@barnee
Thank you - looks like that did the trick!
Sevy (Axis) vs. Mallery29 (Allies) 42.1
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :10
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Karelia S.S.R.
Russians take Karelia S.S.R. from Germans
1 submarine moved from 3 Sea Zone to 6 Sea Zone
1 armour moved from Novosibirsk to Soviet Far East
Russians take Soviet Far East from Japanese
3 infantry moved from Novosibirsk to Kazakh S.S.R.
4 artilleries moved from West Russia to Russia
1 armour moved from West Russia to Russia
12 infantry moved from West Russia to RussiaCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Caucasus to Kazakh S.S.R.
1 aaGun moved from West Russia to Russia
1 infantry moved from Caucasus to West Russia
1 infantry moved from Caucasus to RussiaPlace Units - Russians
1 infantry placed in Caucasus
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Soviet Far East : 1 flag, 1 armour
Karelia S.S.R. : 1 flag, 1 infantry
Kazakh S.S.R. : 1 flag, 1 aaGun and 3 infantry
Caucasus : 1 flag, 1 factory and 1 infantry
West Russia : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 4 infantry
Russia : 1 flag, 1 aaGun, 1 armour, 9 artilleries, 1 factory and 22 infantry
6 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 26 / 26
Germans : 36 / 44
British : 26 / 26
Japanese : 30 / 31
Americans : 48 / 49 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :10
Purchase Units - Germans
Germans buy 4 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
9 infantry moved from Eastern Europe to Karelia S.S.R.
9 armour moved from Germany to Karelia S.S.R.
1 infantry moved from Belorussia to West Russia
1 infantry moved from Ukraine S.S.R. to West Russia
5 fighters moved from Eastern Europe to West Russia
9 infantry moved from Ukraine S.S.R. to Caucasus
10 armour moved from Ukraine S.S.R. to Caucasus
2 infantry moved from Balkans to Ukraine S.S.R.Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 9 armour and 9 infantry
Russians defend with 1 infantry
Germans roll dice for 9 armour and 9 infantry in Karelia S.S.R., round 1 : 7/18 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 1 : 0/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 9 armour and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West Russia
Germans attack with 5 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 5 fighters and 2 infantry in West Russia, round 1 : 3/7 hits
Russians roll dice for 1 infantry in West Russia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 10 armour and 9 infantry
Russians defend with 1 factory and 1 infantry
Germans roll dice for 10 armour and 9 infantry in Caucasus, round 1 : 5/19 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 10 armour and 8 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
5 fighters moved from West Russia to Ukraine S.S.R.
1 submarine moved from 12 Sea Zone to 19 Sea ZonePlace Units - Germans
7 infantry placed in Germany
Germans undo move 1.
4 armour and 3 infantry placed in Germany
5 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 4 armour, 1 factory and 3 infantry
French West Africa : 1 flag
Belgian Congo : 1 flag
Southern Europe : 1 flag, 1 aaGun, 1 factory and 5 infantry
Karelia S.S.R. : 1 flag, 9 armour and 9 infantry
Western Europe : 1 flag, 1 aaGun and 6 infantry
French Equatorial Africa : 1 flag
Caucasus : 1 flag, 10 armour, 1 factory and 8 infantry
Ukraine S.S.R. : 1 flag, 5 fighters and 2 infantry
West Russia : 1 flag, 2 infantry
19 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 18 / 26
Germans : 44 / 44
British : 26 / 26
Japanese : 30 / 31
Americans : 48 / 49Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 13 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 13 times
Average roll : 3.532
Median : 3.000
Variance : 2.109
Standard Deviation : 1.452
Total rolls : 47Germans Combat
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 13 times
Average roll : 3.545
Median : 3.000
Variance : 2.093
Standard Deviation : 1.447
Total rolls : 44Russians Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :10
Purchase Units - British
British buy 3 artilleries, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - British
3 infantry moved from Norway to 3 Sea Zone
2 artilleries and 1 infantry moved from United Kingdom to 3 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 3 Sea Zone to 6 Sea Zone
