BotA - r3 - 270BC - SantaClaus vs. kabloom


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - RomanRepublic
                RomanRepublic buy 2 cavalrys, 1 city, 3 legionaires and 3 onagers; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                1 legionaire and 2 onagers moved from Messana to Syracuse
                4 legionaires moved from Lilybaeum to Syracuse
                2 cavalrys moved from Lilybaeum to Syracuse
                2 legionaires moved from Lilybaeum to Syracuse
                1 velites moved from Lilybaeum to Syracuse
                1 velites moved from Croton to SZ 35
                1 bireme moved from SZ 34 to SZ 35
                1 velites moved from Croton to SZ 35
                2 velitess moved from SZ 35 to Syracuse
                2 triremes moved from SZ 34 to SZ 28
                1 velites moved from Capua to SZ 34
                1 velites moved from SZ 34 to Lilybaeum
                1 onager moved from Arretium to Genua
                1 onager moved from Ariminum to Genua
                1 onager moved from Ariminum to Verona
                1 ballista moved from Ariminum to Genua
                1 ballista moved from Patavium to Verona
                1 legionaire moved from Ariminum to Genua
                1 legionaire moved from Ariminum to Genua
                2 legionaires moved from Patavium to Verona
                1 velites moved from Ariminum to Genua
                1 velites moved from Patavium to Verona
                1 cavalry moved from Patavium to Verona
                1 velites moved from Patavium to Verona
                5 legionaires moved from Patavium to Senio
                2 cavalrys moved from Roma to Genua
                2 cavalrys moved from Ariminum to Senio
                1 legionaire and 1 velites moved from Salapia to Ariminum

    Combat - RomanRepublic
                Battle in Genua
                    RomanRepublic attack with 1 ballista, 2 cavalrys, 2 legionaires, 2 onagers and 1 velites
                    Neutral defend with 3 cavalrys and 3 swordmen
                    RomanRepublic win, taking Genua from Neutral with 1 ballista, 2 cavalrys, 2 legionaires, 2 onagers and 1 velites remaining. Battle score for attacker is 24
                    Casualties for Neutral: 3 cavalrys and 3 swordmen
                Battle in Verona
                    RomanRepublic attack with 1 ballista, 1 cavalry, 2 legionaires, 1 onager and 2 velitess
                    Neutral defend with 2 axemen and 3 swordmen
                    RomanRepublic win, taking Verona from Neutral with 1 ballista, 2 legionaires and 1 onager remaining. Battle score for attacker is 8
                    Casualties for Neutral: 2 axemen and 3 swordmen
                    Casualties for RomanRepublic: 1 cavalry and 2 velitess
                Battle in Syracuse
                    RomanRepublic attack with 2 cavalrys, 7 legionaires, 2 onagers and 3 velitess
                    Carthage defend with 1 city, 5 spearmen, 1 swordman and 2 warelephants
                    Units damaged: 2 warelephants owned by the Carthage
                    RomanRepublic win, taking Syracuse from Carthage with 2 cavalrys, 7 legionaires and 2 onagers remaining. Battle score for attacker is 38
                    Casualties for RomanRepublic: 3 velitess
                    Casualties for Carthage: 5 spearmen, 1 swordman and 2 warelephants
                Battle in Senio
                    RomanRepublic attack with 2 cavalrys and 5 legionaires
                    Neutral defend with 3 swordmen
                    RomanRepublic win, taking Senio from Neutral with 5 legionaires remaining. Battle score for attacker is 4
                    Casualties for Neutral: 3 swordmen
                    Casualties for RomanRepublic: 2 cavalrys

    Non Combat Move - RomanRepublic

    Place Units - RomanRepublic
                1 city placed in Patavium
                3 legionaires and 2 onagers placed in Ariminum
                2 cavalrys and 1 onager placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 66 PUs; end with 66 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - GreekCityStates
                GreekCityStates buy 4 archers and 1 slingers; Remaining resources: 0 PUs;

    Combat Move - GreekCityStates
                1 trireme moved from SZ 68 to SZ 67
                6 hoplites moved from Sparta to Corinth

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                4 archers and 1 slingers placed in Corinth

    Turn Complete - GreekCityStates
                GreekCityStates collect 24 PUs; end with 24 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - Macedonia
                Macedonia buy 3 peltastss and 8 swordmen; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                10 cavalrys, 5 hoplites, 7 peltastss and 3 swordmen moved from Athens to Corinth
                1 cavalry, 4 hoplites and 1 peltasts moved from Nicopolis to Axiopolis

    Combat - Macedonia
                Battle in Corinth
                    Macedonia attack with 10 cavalrys, 5 hoplites, 7 peltastss and 3 swordmen
                    GreekCityStates defend with 8 archers, 2 cavalrys, 1 city, 11 hoplites and 1 slingers
                        Macedonia roll dice for 10 cavalrys, 5 hoplites, 7 peltastss and 3 swordmen in Corinth, round 1 :  7/25 hits
                        GreekCityStates roll dice for 8 archers, 2 cavalrys, 11 hoplites and 1 slingers in Corinth, round 1 :  8/22 hits
                        1 slingers owned by the GreekCityStates , 4 archers owned by the GreekCityStates , 2 cavalrys owned by the GreekCityStates , 1 cavalry owned by the Macedonia and 7 peltastss owned by the Macedonia lost in Corinth
                        Macedonia roll dice for 9 cavalrys, 5 hoplites and 3 swordmen in Corinth, round 2 :  5/17 hits
                        GreekCityStates roll dice for 4 archers and 11 hoplites in Corinth, round 2 :  9/15 hits
                        4 archers owned by the GreekCityStates , 1 hoplite owned by the GreekCityStates and 9 cavalrys owned by the Macedonia lost in Corinth
                        Macedonia roll dice for 5 hoplites and 3 swordmen in Corinth, round 3 :  3/8 hits
                        GreekCityStates roll dice for 10 hoplites in Corinth, round 3 :  6/10 hits
                        3 swordmen owned by the Macedonia , 3 hoplites owned by the GreekCityStates and 3 hoplites owned by the Macedonia lost in Corinth
                    2 hoplites owned by the Macedonia retreated to Athens
                    GreekCityStates win with 7 hoplites remaining. Battle score for attacker is -19
                    Casualties for GreekCityStates: 8 archers, 2 cavalrys, 4 hoplites and 1 slingers
                    Casualties for Macedonia: 10 cavalrys, 3 hoplites, 7 peltastss and 3 swordmen
                Battle in Axiopolis
                    Macedonia attack with 1 cavalry, 4 hoplites and 1 peltasts
                    Neutral defend with 2 cavalrys and 3 swordmen
                        Macedonia roll dice for 1 cavalry, 4 hoplites and 1 peltasts in Axiopolis, round 1 :  1/6 hits
                        Neutral roll dice for 2 cavalrys and 3 swordmen in Axiopolis, round 1 :  2/5 hits
                        1 cavalry owned by the Neutral , 1 cavalry owned by the Macedonia and 1 peltasts owned by the Macedonia lost in Axiopolis
                        Macedonia roll dice for 4 hoplites in Axiopolis, round 2 :  0/4 hits
                        Neutral roll dice for 1 cavalry and 3 swordmen in Axiopolis, round 2 :  1/4 hits
                        1 hoplite owned by the Macedonia lost in Axiopolis
                    3 hoplites owned by the Macedonia retreated to Nicopolis
                    Neutral win with 1 cavalry and 3 swordmen remaining. Battle score for attacker is -7
                    Casualties for Macedonia: 1 cavalry, 1 hoplite and 1 peltasts
                    Casualties for Neutral: 1 cavalry

