BotA - r3 - 270BC - Amorphouscube vs. Most Holy

  • Customizer

    I can’t open either of the last two files. I might have to go back and edit the third previous file. Have to go to work now but I’ll take a look at it when I get home.

  • Customizer

    OK try this one. If it works, glance over it to make sure my placements were correct. If only I’d noticed my Archers out to sea this wouldn’t have happened and I’d have been stronger now in Athens. Sorry about the delay. Edit Mode gets screwy with transports.

    Hopefully fixed beginning of your turn.tsvg


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - Macedonia
                Turning on Edit Mode
                EDIT: Changing PUs for GreekCityStates from 94 to 50
                EDIT: Turning off Edit Mode
                Macedonia buy 2 citys and 6 hoplites; Remaining resources: 13 PUs;

    Combat Move - Macedonia
                3 hoplites moved from Pergamum to Sardis
                3 swordmen moved from Thessalonica to SZ 70
                2 swordmen moved from Thessalonica to SZ 70
                2 biremes, 5 swordmen and 1 trireme moved from SZ 70 to SZ 69
                5 swordmen moved from SZ 69 to Sardis
                3 peltastss moved from Pella to Salonae
                2 hoplites moved from Pella to Salonae

    Combat - Macedonia
                Battle in Salonae
                    Macedonia attack with 2 hoplites and 3 peltastss
                    Neutral defend with 3 axemen and 1 swordman
                        Macedonia roll dice for 2 hoplites and 3 peltastss in Salonae, round 1 :  0/5 hits
                        Neutral roll dice for 3 axemen and 1 swordman in Salonae, round 1 :  0/4 hits
                        Macedonia roll dice for 2 hoplites and 3 peltastss in Salonae, round 2 :  0/5 hits
                        Neutral roll dice for 3 axemen and 1 swordman in Salonae, round 2 :  1/4 hits
                        1 peltasts owned by the Macedonia lost in Salonae
                        Macedonia roll dice for 2 hoplites and 2 peltastss in Salonae, round 3 :  0/4 hits
                        Neutral roll dice for 3 axemen and 1 swordman in Salonae, round 3 :  2/4 hits
                        2 peltastss owned by the Macedonia lost in Salonae
                    2 hoplites owned by the Macedonia retreated to Pella
                    Neutral win with 3 axemen and 1 swordman remaining. Battle score for attacker is -6
                    Casualties for Macedonia: 3 peltastss
                Battle in Sardis
                    Macedonia attack with 3 hoplites and 5 swordmen
                    GreekCityStates defend with 2 hoplites
                        Macedonia roll dice for 3 hoplites and 5 swordmen in Sardis, round 1 :  4/8 hits
                        GreekCityStates roll dice for 2 hoplites in Sardis, round 1 :  1/2 hits
                        1 swordman owned by the Macedonia and 2 hoplites owned by the GreekCityStates lost in Sardis
                    Macedonia win, taking Sardis from GreekCityStates with 3 hoplites and 4 swordmen remaining. Battle score for attacker is 6
                    Casualties for GreekCityStates: 2 hoplites
                    Casualties for Macedonia: 1 swordman

    Non Combat Move - Macedonia
                4 hoplites moved from Thessalonica to Larissa
                1 cavalry and 2 hoplites moved from Philippopolis to Pella

    Place Units - Macedonia
                6 hoplites placed in Thessalonica
                1 city placed in Larissa
                1 city placed in Pergamum

    Turn Complete - Macedonia
                Macedonia collect 47 PUs; end with 60 PUs total

    Territory Summary for Macedonia :

    Pella : 1 flag, 1 cavalry and 4 hoplites
        Thessalonica : 1 flag, 1 city and 6 hoplites
        Larissa : 1 flag, 1 city and 4 hoplites
        Byzantium : 1 flag
        Pergamum : 1 flag, 1 city
        Delphi : 1 flag
        SZ 69 : 1 flag, 2 biremes and 1 trireme
        Sardis : 1 flag, 3 hoplites and 4 swordmen
        Odessus : 1 flag
        Apollonia : 1 flag

    Production/PUs Summary :

    Carthage : 64 / 64
        RomanRepublic : 61 / 62
        GreekCityStates : 34 / 50
        Macedonia : 47 / 60
        Egypt : 41 / 50
        Seleucid : 52 / 55
        Parthia : 57 / 60
        Numidia : 19 / 23


  • That’s interesting, I didn’t use the edit mode while I was playing.

    If that wasn’t you from before (or something), don’t forget to take your money back!

  • Customizer

    It put the editing I did into your post since it was done without a post being made. It keeps all the cards on the table so you can see everything that’s done.

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - Egypt
                Egypt buy 2 archers and 14 axemen; Remaining resources: 0 PUs;

    Combat Move - Egypt
                3 axemen and 3 spearmen moved from Paraetonium to SZ 55
                3 axemen and 3 spearmen moved from SZ 55 to Cydonia
                2 axemen and 1 spearman moved from Jerusalem to Sidon

    Combat - Egypt
                Battle in Sidon
                    Egypt attack with 2 axemen and 1 spearman
                    Seleucid defend with 1 peltasts
                        Egypt roll dice for 2 axemen and 1 spearman in Sidon, round 1 :  1/3 hits
                        Seleucid roll dice for 1 peltasts in Sidon, round 1 :  0/1 hits
                        1 peltasts owned by the Seleucid lost in Sidon
                    Egypt win, taking Sidon from Seleucid with 2 axemen and 1 spearman remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts
                Battle in Cydonia
                    Egypt attack with 3 axemen and 3 spearmen
                    Neutral defend with 1 archer
                        Egypt roll dice for 3 axemen and 3 spearmen in Cydonia, round 1 :  2/6 hits
                        Neutral roll dice for 1 archer in Cydonia, round 1 :  0/1 hits
                        1 archer owned by the Neutral lost in Cydonia
                    Egypt win, taking Cydonia from Neutral with 3 axemen and 3 spearmen remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 archer

    Non Combat Move - Egypt
                2 chariots moved from Pharan to Jerusalem
                4 spearmen moved from Alexandria to Paraetonium
                7 archers and 2 axemen moved from Paraetonium to Siwa
                1 trireme moved from SZ 59 to SZ 60
                1 spearman moved from Salamis to SZ 60
                1 spearman moved from SZ 60 to Sidon

    Place Units - Egypt
                8 axemen placed in Jerusalem
                2 archers and 6 axemen placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 53 PUs; end with 53 PUs total

    Territory Summary for Egypt :

    Siwa : 1 flag, 7 archers, 2 axemen and 1 spearman
        Jerusalem : 1 flag, 3 archers, 14 axemen, 10 chariots, 1 city and 16 spearmen
        Alexandria : 1 flag, 2 archers, 6 axemen and 1 city
        SZ 60 : 1 flag, 1 trireme
        Cydonia : 1 flag, 3 axemen and 3 spearmen
        SZ 55 : 1 flag, 3 biremes and 1 trireme
        Paraetonium : 1 flag, 4 spearmen
        Sidon : 1 flag, 2 axemen and 2 spearmen
        Paliurus : 1 flag, 1 spearman

    Production/PUs Summary :

    Carthage : 64 / 64
        RomanRepublic : 61 / 62
        GreekCityStates : 34 / 50
        Macedonia : 47 / 60
        Egypt : 53 / 53
        Seleucid : 43 / 55
        Parthia : 57 / 60
        Numidia : 19 / 23

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.182
            Median : 5.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

    Egypt Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.625
            Standard Deviation : 1.275
            Total rolls : 9

    Seleucid Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Neutral Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - Seleucid
                Seleucid buy 11 hoplites; Remaining resources: 0 PUs;

    Combat Move - Seleucid
                1 hoplite moved from Antioch to SZ 61
                1 hoplite moved from SZ 61 to Salamis
                      Seleucid take Salamis from Egypt
                1 peltasts moved from Emesa to Edessa
                2 peltastss moved from Damascus to Palmyra
                1 legionaire moved from Damascus to Palmyra
                2 peltastss moved from Damascus to Sidon
                2 hoplites moved from Antioch to Sidon
                1 peltasts moved from Damascus to Sidon
                3 cataphracts, 6 cavalrys, 8 hoplites, 3 legionaires and 6 peltastss moved from Damascus to Palmyra
                5 cataphracts moved from Antioch to Palmyra
                3 hoplites moved from Antioch to Melitene
                1 cataphract moved from Tavium to Tarsus

