Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Germans
            Germans buy 1 aaGun, 1 artillery, 4 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            9 armour and 8 mech_infantrys moved from Rostov to Bryansk
            3 armour moved from Ukraine to Bryansk
            1 mech_infantry moved from Belarus to Bryansk
            2 fighters and 4 tactical_bombers moved from Novgorod to Bryansk
            15 armour, 21 artilleries, 2 bombers, 4 fighters, 25 infantry, 19 mech_infantrys and 7 tactical_bombers moved from Bryansk to Russia
            2 bombers moved from Western Germany to Russia
            1 bomber and 2 mech_infantrys moved from Western Germany to Southern France
            2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
            6 mech_infantrys moved from Volgograd to Caucasus
Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 artilleries and 2 infantry
                British defend with 1 armour and 1 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 1 :  2/4 hits
                    British roll dice for 1 armour and 1 infantry in Holland Belgium, round 1 :  2/2 hits
                    1 infantry owned by the British , 1 armour owned by the British and 2 infantry owned by the Germans lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 artilleries remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for British: 1 armour and 1 infantry
            Battle in Caucasus
                Germans attack with 6 mech_infantrys
                British defend with 1 armour
                    Germans roll dice for 6 mech_infantrys in Caucasus, round 1 :  0/6 hits
                    Russians roll dice for 1 armour in Caucasus, round 1 :  0/1 hits
                    Germans roll dice for 6 mech_infantrys in Caucasus, round 2 :  1/6 hits
                    Russians roll dice for 1 armour in Caucasus, round 2 :  0/1 hits
                    1 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 6 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Southern France
                Germans attack with 1 bomber and 2 mech_infantrys
                Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Southern France, round 1 :  1/3 hits
                    Americans roll dice for 1 mech_infantry in Southern France, round 1 :  1/1 hits
                    1 mech_infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                Germans win, taking Southern France from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 mech_infantry
            Battle in Russia
                Germans attack with 15 armour, 21 artilleries, 4 bombers, 4 fighters, 25 infantry, 19 mech_infantrys and 7 tactical_bombers
                British defend with 1 fighter and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 2 fighters, 67 infantry, 1 mech_infantry and 1 tactical_bomber
                    AA guns fire in Russia :  2/12 hits
                    2 fighters owned by the Germans lost in Russia
                    Germans roll dice for 15 armour, 21 artilleries, 4 bombers, 2 fighters, 25 infantry, 19 mech_infantrys and 7 tactical_bombers in Russia, round 1 :  26/93 hits
                    Russians roll dice for 4 aaGuns, 2 armour, 5 artilleries, 3 fighters, 67 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 1 :  27/80 hits
                    22 infantry owned by the Russians , 25 infantry owned by the Germans , 2 mech_infantrys owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 15 armour, 21 artilleries, 4 bombers, 2 fighters, 17 mech_infantrys and 7 tactical_bombers in Russia, round 2 :  30/66 hits
                    Russians roll dice for 2 armour, 5 artilleries, 3 fighters, 45 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 2 :  17/58 hits
                    30 infantry owned by the Russians , 9 artilleries owned by the Germans and 8 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 15 armour, 12 artilleries, 4 bombers, 2 fighters, 9 mech_infantrys and 7 tactical_bombers in Russia, round 3 :  18/49 hits
                    Russians roll dice for 2 armour, 5 artilleries, 3 fighters, 15 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 3 :  11/28 hits
                    15 infantry owned by the Russians , 2 artilleries owned by the Russians , 1 mech_infantry owned by the Russians , 2 artilleries owned by the Germans and 9 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 15 armour, 10 artilleries, 4 bombers, 2 fighters and 7 tactical_bombers in Russia, round 4 :  20/38 hits
                    Russians roll dice for 2 armour, 3 artilleries, 3 fighters and 2 tactical_bombers in Russia, round 4 :  3/10 hits
                    1 tactical_bomber owned by the British , 1 tactical_bomber owned by the Russians , 2 armour owned by the Russians , 3 artilleries owned by the Russians , 1 fighter owned by the British , 2 fighters owned by the Russians and 3 artilleries owned by the Germans lost in Russia
                Germans captures 19PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 15 armour, 7 artilleries, 4 bombers, 2 fighters and 7 tactical_bombers remaining. Battle score for attacker is 82
