Good luck and have fun!
13L G40 Boldfresh vs. JWW (Allies +15)
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i sure butchered that italian turn. hopefully the axis can push through my incompetence. :roll:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 7 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 artillery, 1 carrier, 3 fighters, 1 infantry, 1 submarine and 1 transport
45 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 flag, 1 cruiser
62 Sea Zone : 1 flag, 1 destroyer
Trans-Jordan : 1 flag, 1 infantry
Iraq : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 36 / 50
Russians : 35 / 43
Japanese : 54 / 73
Americans : 63 / 84
Chinese : 4 / 4
British : 35 / 40
UK_Pacific : 5 / 2
Italians : 18 / 17
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to MoroccoTurn Complete - French
Territory Summary for French :
Egypt : 1 flag, 1 infantry
United Kingdom : 1 flag, 2 infantry
Morocco : 1 flag, 1 infantry
81 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 36 / 50
Russians : 35 / 43
Japanese : 54 / 73
Americans : 63 / 84
Chinese : 4 / 4
British : 35 / 40
UK_Pacific : 5 / 2
Italians : 18 / 17
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
i sure butchered that italian turn. hopefully the axis can push through my incompetence. :roll:
I feel your pain. I played an awful game against jim495 or some #. very bad decisions…… coupled with less than avg dice…I was destroyed.
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posting shortly
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 bomber, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries moved from Bessarabia to Ukraine
1 bomber moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Greece to Ukraine
2 tactical_bombers moved from 97 Sea Zone to Ukraine
1 fighter moved from 97 Sea Zone to Ukraine
1 bomber moved from Greece to Ukraine
1 tactical_bomber moved from Southern Italy to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 3 artilleries, 2 bombers, 2 fighters and 4 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 3 artilleries, 2 bombers, 2 fighters and 4 tactical_bombers in Ukraine, round 1 : 7/11 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 artilleries, 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
2 bombers moved from Ukraine to Germany
2 fighters and 4 tactical_bombers moved from Ukraine to Bryansk
3 aaGuns, 13 armour, 15 artilleries, 29 infantry and 8 mech_infantrys moved from Western Ukraine to Bryansk
1 infantry and 2 mech_infantrys moved from Slovakia Hungary to Germany
1 fighter moved from Western Germany to Greece
1 fighter moved from 97 Sea Zone to Greece
2 fighters moved from Southern Italy to Greece
5 mech_infantrys moved from Southern Italy to Western Germany
1 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 fighter moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Germany
1 aaGun moved from Northern Italy to Southern Italy
14 infantry moved from Finland to Norway
1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
8 infantry moved from Northern Italy to Western GermanyPlace Units - Germans
9 infantry placed in Germany
1 tactical_bomber placed in Greece
1 bomber placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1
Germans collect 37 PUs (1 lost to blockades); end with 37 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 5 mech_infantrys
Germany : 1 flag, 2 aaGuns, 3 bombers, 1 factory_major, 1 fighter, 11 infantry and 3 mech_infantrys
Norway : 1 flag, 14 infantry
Southern Italy : 1 flag, 1 aaGun and 2 infantry
Bryansk : 1 flag, 3 aaGuns, 13 armour, 15 artilleries, 2 fighters, 29 infantry, 8 mech_infantrys and 4 tactical_bombers
Ukraine : 1 flag, 3 artilleries and 1 factory_minor
113 Sea Zone : 1 flag, 1 destroyer and 1 transport
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield, 1 factory_minor, 4 fighters and 1 tactical_bomber
Finland : 1 flagProduction/PUs Summary :
Germans : 38 / 47
Russians : 33 / 43
Japanese : 54 / 73
Americans : 63 / 84
Chinese : 4 / 4
British : 35 / 40
UK_Pacific : 5 / 2
Italians : 18 / 17
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 15Null / Other
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
Average roll : 2.636
Median : 3.000
Variance : 2.100
Standard Deviation : 1.449
Total rolls : 11Russians Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
before it comes up in our game and screws things up, please see my post in reply 62 of this game. you may or may not know that tripleA does not handle bombing runs correctly…
also, i saw in your email to me that you correctly specified what fighters were on what carriers in the pacific but please in the future please make the post in this game thread because i do not always see all my emails.
thanks!