    Combat - Seleucid
                Battle in Palmyra
                    Seleucid attack with 8 cataphracts, 6 cavalrys, 8 hoplites, 4 legionaires and 8 peltastss
                    Parthia defend with 1 spearman
                        Seleucid roll dice for 8 cataphracts, 6 cavalrys, 8 hoplites, 4 legionaires and 8 peltastss in Palmyra, round 1 :  13/34 hits
                        Parthia roll dice for 1 spearman in Palmyra, round 1 :  0/1 hits
                        1 spearman owned by the Parthia lost in Palmyra
                    Seleucid win, taking Palmyra from Parthia with 8 cataphracts, 6 cavalrys, 8 hoplites, 4 legionaires and 8 peltastss remaining. Battle score for attacker is 3
                    Casualties for Parthia: 1 spearman
                Battle in Sidon
                    Seleucid attack with 2 hoplites and 3 peltastss
                    Egypt defend with 2 axemen and 2 spearmen
                        Seleucid roll dice for 2 hoplites and 3 peltastss in Sidon, round 1 :  1/5 hits
                        Egypt roll dice for 2 axemen and 2 spearmen in Sidon, round 1 :  0/4 hits
                        1 axeman owned by the Egypt lost in Sidon
                        Seleucid roll dice for 2 hoplites and 3 peltastss in Sidon, round 2 :  0/5 hits
                        Egypt roll dice for 1 axeman and 2 spearmen in Sidon, round 2 :  2/3 hits
                        2 peltastss owned by the Seleucid lost in Sidon
                        Seleucid roll dice for 2 hoplites and 1 peltasts in Sidon, round 3 :  1/3 hits
                        Egypt roll dice for 1 axeman and 2 spearmen in Sidon, round 3 :  0/3 hits
                        1 axeman owned by the Egypt lost in Sidon
                        Seleucid roll dice for 2 hoplites and 1 peltasts in Sidon, round 4 :  2/3 hits
                        Egypt roll dice for 2 spearmen in Sidon, round 4 :  2/2 hits
                        1 hoplite owned by the Seleucid , 2 spearmen owned by the Egypt and 1 peltasts owned by the Seleucid lost in Sidon
                    Seleucid win, taking Sidon from Egypt with 1 hoplite remaining. Battle score for attacker is 1
                    Casualties for Egypt: 2 axemen and 2 spearmen
                    Casualties for Seleucid: 1 hoplite and 3 peltastss

    Non Combat Move - Seleucid

    Place Units - Seleucid
                11 hoplites placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 60 PUs; end with 60 PUs total

    Territory Summary for Seleucid :

    Melitene : 1 flag, 3 hoplites
        Edessa : 1 flag, 1 peltasts
        Tavium : 1 flag
        Salamis : 1 flag, 1 hoplite
        Antioch : 1 flag, 1 city and 11 hoplites
        SZ 61 : 1 flag, 1 bireme and 1 trireme
        Tarsus : 1 flag, 1 cataphract
        Palmyra : 1 flag, 8 cataphracts, 6 cavalrys, 8 hoplites, 4 legionaires and 8 peltastss
        Sidon : 1 flag, 1 hoplite
        Emesa : 1 flag, 1 legionaire

    Production/PUs Summary :

    Carthage : 64 / 64
        RomanRepublic : 61 / 62
        GreekCityStates : 34 / 50
        Macedonia : 47 / 60
        Egypt : 38 / 53
        Seleucid : 60 / 60
        Parthia : 55 / 60
        Numidia : 19 / 23

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - Parthia
                Parthia buy 3 cataphracts, 1 city and 4 horsearchers; Remaining resources: 0 PUs;

    Combat Move - Parthia
                1 horsearcher and 1 spearman moved from Hatra to Emesa
                1 cavalry and 1 horsearcher moved from Hatra to Edessa
                2 archers and 5 spearmen moved from Gazaca to Satala
                1 archer moved from Hatra to Edessa
                1 archer moved from Hatra to Emesa

    Combat - Parthia
                Battle in Edessa
                    Parthia attack with 1 archer, 1 cavalry and 1 horsearcher
                    Seleucid defend with 1 peltasts
                        Parthia roll dice for 1 archer, 1 cavalry and 1 horsearcher in Edessa, round 1 :  2/3 hits
                        Seleucid roll dice for 1 peltasts in Edessa, round 1 :  0/1 hits
                        1 peltasts owned by the Seleucid lost in Edessa
                    Parthia win, taking Edessa from Seleucid with 1 archer, 1 cavalry and 1 horsearcher remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts
                Battle in Emesa
                    Parthia attack with 1 archer, 1 horsearcher and 1 spearman
                    Seleucid defend with 1 legionaire
                        Parthia roll dice for 1 archer, 1 horsearcher and 1 spearman in Emesa, round 1 :  0/3 hits
                        Seleucid roll dice for 1 legionaire in Emesa, round 1 :  0/1 hits
                        Parthia roll dice for 1 archer, 1 horsearcher and 1 spearman in Emesa, round 2 :  0/3 hits
                        Seleucid roll dice for 1 legionaire in Emesa, round 2 :  0/1 hits
                        Parthia roll dice for 1 archer, 1 horsearcher and 1 spearman in Emesa, round 3 :  1/3 hits
                        Seleucid roll dice for 1 legionaire in Emesa, round 3 :  1/1 hits
                        1 spearman owned by the Parthia and 1 legionaire owned by the Seleucid lost in Emesa
                    Parthia win, taking Emesa from Seleucid with 1 archer and 1 horsearcher remaining. Battle score for attacker is 1
                    Casualties for Seleucid: 1 legionaire
                    Casualties for Parthia: 1 spearman
                Battle in Satala
                    Parthia attack with 2 archers and 5 spearmen
                    Neutral defend with 1 cavalry and 3 spearmen
                        Parthia roll dice for 2 archers and 5 spearmen in Satala, round 1 :  1/7 hits
                        Neutral roll dice for 1 cavalry and 3 spearmen in Satala, round 1 :  1/4 hits
                        1 cavalry owned by the Neutral and 1 spearman owned by the Parthia lost in Satala
                        Parthia roll dice for 2 archers and 4 spearmen in Satala, round 2 :  0/6 hits
                        Neutral roll dice for 3 spearmen in Satala, round 2 :  1/3 hits
                        1 spearman owned by the Parthia lost in Satala
                        Parthia roll dice for 2 archers and 3 spearmen in Satala, round 3 :  1/5 hits
                        Neutral roll dice for 3 spearmen in Satala, round 3 :  1/3 hits
                        1 spearman owned by the Neutral and 1 spearman owned by the Parthia lost in Satala
                        Parthia roll dice for 2 archers and 2 spearmen in Satala, round 4 :  1/4 hits
                        Neutral roll dice for 2 spearmen in Satala, round 4 :  0/2 hits
                        1 spearman owned by the Neutral lost in Satala
                        Parthia roll dice for 2 archers and 2 spearmen in Satala, round 5 :  1/4 hits
                        Neutral roll dice for 1 spearman in Satala, round 5 :  0/1 hits
                        1 spearman owned by the Neutral lost in Satala
                    Parthia win, taking Satala from Neutral with 2 archers and 2 spearmen remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 cavalry and 3 spearmen
                    Casualties for Parthia: 3 spearmen

    Non Combat Move - Parthia
                4 archers, 2 cavalrys and 3 horsearchers moved from Hatra to Seleucia
                4 cataphracts moved from Persepolis to Seleucia
                5 cataphracts moved from Babylon to Seleucia
                1 cavalry moved from Babylon to Seleucia
                1 spearman moved from Babylon to Seleucia
                3 spearmen moved from Persepolis to Babylon

    Place Units - Parthia
                1 city placed in Seleucia
                3 cataphracts and 4 horsearchers placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 66 PUs; end with 66 PUs total

    Territory Summary for Parthia :

    Edessa : 1 flag, 1 archer, 1 cavalry and 1 horsearcher
        Babylon : 1 flag, 3 spearmen
        SZ 85 : 1 flag, 1 bireme
        Hatra : 1 flag
        Seleucia : 1 flag, 6 archers, 9 cataphracts, 3 cavalrys, 1 city, 3 horsearchers and 1 spearman
        Satala : 1 flag, 2 archers and 2 spearmen
        Gazaca : 1 flag
        Emesa : 1 flag, 1 archer and 1 horsearcher
        Persepolis : 1 flag, 3 cataphracts, 1 city and 4 horsearchers

    Production/PUs Summary :

    Carthage : 64 / 64
        RomanRepublic : 61 / 62
        GreekCityStates : 34 / 50
        Macedonia : 47 / 60
        Egypt : 38 / 53
        Seleucid : 51 / 60
        Parthia : 66 / 66
        Numidia : 19 / 23

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 12 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 9 times
                6 was rolled 9 times
            Average roll : 3.600
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 55

    Seleucid Combat
                2 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Neutral Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.692
            Median : 4.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Parthia Combat
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.605
            Median : 3.500
            Variance : 0.270
            Standard Deviation : 0.520
            Total rolls : 38


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - Numidia
                Numidia buy 4 cavalrys; Remaining resources: 7 PUs;