1 battleship moved from 3 Sea Zone to 6 Sea Zone
1 carrier and 3 destroyers moved from 3 Sea Zone to 6 Sea Zone
1 fighter moved from 3 Sea Zone to Western Europe
2 artilleries and 4 infantry moved from 6 Sea Zone to Western Europe
1 bomber moved from United Kingdom to Western EuropeCombat - British
Battle in Western Europe
British attack with 2 artilleries, 1 bomber, 1 fighter and 4 infantry
Germans defend with 1 aaGun and 6 infantry
AA guns fire in Western Europe : 0/2 hits
British roll dice for 1 battleship in Western Europe, round 1 : 1/1 hits
British roll dice for 2 artilleries, 1 bomber, 1 fighter and 4 infantry in Western Europe, round 1 : 5/8 hits
Germans roll dice for 6 infantry in Western Europe, round 1 : 3/6 hits
3 infantry owned by the British and 6 infantry owned by the Germans lost in Western Europe
British win, taking Western Europe from Germans with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 6 infantry
Casualties for British: 3 infantryNon Combat Move - British
1 bomber moved from Western Europe to United Kingdom
1 fighter moved from Western Europe to 6 Sea ZonePlace Units - British
1 fighter placed in 6 Sea Zone
3 artilleries and 1 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 33 PUs totalTerritory Summary for British :
Alaska : 1 flag, 1 infantry
Norway : 1 flag, 1 infantry
United Kingdom : 1 flag, 1 aaGun, 3 artilleries, 1 bomber, 1 factory and 4 infantry
Western Europe : 1 flag, 1 aaGun, 2 artilleries and 1 infantry
New Zealand : 1 flag, 1 infantry
Russia : 1 flag, 2 fighters
New Guinea : 1 flag, 2 infantry
6 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Russians : 18 / 26
Germans : 38 / 44
British : 32 / 33
Japanese : 30 / 31
Americans : 48 / 49 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :10
Purchase Units - Japanese
Japanese buy 3 destroyers and 2 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 infantry moved from China to Manchuria
1 artillery and 1 infantry moved from China to Sinkiang
1 armour moved from Persia to Anglo Egypt
1 fighter moved from India to Anglo Egypt
2 infantry moved from India to Persia
1 bomber moved from French Indochina to Anglo Egypt
3 carriers, 1 cruiser, 1 destroyer and 10 submarines moved from 58 Sea Zone to 61 Sea Zone
1 fighter moved from 58 Sea Zone to French Indochina
3 fighters moved from 58 Sea Zone to 61 Sea Zone
1 infantry moved from Okinawa to 58 Sea Zone
1 infantry and 1 transport moved from 58 Sea Zone to 61 Sea Zone
1 artillery moved from Japan to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to ManchuriaCombat - Japanese
Battle in Anglo Egypt
Japanese attack with 1 armour, 1 bomber and 1 fighter
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 fighter in Anglo Egypt, round 1 : 2/3 hits
British roll dice for 1 infantry in Anglo Egypt, round 1 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Anglo Egypt
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 fighter moved from Anglo Egypt to Trans-Jordan
1 bomber moved from Anglo Egypt to PersiaPlace Units - Japanese
3 destroyers placed in 61 Sea Zone
2 infantry placed in French IndochinaTurn Complete - Japanese
Japanese collect 30 PUs; end with 31 PUs totalTerritory Summary for Japanese :
Manchuria : 1 flag, 2 armour, 1 artillery and 2 infantry
Persia : 1 flag, 1 bomber and 2 infantry
India : 1 flag
Philipine Islands : 1 flag, 2 infantry
French Indochina : 1 flag, 1 aaGun, 1 factory, 2 fighters and 5 infantry
Trans-Jordan : 1 flag, 1 fighter
Sinkiang : 1 flag, 1 artillery and 1 infantry
Wake Island : 1 flag, 1 infantry
China : 1 flag
Japan : 1 flag, 1 aaGun, 1 factory and 6 infantry
61 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 10 submarines and 1 transportProduction/PUs Summary :
Russians : 18 / 26
Germans : 38 / 44
British : 32 / 33
Japanese : 30 / 31
Americans : 48 / 49Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :10
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Americans
2 bombers moved from East Indies to French Indochina
2 infantry moved from Libya to Anglo Egypt
1 bomber moved from Alaska to Solomon IslandsCombat - Americans
Strategic bombing raid in French Indochina
AA guns fire in French Indochina : 1/2 hits
1 bomber killed by AA guns
Bombing raid in French Indochina rolls: 1 and costs: 1 production.
