Xdap round 4 allweneedistank vs norse elite


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  • Russia has moved. There was an error message. "Summary text: Unknown error, post a bug to the tripleA development team.
    I will try to post map after R8


  • cant post map… FYI summary:
    Game History

    Round :8

    Combat Move - Russians
                1 artillery and 15 infantry moved from Archangel to Novgorod

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 artillery and 15 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Russians win, taking Novgorod from Germans with 1 artillery and 15 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry

    Non Combat Move - Russians
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Turn Complete - Russians

    Territory Summary for Russians :

    Archangel : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 15 infantry
        125 Sea Zone : 1 flag, 1 submarine

  • TripleA

    aaa.org is still broken. i do not have the patience to wait for it to fix itself, so i emailed the move to everyone.

    Game History

    Round :8

    Politics - Japanese

    Purchase Units - Japanese
                Japanese repair 6 damage on 6 factory_minors; Remaining resources: 54 PUs;
                Japanese buy 1 artillery, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Japanese
                4 destroyers moved from 26 Sea Zone to 49 Sea Zone
                1 submarine moved from 33 Sea Zone to 43 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 bomber and 1 fighter moved from Kwangtung to Hunan
                1 fighter moved from Kiangsu to Hunan
                1 tactical_bomber moved from Kiangsu to Philippines
                2 fighters and 1 tactical_bomber moved from Shantung to Hunan
                1 fighter and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 12 Sea Zone
                1 fighter, 4 infantry and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 bomber, 4 fighters and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in Hunan, round 1 :  5/6 hits
                        Chinese roll dice for 1 mech_infantry in Hunan, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in Hunan
                    Japanese win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 37 Sea Zone
                    British win with no units remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 43 Sea Zone
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 12 Sea Zone
                    Japanese attack with 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 12 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 12 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 12 Sea Zone
                    Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Hawaiian Islands
                    Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
                        Japanese roll dice for 2 battleships and 1 cruiser in Hawaiian Islands, round 1 :  1/3 hits
                        Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Hawaiian Islands, round 1 :  4/8 hits
                        Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hawaiian Islands, round 1 :  3/4 hits
                        1 fighter owned by the Americans , 3 infantry owned by the Japanese , 1 tactical_bomber owned by the Americans and 2 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese win, taking Hawaiian Islands from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 1 fighter, 2 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from 25 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 12 Sea Zone to 26 Sea Zone
                2 submarines moved from 33 Sea Zone to 35 Sea Zone
                1 aaGun, 1 armour, 4 fighters and 3 infantry moved from New South Wales to Queensland
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 bomber moved from Hunan to Kwangtung
                4 fighters and 1 tactical_bomber moved from Hunan to Kiangsu

    Place Units - Japanese
                3 fighters placed in Kwangtung
                1 artillery and 2 infantry placed in Japan
                1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,2
                Japanese collect 37 PUs (5 lost to blockades); end with 38 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 48 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
        Kiangsu : 1 flag, 1 aaGun, 4 fighters, 2 infantry and 1 tactical_bomber
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Kwangtung : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
        Queensland : 1 flag, 1 aaGun, 1 airfield, 1 armour, 4 fighters, 1 harbour and 3 infantry
        Victoria : 1 flag
        Northern Territory : 1 flag
        New Zealand : 1 flag, 1 airfield, 1 harbour and 2 infantry
        New South Wales : 1 flag, 1 factory_minor and 1 harbour
        South Australia : 1 flag
        Western Australia : 1 flag
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 tactical_bomber
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Celebes : 1 flag
        Sumatra : 1 flag, 1 artillery
        43 Sea Zone : 1 flag, 1 submarine
        49 Sea Zone : 1 flag, 4 destroyers
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 2 submarines
        26 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports
        25 Sea Zone : 1 flag, 1 submarine
        20 Sea Zone : 1 flag, 1 transport
        12 Sea Zone : 1 flag, 1 submarine
        19 Sea Zone : 1 flag, 1 transport
        6 Sea Zone : 1 flag, 1 submarine and 1 transport
        62 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 61 / 78
        Russians : 14 / 0
        Japanese : 42 / 48
        Americans : 60 / 81
        Chinese : 18 / 24
        British : 35 / 40
        UK_Pacific : 17 / 17
        Italians : 11 / 6
        ANZAC : 0 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • we did the same… Italy next.


  • We would like to include an additional attack with UK-Europe if it is acceptable for you… FTR from London attack z113 and land in NWY.

  • TripleA

    No problem. Let me see the map before I decide on whether to scramble my planes to sz 113. I will get back to you. Better yet, Love, I have to go to work, I will leave it up to you to decide whether a scramble is in order. Thanks.