    Non Combat Move - Macedonia
                1 hoplite and 2 peltastss moved from Larissa to Athens
                5 cavalrys moved from Thessalonica to Athens
                1 peltasts moved from Thessalonica to SZ 69
                1 peltasts moved from SZ 69 to Athens

    Place Units - Macedonia
                7 swordmen placed in Athens
                3 peltastss and 1 swordman placed in Thessalonica

    Turn Complete - Macedonia
                Macedonia collect 38 PUs; end with 38 PUs total

    Territory Summary for Macedonia :

    Thessalonica : 1 flag, 1 city, 3 peltastss and 1 swordman
        Athens : 1 flag, 5 cavalrys, 1 city, 3 hoplites, 3 peltastss and 7 swordmen
        Delphi : 1 flag
        SZ 69 : 1 flag, 2 biremes and 1 trireme
        Odessus : 1 flag
        Nicopolis : 1 flag, 3 hoplites

    Production/PUs Summary :

    Carthage : 59 / 65
        RomanRepublic : 66 / 66
        GreekCityStates : 24 / 24
        Macedonia : 38 / 38
        Egypt : 24 / 32
        Seleucid : 85 / 95
        Parthia : 51 / 53
        Numidia : 22 / 23

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 22 times
                3 was rolled 18 times
                4 was rolled 20 times
                5 was rolled 18 times
                6 was rolled 22 times
            Average roll : 3.586
            Median : 4.000
            Variance : 0.261
            Standard Deviation : 0.511
            Total rolls : 116

    GreekCityStates Combat
                1 was rolled 5 times
                2 was rolled 14 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 10 times
            Average roll : 3.511
            Median : 3.000
            Variance : 1.413
            Standard Deviation : 1.189
            Total rolls : 47

    Macedonia Combat
                1 was rolled 9 times
                2 was rolled 7 times
                3 was rolled 11 times
                4 was rolled 14 times
                5 was rolled 8 times
                6 was rolled 11 times
            Average roll : 3.633
            Median : 4.000
            Variance : 0.542
            Standard Deviation : 0.736
            Total rolls : 60

    Neutral Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 5.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - Egypt
                Egypt buy 2 archers, 4 axemen and 4 spearmen; Remaining resources: 0 PUs;

    Combat Move - Egypt
                1 archer, 2 axemen, 1 chariot and 1 spearman moved from Memphis to Pharan
                4 archers, 5 axemen, 3 chariots and 5 spearmen moved from Paraetonium to Siwa
                1 archer, 1 axeman and 1 spearman moved from Alexandria to Memphis
                3 axemen and 3 spearmen moved from Alexandria to Paraetonium

    Combat - Egypt
                Battle in Siwa
                    Egypt attack with 4 archers, 5 axemen, 3 chariots and 5 spearmen
                    Numidia defend with 1 archer and 2 spearmen
                    Egypt win, taking Siwa from Numidia with 4 archers, 5 axemen, 3 chariots and 3 spearmen remaining. Battle score for attacker is 4
                    Casualties for Egypt: 2 spearmen
                    Casualties for Numidia: 1 archer and 2 spearmen

    Non Combat Move - Egypt
                3 archers, 5 axemen, 1 chariot and 4 spearmen moved from Pharan to Memphis

    Place Units - Egypt
                2 archers, 2 axemen and 4 spearmen placed in Memphis
                Egypt undo move 1.
                2 archers, 3 axemen and 3 spearmen placed in Memphis
                1 axeman and 1 spearman placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 26 PUs; end with 26 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - Seleucid
                Seleucid buy 11 cataphracts, 4 cavalrys and 1 peltasts; Remaining resources: 0 PUs;

    Combat Move - Seleucid
                2 cavalrys, 6 hoplites, 3 legionaires and 2 peltastss moved from Jerusalem to Pharan
                2 cataphracts, 2 cavalrys, 5 hoplites and 2 legionaires moved from Ninive to Seleucia
                1 hoplite moved from Sardis to Nicaea
                4 hoplites moved from Pessinus to Nicaea