                Casualties for Germans: 14 artilleries, 2 fighters, 25 infantry and 19 mech_infantrys
                Casualties for British: 1 fighter and 1 tactical_bomber
                Casualties for Russians: 4 aaGuns, 2 armour, 5 artilleries, 2 fighters, 67 infantry, 1 mech_infantry and 1 tactical_bomber
Non Combat Move - Germans
            2 bombers moved from Russia to Novgorod
            2 bombers moved from Russia to Bryansk
            1 aaGun moved from Bryansk to Russia
            2 fighters and 3 tactical_bombers moved from Russia to Novgorod
            2 tactical_bombers moved from Russia to Bryansk
            2 tactical_bombers moved from Russia to Volgograd
            2 mech_infantrys moved from Volgograd to Bryansk
            1 bomber moved from Southern France to Western Germany
            1 aaGun moved from Western Germany to Germany
            3 infantry moved from Norway to 113 Sea Zone
            3 infantry moved from 113 Sea Zone to Western Germany
Place Units - Germans
            1 aaGun, 1 artillery and 1 infantry placed in France
            3 infantry placed in Volgograd
            3 mech_infantrys placed in Ukraine
            5 mech_infantrys placed in Germany
            6 mech_infantrys placed in Western Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,1,2,1,5,2
            Germans collect 54 PUs (8 lost to blockades); end with 73 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Territory Summary for Germans :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
    France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
    Western Germany : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 3 infantry and 6 mech_infantrys
    Germany : 1 flag, 1 aaGun, 1 factory_major and 5 mech_infantrys
    Holland Belgium : 1 flag, 2 artilleries
    Belarus : 1 flag
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 1 flag, 2 aaGuns, 2 bombers, 2 mech_infantrys and 2 tactical_bombers
    Rostov : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag
    Eastern Poland : 1 flag
    Russia : 1 flag, 1 aaGun, 1 airfield, 15 armour, 7 artilleries and 1 factory_minor
    Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
    Western Ukraine : 1 flag
    Volgograd : 1 flag, 1 factory_minor, 3 infantry and 2 tactical_bombers
    Novgorod : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 3 tactical_bombers
    Caucasus : 1 flag, 6 mech_infantrys
    113 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 2 submarines and 2 transports
    Bulgaria : 1 flag
    Yugoslavia : 1 flag
    Finland : 1 flag
Production/PUs Summary :
Germans : 62 / 98
    Russians : 16 / 0
    Japanese : 54 / 69
    Americans : 54 / 81
    Chinese : 13 / 19
    British : 34 / 42
    UK_Pacific : 13 / 16
    Italians : 12 / 4
    ANZAC : 0 / 0
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            1 artillery moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            16 infantry moved from Vologda to Archangel
Combat - Russians
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by French from Iraq: 1 infantry
            EDIT: Adding units owned by French to Northwest Persia: 1 infantry
            EDIT: Removing units owned by French from Trans-Jordan: 1 infantry
            EDIT: Adding units owned by French to Iraq: 1 infantry
            EDIT: Removing units owned by ANZAC from Iraq: 2 infantry
            EDIT: Adding units owned by ANZAC to Persia: 2 infantry
            EDIT: Removing units owned by French from 93 Sea Zone: 1 destroyer
            EDIT: Adding units owned by French to 91 Sea Zone: 1 destroyer
            EDIT: Removing units owned by French from Algeria: 2 infantry
            EDIT: Adding units owned by French to Tunisia: 2 infantry
            EDIT: Turning off Edit Mode
            1 aaGun moved from Vologda to Smolensk
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Japanese
            Japanese repair 6 damage on 6 factory_minors; Remaining resources: 63 PUs;
            Japanese buy 1 aaGun, 1 artillery, 2 fighters, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Japan to Manchuria
            1 destroyer moved from 33 Sea Zone to 26 Sea Zone
            1 submarine moved from 8 Sea Zone to 1 Sea Zone
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            2 artilleries, 1 bomber, 3 fighters, 5 infantry and 2 tactical_bombers moved from Kiangsi to Kwangsi
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 14 Sea Zone to 25 Sea Zone
            1 submarine moved from 13 Sea Zone to 26 Sea Zone
            1 submarine moved from 9 Sea Zone to 26 Sea Zone
Combat - Japanese
            Battle in 26 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 2 submarines and 2 tactical_bombers
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 2 submarines in 26 Sea Zone, round 1 :  1/2 hits
                    1 submarine owned by the Americans lost in 26 Sea Zone
                    Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 26 Sea Zone, round 1 :  0/4 hits