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before it comes up in our game and screws things up, please see my post in reply 62 of this game. you may or may not know that tripleA does not handle bombing runs correctly…
also, i saw in your email to me that you correctly specified what fighters were on what carriers in the pacific but please in the future please make the post in this game thread because i do not always see all my emails.
thanks!
oops here’s the thread.
http://www.axisandallies.org/forums/index.php?topic=29266.new#new
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
2 mech_infantrys moved from Volgograd to Ukraine
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
2 mech_infantrys moved from Volgograd to Ukraine
1 infantry moved from Jehol to Chahar
Chinese take Chahar from JapaneseCombat - Russians
Battle in Western Ukraine
Russians attack with 1 infantry
Italians defend with 2 aaGuns
2 aaGuns owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 aaGuns
Battle in Ukraine
Russians attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 3 artilleries and 1 factory_minor
Russians roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 1 : 3/6 hits
Germans roll dice for 3 artilleries in Ukraine, round 1 : 2/3 hits
1 tactical_bomber owned by the Russians , 1 mech_infantry owned by the Russians and 3 artilleries owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 3 artilleries
Casualties for Russians: 1 mech_infantry and 1 tactical_bomberNon Combat Move - Russians
1 aaGun and 6 infantry moved from Manchuria to Jehol
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 armour moved from Volgograd to Russia
3 infantry moved from Samara to Russia
1 infantry moved from Samara to Tambov
2 armour and 1 mech_infantry moved from Novgorod to Vologda
2 infantry moved from Belarus to Smolensk
1 artillery and 2 infantry moved from Baltic States to Eastern Poland
1 aaGun moved from Belarus to Eastern Poland
2 infantry moved from Belarus to Eastern Poland
1 artillery and 6 infantry moved from Belarus to Baltic States
1 infantry moved from Novgorod to Belarus
1 infantry moved from Karelia to Novgorod
2 infantry moved from Manchuria to JeholPlace Units - Russians
1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUsTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Jehol : 1 flag, 1 aaGun and 8 infantry
Manchuria : 1 flag, 1 aaGun and 5 infantry
Chahar : 1 flag, 1 infantry
Poland : 1 flag, 1 infantry
Belarus : 1 flag, 3 infantry
Baltic States : 1 flag, 1 artillery and 6 infantry
Eastern Poland : 1 flag, 1 aaGun, 1 artillery and 4 infantry
Russia : 1 flag, 3 aaGuns, 1 airfield, 6 armour, 5 artilleries, 1 factory_major, 2 fighters, 47 infantry, 3 mech_infantrys and 1 tactical_bomber
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag, 1 infantry
Vologda : 1 flag, 2 armour and 1 mech_infantry
Volgograd : 1 flag, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
Smolensk : 1 flag, 2 infantry
115 Sea Zone : 1 flag, 1 cruiser and 1 submarine
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 32 / 47
Russians : 41 / 52
Japanese : 53 / 73
Americans : 63 / 84
Chinese : 5 / 4
British : 35 / 40
UK_Pacific : 5 / 2
Italians : 16 / 17
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
before it comes up in our game and screws things up, please see my post in reply 62 of this game. you may or may not know that tripleA does not handle bombing runs correctly…
also, i saw in your email to me that you correctly specified what fighters were on what carriers in the pacific but please in the future please make the post in this game thread because i do not always see all my emails.
thanks!
oops here’s the thread.
http://www.axisandallies.org/forums/index.php?topic=29266.new#new
I haven’t seen this before… i will review ….i made a few mistakes with Russia. :oops:
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gonna be a massive fleet battle in the pacific… i assume you will just want to go maximum defense unless i get some kind of crazy terrible first round.
