4d10<=2: 6, 1, 2, 2; Hits: 3
2d10<=4: 10, 1; Hits: 1
1d10<=5: 10; Hits: 0
Mallory29 (Allies+7) vs. UnknownSoldier (Axis) Global Alpha 3 Final
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 destroyer, 9 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
3 infantry moved from Novgorod to Archangel
2 armour moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
5 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Bryansk
1 bomber moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
9 armour moved from Belarus to Western Ukraine
4 armour moved from Belarus to Western UkraineCombat - Germans
Battle in Archangel
Germans attack with 3 armour, 1 artillery and 9 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 artillery and 9 infantry in Archangel, round 1 : 5/13 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 armour, 1 artillery and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 13 armour
Russians defend with 1 infantry
Germans roll dice for 13 armour in Western Ukraine, round 1 : 6/13 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 13 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Bryansk to Western Germany
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone
2 fighters moved from Belarus to Western Germany
2 tactical_bombers moved from Belarus to Western Germany
1 fighter moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 armour moved from Belarus to Bessarabia
5 transports moved from 115 Sea Zone to 114 Sea Zone
3 artilleries and 6 infantry moved from Germany to 114 Sea Zone
3 artilleries, 6 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
1 aaGun moved from France to Western Germany
1 armour moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
6 infantry moved from 115 Sea Zone to Novgorod
3 artilleries moved from 115 Sea Zone to Novgorod
1 submarine moved from 93 Sea Zone to 98 Sea ZonePlace Units - Germans
1 destroyer and 2 submarines placed in 93 Sea Zone
3 armour placed in Novgorod
1 artillery and 7 infantry placed in Western Germany
1 artillery and 2 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Germans :
Egypt : 1 armour and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 6 infantry
Tunisia : 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 3 tactical_bombers
Germany : 1 factory_major
Belarus : 1 flag, 3 aaGuns, 1 armour, 22 artilleries and 17 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 infantry
Vyborg : 1 flag
Archangel : 1 flag, 3 armour, 1 artillery and 9 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 armour
Western Ukraine : 1 flag, 13 armour
Novgorod : 1 flag, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Smolensk : 1 flag, 2 infantry
113 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine
93 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 5 submarines and 2 tactical_bombers
Bulgaria : 1 flag
Greece : 1 flag
115 Sea Zone : 5 transports
Yugoslavia : 1 flag
98 Sea Zone : 1 submarine and 1 transport
Finland : 1 flagProduction/PUs Summary :
Germans : 57 / 70
Russians : 26 / 36
Japanese : 61 / 70
Americans : 53 / 74
Chinese : 0 / 2
British : 26 / 28
UK_Pacific : 5 / 6
Italians : 20 / 36
ANZAC : 14 / 22
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians repair 2 damage on 2 factory_majors; Remaining resources: 34 PUs;
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Russia to Vologda
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Buryatia
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Tambov
2 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Smolensk
5 infantry moved from Kazakhstan to TurkmenistanCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 1 : 2/5 hits
Germans roll dice for 2 infantry in Smolensk, round 1 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Turkmenistan
Russians attack with 5 infantry
Italians defend with 1 infantry
Russians roll dice for 5 infantry in Turkmenistan, round 1 : 1/5 hits
Italians roll dice for 1 infantry in Turkmenistan, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Turkmenistan
Russians win, taking Turkmenistan from Italians with 4 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Novosibirsk to Samara
2 fighters and 1 tactical_bomber moved from Smolensk to RussiaPlace Units - Russians
4 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalTerritory Summary for Russians :
Manchuria : 1 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