    Combat Move - Numidia
                6 archers, 4 cavalrys and 10 spearmen moved from Berenice to Siwa
                4 cavalrys moved from Leptis Magna to Siwa
                8 cavalrys moved from Sabrata to Oea
                1 archer, 2 spearmen and 3 swordmen moved from Cartenna to Siga

    Combat - Numidia
                Battle in Oea
                    Numidia attack with 8 cavalrys
                    Neutral defend with 1 spearman
                        Numidia roll dice for 8 cavalrys in Oea, round 1 :  2/8 hits
                        Neutral roll dice for 1 spearman in Oea, round 1 :  1/1 hits
                        1 spearman owned by the Neutral and 1 cavalry owned by the Numidia lost in Oea
                    Numidia win, taking Oea from Neutral with 7 cavalrys remaining. Battle score for attacker is -1
                    Casualties for Neutral: 1 spearman
                    Casualties for Numidia: 1 cavalry
                Battle in Siwa
                    Numidia attack with 6 archers, 8 cavalrys and 10 spearmen
                    Egypt defend with 7 archers, 2 axemen and 1 spearman
                        Numidia roll dice for 6 archers, 8 cavalrys and 10 spearmen in Siwa, round 1 :  7/24 hits
                        Egypt roll dice for 7 archers, 2 axemen and 1 spearman in Siwa, round 1 :  5/10 hits
                        4 archers owned by the Egypt , 5 spearmen owned by the Numidia , 1 spearman owned by the Egypt and 2 axemen owned by the Egypt lost in Siwa
                        Numidia roll dice for 6 archers, 8 cavalrys and 5 spearmen in Siwa, round 2 :  3/19 hits
                        Egypt roll dice for 3 archers in Siwa, round 2 :  2/3 hits
                        3 archers owned by the Egypt and 2 spearmen owned by the Numidia lost in Siwa
                    Numidia win, taking Siwa from Egypt with 6 archers, 8 cavalrys and 3 spearmen remaining. Battle score for attacker is 16
                    Casualties for Egypt: 7 archers, 2 axemen and 1 spearman
                    Casualties for Numidia: 7 spearmen
                Battle in Siga
                    Numidia attack with 1 archer, 2 spearmen and 3 swordmen
                    Neutral defend with 2 spearmen
                        Numidia roll dice for 1 archer, 2 spearmen and 3 swordmen in Siga, round 1 :  2/6 hits
                        Neutral roll dice for 2 spearmen in Siga, round 1 :  0/2 hits
                        2 spearmen owned by the Neutral lost in Siga
                    Numidia win, taking Siga from Neutral with 1 archer, 2 spearmen and 3 swordmen remaining. Battle score for attacker is 6
                    Casualties for Neutral: 2 spearmen

    Non Combat Move - Numidia
                1 archer and 2 spearmen moved from Thenae to Sabrata
                1 archer and 3 spearmen moved from Capsa to Thenae

    Place Units - Numidia
                4 cavalrys placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 23 PUs; end with 30 PUs total

    Territory Summary for Numidia :

    Oea : 1 flag, 7 cavalrys
        Siwa : 1 flag, 6 archers, 8 cavalrys and 3 spearmen
        Siga : 1 flag, 1 archer, 2 spearmen and 3 swordmen
        Thenae : 1 flag, 1 archer and 3 spearmen
        Cartenna : 1 flag
        Sabrata : 1 flag, 1 archer and 2 spearmen
        SZ 29 : 1 flag, 2 biremes
        Leptis Magna : 1 flag, 4 cavalrys and 1 city

    Production/PUs Summary :

    Carthage : 64 / 64
        RomanRepublic : 61 / 62
        GreekCityStates : 34 / 50
        Macedonia : 47 / 60
        Egypt : 36 / 53
        Seleucid : 51 / 60
        Parthia : 66 / 66
        Numidia : 23 / 30


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - Carthage
                Carthage buy 16 spearmen and 4 swordmen; Remaining resources: 0 PUs;

    Combat Move - Carthage
                2 spearmen and 1 swordman moved from Lilybaeum to Syracuse
                1 spearman moved from Lilybaeum to Syracuse
                2 cavalrys, 4 spearmen and 5 swordmen moved from Tarraco to Barcino

    Combat - Carthage
                Battle in Syracuse
                    Carthage attack with 3 spearmen and 1 swordman
                    GreekCityStates defend with 2 hoplites
                        Carthage roll dice for 3 spearmen and 1 swordman in Syracuse, round 1 :  1/4 hits
                        GreekCityStates roll dice for 2 hoplites in Syracuse, round 1 :  1/2 hits
                        1 hoplite owned by the GreekCityStates and 1 spearman owned by the Carthage lost in Syracuse
                        Carthage roll dice for 2 spearmen and 1 swordman in Syracuse, round 2 :  1/3 hits
                        GreekCityStates roll dice for 1 hoplite in Syracuse, round 2 :  1/1 hits
                        1 hoplite owned by the GreekCityStates and 1 spearman owned by the Carthage lost in Syracuse
                    Carthage win, taking Syracuse from GreekCityStates with 1 spearman and 1 swordman remaining. Battle score for attacker is 4
                    Casualties for GreekCityStates: 2 hoplites
                    Casualties for Carthage: 2 spearmen
                Battle in Barcino
                    Carthage attack with 2 cavalrys, 4 spearmen and 5 swordmen
                    Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
                        Carthage roll dice for 2 cavalrys, 4 spearmen and 5 swordmen in Barcino, round 1 :  1/11 hits
                        Neutral roll dice for 1 axeman, 1 cavalry and 3 swordmen in Barcino, round 1 :  1/5 hits
                        1 axeman owned by the Neutral and 1 spearman owned by the Carthage lost in Barcino
                        Carthage roll dice for 2 cavalrys, 3 spearmen and 5 swordmen in Barcino, round 2 :  1/10 hits
                        Neutral roll dice for 1 cavalry and 3 swordmen in Barcino, round 2 :  0/4 hits
                        1 cavalry owned by the Neutral lost in Barcino
                        Carthage roll dice for 2 cavalrys, 3 spearmen and 5 swordmen in Barcino, round 3 :  4/10 hits
                        Neutral roll dice for 3 swordmen in Barcino, round 3 :  0/3 hits
                        3 swordmen owned by the Neutral lost in Barcino
                    Carthage win, taking Barcino from Neutral with 2 cavalrys, 3 spearmen and 5 swordmen remaining. Battle score for attacker is 16
                    Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen
                    Casualties for Carthage: 1 spearman

    Non Combat Move - Carthage
                2 swordmen moved from Pax Julia to Hispatis
                8 biremes and 4 triremes moved from SZ 33 to SZ 32

    Place Units - Carthage
                10 spearmen placed in Carthago
                5 spearmen placed in Lilybaeum
                1 spearman and 4 swordmen placed in Corduba

    Turn Complete - Carthage
                Carthage collect 74 PUs; end with 74 PUs total

    Territory Summary for Carthage :

    Barcino : 1 flag, 2 cavalrys, 3 spearmen and 5 swordmen
        Pax Julia : 1 flag
        Tarraco : 1 flag
        Aleria : 1 flag, 2 spearmen
        Castulo : 1 flag
        Carthago : 1 flag, 1 city and 10 spearmen
        Syracuse : 1 flag, 1 spearman and 1 swordman
        SZ 32 : 1 flag, 8 biremes and 4 triremes
        Hispatis : 1 flag, 2 swordmen
        Lilybaeum : 1 flag, 3 cavalrys, 1 city, 1 hoplite, 22 spearmen, 4 swordmen and 6 warelephants
        Valentia : 1 flag
        SZ 17 : 1 flag, 2 biremes
        Corduba : 1 flag, 1 city, 1 spearman and 4 swordmen

    Production/PUs Summary :

    Carthage : 74 / 74
        RomanRepublic : 61 / 62
        GreekCityStates : 28 / 50
        Macedonia : 47 / 60
        Egypt : 36 / 53
        Seleucid : 51 / 60
        Parthia : 66 / 66
        Numidia : 23 / 30

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - RomanRepublic
                RomanRepublic buy 4 cavalrys, 1 city, 4 onagers and 1 velites; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                1 ballista, 5 cavalrys and 5 legionaires moved from Patavium to Senio
                3 legionaires moved from Messana to Syracuse
                1 velites moved from Messana to Syracuse
                6 legionaires and 5 velitess moved from Mediolanum to Massilia
                3 cavalrys moved from Genua to Massilia

