Can’t have too many sycophants,
Thanks for telling me!
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - Macedonia
Macedonia buy 3 cavalrys, 2 hoplites, 2 peltastss and 3 swordmen; Remaining resources: 0 PUs;
Combat Move - Macedonia
5 cavalrys, 3 hoplites, 3 peltastss and 7 swordmen moved from Athens to Corinth
Combat - Macedonia
Battle in Corinth
Macedonia attack with 5 cavalrys, 3 hoplites, 3 peltastss and 7 swordmen
GreekCityStates defend with 6 archers, 1 city and 6 hoplites
Macedonia roll dice for 5 cavalrys, 3 hoplites, 3 peltastss and 7 swordmen in Corinth, round 1 : 7/18 hits
GreekCityStates roll dice for 6 archers and 6 hoplites in Corinth, round 1 : 6/12 hits
6 archers owned by the GreekCityStates , 1 hoplite owned by the GreekCityStates , 3 cavalrys owned by the Macedonia and 3 peltastss owned by the Macedonia lost in Corinth
Macedonia roll dice for 2 cavalrys, 3 hoplites and 7 swordmen in Corinth, round 2 : 2/12 hits
GreekCityStates roll dice for 5 hoplites in Corinth, round 2 : 2/5 hits
2 hoplites owned by the GreekCityStates and 2 cavalrys owned by the Macedonia lost in Corinth
Macedonia roll dice for 3 hoplites and 7 swordmen in Corinth, round 3 : 3/10 hits
GreekCityStates roll dice for 3 hoplites in Corinth, round 3 : 1/3 hits
1 swordman owned by the Macedonia and 3 hoplites owned by the GreekCityStates lost in Corinth
Macedonia win, taking Corinth from GreekCityStates with 3 hoplites and 6 swordmen remaining. Battle score for attacker is 24
Casualties for GreekCityStates: 6 archers and 6 hoplites
Casualties for Macedonia: 5 cavalrys, 3 peltastss and 1 swordman
Non Combat Move - Macedonia
3 peltastss and 1 swordman moved from Thessalonica to Larissa
3 hoplites moved from Nicopolis to Philippopolis
Place Units - Macedonia
3 cavalrys, 1 hoplite and 3 swordmen placed in Athens
1 hoplite and 2 peltastss placed in Thessalonica
Turn Complete - Macedonia
Macedonia collect 45 PUs; end with 45 PUs total
Territory Summary for Macedonia :
Thessalonica : 1 flag, 1 city, 1 hoplite and 2 peltastss
Larissa : 1 flag, 3 peltastss and 1 swordman
Corinth : 1 flag, 1 city, 3 hoplites and 6 swordmen
Athens : 1 flag, 3 cavalrys, 1 city, 1 hoplite and 3 swordmen
Delphi : 1 flag
SZ 69 : 1 flag, 2 biremes and 1 trireme
Philippopolis : 1 flag, 3 hoplites
Odessus : 1 flag
Nicopolis : 1 flag
Production/PUs Summary :
Carthage : 63 / 63
RomanRepublic : 73 / 73
GreekCityStates : 24 / 31
Macedonia : 45 / 45
Egypt : 25 / 26
Seleucid : 79 / 100
Parthia : 55 / 55
Numidia : 26 / 26
Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 13 times
5 was rolled 9 times
6 was rolled 11 times
Average roll : 3.517
Median : 4.000
Variance : 0.949
Standard Deviation : 0.974
Total rolls : 60
GreekCityStates Combat
1 was rolled 6 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.350
Median : 4.000
Variance : 1.263
Standard Deviation : 1.124
Total rolls : 20
Macedonia Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.600
Median : 4.000
Variance : 0.513
Standard Deviation : 0.716
Total rolls : 40
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - Egypt
Egypt buy 2 archers, 3 axemen and 3 spearmen; Remaining resources: 0 PUs;
Combat Move - Egypt
1 axeman and 1 spearman moved from Alexandria to Memphis
3 axemen and 3 spearmen moved from Paraetonium to Paliurus
1 archer and 1 axeman moved from Siwa to Paliurus
3 archers, 4 axemen, 3 chariots and 3 spearmen moved from Siwa to Berenice
1 spearman moved from Memphis to SZ 58
3 biremes, 1 spearman and 2 triremes moved from SZ 58 to SZ 63
Combat - Egypt
Battle in Berenice
Egypt attack with 3 archers, 4 axemen, 3 chariots and 3 spearmen
Numidia defend with 5 swordmen
Egypt win, taking Berenice from Numidia with 3 archers, 4 axemen and 3 chariots remaining. Battle score for attacker is 11
