry in Kazakhstan, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 3 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 1 : 0/4 hits
Russians roll dice for 2 infantry in Smolensk, round 1 : 1/2 hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits
1 infantry owned by the Russians , 1 bomber owned by the Germans and 1 infantry owned by the Germans lost in Smolensk
retreated to Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -15
Casualties for Germans: 1 bomber and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Smolensk to Bryansk
2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
3 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Bryansk to Samara
2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
2 armour and 1 mech_infantry moved from Ukraine to Bryansk
1 fighter and 2 tactical_bombers moved from Germany to Bryansk
2 fighters moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 carrier, 1 cruiser, 3 submarines and 1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Tobruk to Alexandria
2 fighters moved from 97 Sea Zone to Southern Italy
2 tactical_bombers moved from 98 Sea Zone to Alexandria
8 mech_infantrys moved from Western Germany to Northern Italy
2 armour moved from Western Germany to Northern Italy
5 infantry moved from Western Germany to France
2 aaGuns moved from Western Germany to FrancePlace Units - Germans
3 infantry placed in France
3 infantry placed in Novgorod
3 infantry placed in Volgograd
4 armour and 6 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 2 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 aaGuns
EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to 99 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 cruiser and 3 submarines
EDIT: Adding units owned by Germans to 99 Sea Zone: 1 cruiser and 3 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 99 Sea Zone: 1 cruiser and 3 submarines
EDIT: Adding units owned by Germans to 97 Sea Zone: 1 cruiser and 3 submarines
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 3 armour, 1 infantry and 2 mech_infantrys
Alexandria : 2 infantry and 2 tactical_bombers
Gibraltar : 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 7 infantry
Western Germany : 2 aaGuns, 1 airfield, 4 armour, 1 factory_major, 1 harbour and 8 mech_infantrys
Germany : 1 factory_major
Northern Italy : 2 armour, 1 infantry and 6 mech_infantrys
Southern Italy : 2 fighters
Karelia : 1 flag
Bryansk : 4 aaGuns, 22 armour, 17 artilleries, 1 bomber, 1 fighter, 47 infantry, 24 mech_infantrys and 2 tactical_bombers
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 2 artilleries and 2 infantry
Volgograd : 1 flag, 5 armour, 1 factory_minor, 3 infantry and 5 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag, 1 mech_infantry
Samara : 1 mech_infantry
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 1 carrier, 3 fighters and 1 tactical_bomber
97 Sea Zone : 1 cruiser, 3 submarines and 1 transport
115 Sea Zone : 2 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 54 / 74
Russians : 12 / 23
Japanese : 52 / 66
Americans : 56 / 77
Chinese : 12 / 20
British : 30 / 30
UK_Pacific : 7 / 6
Italians : 23 / 33
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.150
Median : 2.500
Variance : 1.474
Standard Deviation : 1.214
Total rolls : 20Germans Combat
1 was rolled 2 times
2 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.429
Median : 4.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14French Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from GermansCombat - Russians
Non Combat Move - Russians
1 infantry moved from Smolensk to Russia
2 aaGuns and 6 infantry moved from Vologda to Russia
1 mech_infantry moved from Novosibirsk to RussiaPlace Units - Russians
1 armour, 2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 4 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from French Indo China to Hunan
1 transport moved from 36 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
2 bombers moved from Borneo to Java
1 fighter moved from Borneo to 42 Sea Zone
1 fighter moved from Borneo to 44 Sea Zone
1 infantry moved from French Indo China to Yunnan
2 fighters moved from 36 Sea Zone to Yunnan
3 fighters moved from Jehol to Hunan
1 tactical_bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Hunan
1 tactical_bomber moved from 36 Sea Zone to Hunan
2 fighters and 3 tactical_bombers moved from 36 Sea Zone to YunnanCombat - Japanese
Battle in Hunan
Japanese attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 mech_infantry and 2 tactical_bombers in Hunan, round 1 : 4/6 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 1 : 5/9 hits
Chinese roll dice for 2 infantry in Yunnan, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Java
Japanese attack with 1 armour, 2 bombers and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Java, round 1 : 0/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 : 1/2 hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 armour and 2 bombers in Java, round 2 : 2/3 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the ANZAC , 1 bomber owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour and 1 bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter moved from 42 Sea Zone to Borneo
1 bomber moved from Java to Borneo
1 fighter moved from 44 Sea Zone to Borneo
3 fighters moved from 36 Sea Zone to Borneo
3 fighters and 2 tactical_bombers moved from Hunan to 36 Sea Zone
1 fighter moved from Yunnan to Kwangsi
3 infantry and 2 mech_infantrys moved from French Indo China to Kwangsi
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
4 tactical_bombers moved from Yunnan to 36 Sea Zone
2 fighters moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to 36 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Japan to 19 Sea Zone
2 fighters moved from 19 Sea Zone to 36 Sea Zone
1 aaGun moved from Jehol to ShantungPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 3 fighters, 5 infantry and 2 mech_infantrys
EDIT: Adding units owned by Japanese to French Indo China: 3 fighters, 5 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode
1 armour placed in French Indo China
2 transports placed in 36 Sea Zone
1 infantry and 2 mech_infantrys placed in Shantung