    Combat - RomanRepublic
                Battle in Syracuse
                    RomanRepublic attack with 3 legionaires and 1 velites
                    Carthage defend with 1 spearman and 1 swordman
                        RomanRepublic roll dice for 3 legionaires and 1 velites in Syracuse, round 1 :  0/4 hits
                        Carthage roll dice for 1 spearman and 1 swordman in Syracuse, round 1 :  1/2 hits
                        1 velites owned by the RomanRepublic lost in Syracuse
                        RomanRepublic roll dice for 3 legionaires in Syracuse, round 2 :  2/3 hits
                        Carthage roll dice for 1 spearman and 1 swordman in Syracuse, round 2 :  0/2 hits
                        1 swordman owned by the Carthage and 1 spearman owned by the Carthage lost in Syracuse
                    RomanRepublic win, taking Syracuse from Carthage with 3 legionaires remaining. Battle score for attacker is 4
                    Casualties for RomanRepublic: 1 velites
                    Casualties for Carthage: 1 spearman and 1 swordman
                Battle in Senio
                    RomanRepublic attack with 1 ballista, 5 cavalrys and 5 legionaires
                    Neutral defend with 3 swordmen
                        RomanRepublic roll dice for 1 ballista, 5 cavalrys and 5 legionaires in Senio, round 1 :  6/11 hits
                        Neutral roll dice for 3 swordmen in Senio, round 1 :  1/3 hits
                        3 swordmen owned by the Neutral and 1 legionaire owned by the RomanRepublic lost in Senio
                    RomanRepublic win, taking Senio from Neutral with 1 ballista, 5 cavalrys and 4 legionaires remaining. Battle score for attacker is 8
                    Casualties for Neutral: 3 swordmen
                    Casualties for RomanRepublic: 1 legionaire
                Battle in Massilia
                    RomanRepublic attack with 3 cavalrys, 6 legionaires and 5 velitess
                    Neutral defend with 1 archer and 4 swordmen
                        RomanRepublic roll dice for 3 cavalrys, 6 legionaires and 5 velitess in Massilia, round 1 :  3/14 hits
                        Neutral roll dice for 1 archer and 4 swordmen in Massilia, round 1 :  4/5 hits
                        3 swordmen owned by the Neutral and 4 velitess owned by the RomanRepublic lost in Massilia
                        RomanRepublic roll dice for 3 cavalrys, 6 legionaires and 1 velites in Massilia, round 2 :  2/10 hits
                        Neutral roll dice for 1 archer and 1 swordman in Massilia, round 2 :  1/2 hits
                        1 archer owned by the Neutral , 1 swordman owned by the Neutral and 1 velites owned by the RomanRepublic lost in Massilia
                    RomanRepublic win, taking Massilia from Neutral with 3 cavalrys and 6 legionaires remaining. Battle score for attacker is 5
                    Casualties for Neutral: 1 archer and 4 swordmen
                    Casualties for RomanRepublic: 5 velitess

    Non Combat Move - RomanRepublic
                1 trireme moved from SZ 28 to SZ 25
                1 legionaire moved from Roma to SZ 28
                1 legionaire and 1 trireme moved from SZ 28 to SZ 34
                1 onager moved from Capua to SZ 34
                5 biremes moved from SZ 35 to SZ 34
                1 onager and 4 velitess moved from Capua to SZ 34
                1 legionaire, 2 onagers and 4 velitess moved from SZ 34 to Messana

    Place Units - RomanRepublic
                1 city placed in Genua
                RomanRepublic undo move 1.
                4 onagers placed in Messana
                4 cavalrys and 1 velites placed in Roma
                1 city placed in Genua

    Turn Complete - RomanRepublic
                RomanRepublic collect 68 PUs; end with 68 PUs total

    Territory Summary for RomanRepublic :

    Roma : 1 flag, 4 cavalrys, 1 city, 1 legionaire and 3 velitess
        Verona : 1 flag
        Messana : 1 flag, 1 ballista, 1 city, 4 forts, 11 legionaires, 8 onagers and 17 velitess
        Mediolanum : 1 flag
        Massilia : 1 flag, 3 cavalrys and 6 legionaires
        Syracuse : 1 flag, 3 legionaires
        SZ 34 : 1 flag, 5 biremes and 1 trireme
        Senio : 1 flag, 1 ballista, 5 cavalrys and 4 legionaires
        SZ 28 : 1 flag, 3 biremes
        SZ 25 : 1 flag, 1 trireme
        Genua : 1 flag, 1 city
        Patavium : 1 flag

    Production/PUs Summary :

    Carthage : 68 / 74
        RomanRepublic : 68 / 68
        GreekCityStates : 34 / 50
        Macedonia : 47 / 60
        Egypt : 36 / 53
        Seleucid : 51 / 60
        Parthia : 66 / 66
        Numidia : 23 / 30

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 15 times
                3 was rolled 10 times
                4 was rolled 8 times
                5 was rolled 10 times
                6 was rolled 7 times
            Average roll : 3.393
            Median : 3.000
            Variance : 0.945
            Standard Deviation : 0.972
            Total rolls : 56

    Neutral Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
            Average roll : 2.200
            Median : 2.500
            Variance : 2.222
            Standard Deviation : 1.491
            Total rolls : 10

    RomanRepublic Combat
                1 was rolled 2 times
                2 was rolled 13 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.595
            Median : 3.500
            Variance : 1.512
            Standard Deviation : 1.230
            Total rolls : 42

    Carthage Combat
                2 was rolled 1 times
                5 was rolled 3 times
            Average roll : 4.250
            Median : 5.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - GreekCityStates
                GreekCityStates buy 1 cavalry, 7 hoplites and 5 slingerss; Remaining resources: 1 PUs;

    Combat Move - GreekCityStates
                1 archer moved from Athens to Delphi
                      GreekCityStates take Delphi from Macedonia
                1 hoplite moved from Attalia to Tavium
                      GreekCityStates take Tavium from Seleucid

    Combat - GreekCityStates

    Non Combat Move - GreekCityStates
                4 hoplites moved from Sparta to SZ 67
                3 biremes, 4 hoplites and 4 triremes moved from SZ 67 to SZ 68
                4 hoplites moved from SZ 68 to Athens
                4 slingerss moved from Messana to Syracuse

    Place Units - GreekCityStates
                7 hoplites placed in Athens
                1 cavalry and 5 slingerss placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 42 PUs; end with 43 PUs total

    Territory Summary for GreekCityStates :

    Sparta : 1 flag, 1 cavalry, 1 city and 5 slingerss
        Corinth : 1 flag
        Tavium : 1 flag, 1 hoplite
        Athens : 1 flag, 1 archer, 1 city and 15 hoplites
        Delphi : 1 flag, 1 archer
        SZ 68 : 1 flag, 3 biremes and 4 triremes
        Messana : 1 flag, 2 cavalrys and 3 hoplites
        Syracuse : 1 flag, 4 slingerss
        Attalia : 1 flag

    Production/PUs Summary :

    Carthage : 68 / 74
        RomanRepublic : 68 / 68
        GreekCityStates : 42 / 43
        Macedonia : 43 / 60
        Egypt : 36 / 53
        Seleucid : 47 / 60
        Parthia : 66 / 66
        Numidia : 23 / 30

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 15 times
                3 was rolled 10 times
                4 was rolled 8 times
                5 was rolled 10 times
                6 was rolled 7 times
            Average roll : 3.393
            Median : 3.000
            Variance : 0.945
            Standard Deviation : 0.972
            Total rolls : 56

    Neutral Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
            Average roll : 2.200
            Median : 2.500
            Variance : 2.222
            Standard Deviation : 1.491
            Total rolls : 10

    RomanRepublic Combat
                1 was rolled 2 times
                2 was rolled 13 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.595
            Median : 3.500
            Variance : 1.512
            Standard Deviation : 1.230
            Total rolls : 42

    Carthage Combat
                2 was rolled 1 times
                5 was rolled 3 times
            Average roll : 4.250
            Median : 5.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - Macedonia
                Macedonia buy 6 peltastss and 12 swordmen; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                3 hoplites and 4 swordmen moved from Sardis to Nicaea
                1 cavalry moved from Pella to Delphi
                1 hoplite moved from Larissa to Delphi

    Combat - Macedonia
                Battle in Nicaea
                    Macedonia attack with 3 hoplites and 4 swordmen
                    Neutral defend with 4 spearmen
                        Macedonia roll dice for 3 hoplites and 4 swordmen in Nicaea, round 1 :  1/7 hits
                        Neutral roll dice for 4 spearmen in Nicaea, round 1 :  2/4 hits
                        1 spearman owned by the Neutral and 2 swordmen owned by the Macedonia lost in Nicaea
                        Macedonia roll dice for 3 hoplites and 2 swordmen in Nicaea, round 2 :  1/5 hits
                        Neutral roll dice for 3 spearmen in Nicaea, round 2 :  2/3 hits
                        1 spearman owned by the Neutral and 2 swordmen owned by the Macedonia lost in Nicaea
                        Macedonia roll dice for 3 hoplites in Nicaea, round 3 :  2/3 hits
                        Neutral roll dice for 2 spearmen in Nicaea, round 3 :  1/2 hits
                        2 spearmen owned by the Neutral and 1 hoplite owned by the Macedonia lost in Nicaea
                    Macedonia win, taking Nicaea from Neutral with 2 hoplites remaining. Battle score for attacker is -9
                    Casualties for Macedonia: 1 hoplite and 4 swordmen
                    Casualties for Neutral: 4 spearmen
                Battle in Delphi
                    Macedonia attack with 1 cavalry and 1 hoplite
                    GreekCityStates defend with 1 archer
                        Macedonia roll dice for 1 cavalry and 1 hoplite in Delphi, round 1 :  2/2 hits
                        GreekCityStates roll dice for 1 archer in Delphi, round 1 :  1/1 hits
                        1 archer owned by the GreekCityStates and 1 cavalry owned by the Macedonia lost in Delphi
                    Macedonia win, taking Delphi from GreekCityStates with 1 hoplite remaining. Battle score for attacker is 0
                    Casualties for GreekCityStates: 1 archer
                    Casualties for Macedonia: 1 cavalry