Casualties for Egypt: 3 spearmen
Casualties for Numidia: 5 swordmen
Battle in Paliurus
Egypt attack with 1 archer, 4 axemen and 3 spearmen
Numidia defend with 1 archer, 2 cavalrys and 2 spearmen
Egypt win, taking Paliurus from Numidia with 1 archer, 4 axemen and 2 spearmen remaining. Battle score for attacker is 15
Casualties for Egypt: 1 spearman
Casualties for Numidia: 1 archer, 2 cavalrys and 2 spearmen
Non Combat Move - Egypt
Place Units - Egypt
2 archers, 3 axemen and 3 spearmen placed in Memphis
Turn Complete - Egypt
Egypt collect 27 PUs; end with 27 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - Seleucid
Seleucid buy 12 cataphracts, 2 cavalrys and 2 legionaires; Remaining resources: 0 PUs;
Combat Move - Seleucid
1 cataphract moved from Attalia to Sardis
1 hoplite moved from Nicaea to Sardis
Combat - Seleucid
Battle in Sardis
Seleucid attack with 1 cataphract and 1 hoplite
GreekCityStates defend with 1 hoplite
Seleucid roll dice for 1 cataphract and 1 hoplite in Sardis, round 1 : 1/2 hits
GreekCityStates roll dice for 1 hoplite in Sardis, round 1 : 1/1 hits
1 hoplite owned by the Seleucid and 1 hoplite owned by the GreekCityStates lost in Sardis
Seleucid win, taking Sardis from GreekCityStates with 1 cataphract remaining. Battle score for attacker is 0
Casualties for GreekCityStates: 1 hoplite
Casualties for Seleucid: 1 hoplite
Non Combat Move - Seleucid
5 cataphracts moved from Edessa to Hatra
1 peltasts moved from Emesa to Hatra
3 cataphracts and 2 cavalrys moved from Antioch to Hatra
1 hoplite and 1 peltasts moved from Sidon to Jerusalem
3 cataphracts and 6 hoplites moved from Jerusalem to Pharan
3 cataphracts and 2 cavalrys moved from Antioch to Jerusalem
1 peltasts moved from Antioch to Sidon
Place Units - Seleucid
5 cataphracts placed in Edessa
7 cataphracts, 2 cavalrys and 2 legionaires placed in Antioch
Turn Complete - Seleucid
Seleucid collect 86 PUs; end with 86 PUs total
Territory Summary for Seleucid :
Jerusalem : 1 flag, 3 cataphracts, 2 cavalrys, 1 hoplite and 1 peltasts
Pergamum : 1 flag
Pessinus : 1 flag
Edessa : 1 flag, 5 cataphracts and 1 city
Tavium : 1 flag
Salamis : 1 flag
Antioch : 1 flag, 7 cataphracts, 2 cavalrys, 1 city and 2 legionaires
SZ 61 : 1 flag, 1 bireme and 1 trireme
Sardis : 1 flag, 1 cataphract
Hatra : 1 flag, 13 cataphracts, 2 cavalrys, 5 hoplites and 1 peltasts
Nicaea : 1 flag
Sidon : 1 flag, 1 peltasts
Pharan : 1 flag, 3 cataphracts, 2 cavalrys, 12 hoplites, 3 legionaires and 1 peltasts
Production/PUs Summary :
Carthage : 63 / 63
RomanRepublic : 73 / 73
GreekCityStates : 17 / 31
Macedonia : 45 / 45
Egypt : 27 / 27
Seleucid : 86 / 86
Parthia : 55 / 55
Numidia : 24 / 26
Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
GreekCityStates Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Seleucid Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - Parthia
Parthia buy 7 cataphracts and 1 horsearcher; Remaining resources: 0 PUs;
Combat Move - Parthia
1 cataphract moved from Ninive to Gazaca
3 archers moved from Ninive to Gazaca
6 spearmen moved from Ninive to Gazaca
6 cataphracts moved from Seleucia to Euphrates
1 horsearcher moved from Seleucia to Teredon
1 cataphract moved from Seleucia to Teredon
5 cataphracts moved from Persepolis to Teredon
1 spearman moved from Persepolis to Susa
Combat - Parthia
Battle in Euphrates
Parthia attack with 6 cataphracts
Neutral defend with 4 spearmen
Parthia win, taking Euphrates from Neutral with 5 cataphracts remaining. Battle score for attacker is 5
Casualties for Neutral: 4 spearmen
Casualties for Parthia: 1 cataphract
Battle in Teredon
Parthia attack with 6 cataphracts and 1 horsearcher
Neutral defend with 4 spearmen
