13L G40 Boldfresh vs. JWW (Allies +15)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Combat Move - British
                1 infantry moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 artillery and 2 infantry moved from Ethiopia to Kenya
                1 artillery and 2 infantry moved from Persia to Iraq
                1 armour moved from Egypt to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians

    Combat - British
                Battle in Iraq
                    British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 1 :  4/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  0/3 hits
                        3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Kenya
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Kenya, round 1 :  1/3 hits
                        Italians roll dice for 1 infantry in Kenya, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Yunnan
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Yunnan, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
                    British win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Yunnan to India
                1 infantry moved from Burma to India
                1 mech_infantry moved from Ethiopia to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 fighter and 1 tactical_bomber moved from Iraq to Egypt
                1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 cruisers moved from 76 Sea Zone to 81 Sea Zone
                1 submarine moved from 39 Sea Zone to 76 Sea Zone
                1 battleship and 1 cruiser moved from 123 Sea Zone to 106 Sea Zone
                1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
                1 bomber and 1 fighter moved from Iceland to United Kingdom

    Place Units - British
                1 factory_minor placed in Egypt
                1 fighter placed in United Kingdom
                2 infantry placed in Union of South Africa
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total

    Territory Summary for British :

    India : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 9 infantry
        Belgian Congo : 1 flag, 2 infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        New Brunswick Nova Scotia : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Egypt : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 flag, 1 airfield
        Kenya : 1 flag, 1 artillery and 2 infantry
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Tobruk : 1 flag, 1 infantry
        Ethiopia : 1 flag
        76 Sea Zone : 1 flag, 1 submarine
        106 Sea Zone : 1 flag, 1 armour, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry and 2 transports
        Iraq : 1 flag, 1 armour, 1 artillery and 2 infantry
        71 Sea Zone : 1 flag, 1 transport
        81 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 54 / 56
        Americans : 52 / 72
        Chinese : 5 / 6
        British : 33 / 34
        UK_Pacific : 7 / 1
        Italians : 15 / 20
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,4
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 54 / 56
        Americans : 52 / 72
        Chinese : 5 / 6
        British : 33 / 34
        UK_Pacific : 7 / 7
        Italians : 15 / 20
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 carrier and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Algeria
                1 armour and 1 mech_infantry moved from Tunisia to Algeria
                1 infantry moved from Libya to Tobruk
                1 bomber moved from Southern Italy to Tobruk

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 armour, 2 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Algeria, round 1 :  2/2 hits
                        French roll dice for 1 infantry in Algeria, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                    Italians win, taking Algeria from French with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Tobruk
                    Italians attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Tobruk, round 1 :  0/2 hits
                        British roll dice for 1 infantry in Tobruk, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 infantry in Tobruk, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Tobruk, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 infantry in Tobruk, round 3 :  1/2 hits
                        British roll dice for 1 infantry in Tobruk, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                EDIT: 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 2 infantry moved from Libya to Tunisia
                1 bomber moved from Tobruk to Southern Italy
                2 artilleries and 2 infantry moved from Southern France to Northern Italy
                1 armour moved from Yugoslavia to Romania
                1 armour moved from Yugoslavia to Poland
                2 aaGuns and 2 infantry moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 carrier placed in 93 Sea Zone
                1 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
                EDIT: Adding units owned by Italians to 93 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour and 4 infantry
        Algeria : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 1 artillery and 2 infantry
        Slovakia Hungary : 1 flag, 2 aaGuns and 2 infantry
        Romania : 1 flag, 1 armour
        Poland : 1 flag, 1 armour
        Northern Italy : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_major and 2 infantry
        Southern Italy : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        93 Sea Zone : 1 flag, 1 carrier, 2 fighters, 1 submarine and 2 transports
        92 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 1 transport
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 54 / 56
        Americans : 52 / 72
        Chinese : 5 / 6
        British : 33 / 34
        UK_Pacific : 7 / 7
        Italians : 16 / 27
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.833
            Median : 4.500
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    French Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.875
            Median : 4.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from New South Wales to 62 Sea Zone
                1 infantry moved from South Australia to Queensland
                1 artillery moved from New South Wales to Queensland
                2 infantry moved from New South Wales to South Australia
                1 fighter moved from New South Wales to Queensland
                2 aaGuns and 2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 factory_minor and 1 harbour
        South Australia : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 flag, 1 transport
        54 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
        62 Sea Zone : 1 flag, 1 carrier and 2 fighters
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 54 / 56
        Americans : 52 / 72
        Chinese : 5 / 6
        British : 33 / 34
        UK_Pacific : 7 / 7
        Italians : 16 / 27
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 flag, 1 destroyer
        Egypt : 1 flag, 1 infantry
        United Kingdom : 1 flag, 2 infantry
        Morocco : 1 flag, 1 infantry
        French Equatorial Africa : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 54 / 56
        Americans : 52 / 72
        Chinese : 5 / 6
        British : 33 / 34
        UK_Pacific : 7 / 7
        Italians : 16 / 27
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    i am confused.  the U2 map had the usa fleet in z108.  now on the F2 map it is in z106?

