submerge sub, thanks
13L G40 Boldfresh vs. JWW (Allies +15)
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i’m completely bewildered.
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OMG, i thought i was losing my mind!!!
i believe what happened here is i NEVER DOWNLOADED your R3 map and used the R2 map - we then started playing again from R2!!! i am going to start now from the R3 map. we started playing a PARALLEL game! geez, never done that before. That’s why i had an F2 map and then a F2(1) map. because i had downloaded an F2 map once before…
you will see what i mean - go back a bit and you will see that you posted R3 already!! from that point, I post a SECOND J2 and we started playing from there! crazy.
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the good news for you is that the first time I did J2, I didn’t bomb india for 11 damage! :lol:
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glad i figured it out but my brain is completely mashed now… i thought i had
entered the twilight zone! was looking back through
the history of the F2 map I had on file and saw moves
I was certain I had made before!!!that was nuts.
so we will proceed with J3 when my mind gets back in line. i have been sick the last few days, and i am playing too many games, so the combo is what allowed this fiasco to occur. :roll:
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fyi - i think your first attempt at USA2/China2/UK2 was better than your second effort.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hopei to Shensi
2 bombers moved from Kwangsi to Shensi
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from 41 Sea Zone to Shan State
2 tactical_bombers moved from Shan State to Yunnan
3 tactical_bombers moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Kweichow
2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 transport moved from 44 Sea Zone to 20 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
4 fighters moved from Kwangsi to 37 Sea Zone
4 fighters moved from 37 Sea Zone to 42 Sea Zone
3 fighters moved from Japan to 20 Sea Zone
3 fighters moved from 20 Sea Zone to Philippines
2 battleships and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 7 infantry moved from Chahar to Suiyuyan
1 fighter moved from Anhwe to Kweichow
2 submarines moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from Kiangsi to KwangsiCombat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 4 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 4 tactical_bombers in Kweichow, round 1 : 3/8 hits
Chinese roll dice for 2 infantry in Kweichow, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 1 : 5/9 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 7 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 7 infantry in Suiyuyan, round 1 : 2/8 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shensi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in JavaNon Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 fighter and 4 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 4 tactical_bombers moved from Kweichow to Kwangsi
2 bombers moved from Shensi to Kwangsi
1 aaGun moved from Chahar to Suiyuyan
2 infantry moved from Jehol to ChaharPlace Units - Japanese
3 infantry placed in French Indo China
1 armour, 7 infantry and 1 mech_infantry placed in Japan
1 carrier placed in 6 Sea Zone
Japanese undo move 3.
Japanese undo move 1.
1 infantry placed in Japan
1 carrier placed in 36 Sea Zone
2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 8 tactical_bombers
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 aaGun, 1 artillery and 6 infantry
Kweichow : 1 flag, 1 artillery and 2 infantry
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 3 fighters, 1 harbour and 2 infantry
French Indo China : 1 flag, 1 factory_minor and 2 infantry
Celebes : 1 flag, 1 armour and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 submarines and 1 transport
36 Sea Zone : 1 flag, 1 carrier
35 Sea Zone : 1 flag, 1 submarine
20 Sea Zone : 1 flag, 1 destroyer and 5 transportsProduction/PUs Summary :
Germans : 41 / 51
Russians : 40 / 37
Japanese : 57 / 62
Americans : 52 / 72
Chinese : 4 / 8
British : 30 / 31
UK_Pacific : 6 / 8
Italians : 18 / 32
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.382
Median : 3.000
Variance : 0.606
Standard Deviation : 0.778
Total rolls : 34Japanese Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.214
Median : 3.000
Variance : 0.741
Standard Deviation : 0.861
Total rolls : 28Chinese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 4.167
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
OMG, i thought i was losing my mind!!!
i believe what happened here is i NEVER DOWNLOADED your R3 map and used the R2 map - we then started playing again from R2!!! i am going to start now from the R3 map. we started playing a PARALLEL game! geez, never done that before. That’s why i had an F2 map and then a F2(1) map. because i had downloaded an F2 map once before…
you will see what i mean - go back a bit and you will see that you posted R3 already!! from that point, I post a SECOND J2 and we started playing from there! crazy.