  • TripleA

    scramble up the german fighter, scramble up the ital fighter, scramble up the german tac. scramble everything!

    scramble, scramble, scramble, scramble, scramble, scramble, SCRAMBLE,  SCRAMBLE,  SCRAMBLE,  SCRAMBLE,  SCRAMBLE,  SCRAMBLE,  SCRAMBLE,  SCRAMBLE,  SCRAMBLE!

    wait what? ah fuck. the runway has been bombed, the airtraffic control tower is destroyed.

    i am happy to let you add the attack of sz113, as it does not effect your other uk attacks. i will let hank have the final say though, you never know he might be an asshole.

  • TripleA

    Italy’s turn is in your inboxes.

  • '18 '17 '16 '15 '13 '11 '10

    Did you get fr08 map?

  • TripleA

    Yes I did. Sorry it is taking me so long to post. Both of us are on holidays, I will try to post either today or tomorrow.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - Germans
                Germans repair 6 damage on 6 airfields; Remaining resources: 72 PUs;
                Germans buy 1 carrier, 1 destroyer, 1 fighter, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 armour moved from Smolensk to Novgorod
                      Germans take Archangel from Russians
                3 mech_infantrys moved from Belarus to Novgorod
                2 mech_infantrys moved from Baltic States to Novgorod
                2 tactical_bombers moved from Germany to Novgorod
                5 bombers and 3 tactical_bombers moved from Western Germany to Novgorod
                2 infantry moved from France to Normandy Bordeaux
                1 fighter and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Southern France
                1 artillery and 1 infantry moved from France to Southern France
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                4 armour and 1 mech_infantry moved from Rostov to Caucasus
                4 armour and 1 mech_infantry moved from Tambov to Caucasus
                1 mech_infantry moved from Kazakhstan to Tsinghai
                1 infantry moved from Kazakhstan to Turkmenistan
                      Germans take Turkmenistan from Russians
                2 tactical_bombers moved from Volgograd to Tsinghai
                1 armour moved from Samara to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Tsinghai
                1 armour moved from Samara to Kansu
                      Germans take Kansu from Chinese
                1 armour, 1 infantry and 7 mech_infantrys moved from Volgograd to Caucasus
                1 artillery moved from Vologda to Urals
                      Germans take Urals from Russians

    Combat - Germans
                Battle in Tsinghai
                    Germans attack with 1 armour, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Germans roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 1 :  2/4 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Tsinghai
                    Germans win, taking Tsinghai from Chinese with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    Germans attack with 10 armour, 1 infantry and 11 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 10 armour, 1 infantry and 11 mech_infantrys in Caucasus, round 1 :  10/22 hits
                        British roll dice for 1 infantry in Caucasus, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from British with 10 armour and 11 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Southern France
                    Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 1 :  1/3 hits
                        Americans roll dice for 1 infantry in Southern France, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Southern France
                    Germans win, taking Southern France from Americans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter, 2 infantry and 1 mech_infantry
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 :  2/4 hits
                        Americans roll dice for 2 infantry in Normandy Bordeaux, round 1 :  0/2 hits
                        2 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Novgorod
                    Germans attack with 5 armour, 5 bombers, 5 mech_infantrys and 5 tactical_bombers
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 16 infantry
                        Germans roll dice for 5 armour, 5 bombers, 5 mech_infantrys and 5 tactical_bombers in Novgorod, round 1 :  7/20 hits
                        Russians roll dice for 1 artillery and 16 infantry in Novgorod, round 1 :  5/17 hits
                        7 infantry owned by the Russians and 5 mech_infantrys owned by the Germans lost in Novgorod
                        Germans roll dice for 5 armour, 5 bombers and 5 tactical_bombers in Novgorod, round 2 :  13/15 hits
                        Russians roll dice for 1 artillery and 9 infantry in Novgorod, round 2 :  4/10 hits
                        9 infantry owned by the Russians , 4 armour owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 armour, 5 bombers and 5 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 4 armour and 5 mech_infantrys
                    Casualties for Russians: 1 artillery and 16 infantry

    Non Combat Move - Germans
                5 bombers and 5 tactical_bombers moved from Novgorod to Vyborg
                2 aaGuns moved from Belarus to Novgorod
                1 aaGun and 6 artilleries moved from Smolensk to Bryansk
                3 mech_infantrys moved from Russia to Volgograd
                1 infantry moved from Samara to Kazakhstan
                2 tactical_bombers moved from Tsinghai to Volgograd
                1 artillery and 1 infantry moved from Germany to Western Germany
                1 infantry moved from Western Germany to Denmark
                1 aaGun moved from France to Western Germany
                1 artillery moved from Western Germany to France
                1 fighter moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Volgograd
                1 carrier, 1 destroyer and 2 transports placed in 113 Sea Zone
                1 fighter placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,6,3,2,1,3
                Germans collect 67 PUs (3 lost to blockades); end with 67 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs

    Territory Summary for Germans :

    Kansu : 1 flag, 1 armour
        Tsinghai : 1 flag, 1 armour
        Kazakhstan : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
        Western Germany : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Germany : 1 flag, 1 factory_major
        Denmark : 1 flag, 1 aaGun, 4 infantry and 1 mech_infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 aaGun and 6 artilleries
        Rostov : 1 flag
        Urals : 1 flag, 1 artillery
        Vyborg : 1 flag, 5 bombers and 5 tactical_bombers
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 factory_minor, 6 mech_infantrys and 2 tactical_bombers
        Turkmenistan : 1 flag, 1 infantry
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 10 armour and 11 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag
        113 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 2 transports
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 70 / 87
        Russians : 9 / 0
        Japanese : 34 / 48
        Americans : 60 / 89
        Chinese : 18 / 26
        British : 35 / 42
        UK_Pacific : 21 / 18
        Italians : 11 / 10
        ANZAC : 0 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '17 '16 '15 '13 '11 '10

    Cool. Just skip the russians. They are gathering their remaining forces for a surprise attack.
    Can´t tell you more right now……someone might be listening…gotta run.

  • TripleA

    Damn, I knew I should have taken Nenetsia! I can hear the remnants of the Red army gathering in the tundra…

  • TripleA

    please provide scramble orders for sz10

    please provide ools for sz10, and sz35.

    for jehol please provide ool if i get one hit. as well please provide ool for later rounds if i miss and you hit once.

  • '18 '17 '16 '15 '13 '11 '10

    Jehol;
    Inf-bmb

    SZ35:
    ac-bb-½ac-½ac-ftr-ftr-bb

    SZ10:
    scramble max
    ool standard

    and hey……jinx :evil:

  • '18 '17 '16 '15 '13 '11 '10

    If I somehow is deceived into believing that my pacific navy is stronger than it really is then the ool in sz35
    would be;
    ac-½ac-½ac-cru-ftr-ftr

    the jinx is still valid and legally binding :evil:

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Politics - Japanese

    Purchase Units - Japanese
                Japanese buy 2 carriers, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
                2 battleships, 3 carriers, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 9 Sea Zone
                2 battleships, 3 carriers, 1 cruiser and 1 destroyer moved from 9 Sea Zone to 10 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                4 fighters moved from Queensland to 35 Sea Zone
                1 submarine moved from 43 Sea Zone to 41 Sea Zone
                      Japanese take 37 Sea Zone from UK_Pacific
                1 bomber and 3 fighters moved from Kwangtung to 35 Sea Zone
                2 fighters moved from Kiangsu to Jehol
                1 destroyer moved from 49 Sea Zone to 52 Sea Zone

    Combat - Japanese
                Americans scrambles 3 units out of Western United States to defend against the attack in 10 Sea Zone
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 2 transports
                        2 transports owned by the British lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 :  1/1 hits
                    Japanese win, taking 41 Sea Zone from UK_Pacific with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in 52 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 52 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 52 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 52 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Jehol
                    Japanese attack with 2 fighters
                    British defend with 1 bomber; Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters in Jehol, round 1 :  0/2 hits
                        Chinese roll dice for 1 bomber and 1 infantry in Jehol, round 1 :  1/2 hits
                        1 fighter owned by the Japanese lost in Jehol
                        Japanese roll dice for 1 fighter in Jehol, round 2 :  1/1 hits
                        Chinese roll dice for 1 bomber and 1 infantry in Jehol, round 2 :  1/2 hits
                        1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Jehol
                    Chinese win with 1 bomber remaining. Battle score for attacker is -17
                    Casualties for Japanese: 2 fighters
                    Casualties for Chinese: 1 infantry
                Battle in 10 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers
                    Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 5 fighters, 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 10 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 10 Sea Zone, round 1 :  6/10 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 1 transport in 10 Sea Zone, round 1 :  6/9 hits
                    Units damaged: 2 battleships owned by the Japanese
                        1 submarine owned by the Americans , 2 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 cruiser owned by the Americans , 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 10 Sea Zone
                        Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 fighters and 2 tactical_bombers in 10 Sea Zone, round 2 :  7/8 hits
                        Americans roll dice for 5 fighters and 1 transport in 10 Sea Zone, round 2 :  3/5 hits
                        5 fighters owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 transport owned by the Americans and 2 fighters owned by the Japanese lost in 10 Sea Zone
                    Japanese win, taking 10 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 41
                    Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers
                    Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 5 fighters, 1 submarine and 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber, 7 fighters and 1 submarine
                    Americans defend with 2 carriers, 1 cruiser, 2 fighters and 1 transport
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber and 7 fighters in 35 Sea Zone, round 1 :  6/8 hits
                        Americans roll dice for 2 fighters in 35 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 2 carriers, 1 cruiser and 1 transport in 35 Sea Zone, round 1 :  1/3 hits
                        2 fighters owned by the Americans , 2 carriers owned by the Americans , 1 cruiser owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 bomber and 7 fighters remaining. Battle score for attacker is 65
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 2 carriers, 1 cruiser, 2 fighters and 1 transport