Buryatia : 1 infantry
Rostov : 1 infantry
Nenetsia : 1 infantry
Russia : 4 aaGuns, 1 airfield, 3 armour, 33 artilleries, 1 factory_major, 2 fighters, 35 infantry, 4 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Ukraine : 1 factory_minor and 1 infantry
Vologda : 1 infantry
Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
Turkmenistan : 4 infantry
Smolensk : 1 infantry
Samara : 2 aaGunsProduction/PUs Summary :
Germans : 56 / 70
Russians : 27 / 27
Japanese : 56 / 70
Americans : 53 / 74
Chinese : 5 / 2
British : 26 / 28
UK_Pacific : 5 / 6
Italians : 20 / 36
ANZAC : 14 / 22
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Japanese
Japanese buy 7 armour, 1 carrier, 1 infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Korea to Amur
1 infantry moved from Jehol to Manchuria
1 artillery moved from Jehol to Manchuria
2 bombers moved from Japan to Manchuria
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 25 Sea Zone
4 destroyers moved from 6 Sea Zone to 25 Sea Zone
4 carriers moved from 6 Sea Zone to 25 Sea Zone
4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
4 fighters moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 battleship moved from 6 Sea Zone to 25 Sea Zone
1 cruiser moved from 6 Sea Zone to 25 Sea Zone
3 artilleries moved from 25 Sea Zone to Midway
3 infantry moved from 25 Sea Zone to Midway
8 submarines moved from 6 Sea Zone to 25 Sea Zone
13 armour, 5 artilleries and 10 infantry moved from Burma to India
1 artillery moved from Shan State to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
2 transports moved from 37 Sea Zone to 36 Sea Zone
2 armour moved from French Indo China to 36 Sea Zone
2 armour and 2 transports moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
2 armour moved from 42 Sea Zone to Java
3 tactical_bombers moved from 37 Sea Zone to Java
3 fighters moved from 37 Sea Zone to Java
1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 2 submarines moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from Kweichow to Tsinghai
1 armour moved from Kweichow to Tsinghai
1 armour moved from Kweichow to SikangCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 submarines and 3 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 2 submarines in 42 Sea Zone, round 1 : 0/2 hits
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 submarines and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 armour, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Java, round 1 : 6/10 hits
ANZAC roll dice for 1 infantry in Java, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 armour, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 8 submarines, 4 tactical_bombers and 3 transports
Americans defend with 1 submarine
Japanese roll dice for 8 submarines in 25 Sea Zone, round 1 : 5/8 hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 8 submarines, 4 tactical_bombers and 3 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Tsinghai
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese roll dice for 2 armour in Tsinghai, round 1 : 2/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Sikang
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese roll dice for 1 armour in Sikang, round 1 : 1/1 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Manchuria, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Midway
Battle in India
Japanese attack with 13 armour, 5 artilleries and 10 infantry
British defend with 1 airfield, 1 artillery and 1 harbour; UK_Pacific defend with 1 factory_major
Japanese roll dice for 13 armour, 5 artilleries and 10 infantry in India, round 1 : 9/28 hits
UK_Pacific roll dice for 1 artillery in India, round 1 : 0/1 hits
1 artillery owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Midway from Americans, taking India from UK_Pacific with 13 armour, 5 artilleries and 10 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
2 armour moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from Suiyuyan to Kansu
2 bombers moved from Manchuria to Japan
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 31 Sea Zone
3 tactical_bombers moved from Java to 42 Sea Zone
3 fighters moved from Java to 42 Sea Zone
1 aaGun moved from Yunnan to BurmaPlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
3 armour placed in Kiangsu
3 armour placed in French Indo China
Japanese undo move 3.
Japanese undo move 2.