                    1 transport owned by the Americans lost in 26 Sea Zone
                    Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 :  0/2 hits
                Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer, 1 fighter, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine and 1 transport
            Battle in Manchuria
                Japanese attack with 1 fighter and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Manchuria, round 1 :  1/2 hits
                    Chinese roll dice for 1 infantry in Manchuria, round 1 :  1/1 hits
                    1 infantry owned by the Russians and 1 tactical_bomber owned by the Japanese lost in Manchuria
                Japanese win with 1 fighter remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 tactical_bomber
                Casualties for Russians: 1 infantry
            Battle in 39 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 1 :  0/1 hits
                    British roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 1 :  1/1 hits
                    1 submarine owned by the Japanese lost in 39 Sea Zone
                British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 1 :  2/3 hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 1 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 1 Sea Zone, round 1 :  0/1 hits
                    Americans roll dice for 1 destroyer in 1 Sea Zone, round 1 :  0/1 hits
                    Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 :  1/1 hits
                    Americans roll dice for 1 destroyer in 1 Sea Zone, round 2 :  1/1 hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 1 Sea Zone
                Americans win with no units remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Kwangsi
                Japanese attack with 2 artilleries, 1 bomber, 3 fighters, 5 infantry and 2 tactical_bombers
                British defend with 1 artillery and 4 infantry; Chinese defend with 1 airfield, 2 artilleries and 3 infantry
                    Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 5 infantry and 2 tactical_bombers in Kwangsi, round 1 :  6/13 hits
                    Chinese roll dice for 3 artilleries and 7 infantry in Kwangsi, round 1 :  4/10 hits
                    3 infantry owned by the British , 4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi
                    Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 :  6/9 hits
                    Chinese roll dice for 3 artilleries and 1 infantry in Kwangsi, round 2 :  1/4 hits
                    1 infantry owned by the British , 2 artilleries owned by the Chinese , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 artilleries, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Japanese: 5 infantry
                Casualties for British: 1 artillery and 4 infantry
                Casualties for Chinese: 2 artilleries and 3 infantry
Non Combat Move - Japanese
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 armour moved from Northern Territory to Queensland
            1 armour, 1 fighter and 3 infantry moved from Queensland to New South Wales
            1 fighter moved from Caroline Islands to New South Wales
            4 infantry moved from Japan to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from Manchuria to Shantung
            1 aaGun moved from Kiangsi to Kiangsu
            1 fighter moved from Kwangsi to Shantung
            1 tactical_bomber moved from Kwangsi to Shantung
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
            1 bomber and 1 fighter moved from Kwangsi to Kwangtung
            3 submarines moved from 6 Sea Zone to 33 Sea Zone
            2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 4 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
Place Units - Japanese
            1 aaGun and 2 fighters placed in New South Wales
            1 infantry and 2 mech_infantrys placed in Kwangtung
            1 artillery and 3 infantry placed in Japan
            2 transports placed in 6 Sea Zone
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,6,6,4,4,2,1,1,6,5,1,1,3,5,1,6
            Japanese collect 50 PUs (2 lost to blockades); end with 50 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Territory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
    Shantung : 1 flag, 2 fighters and 1 tactical_bomber
    Kwangsi : 1 flag, 1 airfield and 2 artilleries
    Kiangsu : 1 flag, 1 aaGun, 1 fighter and 1 tactical_bomber
    Japan : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
    Queensland : 1 flag, 1 airfield and 1 harbour
    Victoria : 1 flag
    Northern Territory : 1 flag
    New Zealand : 1 flag, 1 airfield, 1 harbour and 2 infantry
    New South Wales : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 4 fighters, 1 harbour and 3 infantry
    South Australia : 1 flag
    Western Australia : 1 flag
    Philippines : 1 flag, 1 airfield and 1 harbour
    Celebes : 1 flag
    Java : 1 flag
    Sumatra : 1 flag, 1 artillery
    42 Sea Zone : 1 flag, 1 submarine
    41 Sea Zone : 1 flag
    33 Sea Zone : 1 flag, 3 submarines
    37 Sea Zone : 1 flag, 1 submarine