    Combat - Seleucid
                Battle in Seleucia
                    Seleucid attack with 2 cataphracts, 2 cavalrys, 5 hoplites and 2 legionaires
                    Parthia defend with 4 cataphracts, 1 cavalry and 2 horsearchers
                        Seleucid roll dice for 2 cataphracts, 2 cavalrys, 5 hoplites and 2 legionaires in Seleucia, round 1 :  4/11 hits
                        Parthia roll dice for 4 cataphracts, 1 cavalry and 2 horsearchers in Seleucia, round 1 :  3/7 hits
                        1 hoplite owned by the Seleucid , 1 cavalry owned by the Parthia , 1 cataphract owned by the Parthia , 2 cavalrys owned by the Seleucid and 2 horsearchers owned by the Parthia lost in Seleucia
                        Seleucid roll dice for 2 cataphracts, 4 hoplites and 2 legionaires in Seleucia, round 2 :  4/8 hits
                        Parthia roll dice for 3 cataphracts in Seleucia, round 2 :  3/3 hits
                        3 hoplites owned by the Seleucid and 3 cataphracts owned by the Parthia lost in Seleucia
                    Seleucid win, taking Seleucia from Parthia with 2 cataphracts, 1 hoplite and 2 legionaires remaining. Battle score for attacker is 16
                    Casualties for Seleucid: 2 cavalrys and 4 hoplites
                    Casualties for Parthia: 4 cataphracts, 1 cavalry and 2 horsearchers
                Battle in Pharan
                    Seleucid attack with 2 cavalrys, 6 hoplites, 3 legionaires and 2 peltastss
                    Egypt defend with 1 archer, 2 axemen and 1 spearman
                        Seleucid roll dice for 2 cavalrys, 6 hoplites, 3 legionaires and 2 peltastss in Pharan, round 1 :  3/13 hits
                        Egypt roll dice for 1 archer, 2 axemen and 1 spearman in Pharan, round 1 :  0/4 hits
                        1 spearman owned by the Egypt and 2 axemen owned by the Egypt lost in Pharan
                        Seleucid roll dice for 2 cavalrys, 6 hoplites, 3 legionaires and 2 peltastss in Pharan, round 2 :  2/13 hits
                        Egypt roll dice for 1 archer in Pharan, round 2 :  1/1 hits
                        1 archer owned by the Egypt and 1 peltasts owned by the Seleucid lost in Pharan
                    Seleucid win, taking Pharan from Egypt with 2 cavalrys, 6 hoplites, 3 legionaires and 1 peltasts remaining. Battle score for attacker is 11
                    Casualties for Egypt: 1 archer, 2 axemen and 1 spearman
                    Casualties for Seleucid: 1 peltasts
                Battle in Nicaea
                    Seleucid attack with 5 hoplites
                    Neutral defend with 4 spearmen
                        Seleucid roll dice for 5 hoplites in Nicaea, round 1 :  0/5 hits
                        Neutral roll dice for 4 spearmen in Nicaea, round 1 :  0/4 hits
                        Seleucid roll dice for 5 hoplites in Nicaea, round 2 :  0/5 hits
                        Neutral roll dice for 4 spearmen in Nicaea, round 2 :  1/4 hits
                        1 hoplite owned by the Seleucid lost in Nicaea
                        Seleucid roll dice for 4 hoplites in Nicaea, round 3 :  1/4 hits
                        Neutral roll dice for 4 spearmen in Nicaea, round 3 :  1/4 hits
                        1 spearman owned by the Neutral and 1 hoplite owned by the Seleucid lost in Nicaea
                        Seleucid roll dice for 3 hoplites in Nicaea, round 4 :  2/3 hits
                        Neutral roll dice for 3 spearmen in Nicaea, round 4 :  1/3 hits
                        2 spearmen owned by the Neutral and 1 hoplite owned by the Seleucid lost in Nicaea
                        Seleucid roll dice for 2 hoplites in Nicaea, round 5 :  2/2 hits
                        Neutral roll dice for 1 spearman in Nicaea, round 5 :  1/1 hits
                        1 spearman owned by the Neutral and 1 hoplite owned by the Seleucid lost in Nicaea
                    Seleucid win, taking Nicaea from Neutral with 1 hoplite remaining. Battle score for attacker is -8
                    Casualties for Seleucid: 4 hoplites
                    Casualties for Neutral: 4 spearmen

    Non Combat Move - Seleucid
                1 cataphract moved from Salamis to SZ 61
                1 cataphract moved from SZ 61 to Attalia
                3 hoplites moved from Sidon to Jerusalem
                3 hoplites moved from Damascus to Jerusalem
                5 hoplites moved from Edessa to Hatra
                5 cataphracts moved from Antioch to Hatra
                1 peltasts moved from Antioch to Emesa
                3 cataphracts moved from Antioch to Jerusalem
                1 hoplite and 1 peltasts moved from Antioch to Sidon

    Place Units - Seleucid
                5 cataphracts placed in Edessa
                6 cataphracts, 4 cavalrys and 1 peltasts placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 100 PUs; end with 100 PUs total

    Territory Summary for Seleucid :

    Jerusalem : 1 flag, 3 cataphracts and 6 hoplites
        Pergamum : 1 flag
        Pessinus : 1 flag
        Edessa : 1 flag, 5 cataphracts and 1 city
        Tavium : 1 flag
        Salamis : 1 flag
        Ninive : 1 flag, 1 legionaire and 1 peltasts
        Antioch : 1 flag, 6 cataphracts, 4 cavalrys, 1 city and 1 peltasts
        SZ 61 : 1 flag, 1 bireme and 1 trireme
        Hatra : 1 flag, 5 cataphracts and 5 hoplites
        Seleucia : 1 flag, 2 cataphracts, 1 hoplite and 2 legionaires
        Nicaea : 1 flag, 1 hoplite
        Sidon : 1 flag, 1 hoplite and 1 peltasts
        Emesa : 1 flag, 1 peltasts
        Pharan : 1 flag, 2 cavalrys, 6 hoplites, 3 legionaires and 1 peltasts
        Attalia : 1 flag, 1 cataphract

    Production/PUs Summary :

    Carthage : 59 / 65
        RomanRepublic : 66 / 66
        GreekCityStates : 24 / 24
        Macedonia : 38 / 38
        Egypt : 25 / 26
        Seleucid : 100 / 100
        Parthia : 41 / 53
        Numidia : 20 / 23

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 16 times
                3 was rolled 16 times
                4 was rolled 18 times
                5 was rolled 16 times
                6 was rolled 18 times
            Average roll : 3.695
            Median : 4.000
            Variance : 0.394
            Standard Deviation : 0.627
            Total rolls : 95

    Egypt Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.400
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Seleucid Combat
                1 was rolled 7 times
                2 was rolled 10 times
                3 was rolled 12 times
                4 was rolled 11 times
                5 was rolled 11 times
                6 was rolled 13 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.381
            Standard Deviation : 0.617
            Total rolls : 64

    Neutral Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.812
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16

    Parthia Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.300
            Median : 2.500
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - Parthia
                Parthia buy 5 cataphracts, 1 city and 1 spearman; Remaining resources: 0 PUs;

    Combat Move - Parthia
                1 archer moved from Babylon to Seleucia
                2 spearmen moved from Babylon to Seleucia
                7 cataphracts moved from Persepolis to Seleucia
                9 spearmen moved from Ctesiphon to Ninive
                1 spearman moved from Ctesiphon to Seleucia
                2 archers moved from Ctesiphon to Ninive
                1 archer moved from Ctesiphon to Seleucia
                1 archer moved from Ctesiphon to Ninive
                1 horsearcher moved from Ctesiphon to Seleucia
                1 cataphract moved from Ctesiphon to Ninive

    Combat - Parthia
                Battle in Ninive
                    Parthia attack with 3 archers, 1 cataphract and 9 spearmen
                    Seleucid defend with 1 legionaire and 1 peltasts
                    Parthia win, taking Ninive from Seleucid with 3 archers, 1 cataphract and 7 spearmen remaining. Battle score for attacker is 0
                    Casualties for Seleucid: 1 legionaire and 1 peltasts
                    Casualties for Parthia: 2 spearmen
                Battle in Seleucia
                    Parthia attack with 2 archers, 7 cataphracts, 1 horsearcher and 3 spearmen
                    Seleucid defend with 2 cataphracts, 1 hoplite and 2 legionaires
                    Parthia win, taking Seleucia from Seleucid with 1 archer, 7 cataphracts and 1 horsearcher remaining. Battle score for attacker is 14
                    Casualties for Seleucid: 2 cataphracts, 1 hoplite and 2 legionaires
                    Casualties for Parthia: 1 archer and 3 spearmen