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 fighters moved from Kiangsu to Kwangtung
                1 bomber and 3 fighters moved from 35 Sea Zone to Kwangtung
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                4 fighters moved from 35 Sea Zone to 20 Sea Zone
                3 destroyers moved from 49 Sea Zone to 54 Sea Zone
                2 transports moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Japanese
                1 infantry placed in Kwangtung
                2 carriers placed in 20 Sea Zone
                1 infantry placed in Japan
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 34 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 44 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Kwangtung : 1 flag, 2 artilleries, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 4 infantry and 2 mech_infantrys
        Queensland : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 harbour and 3 infantry
        Victoria : 1 flag
        Northern Territory : 1 flag
        New Zealand : 1 flag, 1 airfield, 1 harbour and 2 infantry
        New South Wales : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 1 flag
        Western Australia : 1 flag
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Celebes : 1 flag
        41 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        26 Sea Zone : 1 flag
        20 Sea Zone : 1 flag, 2 carriers, 4 fighters and 1 transport
        10 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber
        54 Sea Zone : 1 flag, 3 destroyers and 2 transports
        52 Sea Zone : 1 flag, 1 destroyer
        62 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Germans : 70 / 87
        Russians : 9 / 0
        Japanese : 34 / 44
        Americans : 60 / 89
        Chinese : 18 / 26
        British : 35 / 42
        UK_Pacific : 21 / 18
        Italians : 11 / 10
        ANZAC : 0 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 51 Sea Zone to 52 Sea Zone
                1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                1 fighter moved from 91 Sea Zone to Southern France
                2 cruisers moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from Norway to Finland
                      Americans take Finland from Germans
                1 bomber moved from Norway to France
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Morocco to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France

    Combat - Americans
                Battle in 52 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in Southern France
                    Americans attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Americans win, taking Southern France from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
                Strategic bombing raid in France
                    Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in France causes 3 damage total.

    Non Combat Move - Americans
                1 bomber moved from France to United Kingdom
                1 fighter moved from Southern France to 93 Sea Zone
                1 carrier moved from 91 Sea Zone to 93 Sea Zone
                1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 transport moved from 91 Sea Zone to 102 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to Central United States
                1 fighter moved from Kiangsi to Philippines
                3 fighters moved from Kwangsi to Philippines
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 30 Sea Zone
                1 destroyer moved from 12 Sea Zone to 26 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone

    Place Units - Americans
                1 carrier, 2 fighters, 2 submarines and 1 transport placed in 10 Sea Zone
                1 bomber and 2 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 6,3,1,4,3,2,3
                Americans collect 53 PUs (12 lost to blockades); end with 53 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shantung to Kiangsu
                      Chinese take Kiangsu from Japanese
                5 artilleries and 5 infantry moved from Kiangsi to Kwangtung
                3 infantry moved from Kwangsi to Kwangtung

    Combat - Chinese
                Battle in Kwangtung
                    Chinese attack with 5 artilleries and 8 infantry
                    Japanese defend with 2 artilleries, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 4 infantry and 2 mech_infantrys
                    Japanese win with 5 fighters remaining. Battle score for attacker is -4
                    Casualties for Japanese: 2 artilleries, 1 bomber, 4 infantry and 2 mech_infantrys
                    Casualties for Chinese: 5 artilleries and 8 infantry

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi
                2 artilleries and 2 infantry placed in Kiangsi
                1 infantry placed in Kweichow
                Chinese undo move 4.
                2 infantry placed in Hopei
                Chinese undo move 4.
                2 infantry placed in Kweichow
                Chinese undo move 3.
                2 artilleries placed in Kweichow
                1 infantry placed in Kiangsi
                Chinese undo move 4.
                1 artillery and 1 infantry placed in Kweichow
                1 artillery placed in Kiangsi

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3,3,4,5,4,3,1
                Chinese collect 20 PUs (1 lost to blockades); end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

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