Parthia win, taking Teredon from Neutral with 4 cataphracts remaining. Battle score for attacker is -8
Casualties for Neutral: 4 spearmen
Casualties for Parthia: 2 cataphracts and 1 horsearcher
Battle in Gazaca
Parthia attack with 3 archers, 1 cataphract and 6 spearmen
Neutral defend with 1 archer and 3 spearmen
Parthia win, taking Gazaca from Neutral with 3 archers, 1 cataphract and 2 spearmen remaining. Battle score for attacker is 1
Casualties for Neutral: 1 archer and 3 spearmen
Casualties for Parthia: 4 spearmen
Non Combat Move - Parthia
Place Units - Parthia
7 cataphracts and 1 horsearcher placed in Babylon
Turn Complete - Parthia
Parthia collect 64 PUs; end with 64 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - Numidia
Numidia buy 4 archers, 1 cavalry and 2 spearmen; Remaining resources: 0 PUs;
Combat Move - Numidia
1 archer, 1 cavalry and 1 spearman moved from Sabrata to Oea
Combat - Numidia
Battle in Oea
Numidia attack with 1 archer, 1 cavalry and 1 spearman
Neutral defend with 1 spearman
Numidia roll dice for 1 archer, 1 cavalry and 1 spearman in Oea, round 1 : 0/3 hits
Neutral roll dice for 1 spearman in Oea, round 1 : 0/1 hits
Numidia roll dice for 1 archer, 1 cavalry and 1 spearman in Oea, round 2 : 1/3 hits
Neutral roll dice for 1 spearman in Oea, round 2 : 1/1 hits
1 spearman owned by the Neutral and 1 spearman owned by the Numidia lost in Oea
Numidia win, taking Oea from Neutral with 1 archer and 1 cavalry remaining. Battle score for attacker is 0
Casualties for Neutral: 1 spearman
Casualties for Numidia: 1 spearman
Non Combat Move - Numidia
1 spearman and 1 swordman moved from Cirta to Theveste
1 archer and 3 spearmen moved from Thapsus to Thenae
1 archer, 4 spearmen and 3 swordmen moved from Banasa to Volubilis
2 cavalrys moved from Tingis to Auzia
Place Units - Numidia
4 archers placed in Leptis Magna
1 cavalry and 2 spearmen placed in Cirta
Turn Complete - Numidia
Numidia collect 25 PUs; end with 25 PUs total
Territory Summary for Numidia :
Oea : 1 flag, 1 archer and 1 cavalry
Siga : 1 flag
Thenae : 1 flag, 1 archer and 3 spearmen
Theveste : 1 flag, 1 spearman and 1 swordman
Cartenna : 1 flag
Volubilis : 1 flag, 1 archer, 4 spearmen and 3 swordmen
Sabrata : 1 flag
Banasa : 1 flag
Auzia : 1 flag, 2 cavalrys
SZ 29 : 1 flag, 2 biremes
Cirta : 1 flag, 1 cavalry, 1 city and 2 spearmen
Leptis Magna : 1 flag, 4 archers, 1 city and 4 swordmen
Tingis : 1 flag
Production/PUs Summary :
Carthage : 63 / 63
RomanRepublic : 73 / 73
GreekCityStates : 17 / 31
Macedonia : 45 / 45
Egypt : 27 / 27
Seleucid : 86 / 86
Parthia : 64 / 64
Numidia : 25 / 25
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :5
Purchase Units - Carthage
Carthage buy 1 bireme, 9 cavalrys and 4 hoplites; Remaining resources: 0 PUs;
Combat Move - Carthage
5 hoplites, 5 spearmen and 3 swordmen moved from Carthago to SZ 36
1 spearman moved from Melita to SZ 36
3 biremes, 5 hoplites, 6 spearmen, 3 swordmen and 4 triremes moved from SZ 36 to SZ 38
5 hoplites, 6 spearmen and 3 swordmen moved from SZ 38 to Syracuse
5 cavalrys and 7 swordmen moved from Barcino to Narbo
4 cavalrys moved from Tarraco to Narbo
Combat - Carthage
Battle in Syracuse
Carthage attack with 5 hoplites, 6 spearmen and 3 swordmen
GreekCityStates defend with 1 city; RomanRepublic defend with 2 cavalrys, 5 legionaires and 2 onagers
Carthage roll dice for 5 hoplites, 6 spearmen and 3 swordmen in Syracuse, round 1 : 4/14 hits
GreekCityStates roll dice for 2 cavalrys, 5 legionaires and 2 onagers in Syracuse, round 1 : 1/9 hits
2 cavalrys owned by the RomanRepublic , 2 legionaires owned by the RomanRepublic and 1 spearman owned by the Carthage lost in Syracuse
Carthage roll dice for 5 hoplites, 5 spearmen and 3 swordmen in Syracuse, round 2 : 4/13 hits