Bombing raid costs 1 production in French IndochinaNon Combat Move - Americans
1 bomber moved from French Indochina to East Indies
1 carrier moved from 20 Sea Zone to 10 Sea Zone
1 destroyer and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 transport moved from 20 Sea Zone to 43 Sea ZonePlace Units - Americans
1 destroyer and 1 fighter placed in 10 Sea Zone
2 bombers and 2 infantry placed in East IndiesTurn Complete - Americans
Americans collect 48 PUs; end with 49 PUs totalTerritory Summary for Americans :
Midway : 1 flag, 1 infantry
Alaska : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 1 factory and 4 infantry
Borneo : 1 flag, 1 infantry
East Indies : 1 flag, 1 aaGun, 1 artillery, 3 bombers, 1 factory and 3 infantry
Solomon Islands : 1 flag, 1 bomber and 6 infantry
Algeria : 1 flag
Libya : 1 flag
Eastern United States : 1 flag, 1 aaGun and 1 factory
Anglo Egypt : 1 flag, 2 infantry
50 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 8 destroyers, 6 fighters and 2 submarines
43 Sea Zone : 1 flag, 1 transport
45 Sea Zone : 1 flag, 1 destroyer and 1 transport
10 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 fighterProduction/PUs Summary :
Russians : 18 / 26
Germans : 38 / 44
British : 32 / 33
Japanese : 30 / 31
Americans : 48 / 49 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :11
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Russia to Archangel
9 artilleries moved from Russia to Caucasus
1 armour moved from Russia to Caucasus
11 infantry moved from Russia to Caucasus
4 infantry moved from Russia to Caucasus
1 infantry moved from Russia to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 1 armour, 9 artilleries and 19 infantry
Germans defend with 10 armour, 1 factory and 8 infantry
Russians roll dice for 1 armour, 9 artilleries and 19 infantry in Caucasus, round 1 : 10/29 hits
Germans roll dice for 10 armour and 8 infantry in Caucasus, round 1 : 7/18 hits
7 infantry owned by the Russians , 8 infantry owned by the Germans and 2 armour owned by the Germans lost in Caucasus
Russians roll dice for 1 armour, 9 artilleries and 12 infantry in Caucasus, round 2 : 10/22 hits
Germans roll dice for 8 armour in Caucasus, round 2 : 4/8 hits
4 infantry owned by the Russians and 8 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour, 9 artilleries and 8 infantry remaining. Battle score for attacker is 41
Casualties for Germans: 10 armour and 8 infantry
Casualties for Russians: 11 infantryNon Combat Move - Russians
1 aaGun moved from Kazakh S.S.R. to Caucasus
4 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from Soviet Far East to Yakut S.S.R.
1 armour moved from Yakut S.S.R. to Evenki National OkrugPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs totalTerritory Summary for Russians :
Archangel : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 4 infantry
Caucasus : 1 flag, 1 aaGun, 1 armour, 9 artilleries, 1 factory and 8 infantry
Evenki National Okrug : 1 flag, 1 armour
Russia : 1 flag, 1 aaGun, 2 artilleries, 1 factory and 11 infantry
6 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 22 / 22
Germans : 34 / 44
British : 32 / 33
Japanese : 30 / 31
Americans : 48 / 49 -
I couldn’t afford another Ukraine defeat, but needed to push you back. We’ll see if I can regain momentum in Europe.