  • 12

    so bizarre.  now that i download it again it is different!

    thats WHACKED!

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    @Boldfresh:

    so bizarre.  now that i download it again it is different!

    thats WHACKED!

    huh?? Are we good?

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    I think you too are hitting the happy juice a bit hard tonight!  :lol:

    I just opened each file and the usa fleet is in the same spot.

  • 12

    i have to figure out what the HECK is going on here!

  • 12

    i’m completely bewildered.

  • 12

    OMG, i thought i was losing my mind!!!

    i believe what happened here is i NEVER DOWNLOADED your R3 map and used the R2 map - we then started playing again from R2!!!  i am going to start now from the R3 map.  we started playing a PARALLEL game!  geez, never done that before.  That’s why i had an F2 map and then a F2(1) map.  because i had downloaded an F2 map once before…

    you will see what i mean - go back a bit and you will see that you posted R3 already!!  from that point, I post a SECOND J2 and we started playing from there!  crazy.

  • 12

    the good news for you is that the first time I did J2, I didn’t bomb india for 11 damage!  :lol:

  • 12

    glad i figured it out but my brain is completely mashed now…  i thought i had
    entered the twilight zone!  was looking back through
    the history of the F2 map I had on file and saw moves
    I was certain I had made before!!!

    that was nuts.

    so we will proceed with J3 when my mind gets back in line.  i have been sick the last few days, and i am playing too many games, so the combo is what allowed this fiasco to occur.  :roll:

  • 12

    fyi - i think your first attempt at USA2/China2/UK2 was better than your second effort.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Sumatra to 41 Sea Zone
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                1 infantry and 1 mech_infantry moved from Hunan to Yunnan
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Hopei to Shensi
                2 bombers moved from Kwangsi to Shensi
                1 tactical_bomber moved from 37 Sea Zone to Shan State
                1 tactical_bomber moved from 41 Sea Zone to Shan State
                2 tactical_bombers moved from Shan State to Yunnan
                3 tactical_bombers moved from Kwangsi to Kweichow
                1 tactical_bomber moved from Kwangsi to Kweichow
                2 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 carrier and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 41 Sea Zone to 42 Sea Zone
                4 fighters moved from Kwangsi to 37 Sea Zone
                4 fighters moved from 37 Sea Zone to 42 Sea Zone
                3 fighters moved from Japan to 20 Sea Zone
                3 fighters moved from 20 Sea Zone to Philippines
                2 battleships and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 7 infantry moved from Chahar to Suiyuyan
                1 fighter moved from Anhwe to Kweichow
                2 submarines moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                2 artilleries and 2 infantry moved from Kiangsi to Kwangsi

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 4 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 4 tactical_bombers in Kweichow, round 1 :  3/8 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 1 :  0/2 hits
                        2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 4 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 1 :  5/9 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery and 7 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery and 7 infantry in Suiyuyan, round 1 :  2/8 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Shensi
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Java

    Non Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 submarine moved from 21 Sea Zone to 35 Sea Zone
                1 fighter and 4 tactical_bombers moved from Yunnan to Kwangsi
                1 fighter and 4 tactical_bombers moved from Kweichow to Kwangsi
                2 bombers moved from Shensi to Kwangsi
                1 aaGun moved from Chahar to Suiyuyan
                2 infantry moved from Jehol to Chahar