Japanese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 mech_infantry
EDIT: Adding units owned by Japanese to Burma: 1 mech_infantry
EDIT: Turning off Edit Mode
3 armour placed in French Indo China
3 armour placed in Kiangsu
1 armour and 1 infantry placed in Japan
1 carrier and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 69 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUsTerritory Summary for Japanese :
Kiangsu : 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Manchuria : 1 artillery and 1 infantry
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 armour and 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag, 1 artillery and 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 armour
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Sikang : 1 flag, 1 armour
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 aaGun and 1 mech_infantry
India : 1 flag, 1 airfield, 13 armour, 5 artilleries, 1 factory_minor, 1 harbour and 10 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield, 3 artilleries and 3 infantry
Amur : 1 flag, 1 artillery and 1 infantry
French Indo China : 1 flag, 3 armour and 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 2 armour, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 3 transports
31 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
26 Sea Zone : 1 destroyer
25 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 8 submarines, 4 tactical_bombers and 3 transports
6 Sea Zone : 1 carrier and 1 transportProduction/PUs Summary :
Germans : 56 / 70
Russians : 26 / 27
Japanese : 69 / 87
Americans : 53 / 74
Chinese : 0 / 2
British : 26 / 28
UK_Pacific : 2 / 0
Italians : 20 / 36
ANZAC : 10 / 22
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Americans
Americans buy 2 artilleries, 15 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from Morocco to Algeria
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 submarines moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
5 fighters moved from 30 Sea Zone to 31 Sea Zone
3 tactical_bombers moved from 30 Sea Zone to 31 Sea Zone
1 bomber moved from Gilbert Islands to 31 Sea Zone
1 submarine moved from 30 Sea Zone to 31 Sea Zone
2 fighters moved from 30 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 submarine moved from 10 Sea Zone to 15 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 10 Sea Zone to 13 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 26 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 4 fighters in 26 Sea Zone, round 1 : 2/4 hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Neutral with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 1 bomber, 5 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber, 5 fighters and 3 tactical_bombers in 31 Sea Zone, round 1 : 5/9 hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 1 bomber, 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 4 submarines
Italians defend with 3 destroyers and 1 submarine
Americans roll dice for 4 submarines in 92 Sea Zone, round 1 : 1/4 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 1 : 2/3 hits
Italians roll dice for 3 destroyers in 92 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans , 2 destroyers owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone
Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 18
Casualties for Italians: 3 destroyers and 1 submarine
Casualties for Americans: 2 submarines
Battle in Algeria
Americans attack with 2 infantry
Italians defend with 1 infantry
Americans roll dice for 2 infantry in Algeria, round 1 : 0/2 hits
Italians roll dice for 1 infantry in Algeria, round 1 : 1/1 hits
1 infantry owned by the Americans lost in Algeria
Americans roll dice for 1 infantry in Algeria, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Italians win with no units remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 armour, 1 artillery, 9 infantry and 4 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 armour, 1 artillery, 9 infantry, 4 mech_infantrys and 8 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 aaGun, 1 armour, 1 artillery, 9 infantry and 4 mech_infantrys moved from 91 Sea Zone to Morocco
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 battleship, 5 carriers, 3 cruisers, 8 destroyers and 11 submarines moved from 30 Sea Zone to 33 Sea Zone
1 bomber, 5 fighters and 3 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
1 bomber moved from 33 Sea Zone to Caroline Islands
4 fighters moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
10 infantry placed in Western United States
2 artilleries and 5 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
Americans undo move 2.
2 artilleries and 5 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 bomber, 3 fighters, 1 harbour and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 10 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
33 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 8 destroyers, 6 fighters, 11 submarines and 3 tactical_bombers
31 Sea Zone : 1 submarine
30 Sea Zone : 1 submarine
26 Sea Zone : 1 flag, 1 submarine
15 Sea Zone : 1 submarine
13 Sea Zone : 1 submarine
7 Sea Zone : 1 submarine
Central United States : 2 artilleries, 1 factory_major and 5 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun, 1 armour, 1 artillery, 8 infantry and 4 mech_infantrys
Morocco : 1 flag, 1 aaGun, 1 armour, 1 artillery, 9 infantry and 4 mech_infantrys
92 Sea Zone : 1 destroyer and 2 submarines
101 Sea Zone : 4 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 6 submarines and 8 transports
105 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 56 / 70
Russians : 26 / 27
Japanese : 69 / 87
Americans : 53 / 73
Chinese : 0 / 2
British : 26 / 28
UK_Pacific : 2 / 0
Italians : 20 / 36
ANZAC : 10 / 22
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - British
British buy 2 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Ethiopia
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Italians
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
4 artilleries moved from West India to Eastern Persia
10 infantry moved from West India to Eastern Persia
1 bomber moved from Anglo Egyptian Sudan to Eastern PersiaCombat - British
Battle in IraqNon Combat Move - British
1 tactical_bomber moved from West India to Eastern Persia
2 fighters moved from West India to Eastern Persia
3 aaGuns moved from West India to Eastern Persia
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 76 Sea ZonePlace Units - British
3 mech_infantrys placed in Union of South Africa
1 destroyer placed in 110 Sea Zone
British undo move 2.