yeah, I have too many games going on. It is a bit of a problem cause they are all blending together. That is crazy!!! I hope you feel better.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers, 1 fighter, 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 54 Sea Zone to Caroline Islands
2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Southern France -
horrendous usa turn, 2 for 3 for axis aa guns and all my naval bmb’s miss. augghhhh
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers, 1 fighter, 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 54 Sea Zone to Caroline Islands
2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Southern FranceCombat - Americans
Battle in Gibraltar
Strategic bombing raid in Southern France
AA guns fire in Southern France : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Southern France causes 0 damage total.
Battle in Caroline Islands
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA guns fire in Caroline Islands : 1/2 hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 1 : 0/2 hits
Americans roll dice for 1 fighter and 2 infantry in Caroline Islands, round 1 : 0/3 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 0/2 hits
Americans roll dice for 1 fighter and 2 infantry in Caroline Islands, round 2 : 1/3 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 fighter and 1 infantry in Caroline Islands, round 3 : 0/2 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits
1 infantry owned by the Americans lost in Caroline Islands
Japanese win, taking Gibraltar from Italians with 2 infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 1 aaGun
Casualties for Americans: 1 fighter and 2 infantry
1 fighter owned by the Americans retreatedNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Caroline Islands to 33 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 submarines and 1 transport placed in 101 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Morocco: 1 armour and 1 infantry
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 armour, 1 infantry and 3 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
EDIT: Turning off Edit ModeTerritory Summary for Americans :
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 flag, 1 airfield
33 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport
26 Sea Zone : 1 flag, 1 artillery, 3 destroyers, 1 infantry, 2 submarines and 1 transport
10 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
Gibraltar : 1 flag, 1 artillery and 1 infantry
Morocco : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
101 Sea Zone : 1 flag, 2 submarines and 1 transport
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 3 transportsProduction/PUs Summary :
Germans : 41 / 51
Russians : 40 / 37
Japanese : 57 / 62
Americans : 52 / 72
Chinese : 4 / 8
British : 30 / 31
UK_Pacific : 6 / 8
Italians : 18 / 32
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
had to use edit to ncm: land my inf & arm into alg. I guess I attacked gib with an inf from one trn and an art from another…Had to actually delete the trn’s too to move the land units then I put the trns back.
terrible turn….
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
7 infantry moved from Kansu to Tsinghai
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 1 flag, 2 infantry
Tsinghai : 1 flag, 1 fighter and 9 infantry
Szechwan : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 40 / 37
Japanese : 56 / 62
Americans : 52 / 72
Chinese : 5 / 7
British : 30 / 31
UK_Pacific : 6 / 8
Italians : 18 / 32
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - British
1 unit repaired.
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan -
if it was a simple transporting error (one thing tripleA handles a little weirdly) don’t worry about it, just edit to what you intended.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - British
1 unit repaired.
