No scramble
13L G40 Boldfresh vs. KABLOOM (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Persia
1 infantry moved from 80 Sea Zone to Persia
1 battleship moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from Libya to Tunisia
Italians take Tunisia from French
1 artillery moved from Libya to Tunisia
2 transports moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 artillery moved from Yugoslavia to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Tobruk
1 bomber and 1 fighter moved from Egypt to Persia
1 mech_infantry moved from Poland to Western UkraineCombat - Italians
Battle in Tobruk
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 artillery
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tobruk, round 1 : 0/4 hits
British roll dice for 1 artillery in Tobruk, round 1 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tobruk, round 2 : 0/4 hits
British roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tobruk, round 3 : 0/4 hits
British roll dice for 1 artillery in Tobruk, round 3 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tobruk, round 4 : 0/4 hits
British roll dice for 1 artillery in Tobruk, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Tobruk
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tobruk, round 5 : 0/3 hits
British roll dice for 1 artillery in Tobruk, round 5 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tobruk, round 6 : 1/3 hits
British roll dice for 1 artillery in Tobruk, round 6 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from British with 1 armour and 1 artillery remaining. Battle score for attacker is -2
Casualties for British: 1 artillery
Casualties for Italians: 2 infantry
Battle in Western Ukraine
Italians attack with 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 mech_infantry in Western Ukraine, round 1 : 0/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Italians roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
Italians roll dice for 1 mech_infantry in Western Ukraine, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
Italians roll dice for 1 mech_infantry in Western Ukraine, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits
Italians roll dice for 1 mech_infantry in Western Ukraine, round 6 : 0/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 6 : 1/1 hits
1 mech_infantry owned by the Italians lost in Western Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in Persia
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 battleship in Persia, round 1 : 0/1 hits
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Persia, round 1 : 2/4 hits
British roll dice for 2 infantry in Persia, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Persia
Italians win, taking Persia from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Persia to Trans-Jordan
1 bomber moved from Persia to Egypt
2 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Slovakia Hungary to Yugoslavia
2 aaGuns moved from Poland to Eastern Poland
2 cruisers and 2 transports moved from 81 Sea Zone to 95 Sea ZonePlace Units - Italians
1 fighter placed in Southern Italy
1 armour, 4 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 fighter
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 1 airfield, 1 bomber and 1 harbour
Anglo Egyptian Sudan : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag, 2 artilleries
Tobruk : 1 flag, 1 armour and 1 artillery
Northern Italy : 1 flag, 1 armour, 1 factory_major, 4 infantry and 1 mech_infantry
Southern Italy : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Eastern Poland : 1 flag, 2 aaGuns
Bessarabia : 1 flag
80 Sea Zone : 1 flag, 1 battleship and 1 transport
96 Sea Zone : 1 flag, 2 transports
95 Sea Zone : 1 flag, 2 cruisers and 2 transports
93 Sea Zone : 1 flag
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour
Yugoslavia : 1 flag, 2 aaGuns and 4 infantryProduction/PUs Summary :
Germans : 48 / 58
Russians : 32 / 32
Japanese : 56 / 69
Americans : 55 / 72
Chinese : 5 / 2
British : 25 / 19
UK_Pacific : 6 / 6
Italians : 22 / 38
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 15 times
Average roll : 4.277
Median : 4.000
Variance : 2.152
Standard Deviation : 1.467
Total rolls : 47Russians Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6British Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.625
Median : 3.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 13 times
Average roll : 4.545
Median : 5.000
Variance : 2.844
Standard Deviation : 1.686
Total rolls : 33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Queensland to Northern Territory
1 artillery moved from Queensland to Northern Territory
2 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Northern Territory
1 artillery moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to South AustraliaPlace Units - ANZAC
2 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 9 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Finland to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
1 bomber and 2 fighters moved from Finland to Archangel
9 infantry moved from Karelia to Novgorod
9 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Baltic States to Novgorod
16 artilleries and 3 mech_infantrys moved from Baltic States to Belarus
1 mech_infantry moved from Poland to Belarus
2 mech_infantrys moved from Ukraine to Rostov
10 armour, 2 artilleries and 8 mech_infantrys moved from Ukraine to Bryansk
1 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
1 bomber and 1 mech_infantry moved from Egypt to Belgian Congo
1 fighter and 1 tactical_bomber moved from Bessarabia to RostovCombat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 3 submarines
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 3 submarines in 109 Sea Zone, round 1 : 1/3 hits
Battle in Archangel
Germans attack with 1 bomber, 2 fighters and 2 infantry
Russians defend with 2 aaGuns and 2 infantry
AA guns fire in Archangel : 1/3 hits
1 fighter owned by the Germans lost in Archangel
Germans roll dice for 1 battleship and 1 cruiser in Archangel, round 1 : 0/2 hits
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Archangel, round 1 : 2/4 hits