    Non Combat Move - Parthia

    Place Units - Parthia
                1 city placed in Babylon
                5 cataphracts and 1 spearman placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 55 PUs; end with 55 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - Numidia
                Numidia buy 1 spearman and 5 swordmen; Remaining resources: 0 PUs;

    Combat Move - Numidia
                1 archer, 1 cavalry and 2 spearmen moved from Thenae to Sabrata
                7 cavalrys moved from Siga to Tingis
                1 archer, 5 spearmen and 3 swordmen moved from Volubilis to Banasa

    Combat - Numidia
                Battle in Sabrata
                    Numidia attack with 1 archer, 1 cavalry and 2 spearmen
                    Neutral defend with 1 archer and 1 spearman
                        Numidia roll dice for 1 archer, 1 cavalry and 2 spearmen in Sabrata, round 1 :  1/4 hits
                        Neutral roll dice for 1 archer and 1 spearman in Sabrata, round 1 :  0/2 hits
                        1 spearman owned by the Neutral lost in Sabrata
                        Numidia roll dice for 1 archer, 1 cavalry and 2 spearmen in Sabrata, round 2 :  1/4 hits
                        Neutral roll dice for 1 archer in Sabrata, round 2 :  1/1 hits
                        1 spearman owned by the Numidia and 1 archer owned by the Neutral lost in Sabrata
                    Numidia win, taking Sabrata from Neutral with 1 archer, 1 cavalry and 1 spearman remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 archer and 1 spearman
                    Casualties for Numidia: 1 spearman
                Battle in Tingis
                    Numidia attack with 7 cavalrys
                    Neutral defend with 1 archer, 2 cavalrys and 1 spearman
                        Numidia roll dice for 7 cavalrys in Tingis, round 1 :  1/7 hits
                        Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Tingis, round 1 :  2/4 hits
                        2 cavalrys owned by the Numidia and 1 cavalry owned by the Neutral lost in Tingis
                        Numidia roll dice for 5 cavalrys in Tingis, round 2 :  0/5 hits
                        Neutral roll dice for 1 archer, 1 cavalry and 1 spearman in Tingis, round 2 :  1/3 hits
                        1 cavalry owned by the Numidia lost in Tingis
                        Numidia roll dice for 4 cavalrys in Tingis, round 3 :  2/4 hits
                        Neutral roll dice for 1 archer, 1 cavalry and 1 spearman in Tingis, round 3 :  1/3 hits
                        1 spearman owned by the Neutral , 1 cavalry owned by the Numidia and 1 cavalry owned by the Neutral lost in Tingis
                        Numidia roll dice for 3 cavalrys in Tingis, round 4 :  3/3 hits
                        Neutral roll dice for 1 archer in Tingis, round 4 :  1/1 hits
                        1 archer owned by the Neutral and 1 cavalry owned by the Numidia lost in Tingis
                    Numidia win, taking Tingis from Neutral with 2 cavalrys remaining. Battle score for attacker is -5
                    Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
                    Casualties for Numidia: 5 cavalrys
                Battle in Banasa
                    Numidia attack with 1 archer, 5 spearmen and 3 swordmen
                    Neutral defend with 1 archer and 1 spearman
                        Numidia roll dice for 1 archer, 5 spearmen and 3 swordmen in Banasa, round 1 :  2/9 hits
                        Neutral roll dice for 1 archer and 1 spearman in Banasa, round 1 :  1/2 hits
                        1 spearman owned by the Neutral , 1 spearman owned by the Numidia and 1 archer owned by the Neutral lost in Banasa
                    Numidia win, taking Banasa from Neutral with 1 archer, 4 spearmen and 3 swordmen remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 archer and 1 spearman
                    Casualties for Numidia: 1 spearman

    Non Combat Move - Numidia
                1 swordman moved from Leptis Magna to Berenice
                1 archer and 3 spearmen moved from Zama to Thapsus

    Place Units - Numidia
                4 swordmen placed in Leptis Magna
                1 spearman and 1 swordman placed in Cirta

    Turn Complete - Numidia
                Numidia collect 26 PUs; end with 26 PUs total

    Territory Summary for Numidia :

    Siga : 1 flag
        Thenae : 1 flag
        Berenice : 1 flag, 5 swordmen
        Cartenna : 1 flag
        Volubilis : 1 flag
        Thapsus : 1 flag, 1 archer and 3 spearmen
        Sabrata : 1 flag, 1 archer, 1 cavalry and 1 spearman
        Banasa : 1 flag, 1 archer, 4 spearmen and 3 swordmen
        Auzia : 1 flag
        SZ 29 : 1 flag, 2 biremes
        Cirta : 1 flag, 1 city, 1 spearman and 1 swordman
        Leptis Magna : 1 flag, 1 city and 4 swordmen
        Paliurus : 1 flag, 1 archer, 2 cavalrys and 2 spearmen
        Tingis : 1 flag, 2 cavalrys

    Production/PUs Summary :

    Carthage : 59 / 65
        RomanRepublic : 66 / 66
        GreekCityStates : 24 / 24
        Macedonia : 38 / 38
        Egypt : 25 / 26
        Seleucid : 86 / 100
        Parthia : 55 / 55
        Numidia : 26 / 26

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 7 times
                5 was rolled 11 times
                6 was rolled 8 times
            Average roll : 3.462
            Median : 3.500
            Variance : 0.392
            Standard Deviation : 0.626
            Total rolls : 52

    Neutral Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.062
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16

    Numidia Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 9 times
                6 was rolled 6 times
            Average roll : 3.639
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 36


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - Carthage
                Carthage buy 9 cavalrys, 5 hoplites and 1 swordman; Remaining resources: 0 PUs;

    Combat Move - Carthage
                7 swordmen moved from Tarraco to Barcino
                5 cavalrys moved from Valentia to Barcino
                1 spearman moved from Palma to SZ 17
                1 spearman moved from Valentia to SZ 17
                2 spearmen moved from SZ 17 to Barcino