3 infantry placed in Kiangsu
1 submarine placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 aaGun, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kwangsi : 1 airfield and 1 harbour
Kiangsu : 1 factory_minor and 3 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Yunnan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 bomber and 10 fighters
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 infantry
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 armour, 1 factory_minor, 3 fighters, 5 infantry and 2 mech_infantrys
Java : 1 flag, 1 armour
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 transport
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 6 carriers, 4 destroyers, 6 fighters, 1 submarine, 6 tactical_bombers and 3 transports
6 Sea Zone : 1 submarine
Volgograd : 1 aaGun
Samara : 1 flagProduction/PUs Summary :
Germans : 53 / 74
Russians : 12 / 27
Japanese : 60 / 60
Americans : 56 / 77
Chinese : 9 / 20
British : 30 / 30
UK_Pacific : 7 / 6
Italians : 23 / 33
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 10 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.172
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 29Japanese Combat
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.136
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 22ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Chinese Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 1 destroyer, 4 infantry and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries, 8 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
6 artilleries, 10 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
5 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 55 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in Sumatra
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 6 artilleries, 5 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry; Italians defend with 1 harbour and 10 infantry
Americans win, taking Gibraltar from Italians with 6 artilleries, 5 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Germans: 2 infantry
Casualties for Italians: 10 infantry
Casualties for Americans: 3 infantryNon Combat Move - Americans
5 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
2 bombers moved from Western United States to Morocco
1 fighter moved from 42 Sea Zone to Northern Territory
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Hopei to Chahar
2 infantry moved from Kweichow to Anhwe
1 fighter moved from Hopei to Anhwe
4 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to KweichowPlace Units - Chinese
6 infantry placed in Kweichow
Chinese undo move 1.
5 infantry placed in Kweichow
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
Need scrambling orders for sz95 and/or sz97
Map
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i think tripleA should not allow all the aircraft to get to z97. where do they land?
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in Syria !
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aha!!! lol
yeah ok, no scramble.
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this should buy you some time. :roll:
i admire your fight in this game though.
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it’s funny to me that it is the FRENCH that will sting me. totally didn’t think of syria as a landing spot, could have taken in with another transport. :roll:
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well, you are better than 50% to take rome - i kinda hope you do so we can extend this game. it’s been a fun one.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Combat Move - British
3 fighters and 2 tactical_bombers moved from Egypt to 97 Sea Zone
1 bomber moved from Iraq to 97 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 armour moved from Morocco to Tunisia
British take Algeria from Italians
British take Tunisia from Italians
2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
3 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy
1 mech_infantry moved from Burma to Malaya
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from Burma to Kwangsi
Chinese take Kwangsi from JapaneseCombat - British
Battle in Southern Italy
British attack with 3 artilleries and 4 infantry
Germans defend with 2 fighters; Italians defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
Italians win with 1 fighter remaining. Battle score for attacker is 17
Casualties for Germans: 1 fighter
Casualties for British: 3 artilleries and 4 infantry
Casualties for Italians: 2 fighters and 1 tactical_bomber
Battle in 97 Sea Zone
British attack with 1 bomber, 3 fighters and 2 tactical_bombers
Germans defend with 1 cruiser, 3 submarines and 1 transport; Italians defend with 1 carrier, 1 submarine and 4 transports
1 submarine owned by the Italians and 3 submarines owned by the Germans Submerged
British win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 63
Casualties for Germans: 1 cruiser and 1 transport
Casualties for Italians: 1 carrier and 4 transportsNon Combat Move - British
1 bomber, 3 fighters and 2 tactical_bombers moved from 97 Sea Zone to 99 Sea Zone
2 mech_infantrys moved from Iraq to Egypt
1 artillery and 4 infantry moved from Iraq to Trans-Jordan
1 bomber, 3 fighters and 2 tactical_bombers moved from 99 Sea Zone to Syria
2 armour and 4 mech_infantrys moved from Northwest Persia to Syria
1 mech_infantry moved from Persia to Syria
2 infantry moved from Persia to Iraq
1 fighter moved from United Kingdom to Morocco
1 fighter moved from 91 Sea Zone to Morocco
2 aaGuns, 1 artillery, 1 fighter, 21 infantry and 1 tactical_bomber moved from Burma to YunnanPlace Units - British
3 armour placed in Egypt
3 mech_infantrys placed in PersiaTurn Complete - British
British collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Units Change Ownership
Some Units in Shan State change ownership: 1 infantry
Some Units in India change ownership: 2 infantry -
geez lesson learned there. 5 transports + cru/acc. all because i didn’t take syria. and i obviously was trying to eliminate landing spots for those planes. :roll:
my condolences on not taking rome - it was a nice plan. why didn’t you bring the cru/bat for support fire?