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Looks like you avoided another Ukraine. =)
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :11
Purchase Units - Germans
Germans repair 1 damage on 1 factory; Remaining resources: 43 PUs;
Germans buy 14 infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Karelia S.S.R. to Norway
1 infantry moved from West Russia to Archangel
5 infantry moved from Southern Europe to Western Europe
3 infantry moved from Germany to Western Europe
2 armour moved from Germany to Western Europe
1 infantry moved from Karelia S.S.R. to Archangel
3 fighters moved from Ukraine S.S.R. to Norway
2 fighters moved from Ukraine S.S.R. to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Archangel, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Europe
Germans attack with 2 armour and 8 infantry
British defend with 1 aaGun, 2 artilleries and 1 infantry
Germans roll dice for 2 armour and 8 infantry in Western Europe, round 1 : 1/10 hits
British roll dice for 2 artilleries and 1 infantry in Western Europe, round 1 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Western Europe
Germans roll dice for 2 armour and 7 infantry in Western Europe, round 2 : 0/9 hits
British roll dice for 2 artilleries in Western Europe, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Western Europe
Germans roll dice for 2 armour and 6 infantry in Western Europe, round 3 : 1/8 hits
British roll dice for 2 artilleries in Western Europe, round 3 : 0/2 hits
1 artillery owned by the British lost in Western Europe
Germans roll dice for 2 armour and 6 infantry in Western Europe, round 4 : 2/8 hits
British roll dice for 1 artillery in Western Europe, round 4 : 0/1 hits
1 artillery owned by the British lost in Western Europe
Germans win, taking Western Europe from British with 2 armour and 6 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for British: 2 artilleries and 1 infantry
Battle in Norway
Germans attack with 3 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Norway, round 1 : 2/5 hits
British roll dice for 1 infantry in Norway, round 1 : 0/1 hits
1 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
3 fighters moved from Norway to Karelia S.S.R.
2 fighters moved from Archangel to Karelia S.S.R.Place Units - Germans
8 infantry placed in Germany
6 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 45 PUs; end with 46 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 2 armour, 1 factory and 8 infantry
French West Africa : 1 flag
Belgian Congo : 1 flag
Southern Europe : 1 flag, 1 aaGun, 1 factory and 6 infantry
Archangel : 1 flag, 2 infantry
Karelia S.S.R. : 1 flag, 9 armour, 5 fighters and 6 infantry
Norway : 1 flag, 2 infantry
Western Europe : 1 flag, 1 aaGun, 2 armour and 6 infantry
French Equatorial Africa : 1 flag
Ukraine S.S.R. : 1 flag, 2 infantry
West Russia : 1 flag, 1 infantry
19 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 20 / 22
Germans : 45 / 46
British : 23 / 33
Japanese : 30 / 31
Americans : 48 / 49Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 14 times
5 was rolled 9 times
6 was rolled 11 times
Average roll : 3.907
Median : 4.000
Variance : 1.057
Standard Deviation : 1.028
Total rolls : 54Germans Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 12 times
5 was rolled 7 times
6 was rolled 10 times
Average roll : 3.955
Median : 4.000
Variance : 1.116
Standard Deviation : 1.057
Total rolls : 44British Combat
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.556
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :11
Purchase Units - British
British buy 3 artilleries, 1 fighter and 2 infantry; Remaining resources: 5 PUs;Combat Move - British
3 artilleries and 3 infantry moved from United Kingdom to 6 Sea Zone
3 artilleries and 3 infantry moved from 6 Sea Zone to Western Europe
2 fighters moved from 6 Sea Zone to Western Europe
1 bomber moved from United Kingdom to Western EuropeCombat - British
Battle in Western Europe
British attack with 3 artilleries, 1 bomber, 2 fighters and 3 infantry
Germans defend with 1 aaGun, 2 armour and 6 infantry
AA guns fire in Western Europe : 0/3 hits
British roll dice for 1 battleship in Western Europe, round 1 : 1/1 hits