    Place Units - Japanese
                3 infantry placed in French Indo China
                1 armour, 7 infantry and 1 mech_infantry placed in Japan
                1 carrier placed in 6 Sea Zone
                Japanese undo move 3.
                Japanese undo move 1.
                1 infantry placed in Japan
                1 carrier placed in 36 Sea Zone
                2 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 infantry
        Kwangsi : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 8 tactical_bombers
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        Suiyuyan : 1 flag, 1 aaGun, 1 artillery and 6 infantry
        Kweichow : 1 flag, 1 artillery and 2 infantry
        Hunan : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag, 2 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 3 fighters, 1 harbour and 2 infantry
        French Indo China : 1 flag, 1 factory_minor and 2 infantry
        Celebes : 1 flag, 1 armour and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 submarines and 1 transport
        36 Sea Zone : 1 flag, 1 carrier
        35 Sea Zone : 1 flag, 1 submarine
        20 Sea Zone : 1 flag, 1 destroyer and 5 transports

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 40 / 37
        Japanese : 57 / 62
        Americans : 52 / 72
        Chinese : 4 / 8
        British : 30 / 31
        UK_Pacific : 6 / 8
        Italians : 18 / 32
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 3.382
            Median : 3.000
            Variance : 0.606
            Standard Deviation : 0.778
            Total rolls : 34

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.214
            Median : 3.000
            Variance : 0.741
            Standard Deviation : 0.861
            Total rolls : 28

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.167
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Boldfresh:

    OMG, i thought i was losing my mind!!!

    i believe what happened here is i NEVER DOWNLOADED your R3 map and used the R2 map - we then started playing again from R2!!!  i am going to start now from the R3 map.  we started playing a PARALLEL game!  geez, never done that before.  That’s why i had an F2 map and then a F2(1) map.  because i had downloaded an F2 map once before…

    you will see what i mean - go back a bit and you will see that you posted R3 already!!  from that point, I post a SECOND J2 and we started playing from there!  crazy.

    yeah, I have too many games going on. It is a bit of a problem cause they are all blending together. That is crazy!!! I hope you feel better.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 1 carrier, 2 cruisers, 1 fighter, 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 54 Sea Zone to Caroline Islands
                2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 bomber moved from United Kingdom to Southern France

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    horrendous usa turn, 2 for 3 for axis aa guns and all my naval bmb’s miss. augghhhh

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 1 carrier, 2 cruisers, 1 fighter, 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 54 Sea Zone to Caroline Islands
                2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 bomber moved from United Kingdom to Southern France

    Combat - Americans
                Battle in Gibraltar
                Strategic bombing raid in Southern France
                        AA guns fire in Southern France :  1/1 hits
                    1 bomber killed by AA guns
                    Bombing raid in Southern France causes 0 damage total.
                Battle in Caroline Islands
                    Americans attack with 2 fighters and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA guns fire in Caroline Islands :  1/2 hits
                        1 fighter owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 1 :  0/2 hits
                        Americans roll dice for 1 fighter and 2 infantry in Caroline Islands, round 1 :  0/3 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  0/2 hits
                        Americans roll dice for 1 fighter and 2 infantry in Caroline Islands, round 2 :  1/3 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 fighter and 1 infantry in Caroline Islands, round 3 :  0/2 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 3 :  1/2 hits
                        1 infantry owned by the Americans lost in Caroline Islands
                    Japanese win, taking Gibraltar from Italians with 2 infantry remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 aaGun
                    Casualties for Americans: 1 fighter and 2 infantry
                    1 fighter owned by the Americans retreated

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
                2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 infantry placed in Eastern United States
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                2 submarines and 1 transport placed in 101 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Morocco: 1 armour and 1 infantry
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 armour, 1 infantry and 3 transports
                EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode

    Territory Summary for Americans :

    Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Midway : 1 flag, 1 airfield
        33 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport
        26 Sea Zone : 1 flag, 1 artillery, 3 destroyers, 1 infantry, 2 submarines and 1 transport
        10 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
        Gibraltar : 1 flag, 1 artillery and 1 infantry
        Morocco : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
        101 Sea Zone : 1 flag, 2 submarines and 1 transport
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 3 transports

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 40 / 37
        Japanese : 57 / 62
        Americans : 52 / 72
        Chinese : 4 / 8
        British : 30 / 31
        UK_Pacific : 6 / 8
        Italians : 18 / 32
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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