    36 Sea Zone : 1 flag
    26 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 4 infantry, 2 submarines, 3 tactical_bombers and 2 transports
    25 Sea Zone : 1 flag, 1 submarine
    6 Sea Zone : 1 flag, 2 transports
    62 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 59 / 98
    Russians : 19 / 0
    Japanese : 52 / 60
    Americans : 54 / 81
    Chinese : 15 / 19
    British : 34 / 42
    UK_Pacific : 13 / 16
    Italians : 12 / 4
    ANZAC : 0 / 0
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 1 destroyer, 1 fighter, 6 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
            1 infantry moved from 125 Sea Zone to Norway
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 artillery moved from Morocco to 92 Sea Zone
            1 artillery and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 artillery moved from 93 Sea Zone to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
            1 bomber moved from Algeria to Northern Italy
            1 fighter moved from 93 Sea Zone to Southern Italy
            1 bomber moved from Algeria to Southern Italy
            1 cruiser moved from 95 Sea Zone to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            4 carriers, 2 cruisers and 7 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 bombers moved from Yunnan to Kwangtung
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 4 carriers, 2 cruisers, 7 fighters and 1 transport
                Japanese defend with 1 submarine
                1 submarine owned by the Japanese Submerged
            Battle in Denmark
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                Americans winAmericans win, taking 42 Sea Zone from Neutral with 4 carriers, 2 cruisers, 7 fighters and 1 transport remaining, taking Denmark from Germans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Norway
            Battle in Southern France
                Americans attack with 1 artillery and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                Germans win, taking Norway from Germans with 1 mech_infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Java
            Air Battle in Southern Italy
                Americans attacks with 2 units heading to Southern Italy
                Air Battle is over, the remaining Bombers go on to their targets
            Strategic bombing raid in Southern Italy
                1 bomber killed by AA guns
                Bombing raid in Southern Italy causes 0 damage total.
            Air Battle in Kwangtung
                Americans attacks with 2 units heading to Kwangtung
                Air Battle is over, the remaining Bombers go on to their targets
            Strategic bombing raid in Kwangtung
                Bombing raid in Kwangtung rolls: 3,3 and causes: 6 damage to unit: factory_minor
                Bombing raid in Kwangtung causes 6 damage total.
            Strategic bombing raid in Northern Italy
                Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Northern Italy causes 6 damage total.
            Cleaning up after air battles
Non Combat Move - Americans
            1 bomber moved from Northern Italy to Tunisia
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            2 bombers moved from Kwangtung to Yunnan
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 12 Sea Zone
            1 submarine moved from 30 Sea Zone to 54 Sea Zone
            1 submarine moved from 63 Sea Zone to 62 Sea Zone
            1 submarine moved from 10 Sea Zone to 51 Sea Zone
Place Units - Americans
            1 airfield placed in Normandy Bordeaux
            3 infantry placed in Normandy Bordeaux
            1 artillery and 3 infantry placed in Central United States
            2 transports placed in 101 Sea Zone
            1 destroyer and 2 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,3,6,3,3,1,5,1,5,3,6,4,4,3,6,2,2,4,4,3,2,6,1,5
            Americans collect 61 PUs (2 lost to blockades); end with 61 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 artillery moved from Hunan to Kwangsi
            2 infantry moved from Yunnan to Kwangsi
            1 artillery moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 2 artilleries, 1 fighter and 2 infantry
                Japanese defend with 1 airfield and 2 artilleries
                Chinese win, taking Kwangsi from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 artilleries
Non Combat Move - Chinese
            1 infantry moved from Hopei to Anhwe
            1 artillery moved from Kweichow to Anhwe
            1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
            1 infantry placed in Manchuria
            1 artillery and 3 infantry placed in Anhwe
            1 infantry placed in Yunnan
Turn Complete - Chinese
            Chinese collect 18 PUs; end with 18 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
z113:
1 Sub hit AC.
2 hits from attacker. Please give OOL, thanks.
hit on battleship and 1 sub
I dont have save game, so lets see how it goes…
If dice dont match, dont worry
AC dead.
Round 2:
DD + 3 FTR vs. sub, CRU, BB-hit.