British roll dice for 3 artilleries, 1 bomber, 2 fighters and 3 infantry in Western Europe, round 1 : 3/9 hits
Germans roll dice for 2 armour and 6 infantry in Western Europe, round 1 : 2/8 hits
2 infantry owned by the British and 4 infantry owned by the Germans lost in Western Europe
British roll dice for 3 artilleries, 1 bomber, 2 fighters and 1 infantry in Western Europe, round 2 : 5/7 hits
Germans roll dice for 2 armour and 2 infantry in Western Europe, round 2 : 1/4 hits
1 infantry owned by the British , 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Western Europe
British win, taking Western Europe from Germans with 3 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 2 armour and 6 infantry
Casualties for British: 3 infantryNon Combat Move - British
2 fighters moved from Western Europe to 6 Sea Zone
1 bomber moved from Western Europe to United KingdomPlace Units - British
3 artilleries, 1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 34 PUs totalTerritory Summary for British :
Alaska : 1 flag, 1 infantry
United Kingdom : 1 flag, 1 aaGun, 3 artilleries, 1 bomber, 1 factory, 1 fighter and 3 infantry
Western Europe : 1 flag, 1 aaGun and 3 artilleries
New Zealand : 1 flag, 1 infantry
Russia : 1 flag, 2 fighters
New Guinea : 1 flag, 2 infantry
6 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Russians : 20 / 22
Germans : 39 / 46
British : 29 / 34
Japanese : 30 / 31
Americans : 48 / 49 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :11
Purchase Units - Japanese
Japanese repair 1 damage on 1 factory; Remaining resources: 30 PUs;
Japanese buy 1 armour, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from Manchuria to Soviet Far East
Japanese take Buryatia S.S.R. from Russians
Japanese take Soviet Far East from Russians
1 artillery and 2 infantry moved from Manchuria to Buryatia S.S.R.
1 armour moved from Manchuria to Sinkiang
1 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Sinkiang to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
2 infantry moved from Persia to Trans-Jordan
3 infantry moved from French Indochina to India
2 fighters moved from French Indochina to India
1 fighter moved from Trans-Jordan to India
3 fighters moved from 61 Sea Zone to India
2 infantry moved from Japan to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Manchuria
1 bomber moved from Persia to IndiaCombat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
1 armour and 2 infantry placed in French Indochina
1 infantry placed in Japan
2 destroyers placed in 61 Sea ZoneTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs totalTerritory Summary for Japanese :
Manchuria : 1 flag, 2 infantry
Persia : 1 flag
India : 1 flag, 1 bomber, 6 fighters and 3 infantry
Soviet Far East : 1 flag, 1 armour
Philipine Islands : 1 flag, 2 infantry
Novosibirsk : 1 flag, 1 infantry
French Indochina : 1 flag, 1 aaGun, 1 armour, 1 factory and 4 infantry
Kazakh S.S.R. : 1 flag, 1 artillery
Trans-Jordan : 1 flag, 2 infantry
Sinkiang : 1 flag, 1 armour
Wake Island : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 1 artillery and 2 infantry
China : 1 flag
Japan : 1 flag, 1 aaGun, 1 factory and 5 infantry
61 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 6 destroyers, 10 submarines and 1 transportProduction/PUs Summary :
Russians : 14 / 22
Germans : 39 / 46
British : 29 / 34
Japanese : 36 / 36
Americans : 48 / 49 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :11
Purchase Units - Americans
Americans buy 1 battleship, 5 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Anglo Egypt to Trans-Jordan
2 bombers moved from East Indies to Trans-Jordan
1 bomber moved from East Indies to French Indochina
1 bomber moved from Solomon Islands to East IndiesCombat - Americans
Strategic bombing raid in French Indochina
AA guns fire in French Indochina : 1/1 hits
1 bomber killed by AA guns
Bombing raid costs 0 production in French Indochina
Battle in Trans-Jordan
Americans attack with 2 bombers and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 2 bombers and 2 infantry in Trans-Jordan, round 1 : 2/4 hits
Japanese roll dice for 2 infantry in Trans-Jordan, round 1 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Trans-Jordan