GreekCityStates roll dice for 3 legionaires and 2 onagers in Syracuse, round 2 : 2/5 hits
3 legionaires owned by the RomanRepublic , 2 spearmen owned by the Carthage and 1 onager owned by the RomanRepublic lost in Syracuse
Carthage roll dice for 5 hoplites, 3 spearmen and 3 swordmen in Syracuse, round 3 : 3/11 hits
GreekCityStates roll dice for 1 onager in Syracuse, round 3 : 0/1 hits
1 onager owned by the RomanRepublic lost in Syracuse
Carthage win, taking Syracuse from GreekCityStates with 5 hoplites, 3 spearmen and 3 swordmen remaining. Battle score for attacker is 33
Casualties for RomanRepublic: 2 cavalrys, 5 legionaires and 2 onagers
Casualties for Carthage: 3 spearmen
Battle in Narbo
Carthage attack with 9 cavalrys and 7 swordmen
Neutral defend with 1 cavalry and 2 swordmen
Carthage roll dice for 9 cavalrys and 7 swordmen in Narbo, round 1 : 5/16 hits
Neutral roll dice for 1 cavalry and 2 swordmen in Narbo, round 1 : 0/3 hits
2 swordmen owned by the Neutral and 1 cavalry owned by the Neutral lost in Narbo
Carthage win, taking Narbo from Neutral with 9 cavalrys and 7 swordmen remaining. Battle score for attacker is 12
Casualties for Neutral: 1 cavalry and 2 swordmen
Non Combat Move - Carthage
1 spearman moved from Tarraco to Barcino
2 biremes moved from SZ 17 to SZ 18
5 cavalrys moved from Valentia to Barcino
5 cavalrys moved from Corduba to Valentia
4 cavalrys moved from Carthago Nova to Tarraco
Place Units - Carthage
5 cavalrys placed in Corduba
4 cavalrys placed in Carthago Nova
1 bireme placed in SZ 36
4 hoplites placed in Carthago
Turn Complete - Carthage
Carthage collect 72 PUs; end with 72 PUs total
Territory Summary for Carthage :
Barcino : 1 flag, 5 cavalrys and 1 spearman
Tarraco : 1 flag, 4 cavalrys
Aleria : 1 flag, 2 spearmen
Castulo : 1 flag
Narbo : 1 flag, 9 cavalrys and 7 swordmen
Carthago Nova : 1 flag, 4 cavalrys and 1 city
Toletum : 1 flag
Carthago : 1 flag, 1 city and 4 hoplites
Syracuse : 1 flag, 1 city, 5 hoplites, 3 spearmen and 3 swordmen
SZ 36 : 1 flag, 1 bireme
SZ 38 : 1 flag, 3 biremes and 4 triremes
SZ 18 : 1 flag, 2 biremes
Valentia : 1 flag, 5 cavalrys
Corduba : 1 flag, 5 cavalrys and 1 city
Production/PUs Summary :
Carthage : 72 / 72
RomanRepublic : 73 / 73
GreekCityStates : 11 / 31
Macedonia : 45 / 45
Egypt : 27 / 27
Seleucid : 86 / 86
Parthia : 64 / 64
Numidia : 25 / 25
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :5
Purchase Units - RomanRepublic
RomanRepublic buy 10 cavalrys, 3 onagers and 4 velitess; Remaining resources: 0 PUs;
Combat Move - RomanRepublic
1 ballista moved from Massilia to Genua
2 onagers moved from Massilia to Genua
1 cavalry moved from Massilia to Genua
1 legionaire moved from Massilia to Genua
5 legionaires moved from Senio to Salonae
6 cavalrys moved from Patavium to Salonae
1 cavalry moved from Arretium to SZ 25
1 cavalry and 1 trireme moved from SZ 25 to SZ 24
1 cavalry moved from SZ 24 to Caralis
RomanRepublic take Caralis from Carthage
5 legionaires and 5 velitess moved from Lilybaeum to Syracuse
4 velitess moved from Messana to Syracuse
2 biremes moved from SZ 44 to SZ 45
1 cavalry moved from Roma to Tarentum
1 cavalry moved from Roma to Tarentum
2 cavalrys moved from Roma to Genua
1 cavalry and 1 onager moved from Arretium to Genua
2 onagers moved from Patavium to Senio
2 legionaires moved from Patavium to Verona
2 onagers moved from Patavium to Verona
2 legionaires moved from Patavium to Senio
1 velites moved from Patavium to Verona
Combat - RomanRepublic
Battle in Syracuse
RomanRepublic attack with 5 legionaires and 9 velitess
Carthage defend with 1 city, 5 hoplites, 3 spearmen and 3 swordmen
RomanRepublic win, taking Syracuse from Carthage with 2 legionaires remaining. Battle score for attacker is 7