2 destroyers placed in 106 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTerritory Summary for British :
West India : 1 infantry
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 15 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 mech_infantry
French Equatorial Africa : 1 flag
Ethiopia : 1 flag, 2 mech_infantrys
119 Sea Zone : 1 flag
125 Sea Zone : 1 submarine
80 Sea Zone : 1 transport
76 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
106 Sea Zone : 2 destroyers
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag, 3 aaGuns, 4 artilleries, 1 bomber, 2 fighters, 10 infantry and 1 tactical_bomber
Persia : 1 flag, 1 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 56 / 70
Russians : 26 / 27
Japanese : 69 / 87
Americans : 53 / 73
Chinese : 0 / 2
British : 31 / 31
UK_Pacific : 2 / 0
Italians : 15 / 36
ANZAC : 10 / 22
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from 98 Sea Zone to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 2 fighters and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 1 : 2/3 hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 1 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 battleship, 1 carrier, 2 cruisers and 4 transports moved from 98 Sea Zone to 95 Sea Zone
2 submarines moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
2 fighters placed in 95 Sea Zone
1 artillery and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 2 fighters and 1 harbour
Algeria : 1 flag
Southern France : 1 aaGun, 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 14 infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 2 submarines and 4 transports
93 Sea Zone : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 56 / 70
Russians : 26 / 27
Japanese : 69 / 87
Americans : 53 / 73
Chinese : 0 / 2
British : 31 / 31
UK_Pacific : 2 / 0
Italians : 15 / 22
ANZAC : 10 / 22
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 cruiser moved from 62 Sea Zone to 61 Sea Zone
1 armour and 1 artillery moved from New South Wales to South AustraliaCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 armour and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
South Australia : 2 aaGuns, 1 armour, 8 artilleries, 3 fighters and 11 infantry
Dutch New Guinea : 1 flag, 2 infantry
35 Sea Zone : 1 flag, 1 submarine
61 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 56 / 70
Russians : 26 / 27
Japanese : 69 / 87
Americans : 53 / 73
Chinese : 0 / 2
British : 31 / 31
UK_Pacific : 2 / 0
Italians : 15 / 22
ANZAC : 10 / 15
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Combat Move - French
1 fighter moved from United Kingdom to GibraltarNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 56 / 70
Russians : 26 / 27
Japanese : 69 / 87
Americans : 53 / 73
Chinese : 0 / 2
British : 31 / 31
UK_Pacific : 2 / 0
Italians : 15 / 22
ANZAC : 10 / 15
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I am attacking sz92, where you have 2 subs and a destroyer, with 2 subs, a destroyer, 3 fighters, 3 tactical, and a bomber. I am assuming you would not want to scramble the 2 British and 1 French fighters from Gibraltar.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Rostov
1 armour moved from Western Ukraine to Rostov
1 armour moved from Bessarabia to Ukraine
3 armour moved from Western Ukraine to Ukraine
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
2 fighters moved from 93 Sea Zone to 92 Sea Zone
2 tactical_bombers moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
1 tactical_bomber moved from Western Germany to 92 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
2 tactical_bombers moved from Western Germany to 125 Sea Zone
2 fighters moved from Western Germany to 125 Sea Zone
1 bomber moved from Western Germany to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from BritishCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
British defend with 1 submarine
British roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 125 Sea Zone, round 1 : 3/5 hits
1 submarine owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 92 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers
Americans defend with 1 destroyer and 2 submarines
Germans roll dice for 2 submarines in 92 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 2 submarines in 92 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers in 92 Sea Zone, round 1 : 5/8 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 92 Sea Zone
Germans win with 1 bomber, 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Americans: 1 destroyer and 2 submarines
Battle in Ukraine
Germans attack with 4 armour
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 4 armour in Ukraine, round 1 : 3/4 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 4 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Rostov, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Rostov, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
9 armour moved from Western Ukraine to Belarus
3 armour, 1 artillery and 9 infantry moved from Archangel to Belarus
3 armour, 3 artilleries and 6 infantry moved from Novgorod to Belarus
5 transports moved from 115 Sea Zone to 113 Sea Zone
2 fighters moved from 125 Sea Zone to 113 Sea Zone
2 tactical_bombers moved from 125 Sea Zone to 113 Sea Zone