    Combat - Carthage
                Battle in Barcino
                    Carthage attack with 5 cavalrys, 2 spearmen and 7 swordmen
                    Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
                        Carthage roll dice for 5 cavalrys, 2 spearmen and 7 swordmen in Barcino, round 1 :  2/14 hits
                        Neutral roll dice for 1 axeman, 1 cavalry and 3 swordmen in Barcino, round 1 :  1/5 hits
                        1 axeman owned by the Neutral , 1 cavalry owned by the Neutral and 1 spearman owned by the Carthage lost in Barcino
                        Carthage roll dice for 5 cavalrys, 1 spearman and 7 swordmen in Barcino, round 2 :  5/13 hits
                        Neutral roll dice for 3 swordmen in Barcino, round 2 :  1/3 hits
                        3 swordmen owned by the Neutral and 1 spearman owned by the Carthage lost in Barcino
                    Carthage win, taking Barcino from Neutral with 5 cavalrys and 7 swordmen remaining. Battle score for attacker is 13
                    Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen
                    Casualties for Carthage: 2 spearmen

    Non Combat Move - Carthage
                1 spearman moved from Valentia to Tarraco
                4 cavalrys moved from Carthago Nova to Tarraco
                5 cavalrys moved from Corduba to Valentia

    Place Units - Carthage
                4 cavalrys placed in Carthago Nova
                5 cavalrys placed in Corduba
                5 hoplites and 1 swordman placed in Carthago

    Turn Complete - Carthage
                Carthage collect 63 PUs; end with 63 PUs total

    Territory Summary for Carthage :

    Barcino : 1 flag, 5 cavalrys and 7 swordmen
        Tarraco : 1 flag, 4 cavalrys and 1 spearman
        Aleria : 1 flag, 2 spearmen
        Castulo : 1 flag
        Carthago Nova : 1 flag, 4 cavalrys and 1 city
        Toletum : 1 flag
        Carthago : 1 flag, 1 city, 5 hoplites, 5 spearmen and 3 swordmen
        SZ 36 : 1 flag, 3 biremes and 4 triremes
        Valentia : 1 flag, 5 cavalrys
        Melita : 1 flag, 1 spearman
        SZ 17 : 1 flag, 2 biremes
        Corduba : 1 flag, 5 cavalrys and 1 city

    Production/PUs Summary :

    Carthage : 63 / 63
        RomanRepublic : 66 / 66
        GreekCityStates : 24 / 24
        Macedonia : 38 / 38
        Egypt : 25 / 26
        Seleucid : 86 / 100
        Parthia : 55 / 55
        Numidia : 26 / 26

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 11 times
                3 was rolled 11 times
                4 was rolled 15 times
                5 was rolled 19 times
                6 was rolled 13 times
            Average roll : 3.517
            Median : 4.000
            Variance : 0.709
            Standard Deviation : 0.842
            Total rolls : 87

    Neutral Combat
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.250
            Median : 3.500
            Variance : 0.696
            Standard Deviation : 0.834
            Total rolls : 24

    Numidia Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 9 times
                6 was rolled 6 times
            Average roll : 3.639
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 36

    Carthage Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.593
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 27


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - RomanRepublic
                RomanRepublic buy 10 cavalrys, 2 onagers and 4 velitess; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                2 biremes moved from SZ 35 to SZ 44
                2 legionaires moved from Syracuse to Lilybaeum
                1 ballista, 2 cavalrys, 2 legionaires, 2 onagers and 1 velites moved from Genua to Massilia
                1 ballista, 2 legionaires and 1 onager moved from Verona to Mediolanum
                4 legionaires, 2 onagers and 1 velites moved from Ariminum to Patavium
                1 onager moved from Roma to Arretium
                1 bireme moved from SZ 34 to SZ 35
                2 triremes moved from SZ 28 to SZ 25
                2 cavalrys moved from Roma to Arretium

    Combat - RomanRepublic
                Battle in Mediolanum
                    RomanRepublic attack with 1 ballista, 2 legionaires and 1 onager
                    Neutral defend with 4 axemen and 1 swordman
                    RomanRepublic win, taking Mediolanum from Neutral with 1 onager remaining. Battle score for attacker is 3
                    Casualties for Neutral: 4 axemen and 1 swordman
                    Casualties for RomanRepublic: 1 ballista and 2 legionaires
                Battle in Massilia
                    RomanRepublic attack with 1 ballista, 2 cavalrys, 2 legionaires, 2 onagers and 1 velites
                    Neutral defend with 1 archer and 4 swordmen
                    RomanRepublic win, taking Massilia from Neutral with 1 ballista, 1 cavalry, 2 legionaires and 2 onagers remaining. Battle score for attacker is 13
                    Casualties for Neutral: 1 archer and 4 swordmen
                    Casualties for RomanRepublic: 1 cavalry and 1 velites

    Non Combat Move - RomanRepublic

    Place Units - RomanRepublic
                6 cavalrys and 2 onagers placed in Patavium
                4 velitess placed in Messana
                4 cavalrys placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 73 PUs; end with 73 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - GreekCityStates
                GreekCityStates buy 6 archers; Remaining resources: 0 PUs;

    Combat Move - GreekCityStates
                1 hoplite moved from Corinth to SZ 67
                1 hoplite and 1 trireme moved from SZ 67 to SZ 68
                1 hoplite moved from SZ 68 to Sardis
                      GreekCityStates take Sardis from Seleucid
                1 trireme moved from SZ 68 to SZ 67

    Combat - GreekCityStates

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                6 archers placed in Corinth

    Turn Complete - GreekCityStates
                GreekCityStates collect 31 PUs; end with 31 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - Macedonia
                Macedonia buy 3 cavalrys, 2 hoplites, 2 peltastss and 3 swordmen; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                5 cavalrys, 3 hoplites, 3 peltastss and 7 swordmen moved from Athens to Corinth

    Combat - Macedonia
                Battle in Corinth
                    Macedonia attack with 5 cavalrys, 3 hoplites, 3 peltastss and 7 swordmen
                    GreekCityStates defend with 6 archers, 1 city and 6 hoplites
                        Macedonia roll dice for 5 cavalrys, 3 hoplites, 3 peltastss and 7 swordmen in Corinth, round 1 :  7/18 hits
                        GreekCityStates roll dice for 6 archers and 6 hoplites in Corinth, round 1 :  6/12 hits
                        6 archers owned by the GreekCityStates , 1 hoplite owned by the GreekCityStates , 3 cavalrys owned by the Macedonia and 3 peltastss owned by the Macedonia lost in Corinth
                        Macedonia roll dice for 2 cavalrys, 3 hoplites and 7 swordmen in Corinth, round 2 :  2/12 hits
                        GreekCityStates roll dice for 5 hoplites in Corinth, round 2 :  2/5 hits
                        2 hoplites owned by the GreekCityStates and 2 cavalrys owned by the Macedonia lost in Corinth
                        Macedonia roll dice for 3 hoplites and 7 swordmen in Corinth, round 3 :  3/10 hits
                        GreekCityStates roll dice for 3 hoplites in Corinth, round 3 :  1/3 hits
                        1 swordman owned by the Macedonia and 3 hoplites owned by the GreekCityStates lost in Corinth
                    Macedonia win, taking Corinth from GreekCityStates with 3 hoplites and 6 swordmen remaining. Battle score for attacker is 24
                    Casualties for GreekCityStates: 6 archers and 6 hoplites
                    Casualties for Macedonia: 5 cavalrys, 3 peltastss and 1 swordman