Casualties for RomanRepublic: 3 legionaires and 9 velitess
Casualties for Carthage: 5 hoplites, 3 spearmen and 3 swordmen
Battle in Salonae
RomanRepublic attack with 6 cavalrys and 5 legionaires
Neutral defend with 3 axemen and 1 swordman
RomanRepublic win, taking Salonae from Neutral with 5 cavalrys and 5 legionaires remaining. Battle score for attacker is 9
Casualties for Neutral: 3 axemen and 1 swordman
Casualties for RomanRepublic: 1 cavalry
Non Combat Move - RomanRepublic
Place Units - RomanRepublic
2 cavalrys, 1 onager and 1 velites placed in Messana
3 cavalrys, 2 onagers and 3 velitess placed in Patavium
2 cavalrys placed in Roma
3 cavalrys placed in Ariminum
Turn Complete - RomanRepublic
RomanRepublic collect 81 PUs; end with 81 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :5
Purchase Units - GreekCityStates
GreekCityStates buy 6 hoplites; Remaining resources: 1 PUs;
Combat Move - GreekCityStates
3 biremes moved from SZ 68 to SZ 69
1 trireme moved from SZ 68 to SZ 69
Combat - GreekCityStates
Battle in SZ 69
GreekCityStates attack with 3 biremes and 1 trireme
Macedonia defend with 2 biremes and 1 trireme
Macedonia win with 1 trireme remaining. Battle score for attacker is -19
Casualties for Macedonia: 2 biremes
Casualties for GreekCityStates: 3 biremes and 1 trireme
Non Combat Move - GreekCityStates
1 trireme moved from SZ 67 to SZ 68
Place Units - GreekCityStates
6 hoplites placed in Sparta
Turn Complete - GreekCityStates
GreekCityStates collect 17 PUs; end with 18 PUs total
My computer’s being n00by and not letting me post my turn :-P
I’ll try again tomorrow
It’s still telling me “Summary Text: Unknown error, post a bug to the TripleA development team”
Should I go to “View turn Summary” and copy and paste the information here, and then add the savegame as an attachment?
i honestly dont no. i am not very skilled with all that stuff. i just get on play games and do ebay all day long.
ok. Ill just copy and paste it
Game History
Round :5
Purchase Units - Macedonia
Macedonia buy 4 cavalrys, 1 hoplite and 6 swordmen; Remaining resources: 0 PUs;
Combat Move - Macedonia
6 swordmen moved from Corinth to Sparta
3 hoplites moved from Corinth to Sparta
3 cavalrys moved from Athens to Sparta
Combat - Macedonia
Battle in Sparta
Macedonia attack with 3 cavalrys, 3 hoplites and 6 swordmen
GreekCityStates defend with 1 city and 6 hoplites
Macedonia captures 18PUs while taking GreekCityStates capital
Macedonia win, taking Sparta from GreekCityStates with 3 hoplites and 2 swordmen remaining. Battle score for attacker is 2
Casualties for GreekCityStates: 6 hoplites
Casualties for Macedonia: 3 cavalrys and 4 swordmen
Non Combat Move - Macedonia
1 peltasts moved from Thessalonica to Pella
1 hoplite and 2 swordmen moved from Athens to Corinth
1 swordman moved from Athens to Delphi
1 peltasts moved from Larissa to Delphi
2 peltastss and 1 swordman moved from Larissa to Dodona
Place Units - Macedonia
1 hoplite and 5 swordmen placed in Thessalonica
4 cavalrys and 1 swordman placed in Athens
Turn Complete - Macedonia
Macedonia collect 51 PUs; end with 69 PUs total
Territory Summary for Macedonia :
Pella : 1 flag, 1 peltasts
Sparta : 1 flag, 1 city, 3 hoplites and 2 swordmen
Thessalonica : 1 flag, 1 city, 2 hoplites, 1 peltasts and 5 swordmen
Corinth : 1 flag, 1 city, 1 hoplite and 2 swordmen
Athens : 1 flag, 4 cavalrys, 1 city and 1 swordman
Delphi : 1 flag, 1 peltasts and 1 swordman
SZ 69 : 1 flag, 1 trireme
Philippopolis : 1 flag, 3 hoplites
Odessus : 1 flag
Dodona : 1 flag, 2 peltastss and 1 swordman
Nicopolis : 1 flag
Production/PUs Summary :
Carthage : 62 / 72
RomanRepublic : 81 / 81
GreekCityStates : 11 / 0