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i will keep an italian ftr not the german ftr.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Italians
Italians buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Egypt
4 armour, 7 artilleries, 19 infantry and 3 mech_infantrys moved from Alexandria to Egypt
2 fighters moved from 99 Sea Zone to Egypt
2 destroyers moved from 99 Sea Zone to 98 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from Crete to 99 Sea Zone
2 infantry moved from Cyprus to 99 Sea Zone
4 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Volgograd to EgyptCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 cruiser, 2 destroyers, 1 submarine and 2 transports
British defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 cruiser, 2 destroyers and 2 transports in 98 Sea Zone, round 1 : 0/3 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser, 2 destroyers and 2 transports in 98 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians lost in 98 Sea Zone
Italians roll dice for 1 cruiser, 2 destroyers and 2 transports in 98 Sea Zone, round 3 : 1/3 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 cruiser, 2 destroyers and 2 transports remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Egypt
Italians attack with 4 armour, 7 artilleries, 1 bomber, 3 fighters, 23 infantry and 3 mech_infantrys
ANZAC defend with 2 infantry; French defend with 2 infantry; Russians defend with 1 armour and 1 mech_infantry; British defend with 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 1 harbour, 17 infantry and 2 mech_infantrys
Italians roll dice for 4 armour, 7 artilleries, 1 bomber, 3 fighters, 23 infantry and 3 mech_infantrys in Egypt, round 1 : 13/41 hits
British roll dice for 4 armour, 3 artilleries, 21 infantry and 3 mech_infantrys in Egypt, round 1 : 12/31 hits
9 infantry owned by the British , 2 infantry owned by the French , 2 infantry owned by the ANZAC and 12 infantry owned by the Italians lost in Egypt
Italians roll dice for 4 armour, 7 artilleries, 1 bomber, 3 fighters, 11 infantry and 3 mech_infantrys in Egypt, round 2 : 5/29 hits
British roll dice for 4 armour, 3 artilleries, 8 infantry and 3 mech_infantrys in Egypt, round 2 : 6/18 hits
5 infantry owned by the British and 6 infantry owned by the Italians lost in Egypt
Italians roll dice for 4 armour, 7 artilleries, 1 bomber, 3 fighters, 5 infantry and 3 mech_infantrys in Egypt, round 3 : 9/23 hits
British roll dice for 4 armour, 3 artilleries, 3 infantry and 3 mech_infantrys in Egypt, round 3 : 4/13 hits
3 infantry owned by the British , 3 fighters owned by the Italians , 1 mech_infantry owned by the Russians , 3 artilleries owned by the British , 2 mech_infantrys owned by the British and 1 bomber owned by the Italians lost in Egypt
Italians roll dice for 4 armour, 7 artilleries, 5 infantry and 3 mech_infantrys in Egypt, round 4 : 10/19 hits
British roll dice for 4 armour in Egypt, round 4 : 2/4 hits
3 armour owned by the British , 1 armour owned by the Russians and 2 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 4 armour, 7 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for ANZAC: 2 infantry
Casualties for French: 2 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for British: 3 armour, 3 artilleries, 17 infantry and 2 mech_infantrys
Casualties for Italians: 1 bomber, 3 fighters and 20 infantryNon Combat Move - Italians
2 artilleries and 5 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Yugoslavia to Northern Italy
4 aaGuns moved from Bryansk to Ukraine
2 carriers, 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 98 Sea ZonePlace Units - Italians
3 fighters placed in Southern Italy
1 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 flag, 1 airfield, 4 armour, 7 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
Cyprus : 1 flag
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 4 aaGuns
Western Ukraine : 1 flag
Crete : 1 flag
97 Sea Zone : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 53 / 74
Russians : 12 / 27
Japanese : 49 / 60
Americans : 60 / 81
Chinese : 13 / 20
British : 30 / 32
UK_Pacific : 10 / 10
Italians : 23 / 28
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 23 times
2 was rolled 41 times
3 was rolled 29 times
4 was rolled 39 times
5 was rolled 25 times
6 was rolled 35 times
Average roll : 3.557
Median : 4.000
Variance : 1.455
Standard Deviation : 1.206
Total rolls : 192British Combat
1 was rolled 10 times
2 was rolled 14 times
3 was rolled 10 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.478
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 69Italians Combat
1 was rolled 13 times
2 was rolled 27 times
3 was rolled 19 times
4 was rolled 26 times
5 was rolled 13 times
6 was rolled 25 times
Average roll : 3.602
Median : 4.000
Variance : 1.713
Standard Deviation : 1.309
Total rolls : 123 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Northern Territory to Java
1 destroyer and 1 submarine moved from 39 Sea Zone to 55 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 fighter moved from New South Wales to Northern Territory
1 fighter moved from Northern Territory to IndiaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 armour
ANZAC win, taking Java from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Java to 55 Sea ZonePlace Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Turning off Edit Mode
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Combat Move - French