    Non Combat Move - Macedonia
                5 hoplites moved from Thessalonica to Larissa
                1 hoplite moved from Thessalonica to Larissa

    Place Units - Macedonia
                3 peltastss and 3 swordmen placed in Pergamum
                3 peltastss and 3 swordmen placed in Larissa
                6 swordmen placed in Thessalonica

    Turn Complete - Macedonia
                Macedonia collect 51 PUs; end with 51 PUs total

    Territory Summary for Macedonia :

    Pella : 1 flag, 4 hoplites
        Thessalonica : 1 flag, 1 city and 6 swordmen
        Larissa : 1 flag, 1 city, 9 hoplites, 3 peltastss and 3 swordmen
        Byzantium : 1 flag
        Pergamum : 1 flag, 1 city, 3 peltastss and 3 swordmen
        Delphi : 1 flag, 1 hoplite
        SZ 69 : 1 flag, 2 biremes and 1 trireme
        Odessus : 1 flag
        Apollonia : 1 flag
        Nicaea : 1 flag, 2 hoplites

    Production/PUs Summary :

    Carthage : 68 / 74
        RomanRepublic : 68 / 68
        GreekCityStates : 38 / 43
        Macedonia : 51 / 51
        Egypt : 36 / 53
        Seleucid : 47 / 60
        Parthia : 66 / 66
        Numidia : 23 / 30

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - Egypt
                Egypt buy 17 axemen; Remaining resources: 2 PUs;

    Combat Move - Egypt
                1 spearman moved from Paliurus to Berenice
                      Egypt take Berenice from Numidia
                1 chariot moved from Jerusalem to Damascus
                      Egypt take Damascus from Seleucid
                1 chariot moved from Damascus to Sidon
                14 axemen, 9 chariots and 15 spearmen moved from Jerusalem to Sidon
                3 archers moved from Jerusalem to Sidon

    Combat - Egypt
                Battle in Sidon
                    Egypt attack with 3 archers, 14 axemen, 10 chariots and 15 spearmen
                    Seleucid defend with 1 hoplite
                        Egypt roll dice for 3 archers, 14 axemen, 10 chariots and 15 spearmen in Sidon, round 1 :  12/42 hits
                        Seleucid roll dice for 1 hoplite in Sidon, round 1 :  0/1 hits
                        1 hoplite owned by the Seleucid lost in Sidon
                    Egypt win, taking Sidon from Seleucid with 3 archers, 14 axemen, 10 chariots and 15 spearmen remaining. Battle score for attacker is 5
                    Casualties for Seleucid: 1 hoplite

    Non Combat Move - Egypt
                1 spearman moved from Jerusalem to Damascus
                2 archers and 6 axemen moved from Alexandria to Paraetonium
                3 axemen and 3 spearmen moved from Cydonia to SZ 55
                3 axemen, 2 biremes, 2 spearmen and 1 trireme moved from SZ 55 to SZ 54
                1 bireme and 1 spearman moved from SZ 55 to SZ 54
                3 axemen and 3 spearmen moved from SZ 54 to Paliurus

    Place Units - Egypt
                9 axemen placed in Alexandria
                8 axemen placed in Jerusalem

    Turn Complete - Egypt
                Egypt collect 51 PUs; end with 53 PUs total

    Territory Summary for Egypt :

    Jerusalem : 1 flag, 8 axemen and 1 city
        Alexandria : 1 flag, 9 axemen and 1 city
        Berenice : 1 flag, 1 spearman
        Damascus : 1 flag, 1 spearman
        SZ 60 : 1 flag, 1 trireme
        Cydonia : 1 flag
        SZ 54 : 1 flag, 3 biremes and 1 trireme
        Paraetonium : 1 flag, 2 archers, 6 axemen and 4 spearmen
        Sidon : 1 flag, 3 archers, 14 axemen, 10 chariots and 15 spearmen
        Paliurus : 1 flag, 3 axemen and 3 spearmen

    Production/PUs Summary :

    Carthage : 68 / 74
        RomanRepublic : 68 / 68
        GreekCityStates : 38 / 43
        Macedonia : 51 / 51
        Egypt : 51 / 53
        Seleucid : 33 / 60
        Parthia : 66 / 66
        Numidia : 22 / 30

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 10 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.326
            Median : 4.000
            Variance : 0.881
            Standard Deviation : 0.939
            Total rolls : 43

    Egypt Combat
                1 was rolled 11 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 10 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.262
            Median : 3.500
            Variance : 0.976
            Standard Deviation : 0.988
            Total rolls : 42

    Seleucid Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - Seleucid
                Seleucid buy 11 hoplites; Remaining resources: 5 PUs;

    Combat Move - Seleucid
                1 peltasts moved from Palmyra to Hatra
                      Seleucid take Hatra from Parthia
                4 cataphracts and 6 cavalrys moved from Palmyra to Edessa
                1 legionaire and 1 peltasts moved from Palmyra to Damascus
                1 hoplite moved from Melitene to Tavium
                2 hoplites moved from Melitene to Edessa
                1 cataphract moved from Tarsus to Attalia
                      Seleucid take Attalia from GreekCityStates
                1 cataphract moved from Attalia to Tavium
                1 bireme and 1 trireme moved from SZ 61 to SZ 60
                4 cataphracts, 8 hoplites, 3 legionaires and 5 peltastss moved from Palmyra to Emesa

    Combat - Seleucid
                Battle in Edessa
                    Seleucid attack with 4 cataphracts, 6 cavalrys and 2 hoplites
                    Parthia defend with 1 archer, 1 cavalry and 1 horsearcher
                        Seleucid roll dice for 4 cataphracts, 6 cavalrys and 2 hoplites in Edessa, round 1 :  6/12 hits
                        Parthia roll dice for 1 archer, 1 cavalry and 1 horsearcher in Edessa, round 1 :  0/3 hits
                        1 cavalry owned by the Parthia , 1 archer owned by the Parthia and 1 horsearcher owned by the Parthia lost in Edessa
                    Seleucid win, taking Edessa from Parthia with 4 cataphracts, 6 cavalrys and 2 hoplites remaining. Battle score for attacker is 14
                    Casualties for Parthia: 1 archer, 1 cavalry and 1 horsearcher
                Battle in Tavium
                    Seleucid attack with 1 cataphract and 1 hoplite
                    GreekCityStates defend with 1 hoplite
                        Seleucid roll dice for 1 cataphract and 1 hoplite in Tavium, round 1 :  0/2 hits
                        GreekCityStates roll dice for 1 hoplite in Tavium, round 1 :  1/1 hits
                        1 hoplite owned by the Seleucid lost in Tavium
                        Seleucid roll dice for 1 cataphract in Tavium, round 2 :  0/1 hits
                        GreekCityStates roll dice for 1 hoplite in Tavium, round 2 :  1/1 hits
                        1 cataphract owned by the Seleucid lost in Tavium
                    GreekCityStates win with 1 hoplite remaining. Battle score for attacker is -12
                    Casualties for Seleucid: 1 cataphract and 1 hoplite
                Battle in Damascus
                    Seleucid attack with 1 legionaire and 1 peltasts
                    Egypt defend with 1 spearman
                        Seleucid roll dice for 1 legionaire and 1 peltasts in Damascus, round 1 :  0/2 hits
                        Egypt roll dice for 1 spearman in Damascus, round 1 :  1/1 hits
                        1 peltasts owned by the Seleucid lost in Damascus
                        Seleucid roll dice for 1 legionaire in Damascus, round 2 :  0/1 hits
                        Egypt roll dice for 1 spearman in Damascus, round 2 :  0/1 hits
                        Seleucid roll dice for 1 legionaire in Damascus, round 3 :  0/1 hits
                        Egypt roll dice for 1 spearman in Damascus, round 3 :  1/1 hits
                        1 legionaire owned by the Seleucid lost in Damascus
                    Egypt win with 1 spearman remaining. Battle score for attacker is -6
                    Casualties for Seleucid: 1 legionaire and 1 peltasts
                Battle in SZ 60
                    Seleucid attack with 1 bireme and 1 trireme
                    Egypt defend with 1 trireme
                        Seleucid roll dice for 1 bireme and 1 trireme in SZ 60, round 1 :  0/2 hits
                        Egypt roll dice for 1 trireme in SZ 60, round 1 :  0/1 hits
                        Seleucid roll dice for 1 bireme and 1 trireme in SZ 60, round 2 :  1/2 hits
                        Egypt roll dice for 1 trireme in SZ 60, round 2 :  1/1 hits
                        1 trireme owned by the Egypt and 1 bireme owned by the Seleucid lost in SZ 60
                    Seleucid win with 1 trireme remaining. Battle score for attacker is 5
                    Casualties for Egypt: 1 trireme
                    Casualties for Seleucid: 1 bireme
                Battle in Emesa
                    Seleucid attack with 4 cataphracts, 8 hoplites, 3 legionaires and 5 peltastss
                    Parthia defend with 1 archer and 1 horsearcher
                        Seleucid roll dice for 4 cataphracts, 8 hoplites, 3 legionaires and 5 peltastss in Emesa, round 1 :  9/20 hits
                        Parthia roll dice for 1 archer and 1 horsearcher in Emesa, round 1 :  1/2 hits
                        1 peltasts owned by the Seleucid , 1 archer owned by the Parthia and 1 horsearcher owned by the Parthia lost in Emesa
                    Seleucid win, taking Emesa from Parthia with 4 cataphracts, 8 hoplites, 3 legionaires and 4 peltastss remaining. Battle score for attacker is 8
                    Casualties for Seleucid: 1 peltasts
                    Casualties for Parthia: 1 archer and 1 horsearcher