Macedonia : 51 / 69
Egypt : 27 / 27
Seleucid : 86 / 86
Parthia : 64 / 64
Numidia : 25 / 25
I had to upload the save to Sendspace. Heres the link
http://www.sendspace.com/file/dnojo9
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :5
Purchase Units - Egypt
Egypt buy 4 axemen, 1 chariot and 3 spearmen; Remaining resources: 0 PUs;
Combat Move - Egypt
3 biremes, 1 spearman and 2 triremes moved from SZ 63 to SZ 62
1 spearman moved from SZ 62 to Salamis
Egypt take Salamis from Seleucid
1 archer, 4 axemen and 2 spearmen moved from Paliurus to Berenice
Combat - Egypt
Non Combat Move - Egypt
Place Units - Egypt
4 axemen, 1 chariot and 3 spearmen placed in Memphis
Turn Complete - Egypt
Egypt collect 33 PUs; end with 33 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :5
Purchase Units - Seleucid
Seleucid buy 5 cataphracts, 9 hoplites, 1 legionaire and 1 peltasts; Remaining resources: 0 PUs;
Combat Move - Seleucid
1 cataphract, 1 cavalry, 1 hoplite and 1 peltasts moved from Hatra to Ninive
12 cataphracts, 1 cavalry and 4 hoplites moved from Hatra to Seleucia
2 cataphracts moved from Edessa to Ninive
3 cataphracts moved from Edessa to Seleucia
2 cavalrys and 1 legionaire moved from Antioch to SZ 61
2 cavalrys and 1 legionaire moved from SZ 61 to Salamis
Combat - Seleucid
Battle in Seleucia
Seleucid attack with 15 cataphracts, 1 cavalry and 4 hoplites
Parthia defend with 1 archer
Seleucid win, taking Seleucia from Parthia with 15 cataphracts, 1 cavalry and 4 hoplites remaining. Battle score for attacker is 4
Casualties for Parthia: 1 archer
Battle in Salamis
Seleucid attack with 2 cavalrys and 1 legionaire
Egypt defend with 1 spearman
Seleucid win, taking Salamis from Egypt with 1 cavalry and 1 legionaire remaining. Battle score for attacker is -1
Casualties for Egypt: 1 spearman
Casualties for Seleucid: 1 cavalry
Battle in Ninive
Seleucid attack with 3 cataphracts, 1 cavalry, 1 hoplite and 1 peltasts
Parthia defend with 1 spearman
Seleucid win, taking Ninive from Parthia with 3 cataphracts, 1 cavalry and 1 hoplite remaining. Battle score for attacker is 1
Casualties for Seleucid: 1 peltasts
Casualties for Parthia: 1 spearman
Non Combat Move - Seleucid
4 cataphracts moved from Antioch to Hatra
1 peltasts moved from Sidon to Jerusalem
3 cataphracts moved from Antioch to Jerusalem
1 legionaire moved from Antioch to Sidon
3 cataphracts, 2 cavalrys, 12 hoplites and 3 legionaires moved from Pharan to Jerusalem
Place Units - Seleucid
5 cataphracts placed in Edessa
9 hoplites, 1 legionaire and 1 peltasts placed in Antioch
Turn Complete - Seleucid
Seleucid collect 100 PUs; end with 100 PUs total
Territory Summary for Seleucid :
Jerusalem : 1 flag, 9 cataphracts, 4 cavalrys, 13 hoplites, 3 legionaires and 2 peltastss
Pergamum : 1 flag
Pessinus : 1 flag
Edessa : 1 flag, 5 cataphracts and 1 city
Tavium : 1 flag
Salamis : 1 flag, 1 cavalry and 1 legionaire
Ninive : 1 flag, 3 cataphracts, 1 cavalry and 1 hoplite
Antioch : 1 flag, 1 city, 9 hoplites, 1 legionaire and 1 peltasts
SZ 61 : 1 flag, 1 bireme and 1 trireme
Sardis : 1 flag, 1 cataphract
Hatra : 1 flag, 4 cataphracts
Seleucia : 1 flag, 15 cataphracts, 1 cavalry and 4 hoplites
Nicaea : 1 flag
Sidon : 1 flag, 1 legionaire
Pharan : 1 flag, 1 peltasts
Production/PUs Summary :
Carthage : 62 / 72
RomanRepublic : 81 / 81
GreekCityStates : 11 / 0
Macedonia : 51 / 69
Egypt : 27 / 33
Seleucid : 100 / 100
Parthia : 50 / 64
Numidia : 25 / 25
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :5
Purchase Units - Parthia
Parthia buy 15 archers; Remaining resources: 4 PUs;
Combat Move - Parthia
5 cataphracts moved from Euphrates to Seleucia
1 horsearcher moved from Babylon to Seleucia
7 cataphracts moved from Babylon to Seleucia