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 4 infantry
British roll dice for 2 cruisers in Trans-Jordan, round 1 : 2/2 hits
British roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 1 : 4/7 hits
Italians roll dice for 4 infantry in Trans-Jordan, round 1 : 0/4 hits
4 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 4 infantryNon Combat Move - British
1 fighter moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
1 infantry moved from Tobruk to Alexandria
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 armour, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from United Kingdom to Morocco
1 fighter moved from United Kingdom to 91 Sea Zone
1 tactical_bomber moved from United Kingdom to 91 Sea Zone
2 fighters moved from India to 81 Sea Zone
3 aaGuns, 1 artillery, 11 infantry and 1 tactical_bomber moved from India to West India
1 submarine moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Eastern Persia to West IndiaPlace Units - British
1 factory_minor placed in Egypt
2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,2
British collect 28 PUs (3 lost to blockades); end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsTerritory Summary for British :
India : 1 flag, 1 airfield and 1 harbour
West India : 1 flag, 3 aaGuns, 1 artillery, 12 infantry and 1 tactical_bomber
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Trans-Jordan : 1 flag, 2 artilleries and 3 infantry
Alexandria : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry
Morocco : 1 flag, 1 armour, 1 artillery, 1 bomber and 2 infantry
Tobruk : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 flag, 1 transport
81 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 1 transport
Persia : 1 flag
91 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 41 / 51
Russians : 40 / 37
Japanese : 56 / 62
Americans : 52 / 72
Chinese : 5 / 7
British : 31 / 46
UK_Pacific : 6 / 0
Italians : 17 / 32
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Place Units - UK_Pacific
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in 39 Sea Zone change ownership: 1 destroyerTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 41 / 51
Russians : 40 / 37
Japanese : 56 / 62
Americans : 52 / 72
Chinese : 5 / 7
British : 31 / 46
UK_Pacific : 6 / 6
Italians : 17 / 32
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Romania to Bessarabia
2 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Poland to Baltic States
1 fighter moved from Western Germany to Baltic States
1 fighter moved from Western Germany to Bessarabia
3 transports moved from 98 Sea Zone to 96 Sea Zone
3 infantry moved from Libya to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery, 3 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
1 bomber moved from Southern Italy to Trans-JordanCombat - Italians
Battle in Eastern Poland
Italians attack with 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 infantry in Eastern Poland, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
Italians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Bessarabia
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Bessarabia, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 fighter
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber and 4 infantry
British defend with 2 artilleries and 3 infantry
Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 1 : 1/3 hits
Italians roll dice for 1 artillery, 1 bomber and 4 infantry in Trans-Jordan, round 1 : 1/6 hits
British roll dice for 2 artilleries and 3 infantry in Trans-Jordan, round 1 : 0/5 hits
2 infantry owned by the British lost in Trans-Jordan
Italians roll dice for 1 artillery, 1 bomber and 4 infantry in Trans-Jordan, round 2 : 3/6 hits
British roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 2 : 0/3 hits
1 infantry owned by the British and 2 artilleries owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 17
Casualties for British: 2 artilleries and 3 infantry
Battle in Baltic States
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Baltic States, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Slovakia Hungary to Romania
1 fighter moved from Baltic States to Romania
2 artilleries and 1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 aaGuns and 1 infantry moved from Yugoslavia to Northern Italy
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 mech_infantry moved from Algeria to Libya
1 bomber moved from Trans-Jordan to Greece
1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_AxisPlace Units - Italians
3 infantry placed in Southern Italy
5 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery and 4 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Romania : 1 flag, 2 aaGuns and 1 fighter
Northern Italy : 1 flag, 2 aaGuns, 1 factory_major, 6 infantry and 2 mech_infantrys
Libya : 1 flag, 1 armour and 1 mech_infantry
Southern Italy : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Baltic States : 1 flag, 1 armour
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 armour
93 Sea Zone : 1 flag
Greece : 1 flag, 1 bomber
Iraq : 1 flag, 4 infantry
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 41 / 51
Russians : 38 / 37
Japanese : 56 / 62
Americans : 52 / 72
Chinese : 5 / 7
British : 30 / 46
UK_Pacific : 6 / 6
Italians : 22 / 29
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 2 times
Average roll : 3.543
Median : 3.000
Variance : 1.794
Standard Deviation : 1.339
Total rolls : 35British Combat
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.875
Median : 3.500
Variance : 2.286
Standard Deviation : 1.512
Total rolls : 8Russians Combat
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.478
Median : 3.000
Variance : 0.955
Standard Deviation : 0.977
Total rolls : 23 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 54 Sea Zone to 33 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 54 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 cruiser in Caroline Islands, round 1 : 1/1 hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 1 : 0/3 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
1 fighter moved from Caroline Islands to 33 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 harbour and 5 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
33 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 38 / 37
Japanese : 56 / 62
Americans : 52 / 72
Chinese : 5 / 7
British : 30 / 46
UK_Pacific : 6 / 6
Italians : 22 / 29
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