Americans win, taking Trans-Jordan from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 bombers moved from Trans-Jordan to Caucasus
2 infantry moved from Solomon Islands to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to East Indies
2 battleships, 3 carriers, 1 cruiser, 8 destroyers, 6 fighters and 2 submarines moved from 50 Sea Zone to 37 Sea Zone
1 transport moved from 43 Sea Zone to 45 Sea Zone
2 infantry moved from Western United States to Central United StatesPlace Units - Americans
1 battleship and 1 transport placed in 37 Sea Zone
1 transport placed in 10 Sea Zone
2 infantry placed in East Indies
3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 48 PUs; end with 48 PUs totalTerritory Summary for Americans :
Midway : 1 flag, 1 infantry
Alaska : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 1 factory and 2 infantry
Borneo : 1 flag, 1 infantry
East Indies : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 factory and 7 infantry
Trans-Jordan : 1 flag, 1 infantry
Solomon Islands : 1 flag, 4 infantry
Caucasus : 1 flag, 2 bombers
Algeria : 1 flag
Libya : 1 flag
Eastern United States : 1 flag, 1 aaGun, 1 factory and 3 infantry
Central United States : 1 flag, 2 infantry
37 Sea Zone : 1 flag, 3 battleships, 3 carriers, 1 cruiser, 8 destroyers, 6 fighters, 2 submarines and 2 transports
45 Sea Zone : 1 flag, 1 destroyer and 1 transport
10 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 1 transportProduction/PUs Summary :
Russians : 14 / 22
Germans : 39 / 46
British : 30 / 34
Japanese : 35 / 36
Americans : 48 / 48 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :12
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Russia to West Russia
1 artillery moved from Russia to Archangel
2 infantry moved from Russia to Archangel
1 artillery moved from Russia to Archangel
1 artillery moved from Caucasus to West Russia
1 infantry moved from Yakut S.S.R. to Novosibirsk
1 infantry moved from Russia to Kazakh S.S.R.
2 infantry moved from Russia to Novosibirsk
1 armour moved from Evenki National Okrug to Novosibirsk
1 armour moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Caucasus to Kazakh S.S.R.Combat - Russians
Battle in Archangel
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 2 infantry in Archangel, round 1 : 2/4 hits
Germans roll dice for 2 infantry in Archangel, round 1 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in West Russia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in West Russia, round 1 : 0/3 hits
Germans roll dice for 1 infantry in West Russia, round 1 : 1/1 hits
1 infantry owned by the Russians lost in West Russia
Russians roll dice for 1 artillery and 1 infantry in West Russia, round 2 : 2/2 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 armour and 2 infantry in Kazakh S.S.R., round 1 : 0/3 hits
Japanese roll dice for 1 artillery in Kazakh S.S.R., round 1 : 1/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Russians roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery
Casualties for Russians: 2 infantry
Battle in Novosibirsk
Russians attack with 1 armour and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 3 infantry in Novosibirsk, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
Place Units - Russians
1 armour, 1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 23 PUs totalTerritory Summary for Russians :
Archangel : 1 flag, 2 artilleries and 1 infantry
Novosibirsk : 1 flag, 1 armour and 3 infantry
Yakut S.S.R. : 1 flag, 3 infantry
Kazakh S.S.R. : 1 flag, 1 armour
Caucasus : 1 flag, 1 aaGun, 8 artilleries, 1 factory and 7 infantry
West Russia : 1 flag, 1 artillery
Russia : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 8 infantry
6 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 22 / 23
Germans : 35 / 46
British : 30 / 34
Japanese : 31 / 36
Americans : 48 / 48Summary Text: Failed to login to forum, server responded with status code: 404
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :12
Purchase Units - Germans
Germans buy 2 armour and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Southern Europe to Western Europe
2 armour moved from Germany to Western Europe
9 armour moved from Karelia S.S.R. to Archangel
1 infantry moved from Norway to Karelia S.S.R.