4 cataphracts moved from Teredon to Seleucia
1 spearman moved from Susa to Seleucia
1 cataphract moved from Gazaca to Seleucia
Combat - Parthia
Battle in Seleucia
Parthia attack with 17 cataphracts, 1 horsearcher and 1 spearman
Seleucid defend with 15 cataphracts, 1 cavalry and 4 hoplites
Parthia win, taking Seleucia from Seleucid with 6 cataphracts remaining. Battle score for attacker is 43
Casualties for Seleucid: 15 cataphracts, 1 cavalry and 4 hoplites
Casualties for Parthia: 11 cataphracts, 1 horsearcher and 1 spearman
Non Combat Move - Parthia
1 spearman moved from Gazaca to Ctesiphon
3 archers moved from Gazaca to Cyropolis
Place Units - Parthia
8 archers placed in Babylon
7 archers placed in Persepolis
Turn Complete - Parthia
Parthia collect 60 PUs; end with 64 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :5
Purchase Units - Numidia
Numidia buy 4 archers and 3 spearmen; Remaining resources: 0 PUs;
Non Combat Move - Numidia
1 archer and 1 cavalry moved from Oea to Leptis Magna
1 archer and 3 spearmen moved from Thenae to Sabrata
1 spearman and 1 swordman moved from Theveste to Capsa
1 cavalry moved from Cirta to Capsa
2 spearmen moved from Cirta to Theveste
2 cavalrys moved from Auzia to Theveste
1 archer, 4 spearmen and 3 swordmen moved from Volubilis to Auzia
Place Units - Numidia
4 archers placed in Leptis Magna
3 spearmen placed in Cirta
Turn Complete - Numidia
Numidia collect 25 PUs; end with 25 PUs total
Territory Summary for Numidia :
Oea : 1 flag
Siga : 1 flag
Thenae : 1 flag
Theveste : 1 flag, 2 cavalrys and 2 spearmen
Cartenna : 1 flag
Volubilis : 1 flag
Sabrata : 1 flag, 1 archer and 3 spearmen
Banasa : 1 flag
Auzia : 1 flag, 1 archer, 4 spearmen and 3 swordmen
SZ 29 : 1 flag, 2 biremes
Capsa : 1 flag, 1 cavalry, 1 spearman and 1 swordman
Cirta : 1 flag, 1 city and 3 spearmen
Leptis Magna : 1 flag, 9 archers, 1 cavalry, 1 city and 4 swordmen
Tingis : 1 flag
Production/PUs Summary :
Carthage : 62 / 72
RomanRepublic : 81 / 81
GreekCityStates : 11 / 0
Macedonia : 51 / 69
Egypt : 27 / 33
Seleucid : 90 / 100
Parthia : 60 / 64
Numidia : 25 / 25
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :6
Purchase Units - Carthage
Carthage buy 9 cavalrys, 1 city, 1 hoplite and 4 swordmen; Remaining resources: 0 PUs;
Combat Move - Carthage
1 hoplite moved from Carthago to SZ 36
1 bireme and 1 hoplite moved from SZ 36 to SZ 32
1 hoplite moved from SZ 32 to Caralis
3 biremes and 4 triremes moved from SZ 38 to SZ 36
3 hoplites moved from Carthago to SZ 36
3 hoplites moved from SZ 36 to Lilybaeum
Carthage take Lilybaeum from RomanRepublic
9 cavalrys and 7 swordmen moved from Narbo to Massilia
5 cavalrys moved from Barcino to Massilia
1 spearman moved from Barcino to SZ 18
2 biremes and 1 spearman moved from SZ 18 to SZ 19
1 spearman moved from SZ 19 to Massilia
Combat - Carthage
Battle in Massilia
Carthage attack with 14 cavalrys, 1 spearman and 7 swordmen
RomanRepublic defend with 1 legionaire
Carthage win, taking Massilia from RomanRepublic with 14 cavalrys, 1 spearman and 7 swordmen remaining. Battle score for attacker is 4
Casualties for RomanRepublic: 1 legionaire
Battle in Caralis
Carthage attack with 1 hoplite
RomanRepublic defend with 1 cavalry
Carthage win, taking Caralis from RomanRepublic with 1 hoplite remaining. Battle score for attacker is 4
Casualties for RomanRepublic: 1 cavalry
Non Combat Move - Carthage
4 cavalrys moved from Tarraco to Narbo
5 cavalrys moved from Valentia to Barcino
4 cavalrys moved from Carthago Nova to Tarraco
5 cavalrys moved from Corduba to Valentia
Place Units - Carthage
1 city placed in Tarraco
4 cavalrys placed in Carthago Nova
5 cavalrys placed in Corduba
1 hoplite and 4 swordmen placed in Carthago
Turn Complete - Carthage