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oops i take that back… :lol:
you wisely blocked my fleet. :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Japanese
Japanese buy 7 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 submarine moved from 20 Sea Zone to 45 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
5 fighters and 4 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
3 fighters moved from 20 Sea Zone to 35 Sea Zone
2 battleships, 6 carriers, 1 cruiser and 5 destroyers moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to 36 Sea Zone
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
3 bombers moved from Yunnan to 36 Sea Zone
5 fighters moved from Japan to Korea
3 fighters and 3 tactical_bombers moved from Shensi to ChaharCombat - Japanese
Battle in Soviet Far East
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 : 1/1 hits
Japanese win, taking Soviet Far East from Russians with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Siberia
Battle in Chahar
Japanese attack with 3 fighters and 3 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 3 fighters and 3 tactical_bombers in Chahar, round 1 : 4/6 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Siberia from Russians with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 3 bombers, 6 carriers, 1 cruiser, 5 destroyers, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 battleships, 3 bombers, 6 carriers, 1 cruiser, 5 destroyers, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 1 : 7/13 hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 3 bombers, 6 carriers, 1 cruiser, 5 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 8 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the ANZAC lost in 35 Sea Zone
Japanese win with 8 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Korea
Japanese attack with 5 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 5 fighters and 2 infantry in Korea, round 1 : 0/7 hits
Russians roll dice for 1 infantry in Korea, round 1 : 0/1 hits
Japanese roll dice for 5 fighters and 2 infantry in Korea, round 2 : 3/7 hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Japanese win, taking Korea from Russians with 5 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in AmurNon Combat Move - Japanese
3 fighters moved from Korea to Kiangsu
2 fighters moved from Korea to Japan
3 fighters and 3 tactical_bombers moved from Chahar to Kiangsu
1 artillery moved from Yunnan to Shan State
2 infantry moved from Burma to Shan State
1 mech_infantry moved from Burma to Shan State
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from French Indo China to Shan State
1 submarine moved from 39 Sea Zone to 42 Sea Zone
8 fighters and 4 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to Philippines
3 bombers moved from 36 Sea Zone to French Indo China
1 artillery moved from Tsinghai to Shensi
1 aaGun moved from Kansu to Shensi
1 fighter moved from 36 Sea Zone to PhilippinesPlace Units - Japanese
3 infantry placed in French Indo China
3 armour placed in Kwangtung
4 armour, 1 fighter and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 airfield
Korea : 1 flag, 1 infantry
Kiangsu : 1 flag, 6 fighters and 3 tactical_bombers
Japan : 1 flag, 3 aaGuns, 1 airfield, 4 armour, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Shensi : 1 flag, 1 aaGun and 1 artillery
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
Burma : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 2 fighters, 1 harbour and 2 infantry
Soviet Far East : 1 flag, 1 armour and 1 infantry
Amur : 1 flag, 2 infantry
Timguska : 1 flag, 1 infantry
Siberia : 1 flag, 1 infantry and 1 mech_infantry
Kazakhstan : 1 flag, 1 infantry
French Indo China : 1 flag, 1 artillery, 3 bombers, 1 factory_minor and 4 infantry
Celebes : 1 flag, 1 armour and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 submarine
45 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 flag, 2 battleships, 6 carriers, 1 cruiser, 5 destroyers, 7 fighters, 5 tactical_bombers and 1 transport
35 Sea Zone : 1 flag, 1 submarine
39 Sea Zone : 1 flag
5 Sea Zone : 1 flag, 3 transports
6 Sea Zone : 1 flag, 1 transport
Novosibirsk : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 32 / 47
Russians : 32 / 52
Japanese : 62 / 62
Americans : 63 / 84
Chinese : 5 / 4
British : 35 / 40
UK_Pacific : 5 / 2
Italians : 16 / 17
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.487
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 39Japanese Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.429
Median : 3.000
Variance : 0.559
Standard Deviation : 0.748
Total rolls : 35ANZAC Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
well, the allies are huge and earning a ton… looks like they can afford some russian mistakes.
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well, the allies are huge and earning a ton… looks like they can afford some russian mistakes.
we will see……
so can you summarize the gist of the bombing rule? It seemed like only tac’s could be lost to a certain AA fire?? No?
I need to give this a good review before I move. As anticipated this is going to be a “hard to win” game.
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Bottom line is that the attacker can choose whatever casualties they want in the air battle (escorts/bombers/interceptors) but once that battle is over then the bombers are assigned to their targets. Then aa fire is handles PER TARGET. So once again the attacker can choose what is hit when aa hits but onlyPER TARGET. Only strat bombers can be assigned to IC so there is no choice there. The choice can only occur between tacs and strats when they are both involved in bombing the same AB or NB. Make sense?
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TripleA fires all aa after the air battle and fires it all together. You can either use the dicey from aa.org to do seperate aa fire for each target or assign an order to the dice rolled on marti. Ie first 3 dice are for the AB next 2 dice are for the NB and the last 4 dice are for the IC.
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seems complicated. you encountered this in a game?