1 infantry moved from Ukraine S.S.R. to West Russia
1 infantry moved from Karelia S.S.R. to West Russia
5 infantry moved from Karelia S.S.R. to Archangel
4 infantry moved from Germany to Western Europe
4 infantry moved from Germany to Balkans
3 fighters moved from Karelia S.S.R. to West Russia
2 fighters moved from Karelia S.S.R. to Archangel
1 submarine moved from 19 Sea Zone to 22 Sea ZoneCombat - Germans
Battle in Archangel
Germans attack with 9 armour, 2 fighters and 5 infantry
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 9 armour, 2 fighters and 5 infantry in Archangel, round 1 : 6/16 hits
Russians roll dice for 2 artilleries and 1 infantry in Archangel, round 1 : 1/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 9 armour, 2 fighters and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in West Russia
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 3 fighters and 2 infantry in West Russia, round 1 : 1/5 hits
Russians roll dice for 1 artillery in West Russia, round 1 : 0/1 hits
1 artillery owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Western Europe
Germans attack with 2 armour and 10 infantry
British defend with 1 aaGun and 3 artilleries
Germans roll dice for 2 armour and 10 infantry in Western Europe, round 1 : 1/12 hits
British roll dice for 3 artilleries in Western Europe, round 1 : 1/3 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Western Europe
Germans roll dice for 2 armour and 9 infantry in Western Europe, round 2 : 1/11 hits
British roll dice for 2 artilleries in Western Europe, round 2 : 0/2 hits
1 artillery owned by the British lost in Western Europe
Germans roll dice for 2 armour and 9 infantry in Western Europe, round 3 : 3/11 hits
British roll dice for 1 artillery in Western Europe, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Western Europe
Germans win, taking Western Europe from British with 2 armour and 8 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for British: 3 artilleriesNon Combat Move - Germans
2 fighters moved from Archangel to Germany
3 fighters moved from West Russia to GermanyPlace Units - Germans
2 armour and 6 infantry placed in Germany
6 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 2 armour, 1 factory, 5 fighters and 6 infantry
French West Africa : 1 flag
Belgian Congo : 1 flag
Southern Europe : 1 flag, 1 aaGun, 1 factory and 6 infantry
Archangel : 1 flag, 9 armour and 4 infantry
Karelia S.S.R. : 1 flag, 1 infantry
Norway : 1 flag, 1 infantry
Western Europe : 1 flag, 1 aaGun, 2 armour and 8 infantry
French Equatorial Africa : 1 flag
Balkans : 1 flag, 4 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
West Russia : 1 flag, 2 infantry
22 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 18 / 23
Germans : 45 / 45
British : 24 / 34
Japanese : 31 / 36
Americans : 48 / 48Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 15 times
3 was rolled 4 times
4 was rolled 14 times
5 was rolled 10 times
6 was rolled 13 times
Average roll : 3.615
Median : 4.000
Variance : 1.359
Standard Deviation : 1.166
Total rolls : 65Germans Combat
1 was rolled 8 times
2 was rolled 13 times
3 was rolled 3 times
4 was rolled 12 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.582
Median : 4.000
Variance : 1.241
Standard Deviation : 1.114
Total rolls : 55British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Russians Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Summary Text: Failed to login to forum, server responded with status code: 404
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :12
Purchase Units - British
British buy 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 3 PUs;Combat Move - British
3 artilleries and 3 infantry moved from United Kingdom to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 4 Sea Zone
2 fighters moved from 6 Sea Zone to Archangel
1 fighter moved from United Kingdom to Archangel
2 fighters moved from Russia to Archangel
1 bomber moved from United Kingdom to Archangel
1 battleship, 1 carrier and 3 destroyers moved from 6 Sea Zone to 4 Sea Zone
3 artilleries and 3 infantry moved from 4 Sea Zone to ArchangelCombat - British
Battle in Archangel
British attack with 3 artilleries, 1 bomber, 5 fighters and 3 infantry
Germans defend with 9 armour and 4 infantry
British roll dice for 1 battleship in Archangel, round 1 : 1/1 hits