    Non Combat Move - Macedonia
                3 peltastss and 1 swordman moved from Thessalonica to Larissa
                3 hoplites moved from Nicopolis to Philippopolis

    Place Units - Macedonia
                3 cavalrys, 1 hoplite and 3 swordmen placed in Athens
                1 hoplite and 2 peltastss placed in Thessalonica

    Turn Complete - Macedonia
                Macedonia collect 45 PUs; end with 45 PUs total

    Territory Summary for Macedonia :

    Thessalonica : 1 flag, 1 city, 1 hoplite and 2 peltastss
        Larissa : 1 flag, 3 peltastss and 1 swordman
        Corinth : 1 flag, 1 city, 3 hoplites and 6 swordmen
        Athens : 1 flag, 3 cavalrys, 1 city, 1 hoplite and 3 swordmen
        Delphi : 1 flag
        SZ 69 : 1 flag, 2 biremes and 1 trireme
        Philippopolis : 1 flag, 3 hoplites
        Odessus : 1 flag
        Nicopolis : 1 flag

    Production/PUs Summary :

    Carthage : 63 / 63
        RomanRepublic : 73 / 73
        GreekCityStates : 24 / 31
        Macedonia : 45 / 45
        Egypt : 25 / 26
        Seleucid : 79 / 100
        Parthia : 55 / 55
        Numidia : 26 / 26

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 13 times
                5 was rolled 9 times
                6 was rolled 11 times
            Average roll : 3.517
            Median : 4.000
            Variance : 0.949
            Standard Deviation : 0.974
            Total rolls : 60

    GreekCityStates Combat
                1 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.350
            Median : 4.000
            Variance : 1.263
            Standard Deviation : 1.124
            Total rolls : 20

    Macedonia Combat
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 9 times
            Average roll : 3.600
            Median : 4.000
            Variance : 0.513
            Standard Deviation : 0.716
            Total rolls : 40


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - Egypt
                Egypt buy 2 archers, 3 axemen and 3 spearmen; Remaining resources: 0 PUs;

    Combat Move - Egypt
                1 axeman and 1 spearman moved from Alexandria to Memphis
                3 axemen and 3 spearmen moved from Paraetonium to Paliurus
                1 archer and 1 axeman moved from Siwa to Paliurus
                3 archers, 4 axemen, 3 chariots and 3 spearmen moved from Siwa to Berenice
                1 spearman moved from Memphis to SZ 58
                3 biremes, 1 spearman and 2 triremes moved from SZ 58 to SZ 63

    Combat - Egypt
                Battle in Berenice
                    Egypt attack with 3 archers, 4 axemen, 3 chariots and 3 spearmen
                    Numidia defend with 5 swordmen
                    Egypt win, taking Berenice from Numidia with 3 archers, 4 axemen and 3 chariots remaining. Battle score for attacker is 11
                    Casualties for Egypt: 3 spearmen
                    Casualties for Numidia: 5 swordmen
                Battle in Paliurus
                    Egypt attack with 1 archer, 4 axemen and 3 spearmen
                    Numidia defend with 1 archer, 2 cavalrys and 2 spearmen
                    Egypt win, taking Paliurus from Numidia with 1 archer, 4 axemen and 2 spearmen remaining. Battle score for attacker is 15
                    Casualties for Egypt: 1 spearman
                    Casualties for Numidia: 1 archer, 2 cavalrys and 2 spearmen

    Non Combat Move - Egypt

    Place Units - Egypt
                2 archers, 3 axemen and 3 spearmen placed in Memphis

    Turn Complete - Egypt
                Egypt collect 27 PUs; end with 27 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - Seleucid
                Seleucid buy 12 cataphracts, 2 cavalrys and 2 legionaires; Remaining resources: 0 PUs;

    Combat Move - Seleucid
                1 cataphract moved from Attalia to Sardis
                1 hoplite moved from Nicaea to Sardis

    Combat - Seleucid
                Battle in Sardis
                    Seleucid attack with 1 cataphract and 1 hoplite
                    GreekCityStates defend with 1 hoplite
                        Seleucid roll dice for 1 cataphract and 1 hoplite in Sardis, round 1 :  1/2 hits
                        GreekCityStates roll dice for 1 hoplite in Sardis, round 1 :  1/1 hits
                        1 hoplite owned by the Seleucid and 1 hoplite owned by the GreekCityStates lost in Sardis
                    Seleucid win, taking Sardis from GreekCityStates with 1 cataphract remaining. Battle score for attacker is 0
                    Casualties for GreekCityStates: 1 hoplite
                    Casualties for Seleucid: 1 hoplite

    Non Combat Move - Seleucid
                5 cataphracts moved from Edessa to Hatra
                1 peltasts moved from Emesa to Hatra
                3 cataphracts and 2 cavalrys moved from Antioch to Hatra
                1 hoplite and 1 peltasts moved from Sidon to Jerusalem
                3 cataphracts and 6 hoplites moved from Jerusalem to Pharan
                3 cataphracts and 2 cavalrys moved from Antioch to Jerusalem
                1 peltasts moved from Antioch to Sidon

    Place Units - Seleucid
                5 cataphracts placed in Edessa
                7 cataphracts, 2 cavalrys and 2 legionaires placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 86 PUs; end with 86 PUs total

    Territory Summary for Seleucid :

    Jerusalem : 1 flag, 3 cataphracts, 2 cavalrys, 1 hoplite and 1 peltasts
        Pergamum : 1 flag
        Pessinus : 1 flag
        Edessa : 1 flag, 5 cataphracts and 1 city
        Tavium : 1 flag
        Salamis : 1 flag
        Antioch : 1 flag, 7 cataphracts, 2 cavalrys, 1 city and 2 legionaires
        SZ 61 : 1 flag, 1 bireme and 1 trireme
        Sardis : 1 flag, 1 cataphract
        Hatra : 1 flag, 13 cataphracts, 2 cavalrys, 5 hoplites and 1 peltasts
        Nicaea : 1 flag
        Sidon : 1 flag, 1 peltasts
        Pharan : 1 flag, 3 cataphracts, 2 cavalrys, 12 hoplites, 3 legionaires and 1 peltasts

    Production/PUs Summary :