I will roll it from the saved map (after edit the battle) and use a FTR as BB-hit (both hit on 4). If I roll 2 sub dice only the first dice count.
sounds confusing, but ok
let the dice roll in our favour!
Sub misses…
UK gets 1 hit.
Please give OOL, thanks.
Next time I have such a battle I will leave the computer running!
lose the sub
z113 cleared with 1 FTR.
Berlin: OOL… I assume you want to kill the AA first
the dice gods are toying with you by giving you that naval battle.
it will be more devastating for you when you lose the battle for berlin.
and i will answer for hank, yes take the aagun first.
Berlin held with 2 M.inf :?
woo hoo, we dodged a bullet!
i am sorry for you, but happy for the dice gods smiling on allweneedistank.
you deserved better, but got diced.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Combat Move - British
            1 bomber moved from India to 37 Sea Zone
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                  UK_Pacific take 41 Sea Zone from Japanese
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 infantry moved from Burma to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 mech_infantry moved from Tunisia to Libya
                  British take Libya from Italians
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 destroyer moved from 110 Sea Zone to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Germany
            1 tactical_bomber moved from Normandy Bordeaux to Germany
            3 fighters moved from Normandy Bordeaux to Germany
            2 fighters moved from United Kingdom to 113 Sea Zone
            1 carrier and 1 fighter moved from 110 Sea Zone to 113 Sea Zone
Combat - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 113 Sea Zone: 1 carrier
            EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Battle in Borneo
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
            Battle in 113 Sea Zone
                British attack with 1 destroyer, 3 fighters and 1 transport
                Germans defend with 1 battleship, 1 cruiser, 1 submarine and 2 transports
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 1 :  0/1 hits
                    British roll dice for 1 destroyer, 3 fighters and 1 transport in 113 Sea Zone, round 1 :  1/4 hits
                    Germans roll dice for 1 battleship, 1 cruiser and 2 transports in 113 Sea Zone, round 1 :  0/2 hits
                    1 submarine owned by the Germans lost in 113 Sea Zone
                    British roll dice for 1 destroyer, 3 fighters and 1 transport in 113 Sea Zone, round 2 :  1/4 hits
                    Germans roll dice for 1 battleship, 1 cruiser and 2 transports in 113 Sea Zone, round 2 :  2/2 hits
                    1 cruiser owned by the Germans , 1 fighter owned by the British and 1 destroyer owned by the British lost in 113 Sea Zone
                    British roll dice for 2 fighters and 1 transport in 113 Sea Zone, round 3 :  1/2 hits
                    Germans roll dice for 1 battleship and 2 transports in 113 Sea Zone, round 3 :  1/1 hits
                    1 fighter owned by the British and 1 battleship owned by the Germans lost in 113 Sea Zone
                    2 transports owned by the Germans lost in 113 Sea Zone
                British win, taking Borneo from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 24
                Casualties for Germans: 1 battleship, 1 cruiser, 1 submarine and 2 transports
                Casualties for British: 1 destroyer and 2 fighters
            Battle in 37 Sea Zone
                British attack with 1 bomber and 1 destroyer
            Battle in Germany
                British attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 aaGun, 1 factory_major and 5 mech_infantrys
                    AA guns fire in Germany :  1/3 hits
                    1 fighter owned by the British lost in Germany
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Germany, round 1 :  2/5 hits
                    Germans roll dice for 1 aaGun and 5 mech_infantrys in Germany, round 1 :  2/5 hits
                    1 infantry owned by the British , 1 aaGun owned by the Germans , 1 fighter owned by the British and 1 mech_infantry owned by the Germans lost in Germany
                    British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Germany, round 2 :  1/3 hits
                    Germans roll dice for 4 mech_infantrys in Germany, round 2 :  0/4 hits
                    1 mech_infantry owned by the Germans lost in Germany
                    British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Germany, round 3 :  1/3 hits
                    Germans roll dice for 3 mech_infantrys in Germany, round 3 :  2/3 hits
                    1 tactical_bomber owned by the British , 1 fighter owned by the British and 1 mech_infantry owned by the Germans lost in Germany