    Non Combat Move - Seleucid

    Place Units - Seleucid
                11 hoplites placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 50 PUs; end with 55 PUs total

    Territory Summary for Seleucid :

    Melitene : 1 flag
        Edessa : 1 flag, 4 cataphracts, 6 cavalrys and 2 hoplites
        Salamis : 1 flag, 1 hoplite
        Antioch : 1 flag, 1 city and 22 hoplites
        SZ 60 : 1 flag, 1 trireme
        Hatra : 1 flag, 1 peltasts
        Palmyra : 1 flag, 1 peltasts
        Emesa : 1 flag, 4 cataphracts, 8 hoplites, 3 legionaires and 4 peltastss

    Production/PUs Summary :

    Carthage : 68 / 74
        RomanRepublic : 68 / 68
        GreekCityStates : 35 / 43
        Macedonia : 51 / 51
        Egypt : 51 / 53
        Seleucid : 50 / 55
        Parthia : 52 / 66
        Numidia : 22 / 30

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - Parthia
                Parthia buy 9 cataphracts and 1 spearman; Remaining resources: 0 PUs;

    Combat Move - Parthia
                3 spearmen moved from Babylon to Teredon
                2 cataphracts moved from Persepolis to Teredon
                1 spearman moved from Seleucia to Palmyra
                2 archers moved from Seleucia to Hatra
                1 cataphract moved from Seleucia to Palmyra
                1 cataphract moved from Seleucia to Hatra
                3 cavalrys moved from Seleucia to Hatra
                4 archers, 7 cataphracts and 3 horsearchers moved from Seleucia to Hatra
                1 cataphract and 4 horsearchers moved from Persepolis to Vologesia
                2 archers and 2 spearmen moved from Satala to Melitene
                      Parthia take Melitene from Seleucid

    Combat - Parthia
                Battle in Palmyra
                    Parthia attack with 1 cataphract and 1 spearman
                    Seleucid defend with 1 peltasts
                        Parthia roll dice for 1 cataphract and 1 spearman in Palmyra, round 1 :  1/2 hits
                        Seleucid roll dice for 1 peltasts in Palmyra, round 1 :  0/1 hits
                        1 peltasts owned by the Seleucid lost in Palmyra
                    Parthia win, taking Palmyra from Seleucid with 1 cataphract and 1 spearman remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts
                Battle in Teredon
                    Parthia attack with 2 cataphracts and 3 spearmen
                    Neutral defend with 4 spearmen
                        Parthia roll dice for 2 cataphracts and 3 spearmen in Teredon, round 1 :  0/5 hits
                        Neutral roll dice for 4 spearmen in Teredon, round 1 :  0/4 hits
                        Parthia roll dice for 2 cataphracts and 3 spearmen in Teredon, round 2 :  3/5 hits
                        Neutral roll dice for 4 spearmen in Teredon, round 2 :  2/4 hits
                        3 spearmen owned by the Neutral and 2 spearmen owned by the Parthia lost in Teredon
                        Parthia roll dice for 2 cataphracts and 1 spearman in Teredon, round 3 :  1/3 hits
                        Neutral roll dice for 1 spearman in Teredon, round 3 :  1/1 hits
                        1 spearman owned by the Neutral and 1 spearman owned by the Parthia lost in Teredon
                    Parthia win, taking Teredon from Neutral with 2 cataphracts remaining. Battle score for attacker is 3
                    Casualties for Neutral: 4 spearmen
                    Casualties for Parthia: 3 spearmen
                Battle in Hatra
                    Parthia attack with 6 archers, 8 cataphracts, 3 cavalrys and 3 horsearchers
                    Seleucid defend with 1 peltasts
                        Parthia roll dice for 6 archers, 8 cataphracts, 3 cavalrys and 3 horsearchers in Hatra, round 1 :  6/20 hits
                        Seleucid roll dice for 1 peltasts in Hatra, round 1 :  0/1 hits
                        1 peltasts owned by the Seleucid lost in Hatra
                    Parthia win, taking Hatra from Seleucid with 6 archers, 8 cataphracts, 3 cavalrys and 3 horsearchers remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts
                Battle in Vologesia
                    Parthia attack with 1 cataphract and 4 horsearchers
                    Neutral defend with 3 spearmen
                        Parthia roll dice for 1 cataphract and 4 horsearchers in Vologesia, round 1 :  3/5 hits
                        Neutral roll dice for 3 spearmen in Vologesia, round 1 :  1/3 hits
                        3 spearmen owned by the Neutral and 1 horsearcher owned by the Parthia lost in Vologesia
                    Parthia win, taking Vologesia from Neutral with 1 cataphract and 3 horsearchers remaining. Battle score for attacker is 3
                    Casualties for Neutral: 3 spearmen
                    Casualties for Parthia: 1 horsearcher

    Non Combat Move - Parthia

    Place Units - Parthia
                9 cataphracts and 1 spearman placed in Seleucia

    Turn Complete - Parthia
                Parthia collect 68 PUs; end with 68 PUs total

    Territory Summary for Parthia :

    Melitene : 1 flag, 2 archers and 2 spearmen
        Babylon : 1 flag
        SZ 85 : 1 flag, 1 bireme
        Hatra : 1 flag, 6 archers, 8 cataphracts, 3 cavalrys and 3 horsearchers
        Vologesia : 1 flag, 1 cataphract and 3 horsearchers
        Palmyra : 1 flag, 1 cataphract and 1 spearman
        Seleucia : 1 flag, 9 cataphracts, 1 city and 1 spearman
        Satala : 1 flag
        Gazaca : 1 flag
        Teredon : 1 flag, 2 cataphracts
        Persepolis : 1 flag, 1 city

    Production/PUs Summary :

    Carthage : 68 / 74
        RomanRepublic : 68 / 68
        GreekCityStates : 35 / 43
        Macedonia : 51 / 51
        Egypt : 51 / 53
        Seleucid : 41 / 55
        Parthia : 68 / 68
        Numidia : 22 / 30

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 9 times
                3 was rolled 4 times
                4 was rolled 11 times
                5 was rolled 13 times
                6 was rolled 6 times
            Average roll : 3.444
            Median : 4.000
            Variance : 1.094
            Standard Deviation : 1.046
            Total rolls : 54

    Seleucid Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Neutral Combat
                1 was rolled 3 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.500
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 12

    Parthia Combat
                1 was rolled 8 times
                2 was rolled 8 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 8 times
                6 was rolled 4 times
            Average roll : 3.300
            Median : 3.500
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 40


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - Numidia
                Numidia buy 3 cavalrys and 4 swordmen; Remaining resources: 2 PUs;

    Combat Move - Numidia
                7 cavalrys moved from Oea to Berenice
                4 cavalrys moved from Leptis Magna to Berenice
                6 archers, 8 cavalrys and 3 spearmen moved from Siwa to Paliurus
                1 archer, 2 spearmen and 3 swordmen moved from Siga to Tingis