British roll dice for 3 artilleries, 1 bomber, 5 fighters and 3 infantry in Archangel, round 1 : 4/12 hits
Germans roll dice for 9 armour and 4 infantry in Archangel, round 1 : 5/13 hits
3 infantry owned by the British , 4 infantry owned by the Germans , 1 armour owned by the Germans and 2 artilleries owned by the British lost in Archangel
1 bomber owned by the British and 5 fighters owned by the British retreated
British roll dice for 1 artillery in Archangel, round 2 : 0/1 hits
Germans roll dice for 8 armour in Archangel, round 2 : 3/8 hits
1 artillery owned by the British lost in Archangel
Germans win with 8 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour and 4 infantry
Casualties for British: 3 artilleries and 3 infantryNon Combat Move - British
2 fighters moved from Archangel to 4 Sea Zone
3 fighters moved from Archangel to Russia
1 bomber moved from Archangel to United KingdomPlace Units - British
3 artilleries, 1 fighter and 3 infantry placed in United KingdomTurn Complete - British
British collect 24 PUs; end with 27 PUs totalTerritory Summary for British :
Alaska : 1 flag, 1 infantry
United Kingdom : 1 flag, 1 aaGun, 3 artilleries, 1 bomber, 1 factory, 1 fighter and 3 infantry
New Zealand : 1 flag, 1 infantry
Russia : 1 flag, 3 fighters
New Guinea : 1 flag, 2 infantry
4 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Russians : 18 / 23
Germans : 45 / 45
British : 24 / 27
Japanese : 31 / 36
Americans : 48 / 48 -
One hell of a tug of war match!
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Heh, doesn’t seem like it from my end. Keep on thinking I should just resign, but hoping for a good round of dice at some point to get me back in the game. =P
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Getting an “Unknown error, post a bug to the tripleA development team” message when I try to post. Will have to redo the turn and edit.
Only battle was the one in Yakut S.S.R with 1 armor, 2 infantry, 1 artillery and 1 bomber attacking 3 infantry. Won with no losses.
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Doh. Redid the moves, actually ended with the same battle results, but still the same error. Will try later when I can access a different computer perhaps. =(
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Here’s the turn summary, will work on figuring out how to get past the error.
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 battleship and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from Soviet Far East to Yakut S.S.R.
1 bomber moved from India to Yakut S.S.R.Combat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Russians defend with 3 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Yakut S.S.R., round 1 : 4/5 hits
Russians roll dice for 3 infantry in Yakut S.S.R., round 1 : 0/3 hits
3 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Japanese
1 armour moved from Sinkiang to China
1 armour moved from China to French Indochina
4 infantry moved from French Indochina to China
2 infantry moved from Japan to 61 Sea Zone
3 carriers, 1 cruiser, 6 destroyers, 2 infantry, 10 submarines and 1 transport moved from 61 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
6 fighters moved from India to 36 Sea Zone
2 infantry moved from Manchuria to Buryatia S.S.R.
1 bomber moved from Yakut S.S.R. to Manchuria
2 infantry moved from India to French Indochina
1 infantry moved from India to French IndochinaPlace Units - Japanese
1 battleship and 2 destroyers placed in 36 Sea ZoneTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs totalTerritory Summary for Japanese :
Manchuria : 1 flag, 1 bomber
Persia : 1 flag
India : 1 flag
Soviet Far East : 1 flag
Philipine Islands : 1 flag, 2 infantry
Yakut S.S.R. : 1 flag, 1 armour, 1 artillery and 2 infantry
French Indochina : 1 flag, 1 aaGun, 2 armour, 1 factory and 5 infantry
Sinkiang : 1 flag
Wake Island : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 2 infantry
China : 1 flag, 4 infantry
Japan : 1 flag, 1 aaGun, 1 factory and 3 infantry
36 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 8 destroyers, 6 fighters, 10 submarines and 1 transportProduction/PUs Summary :
Russians : 17 / 23
Germans : 45 / 45
British : 24 / 27
Japanese : 32 / 32
Americans : 48 / 48Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.875
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Russians Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3