Carthage collect 75 PUs; end with 75 PUs total
Territory Summary for Carthage :
Barcino : 1 flag, 5 cavalrys
Caralis : 1 flag, 1 hoplite
Tarraco : 1 flag, 4 cavalrys and 1 city
Aleria : 1 flag, 2 spearmen
Castulo : 1 flag
Narbo : 1 flag, 4 cavalrys
Carthago Nova : 1 flag, 4 cavalrys and 1 city
Toletum : 1 flag
Massilia : 1 flag, 14 cavalrys, 1 spearman and 7 swordmen
Carthago : 1 flag, 1 city, 1 hoplite and 4 swordmen
SZ 36 : 1 flag, 3 biremes and 4 triremes
SZ 32 : 1 flag, 1 bireme
SZ 19 : 1 flag, 2 biremes
Lilybaeum : 1 flag, 3 hoplites
Valentia : 1 flag, 5 cavalrys
Corduba : 1 flag, 5 cavalrys and 1 city
Production/PUs Summary :
Carthage : 75 / 75
RomanRepublic : 68 / 81
GreekCityStates : 11 / 0
Macedonia : 51 / 69
Egypt : 27 / 33
Seleucid : 90 / 100
Parthia : 60 / 64
Numidia : 25 / 25
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :6
Purchase Units - RomanRepublic
RomanRepublic buy 8 cavalrys, 7 legionaires and 3 onagers; Remaining resources: 0 PUs;
Combat Move - RomanRepublic
2 legionaires moved from Salonae to Pella
1 cavalry moved from Salonae to Pella
4 cavalrys and 3 legionaires moved from Salonae to Apollonia
1 cavalry moved from Tarentum to SZ 45
1 cavalry moved from Tarentum to SZ 45
2 cavalrys moved from SZ 45 to Delphi
2 cavalrys moved from Messana to Syracuse
1 velites moved from Messana to Syracuse
1 onager moved from Messana to Syracuse
1 onager moved from Mediolanum to Genua
2 legionaires, 2 onagers and 1 velites moved from Verona to Genua
3 cavalrys moved from Patavium to Genua
3 cavalrys moved from Ariminum to Genua
2 onagers and 3 velitess moved from Patavium to Verona
2 legionaires and 2 onagers moved from Senio to Sirmium
Combat - RomanRepublic
Battle in Delphi
RomanRepublic attack with 2 cavalrys
Macedonia defend with 1 peltasts and 1 swordman
RomanRepublic win, taking Delphi from Macedonia with 1 cavalry remaining. Battle score for attacker is 2
Casualties for Macedonia: 1 peltasts and 1 swordman
Casualties for RomanRepublic: 1 cavalry
Battle in Apollonia
RomanRepublic attack with 4 cavalrys and 3 legionaires
Neutral defend with 1 archer and 4 swordmen
RomanRepublic win, taking Apollonia from Neutral with 2 cavalrys and 3 legionaires remaining. Battle score for attacker is 12
Casualties for Neutral: 1 archer and 4 swordmen
Casualties for RomanRepublic: 2 cavalrys
Battle in Sirmium
RomanRepublic attack with 2 legionaires and 2 onagers
Neutral defend with 1 cavalry and 2 swordmen
RomanRepublic win, taking Sirmium from Neutral with 1 legionaire and 2 onagers remaining. Battle score for attacker is 8
Casualties for Neutral: 1 cavalry and 2 swordmen
Casualties for RomanRepublic: 1 legionaire
Battle in Pella
RomanRepublic attack with 1 cavalry and 2 legionaires
Macedonia defend with 1 peltasts
RomanRepublic win, taking Pella from Macedonia with 2 legionaires remaining. Battle score for attacker is -2
Casualties for Macedonia: 1 peltasts
Casualties for RomanRepublic: 1 cavalry
Non Combat Move - RomanRepublic
2 cavalrys moved from Roma to Tarentum
Place Units - RomanRepublic
3 cavalrys, 2 legionaires and 3 onagers placed in Patavium
2 cavalrys and 2 legionaires placed in Messana
3 cavalrys and 2 legionaires placed in Ariminum
1 legionaire placed in Roma
Turn Complete - RomanRepublic
RomanRepublic collect 81 PUs; end with 81 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :6
Combat Move - GreekCityStates
1 trireme moved from SZ 68 to SZ 69
Combat - GreekCityStates
Battle in SZ 69
GreekCityStates attack with 1 trireme
Macedonia defend with 1 trireme
GreekCityStates win with 1 trireme remaining. Battle score for attacker is 12
Casualties for Macedonia: 1 trireme
Non Combat Move - GreekCityStates
Turn Complete - GreekCityStates