2 fighters moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from 92 Sea Zone to 93 Sea Zone
3 tactical_bombers moved from 92 Sea Zone to 93 Sea Zone
1 bomber moved from 92 Sea Zone to Southern France
1 transport moved from 98 Sea Zone to 93 Sea Zone
1 submarine moved from 98 Sea Zone to 93 Sea Zone
1 artillery moved from Western Germany to France
1 aaGun moved from France to Western GermanyPlace Units - Germans
1 carrier and 1 submarine placed in 93 Sea Zone
1 destroyer placed in 110 Sea Zone
3 armour placed in Novgorod
1 artillery and 6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUsTerritory Summary for Germans :
Egypt : 1 armour
Anglo Egyptian Sudan : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry
Tunisia : 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 13 infantry
Germany : 1 factory_major
Belarus : 1 flag, 3 aaGuns, 16 armour, 26 artilleries and 32 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 1 armour and 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 4 armour and 1 factory_minor
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
125 Sea Zone : 1 flag, 1 destroyer
113 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 5 transports
93 Sea Zone : 3 carriers, 1 destroyer, 3 fighters, 5 submarines, 3 tactical_bombers and 1 transport
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 1 destroyer and 2 submarines
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 61 / 74
Russians : 22 / 27
Japanese : 69 / 87
Americans : 53 / 73
Chinese : 0 / 2
British : 30 / 31
UK_Pacific : 2 / 0
Italians : 15 / 22
ANZAC : 10 / 15
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
If you would have scrambled, I can re-roll the battle.
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Nope…that’s fine…more to come tonight!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
2 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Turkmenistan to Kazakhstan
3 infantry moved from Turkmenistan to Eastern Persia
1 infantry moved from Vologda to Novosibirsk
1 mech_infantry moved from Volgograd to Caucasus
1 armour moved from Volgograd to Russia
1 infantry moved from Nenetsia to Vologda
1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 1 : 1/5 hits
Germans roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
2 aaGuns moved from Samara to RussiaPlace Units - Russians
1 infantry placed in Volgograd
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalTerritory Summary for Russians :
Yakut S.S.R. : 1 infantry
Kazakhstan : 1 infantry
Bryansk : 2 infantry
Archangel : 1 infantry
Russia : 6 aaGuns, 1 airfield, 4 armour, 33 artilleries, 1 factory_major, 2 fighters, 40 infantry, 4 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Novosibirsk : 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 1 infantry
Caucasus : 1 mech_infantry
Smolensk : 1 infantry
Eastern Persia : 3 infantryProduction/PUs Summary :
Germans : 59 / 74
Russians : 24 / 24
Japanese : 69 / 87
Americans : 53 / 73
Chinese : 0 / 2
British : 30 / 31
UK_Pacific : 2 / 0
Italians : 15 / 22
ANZAC : 10 / 15
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Japanese
Japanese buy 6 armour, 3 fighters and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 carrier, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
3 artilleries moved from Midway to 25 Sea Zone
3 infantry moved from Midway to 25 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 25 Sea Zone to 26 Sea Zone
3 artilleries moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 25 Sea Zone to 31 Sea Zone
1 fighter moved from 25 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 30 Sea Zone
1 fighter moved from 25 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 30 Sea Zone
1 fighter moved from 25 Sea Zone to 30 Sea Zone
1 fighter moved from 25 Sea Zone to 31 Sea Zone
2 fighters moved from Japan to 26 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 bombers moved from Japan to 35 Sea Zone
2 infantry moved from India to West India
13 armour, 5 artilleries and 8 infantry moved from India to West India
1 mech_infantry moved from Burma to West India
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 artillery moved from Kansu to Novosibirsk
1 armour moved from Tsinghai to Novosibirsk
1 armour moved from Sikang to Kazakhstan
8 submarines moved from 25 Sea Zone to 26 Sea Zone
1 battleship moved from 25 Sea Zone to 26 Sea Zone
1 cruiser moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
5 carriers moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea ZoneCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 4 fighters, 8 submarines and 4 transports
Americans defend with 1 submarine
Japanese roll dice for 8 submarines in 26 Sea Zone, round 1 : 4/8 hits
1 submarine owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Americans with 1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 4 fighters, 8 submarines and 4 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 30 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 30 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 30 Sea Zone, round 1 : 2/5 hits