    Combat - Numidia
                Battle in Paliurus
                    Numidia attack with 6 archers, 8 cavalrys and 3 spearmen
                    Egypt defend with 3 axemen and 3 spearmen
                        Numidia roll dice for 6 archers, 8 cavalrys and 3 spearmen in Paliurus, round 1 :  3/17 hits
                        Egypt roll dice for 3 axemen and 3 spearmen in Paliurus, round 1 :  0/6 hits
                        3 axemen owned by the Egypt lost in Paliurus
                        Numidia roll dice for 6 archers, 8 cavalrys and 3 spearmen in Paliurus, round 2 :  6/17 hits
                        Egypt roll dice for 3 spearmen in Paliurus, round 2 :  2/3 hits
                        2 spearmen owned by the Numidia and 3 spearmen owned by the Egypt lost in Paliurus
                    Numidia win, taking Paliurus from Egypt with 6 archers, 8 cavalrys and 1 spearman remaining. Battle score for attacker is 12
                    Casualties for Egypt: 3 axemen and 3 spearmen
                    Casualties for Numidia: 2 spearmen
                Battle in Berenice
                    Numidia attack with 11 cavalrys
                    Egypt defend with 1 spearman
                        Numidia roll dice for 11 cavalrys in Berenice, round 1 :  4/11 hits
                        Egypt roll dice for 1 spearman in Berenice, round 1 :  1/1 hits
                        1 spearman owned by the Egypt and 1 cavalry owned by the Numidia lost in Berenice
                    Numidia win, taking Berenice from Egypt with 10 cavalrys remaining. Battle score for attacker is -1
                    Casualties for Egypt: 1 spearman
                    Casualties for Numidia: 1 cavalry
                Battle in Tingis
                    Numidia attack with 1 archer, 2 spearmen and 3 swordmen
                    Neutral defend with 1 archer, 2 cavalrys and 1 spearman
                        Numidia roll dice for 1 archer, 2 spearmen and 3 swordmen in Tingis, round 1 :  1/6 hits
                        Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Tingis, round 1 :  0/4 hits
                        1 cavalry owned by the Neutral lost in Tingis
                        Numidia roll dice for 1 archer, 2 spearmen and 3 swordmen in Tingis, round 2 :  1/6 hits
                        Neutral roll dice for 1 archer, 1 cavalry and 1 spearman in Tingis, round 2 :  1/3 hits
                        1 spearman owned by the Numidia and 1 cavalry owned by the Neutral lost in Tingis
                        Numidia roll dice for 1 archer, 1 spearman and 3 swordmen in Tingis, round 3 :  3/5 hits
                        Neutral roll dice for 1 archer and 1 spearman in Tingis, round 3 :  1/2 hits
                        1 spearman owned by the Neutral , 1 spearman owned by the Numidia and 1 archer owned by the Neutral lost in Tingis
                    Numidia win, taking Tingis from Neutral with 1 archer and 3 swordmen remaining. Battle score for attacker is 9
                    Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
                    Casualties for Numidia: 2 spearmen

    Non Combat Move - Numidia
                1 archer and 2 spearmen moved from Sabrata to Oea
                1 archer and 3 spearmen moved from Thenae to Sabrata

    Place Units - Numidia
                4 swordmen placed in Leptis Magna
                3 cavalrys were produced but were not placed

    Turn Complete - Numidia
                Numidia collect 27 PUs; end with 29 PUs total

    Territory Summary for Numidia :

    Oea : 1 flag, 1 archer and 2 spearmen
        Siga : 1 flag
        Thenae : 1 flag
        Berenice : 1 flag, 10 cavalrys
        Cartenna : 1 flag
        Sabrata : 1 flag, 1 archer and 3 spearmen
        SZ 29 : 1 flag, 2 biremes
        Leptis Magna : 1 flag, 1 city and 4 swordmen
        Paliurus : 1 flag, 6 archers, 8 cavalrys and 1 spearman
        Tingis : 1 flag, 1 archer and 3 swordmen

    Production/PUs Summary :

    Carthage : 68 / 74
        RomanRepublic : 68 / 68
        GreekCityStates : 35 / 43
        Macedonia : 51 / 51
        Egypt : 49 / 53
        Seleucid : 41 / 55
        Parthia : 68 / 68
        Numidia : 27 / 29


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :5

    Purchase Units - Carthage
                Carthage buy 8 hoplites, 5 swordmen and 1 warelephant; Remaining resources: 0 PUs;

    Combat Move - Carthage
                1 spearman and 4 swordmen moved from Corduba to Salmantica
                2 swordmen moved from Hispatis to Salmantica
                4 spearmen and 4 swordmen moved from Lilybaeum to Syracuse

    Combat - Carthage
                Battle in Syracuse
                    Carthage attack with 4 spearmen and 4 swordmen
                    GreekCityStates defend with 4 slingerss; RomanRepublic defend with 3 legionaires
                        Carthage roll dice for 4 spearmen and 4 swordmen in Syracuse, round 1 :  1/8 hits
                        GreekCityStates roll dice for 3 legionaires and 4 slingerss in Syracuse, round 1 :  3/7 hits
                        1 slingers owned by the GreekCityStates and 3 spearmen owned by the Carthage lost in Syracuse
                        Carthage roll dice for 1 spearman and 4 swordmen in Syracuse, round 2 :  2/5 hits
                        GreekCityStates roll dice for 3 legionaires and 3 slingerss in Syracuse, round 2 :  1/6 hits
                        2 slingerss owned by the GreekCityStates and 1 spearman owned by the Carthage lost in Syracuse
                        Carthage roll dice for 4 swordmen in Syracuse, round 3 :  1/4 hits
                        GreekCityStates roll dice for 3 legionaires and 1 slingers in Syracuse, round 3 :  0/4 hits
                        1 slingers owned by the GreekCityStates lost in Syracuse
                        Carthage roll dice for 4 swordmen in Syracuse, round 4 :  1/4 hits
                        GreekCityStates roll dice for 3 legionaires in Syracuse, round 4 :  2/3 hits
                        2 swordmen owned by the Carthage and 1 legionaire owned by the RomanRepublic lost in Syracuse
                        Carthage roll dice for 2 swordmen in Syracuse, round 5 :  1/2 hits
                        GreekCityStates roll dice for 2 legionaires in Syracuse, round 5 :  0/2 hits
                        1 legionaire owned by the RomanRepublic lost in Syracuse
                        Carthage roll dice for 2 swordmen in Syracuse, round 6 :  0/2 hits
                        GreekCityStates roll dice for 1 legionaire in Syracuse, round 6 :  0/1 hits
                        Carthage roll dice for 2 swordmen in Syracuse, round 7 :  0/2 hits
                        GreekCityStates roll dice for 1 legionaire in Syracuse, round 7 :  1/1 hits
                        1 swordman owned by the Carthage lost in Syracuse
                        Carthage roll dice for 1 swordman in Syracuse, round 8 :  0/1 hits
                        GreekCityStates roll dice for 1 legionaire in Syracuse, round 8 :  0/1 hits
                        Carthage roll dice for 1 swordman in Syracuse, round 9 :  1/1 hits
                        GreekCityStates roll dice for 1 legionaire in Syracuse, round 9 :  0/1 hits
                        1 legionaire owned by the RomanRepublic lost in Syracuse
                    Carthage win, taking Syracuse from GreekCityStates with 1 swordman remaining. Battle score for attacker is -4
                    Casualties for GreekCityStates: 4 slingerss
                    Casualties for RomanRepublic: 3 legionaires
                    Casualties for Carthage: 4 spearmen and 3 swordmen
                Battle in Salmantica
                    Carthage attack with 1 spearman and 6 swordmen
                    Neutral defend with 3 cavalrys and 1 swordman
                        Carthage roll dice for 1 spearman and 6 swordmen in Salmantica, round 1 :  1/7 hits
                        Neutral roll dice for 3 cavalrys and 1 swordman in Salmantica, round 1 :  0/4 hits
                        1 cavalry owned by the Neutral lost in Salmantica
                        Carthage roll dice for 1 spearman and 6 swordmen in Salmantica, round 2 :  0/7 hits
                        Neutral roll dice for 2 cavalrys and 1 swordman in Salmantica, round 2 :  1/3 hits
                        1 spearman owned by the Carthage lost in Salmantica
                        Carthage roll dice for 6 swordmen in Salmantica, round 3 :  2/6 hits
                        Neutral roll dice for 2 cavalrys and 1 swordman in Salmantica, round 3 :  1/3 hits
                        2 cavalrys owned by the Neutral and 1 swordman owned by the Carthage lost in Salmantica
                        Carthage roll dice for 5 swordmen in Salmantica, round 4 :  4/5 hits
                        Neutral roll dice for 1 swordman in Salmantica, round 4 :  0/1 hits
                        1 swordman owned by the Neutral lost in Salmantica
                    Carthage win, taking Salmantica from Neutral with 5 swordmen remaining. Battle score for attacker is 9
                    Casualties for Neutral: 3 cavalrys and 1 swordman
                    Casualties for Carthage: 1 spearman and 1 swordman