    Carthage : 63 / 63
        RomanRepublic : 73 / 73
        GreekCityStates : 17 / 31
        Macedonia : 45 / 45
        Egypt : 27 / 27
        Seleucid : 86 / 86
        Parthia : 55 / 55
        Numidia : 24 / 26

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    GreekCityStates Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Seleucid Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - Parthia
                Parthia buy 7 cataphracts and 1 horsearcher; Remaining resources: 0 PUs;

    Combat Move - Parthia
                1 cataphract moved from Ninive to Gazaca
                3 archers moved from Ninive to Gazaca
                6 spearmen moved from Ninive to Gazaca
                6 cataphracts moved from Seleucia to Euphrates
                1 horsearcher moved from Seleucia to Teredon
                1 cataphract moved from Seleucia to Teredon
                5 cataphracts moved from Persepolis to Teredon
                1 spearman moved from Persepolis to Susa

    Combat - Parthia
                Battle in Euphrates
                    Parthia attack with 6 cataphracts
                    Neutral defend with 4 spearmen
                    Parthia win, taking Euphrates from Neutral with 5 cataphracts remaining. Battle score for attacker is 5
                    Casualties for Neutral: 4 spearmen
                    Casualties for Parthia: 1 cataphract
                Battle in Teredon
                    Parthia attack with 6 cataphracts and 1 horsearcher
                    Neutral defend with 4 spearmen
                    Parthia win, taking Teredon from Neutral with 4 cataphracts remaining. Battle score for attacker is -8
                    Casualties for Neutral: 4 spearmen
                    Casualties for Parthia: 2 cataphracts and 1 horsearcher
                Battle in Gazaca
                    Parthia attack with 3 archers, 1 cataphract and 6 spearmen
                    Neutral defend with 1 archer and 3 spearmen
                    Parthia win, taking Gazaca from Neutral with 3 archers, 1 cataphract and 2 spearmen remaining. Battle score for attacker is 1
                    Casualties for Neutral: 1 archer and 3 spearmen
                    Casualties for Parthia: 4 spearmen

    Non Combat Move - Parthia

    Place Units - Parthia
                7 cataphracts and 1 horsearcher placed in Babylon

    Turn Complete - Parthia
                Parthia collect 64 PUs; end with 64 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - Numidia
                Numidia buy 4 archers, 1 cavalry and 2 spearmen; Remaining resources: 0 PUs;

    Combat Move - Numidia
                1 archer, 1 cavalry and 1 spearman moved from Sabrata to Oea

    Combat - Numidia
                Battle in Oea
                    Numidia attack with 1 archer, 1 cavalry and 1 spearman
                    Neutral defend with 1 spearman
                        Numidia roll dice for 1 archer, 1 cavalry and 1 spearman in Oea, round 1 :  0/3 hits
                        Neutral roll dice for 1 spearman in Oea, round 1 :  0/1 hits
                        Numidia roll dice for 1 archer, 1 cavalry and 1 spearman in Oea, round 2 :  1/3 hits
                        Neutral roll dice for 1 spearman in Oea, round 2 :  1/1 hits
                        1 spearman owned by the Neutral and 1 spearman owned by the Numidia lost in Oea
                    Numidia win, taking Oea from Neutral with 1 archer and 1 cavalry remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 spearman
                    Casualties for Numidia: 1 spearman

    Non Combat Move - Numidia
                1 spearman and 1 swordman moved from Cirta to Theveste
                1 archer and 3 spearmen moved from Thapsus to Thenae
                1 archer, 4 spearmen and 3 swordmen moved from Banasa to Volubilis
                2 cavalrys moved from Tingis to Auzia

    Place Units - Numidia
                4 archers placed in Leptis Magna
                1 cavalry and 2 spearmen placed in Cirta

    Turn Complete - Numidia
                Numidia collect 25 PUs; end with 25 PUs total

    Territory Summary for Numidia :

    Oea : 1 flag, 1 archer and 1 cavalry
        Siga : 1 flag
        Thenae : 1 flag, 1 archer and 3 spearmen
        Theveste : 1 flag, 1 spearman and 1 swordman
        Cartenna : 1 flag
        Volubilis : 1 flag, 1 archer, 4 spearmen and 3 swordmen
        Sabrata : 1 flag
        Banasa : 1 flag
        Auzia : 1 flag, 2 cavalrys
        SZ 29 : 1 flag, 2 biremes
        Cirta : 1 flag, 1 cavalry, 1 city and 2 spearmen
        Leptis Magna : 1 flag, 4 archers, 1 city and 4 swordmen
        Tingis : 1 flag

    Production/PUs Summary :

    Carthage : 63 / 63
        RomanRepublic : 73 / 73
        GreekCityStates : 17 / 31
        Macedonia : 45 / 45
        Egypt : 27 / 27
        Seleucid : 86 / 86
        Parthia : 64 / 64
        Numidia : 25 / 25


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :5

    Purchase Units - Carthage
                Carthage buy 1 bireme, 9 cavalrys and 4 hoplites; Remaining resources: 0 PUs;

    Combat Move - Carthage
                5 hoplites, 5 spearmen and 3 swordmen moved from Carthago to SZ 36
                1 spearman moved from Melita to SZ 36
                3 biremes, 5 hoplites, 6 spearmen, 3 swordmen and 4 triremes moved from SZ 36 to SZ 38
                5 hoplites, 6 spearmen and 3 swordmen moved from SZ 38 to Syracuse
                5 cavalrys and 7 swordmen moved from Barcino to Narbo
                4 cavalrys moved from Tarraco to Narbo