1 submarine owned by the Americans lost in 30 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 31 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 31 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 31 Sea Zone, round 1 : 5/5 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 31 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 bombers and 1 destroyer in 35 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in West India
Japanese attack with 13 armour, 5 artilleries, 10 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 13 armour, 5 artilleries, 10 infantry and 1 mech_infantry in West India, round 1 : 13/29 hits
UK_Pacific roll dice for 1 infantry in West India, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in West India
Japanese win, taking West India from UK_Pacific with 13 armour, 5 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese roll dice for 1 armour in Kazakhstan, round 1 : 0/1 hits
Russians roll dice for 1 infantry in Kazakhstan, round 1 : 0/1 hits
Japanese roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 1 armour, 3 artilleries and 4 infantry
Americans defend with 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 armour, 3 artilleries and 4 infantry in Hawaiian Islands, round 1 : 2/8 hits
Americans roll dice for 2 aaGuns, 1 artillery and 1 infantry in Hawaiian Islands, round 1 : 1/2 hits
2 aaGuns owned by the Americans and 1 infantry owned by the Japanese lost in Hawaiian Islands
Japanese roll dice for 1 armour, 3 artilleries and 3 infantry in Hawaiian Islands, round 2 : 3/7 hits
Americans roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 2/2 hits
1 artillery owned by the Americans , 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 3 infantry
Casualties for Americans: 2 aaGuns, 1 artillery and 1 infantry
Battle in Novosibirsk
Japanese attack with 1 armour and 1 artillery
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 artillery in Novosibirsk, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Novosibirsk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 infantry moved from Manchuria to Amur
1 artillery moved from Manchuria to Amur
1 infantry moved from Szechwan to Sikang
2 armour moved from Kweichow to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
3 armour moved from French Indo China to Burma
1 aaGun moved from Burma to India
3 armour moved from Kiangsu to Kweichow
2 armour, 1 artillery and 1 infantry moved from Java to 42 Sea Zone
2 armour, 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry, 2 submarines, 3 tactical_bombers and 3 transports moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
2 armour moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
2 bombers moved from 35 Sea Zone to Yunnan
2 fighters moved from 31 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
2 fighters moved from 30 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea ZonePlace Units - Japanese
3 transports placed in 39 Sea Zone
3 armour placed in French Indo China
3 armour placed in Kiangsu
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUsTerritory Summary for Japanese :
Kiangsu : 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 2 bombers
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 armour
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 2 armour and 1 mech_infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 3 armour
India : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 armour, 3 artilleries, 1 harbour and 1 infantry
Midway : 1 flag, 1 airfield
Sakha : 1 flag, 1 artillery
Amur : 1 flag, 1 artillery and 1 infantry
Timguska : 1 flag, 1 infantry
Siberia : 1 flag, 1 infantry
Kazakhstan : 1 flag, 1 armour
French Indo China : 1 flag, 3 armour and 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
31 Sea Zone : 1 destroyer
30 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
35 Sea Zone : 1 destroyer
39 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 6 transports
26 Sea Zone : 1 flag, 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 8 fighters, 8 submarines, 4 tactical_bombers and 4 transports
West India : 1 flag, 13 armour, 5 artilleries, 9 infantry and 1 mech_infantry
Novosibirsk : 1 flag, 1 armourProduction/PUs Summary :
Germans : 59 / 74
Russians : 19 / 24
Japanese : 77 / 92
Americans : 52 / 73
Chinese : 0 / 2
British : 30 / 31
UK_Pacific : 0 / 0
Italians : 15 / 22
ANZAC : 10 / 15
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
The Japanese Empire is smelling victory!
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The Japanese Empire is smelling victory!
I can never remember the rules, is it 6 or 7 for Pac? 8 for Europe…I’m a pretty terrible player.
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Neither can I. I had to look it up. It is 8 for European and 6 for Pacific for a complete round of play. It can be found by clicking on help and looking in the game notes section.
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The Japanese Empire is smelling victory!
I can never remember the rules, is it 6 or 7 for Pac? 8 for Europe…I’m a pretty terrible player.
I have afeeling we are both in the process of learning 8-)
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Oh, if that’s the case, I have no chance of liberating….I yield.
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Wanna swap sides and do another one? Or keep the sides the same? We can play the same version or swap to 1940 2nd edition, which is apparently what everyone is playing.