                    British roll dice for 1 artillery in Germany, round 4 :  0/1 hits
                    Germans roll dice for 2 mech_infantrys in Germany, round 4 :  1/2 hits
                    1 artillery owned by the British lost in Germany
                Germans winBritish win, taking 37 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining with 2 mech_infantrys remaining. Battle score for attacker is -31
                Casualties for Germans: 1 aaGun and 3 mech_infantrys
                Casualties for British: 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Non Combat Move - British
            1 fighter moved from 113 Sea Zone to Norway
            1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            3 infantry moved from Algeria to Tunisia
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
            3 infantry moved from Rhodesia to Belgian Congo
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            2 artilleries and 2 infantry moved from Iraq to Northwest Persia
            3 mech_infantrys moved from Eastern Persia to Northwest Persia
            4 infantry moved from Yunnan to Kwangsi
            1 infantry moved from French Indo China to Kwangsi
            1 mech_infantry moved from Yunnan to Hunan
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Sikang to Kazakhstan
            1 bomber moved from 37 Sea Zone to India
            1 aaGun moved from Burma to Yunnan
            1 mech_infantry moved from India to Yunnan
            2 infantry moved from 79 Sea Zone to West India
            1 artillery moved from Egypt to 81 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery and 1 transport moved from 81 Sea Zone to 79 Sea Zone
            1 artillery moved from 79 Sea Zone to West India
            2 aaGuns moved from West India to Eastern Persia
            2 infantry moved from West India to Eastern Persia
Place Units - British
            3 infantry placed in Union of South Africa
            1 transport placed in 110 Sea Zone
            1 transport placed in 106 Sea Zone
            3 infantry placed in Egypt
            1 fighter placed in United Kingdom
Turn Complete - British
            British collect 35 PUs; end with 35 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Territory Summary for British :
Kwangsi : 1 flag, 5 infantry
    Yunnan : 1 flag, 1 aaGun, 1 artillery and 1 mech_infantry
    Hunan : 1 flag, 1 mech_infantry
    Tsinghai : 1 flag, 1 infantry
    India : 1 flag, 1 airfield, 1 bomber and 1 harbour
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag, 1 infantry
    Kazakhstan : 1 flag, 1 infantry
    43 Sea Zone : 1 flag, 1 transport
    37 Sea Zone : 1 flag, 1 destroyer
    West India : 1 flag, 1 artillery and 3 infantry
    Belgian Congo : 1 flag, 3 infantry
    Iceland : 1 flag, 1 airfield
    Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
    Trans-Jordan : 1 flag, 1 infantry
    Gibraltar : 1 flag, 1 airfield, 1 harbour and 1 infantry
    New Brunswick Nova Scotia : 1 flag, 1 harbour
    Egypt : 1 flag, 1 factory_minor, 1 harbour and 5 infantry
    Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
    Scotland : 1 flag, 1 airfield
    Malta : 1 flag, 1 aaGun and 1 infantry
    United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
    Tunisia : 1 flag, 3 infantry
    Norway : 1 flag, 1 fighter
    Libya : 1 flag, 1 mech_infantry
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    113 Sea Zone : 1 flag, 1 transport
    106 Sea Zone : 1 flag, 1 transport
    93 Sea Zone : 1 flag, 1 submarine
    97 Sea Zone : 1 flag, 4 submarines
    Iraq : 1 flag
    Eastern Persia : 1 flag, 2 aaGuns and 6 infantry
    79 Sea Zone : 1 flag, 2 transports
    Northwest Persia : 1 flag, 2 artilleries, 2 infantry and 4 mech_infantrys
    Persia : 1 flag
    110 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 1 transport
Production/PUs Summary :
Germans : 54 / 98
    Russians : 19 / 0
    Japanese : 41 / 60
    Americans : 63 / 81
    Chinese : 18 / 24
    British : 35 / 40
    UK_Pacific : 17 / 0
    Italians : 11 / 4
    ANZAC : 0 / 0
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Place Units - UK_Pacific
            2 destroyers placed in 39 Sea Zone
Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs total
            Some Units in 39 Sea Zone change ownership: 2 destroyers
Territory Summary for UK_Pacific :
Siam : 1 flag
    India : 1 flag, 1 factory_major
    French Indo China : 1 flag
    41 Sea Zone : 1 flag
    37 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 54 / 98
    Russians : 19 / 0
    Japanese : 41 / 60
    Americans : 63 / 81
    Chinese : 18 / 24
    British : 35 / 40
    UK_Pacific : 17 / 17
    Italians : 11 / 4
    ANZAC : 0 / 0
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