    Combat - Carthage
                Battle in Syracuse
                    Carthage attack with 5 hoplites, 6 spearmen and 3 swordmen
                    GreekCityStates defend with 1 city; RomanRepublic defend with 2 cavalrys, 5 legionaires and 2 onagers
                        Carthage roll dice for 5 hoplites, 6 spearmen and 3 swordmen in Syracuse, round 1 :  4/14 hits
                        GreekCityStates roll dice for 2 cavalrys, 5 legionaires and 2 onagers in Syracuse, round 1 :  1/9 hits
                        2 cavalrys owned by the RomanRepublic , 2 legionaires owned by the RomanRepublic and 1 spearman owned by the Carthage lost in Syracuse
                        Carthage roll dice for 5 hoplites, 5 spearmen and 3 swordmen in Syracuse, round 2 :  4/13 hits
                        GreekCityStates roll dice for 3 legionaires and 2 onagers in Syracuse, round 2 :  2/5 hits
                        3 legionaires owned by the RomanRepublic , 2 spearmen owned by the Carthage and 1 onager owned by the RomanRepublic lost in Syracuse
                        Carthage roll dice for 5 hoplites, 3 spearmen and 3 swordmen in Syracuse, round 3 :  3/11 hits
                        GreekCityStates roll dice for 1 onager in Syracuse, round 3 :  0/1 hits
                        1 onager owned by the RomanRepublic lost in Syracuse
                    Carthage win, taking Syracuse from GreekCityStates with 5 hoplites, 3 spearmen and 3 swordmen remaining. Battle score for attacker is 33
                    Casualties for RomanRepublic: 2 cavalrys, 5 legionaires and 2 onagers
                    Casualties for Carthage: 3 spearmen
                Battle in Narbo
                    Carthage attack with 9 cavalrys and 7 swordmen
                    Neutral defend with 1 cavalry and 2 swordmen
                        Carthage roll dice for 9 cavalrys and 7 swordmen in Narbo, round 1 :  5/16 hits
                        Neutral roll dice for 1 cavalry and 2 swordmen in Narbo, round 1 :  0/3 hits
                        2 swordmen owned by the Neutral and 1 cavalry owned by the Neutral lost in Narbo
                    Carthage win, taking Narbo from Neutral with 9 cavalrys and 7 swordmen remaining. Battle score for attacker is 12
                    Casualties for Neutral: 1 cavalry and 2 swordmen

    Non Combat Move - Carthage
                1 spearman moved from Tarraco to Barcino
                2 biremes moved from SZ 17 to SZ 18
                5 cavalrys moved from Valentia to Barcino
                5 cavalrys moved from Corduba to Valentia
                4 cavalrys moved from Carthago Nova to Tarraco

    Place Units - Carthage
                5 cavalrys placed in Corduba
                4 cavalrys placed in Carthago Nova
                1 bireme placed in SZ 36
                4 hoplites placed in Carthago

    Turn Complete - Carthage
                Carthage collect 72 PUs; end with 72 PUs total

    Territory Summary for Carthage :

    Barcino : 1 flag, 5 cavalrys and 1 spearman
        Tarraco : 1 flag, 4 cavalrys
        Aleria : 1 flag, 2 spearmen
        Castulo : 1 flag
        Narbo : 1 flag, 9 cavalrys and 7 swordmen
        Carthago Nova : 1 flag, 4 cavalrys and 1 city
        Toletum : 1 flag
        Carthago : 1 flag, 1 city and 4 hoplites
        Syracuse : 1 flag, 1 city, 5 hoplites, 3 spearmen and 3 swordmen
        SZ 36 : 1 flag, 1 bireme
        SZ 38 : 1 flag, 3 biremes and 4 triremes
        SZ 18 : 1 flag, 2 biremes
        Valentia : 1 flag, 5 cavalrys
        Corduba : 1 flag, 5 cavalrys and 1 city

    Production/PUs Summary :

    Carthage : 72 / 72
        RomanRepublic : 73 / 73
        GreekCityStates : 11 / 31
        Macedonia : 45 / 45
        Egypt : 27 / 27
        Seleucid : 86 / 86
        Parthia : 64 / 64
        Numidia : 25 / 25


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :5

    Purchase Units - RomanRepublic
                RomanRepublic buy 10 cavalrys, 3 onagers and 4 velitess; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                1 ballista moved from Massilia to Genua
                2 onagers moved from Massilia to Genua
                1 cavalry moved from Massilia to Genua
                1 legionaire moved from Massilia to Genua
                5 legionaires moved from Senio to Salonae
                6 cavalrys moved from Patavium to Salonae
                1 cavalry moved from Arretium to SZ 25
                1 cavalry and 1 trireme moved from SZ 25 to SZ 24
                1 cavalry moved from SZ 24 to Caralis
                      RomanRepublic take Caralis from Carthage
                5 legionaires and 5 velitess moved from Lilybaeum to Syracuse
                4 velitess moved from Messana to Syracuse
                2 biremes moved from SZ 44 to SZ 45
                1 cavalry moved from Roma to Tarentum
                1 cavalry moved from Roma to Tarentum
                2 cavalrys moved from Roma to Genua
                1 cavalry and 1 onager moved from Arretium to Genua
                2 onagers moved from Patavium to Senio
                2 legionaires moved from Patavium to Verona
                2 onagers moved from Patavium to Verona
                2 legionaires moved from Patavium to Senio
                1 velites moved from Patavium to Verona

    Combat - RomanRepublic
                Battle in Syracuse
                    RomanRepublic attack with 5 legionaires and 9 velitess
                    Carthage defend with 1 city, 5 hoplites, 3 spearmen and 3 swordmen
                    RomanRepublic win, taking Syracuse from Carthage with 2 legionaires remaining. Battle score for attacker is 7
                    Casualties for RomanRepublic: 3 legionaires and 9 velitess
                    Casualties for Carthage: 5 hoplites, 3 spearmen and 3 swordmen
                Battle in Salonae
                    RomanRepublic attack with 6 cavalrys and 5 legionaires
                    Neutral defend with 3 axemen and 1 swordman
                    RomanRepublic win, taking Salonae from Neutral with 5 cavalrys and 5 legionaires remaining. Battle score for attacker is 9
                    Casualties for Neutral: 3 axemen and 1 swordman
                    Casualties for RomanRepublic: 1 cavalry

    Non Combat Move - RomanRepublic

    Place Units - RomanRepublic
                2 cavalrys, 1 onager and 1 velites placed in Messana
                3 cavalrys, 2 onagers and 3 velitess placed in Patavium
                2 cavalrys placed in Roma
                3 cavalrys placed in Ariminum

    Turn Complete - RomanRepublic
                RomanRepublic collect 81 PUs; end with 81 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :5

    Purchase Units - GreekCityStates
                GreekCityStates buy 6 hoplites; Remaining resources: 1 PUs;

    Combat Move - GreekCityStates
                3 biremes moved from SZ 68 to SZ 69
                1 trireme moved from SZ 68 to SZ 69

    Combat - GreekCityStates
                Battle in SZ 69
                    GreekCityStates attack with 3 biremes and 1 trireme
                    Macedonia defend with 2 biremes and 1 trireme
                    Macedonia win with 1 trireme remaining. Battle score for attacker is -19
                    Casualties for Macedonia: 2 biremes
                    Casualties for GreekCityStates: 3 biremes and 1 trireme

    Non Combat Move - GreekCityStates
                1 trireme moved from SZ 67 to SZ 68

    Place Units - GreekCityStates
                6 hoplites placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 17 PUs; end with 18 PUs total


  • My computer’s being n00by and not letting me post my turn :-P
    I’ll try again tomorrow


  • It’s still telling me “Summary Text: Unknown error, post a bug to the TripleA development team”

    Should I go to “View turn Summary” and copy and paste the information here, and then add the savegame as an attachment?

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