    Non Combat Move - Carthage
                2 biremes moved from SZ 17 to SZ 18
                10 spearmen moved from Carthago to SZ 32
                8 biremes, 10 spearmen and 4 triremes moved from SZ 32 to SZ 33
                10 spearmen moved from SZ 33 to Lilybaeum

    Place Units - Carthage
                4 hoplites and 1 warelephant placed in Lilybaeum
                5 swordmen placed in Corduba
                4 hoplites placed in Carthago

    Turn Complete - Carthage
                Carthage collect 76 PUs; end with 76 PUs total

    Territory Summary for Carthage :

    Barcino : 1 flag, 2 cavalrys, 3 spearmen and 5 swordmen
        Pax Julia : 1 flag
        Salmantica : 1 flag, 5 swordmen
        Tarraco : 1 flag
        Aleria : 1 flag, 2 spearmen
        Castulo : 1 flag
        Carthago : 1 flag, 1 city and 4 hoplites
        Syracuse : 1 flag, 1 swordman
        SZ 33 : 1 flag, 8 biremes and 4 triremes
        SZ 18 : 1 flag, 2 biremes
        Lilybaeum : 1 flag, 3 cavalrys, 1 city, 5 hoplites, 28 spearmen and 7 warelephants
        Valentia : 1 flag
        Corduba : 1 flag, 1 city and 5 swordmen

    Production/PUs Summary :

    Carthage : 76 / 76
        RomanRepublic : 68 / 68
        GreekCityStates : 29 / 43
        Macedonia : 51 / 51
        Egypt : 49 / 53
        Seleucid : 41 / 55
        Parthia : 68 / 68
        Numidia : 27 / 29

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :5

    Purchase Units - RomanRepublic
                RomanRepublic buy 4 cavalrys, 4 onagers and 2 triremes; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                1 ballista, 5 cavalrys and 4 legionaires moved from Senio to Salonae
                1 velites moved from Roma to SZ 25
                1 trireme and 1 velites moved from SZ 25 to SZ 24
                1 velites moved from SZ 24 to Caralis
                      RomanRepublic take Caralis from Carthage

    Combat - RomanRepublic
                Battle in Salonae
                    RomanRepublic attack with 1 ballista, 5 cavalrys and 4 legionaires
                    Neutral defend with 3 axemen and 1 swordman
                        RomanRepublic roll dice for 1 ballista, 5 cavalrys and 4 legionaires in Salonae, round 1 :  6/10 hits
                        Neutral roll dice for 3 axemen and 1 swordman in Salonae, round 1 :  1/4 hits
                        3 axemen owned by the Neutral , 1 swordman owned by the Neutral and 1 cavalry owned by the RomanRepublic lost in Salonae
                    RomanRepublic win, taking Salonae from Neutral with 1 ballista, 4 cavalrys and 4 legionaires remaining. Battle score for attacker is 9
                    Casualties for Neutral: 3 axemen and 1 swordman
                    Casualties for RomanRepublic: 1 cavalry

    Non Combat Move - RomanRepublic
                5 biremes and 1 trireme moved from SZ 34 to SZ 28

    Place Units - RomanRepublic
                4 cavalrys placed in Genua
                4 onagers placed in Messana
                2 triremes placed in SZ 28

    Turn Complete - RomanRepublic
                RomanRepublic collect 76 PUs; end with 76 PUs total

    Territory Summary for RomanRepublic :

    Roma : 1 flag, 4 cavalrys, 1 city, 1 legionaire and 2 velitess
        Salonae : 1 flag, 1 ballista, 4 cavalrys and 4 legionaires
        Caralis : 1 flag, 1 velites
        Verona : 1 flag
        Messana : 1 flag, 1 ballista, 1 city, 4 forts, 11 legionaires, 12 onagers and 17 velitess
        Mediolanum : 1 flag
        Massilia : 1 flag, 3 cavalrys and 6 legionaires
        Senio : 1 flag
        SZ 28 : 1 flag, 8 biremes and 3 triremes
        SZ 24 : 1 flag, 1 trireme
        Genua : 1 flag, 4 cavalrys and 1 city
        Patavium : 1 flag

    Production/PUs Summary :

    Carthage : 72 / 76
        RomanRepublic : 76 / 76
        GreekCityStates : 29 / 43
        Macedonia : 51 / 51
        Egypt : 49 / 53
        Seleucid : 41 / 55
        Parthia : 68 / 68
        Numidia : 27 / 29

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.714
            Median : 2.500
            Variance : 1.385
            Standard Deviation : 1.177
            Total rolls : 14

    Neutral Combat
                1 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    RomanRepublic Combat
                1 was rolled 5 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 2.500
            Median : 1.500
            Variance : 2.222
            Standard Deviation : 1.491
            Total rolls : 10

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :5

    Purchase Units - GreekCityStates
                GreekCityStates buy 2 cavalrys and 7 hoplites; Remaining resources: 0 PUs;

    Combat Move - GreekCityStates
                1 archer moved from Athens to SZ 68
                1 archer moved from SZ 68 to Sardis
                      GreekCityStates take Sardis from Seleucid
                1 hoplite moved from Tavium to Tarsus
                      GreekCityStates take Tarsus from Seleucid
                2 biremes and 3 triremes moved from SZ 68 to SZ 69
                2 cavalrys and 3 hoplites moved from Messana to Syracuse

    Combat - GreekCityStates
                Battle in SZ 69
                    GreekCityStates attack with 2 biremes and 3 triremes
                    Macedonia defend with 2 biremes and 1 trireme
                        GreekCityStates roll dice for 2 biremes and 3 triremes in SZ 69, round 1 :  4/5 hits
                        Macedonia roll dice for 2 biremes and 1 trireme in SZ 69, round 1 :  1/3 hits
                        1 trireme owned by the Macedonia , 2 biremes owned by the Macedonia and 1 bireme owned by the GreekCityStates lost in SZ 69
                    GreekCityStates win with 1 bireme and 3 triremes remaining. Battle score for attacker is 19
                    Casualties for Macedonia: 2 biremes and 1 trireme
                    Casualties for GreekCityStates: 1 bireme
                Battle in Syracuse
                    GreekCityStates attack with 2 cavalrys and 3 hoplites
                    Carthage defend with 1 swordman
                        GreekCityStates roll dice for 2 cavalrys and 3 hoplites in Syracuse, round 1 :  0/5 hits
                        Carthage roll dice for 1 swordman in Syracuse, round 1 :  0/1 hits
                        GreekCityStates roll dice for 2 cavalrys and 3 hoplites in Syracuse, round 2 :  1/5 hits
                        Carthage roll dice for 1 swordman in Syracuse, round 2 :  1/1 hits
                        1 swordman owned by the Carthage and 1 cavalry owned by the GreekCityStates lost in Syracuse
                    GreekCityStates win, taking Syracuse from Carthage with 1 cavalry and 3 hoplites remaining. Battle score for attacker is 0
                    Casualties for GreekCityStates: 1 cavalry
                    Casualties for Carthage: 1 swordman

    Non Combat Move - GreekCityStates
                1 cavalry moved from Sparta to Athens
                1 trireme moved from SZ 68 to SZ 67
                3 slingerss moved from Sparta to SZ 67
                3 slingerss moved from SZ 67 to Athens
                2 slingerss moved from Sparta to Corinth

    Place Units - GreekCityStates
                7 hoplites placed in Athens
                2 cavalrys placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 47 PUs; end with 47 PUs total

    Territory Summary for GreekCityStates :

    Sparta : 1 flag, 2 cavalrys and 1 city
        Corinth : 1 flag, 2 slingerss
        Tavium : 1 flag
        Athens : 1 flag, 1 cavalry, 1 city, 22 hoplites and 3 slingerss
        SZ 69 : 1 flag, 1 bireme and 3 triremes
        SZ 67 : 1 flag, 1 trireme
        SZ 68 : 1 flag, 1 bireme
        Sardis : 1 flag, 1 archer
        Tarsus : 1 flag, 1 hoplite
        Syracuse : 1 flag, 1 cavalry and 3 hoplites

    Production/PUs Summary :

    Carthage : 66 / 76
        RomanRepublic : 76 / 76
        GreekCityStates : 47 / 47
        Macedonia : 51 / 51
        Egypt : 49 / 53
        Seleucid : 29 / 55
        Parthia : 68 / 68
        Numidia : 27 / 29

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.206
            Median : 3.000
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 34

    Macedonia Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    GreekCityStates Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.733
            Median : 4.000
            Variance : 0.643
            Standard Deviation : 0.802
            Total rolls : 15

    Neutral Combat
                1 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    RomanRepublic Combat
                1 was rolled 5 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 2.500
            Median : 1.500
            Variance : 2.222
            Standard Deviation : 1.491
            Total rolls : 10

    Carthage Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

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