Russians roll dice for 2 aaGuns and 2 infantry in Archangel, round 1 : 2/2 hits
2 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Archangel
Russians winGermans win with 3 submarines remaining with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter and 2 infantry
Casualties for Russians: 2 aaGuns
1 bomber owned by the Germans and 1 fighter owned by the Germans retreated
Battle in Belarus
Germans attack with 16 artilleries and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 16 artilleries and 4 mech_infantrys in Belarus, round 1 : 8/20 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 16 artilleries and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belgian Congo
Germans attack with 1 bomber, 1 infantry and 3 mech_infantrys
British defend with 4 armour
Germans roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Belgian Congo, round 1 : 1/5 hits
British roll dice for 4 armour in Belgian Congo, round 1 : 2/4 hits
1 armour owned by the British , 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belgian Congo
Germans roll dice for 1 bomber and 2 mech_infantrys in Belgian Congo, round 2 : 2/3 hits
British roll dice for 3 armour in Belgian Congo, round 2 : 1/3 hits
2 armour owned by the British and 1 mech_infantry owned by the Germans lost in Belgian Congo
Germans roll dice for 1 bomber and 1 mech_infantry in Belgian Congo, round 3 : 1/2 hits
British roll dice for 1 armour in Belgian Congo, round 3 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Germans lost in Belgian Congo
Germans win with 1 bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry and 3 mech_infantrys
Casualties for British: 4 armour
Battle in Bryansk
Germans attack with 10 armour, 2 artilleries and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 armour, 2 artilleries and 8 mech_infantrys in Bryansk, round 1 : 5/20 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 10 armour, 2 artilleries and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 armour and 9 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour and 9 infantry in Novgorod, round 1 : 0/10 hits
Russians roll dice for 1 infantry in Novgorod, round 1 : 0/1 hits
Germans roll dice for 1 armour and 9 infantry in Novgorod, round 2 : 0/10 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
Germans roll dice for 1 armour and 9 infantry in Novgorod, round 3 : 1/10 hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour and 8 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 9 infantry
Russians defend with 1 infantry
Germans roll dice for 9 infantry in Western Ukraine, round 1 : 4/9 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 8 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 tactical_bombers moved from Bessarabia to Egypt
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
6 aaGuns moved from Baltic States to Belarus
1 infantry moved from Poland to Eastern Poland
1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
5 mech_infantrys moved from Western Germany to Poland
1 bomber and 1 fighter moved from Archangel to Novgorod
1 bomber and 1 fighter moved from Novgorod to Karelia
1 bomber moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Anglo Egyptian Sudan to EgyptPlace Units - Germans
3 armour placed in Ukraine
6 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Germans :
Egypt : 1 flag, 1 bomber and 4 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 1 airfield, 1 factory_major and 1 harbour
Poland : 1 flag, 1 infantry and 5 mech_infantrys
Germany : 1 flag, 6 armour, 1 factory_major and 1 mech_infantry
Belarus : 1 flag, 6 aaGuns, 16 artilleries and 3 mech_infantrys
Karelia : 1 flag, 1 bomber and 1 fighter
Baltic States : 1 flag
Bryansk : 1 flag, 10 armour, 2 artilleries and 8 mech_infantrys
Rostov : 1 flag, 2 mech_infantrys
Eastern Poland : 1 flag, 1 armour, 1 infantry and 8 mech_infantrys
Ukraine : 1 flag, 3 armour, 1 factory_minor, 1 fighter and 1 tactical_bomber
Western Ukraine : 1 flag, 8 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 8 infantry
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 3 submarines
Greece : 1 flag, 1 airfield
127 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 56 / 66
Russians : 24 / 32
Japanese : 56 / 69
Americans : 55 / 72
Chinese : 5 / 2
British : 25 / 19
UK_Pacific : 6 / 6
Italians : 22 / 38
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 17 times
3 was rolled 20 times
4 was rolled 19 times
5 was rolled 25 times
6 was rolled 23 times
Average roll : 3.697
Median : 4.000
Variance : 0.397
Standard Deviation : 0.630
Total rolls : 122Germans Combat
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 19 times
4 was rolled 15 times
5 was rolled 22 times
6 was rolled 21 times
Average roll : 3.824
Median : 4.000
Variance : 0.891
Standard Deviation : 0.944
Total rolls : 102British Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Russians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.083
Median : 2.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;Combat Move - Russians
5 infantry moved from Amur to Korea
1 infantry moved from Volgograd to Tambov
1 infantry moved from Samara to Russia
1 artillery moved from Smolensk to Russia
1 infantry moved from Archangel to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;Combat Move - Russians
5 infantry moved from Amur to Korea
1 infantry moved from Volgograd to Tambov
1 infantry moved from Samara to Russia
1 artillery moved from Smolensk to Russia
1 infantry moved from Archangel to SmolenskCombat - Russians
Russians creates battle in territory 109 Sea ZoneNon Combat Move - Russians
Place Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 26 PUs total -
Japan coming right away
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 1 battleship, 2 destroyers and 9 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
6 infantry moved from Japan to 6 Sea Zone
6 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Japan to Korea
2 tactical_bombers moved from Jehol to Manchuria
2 fighters moved from Jehol to Manchuria
1 fighter moved from Jehol to Korea
2 fighters moved from Jehol to Korea
1 fighter moved from 19 Sea Zone to Manchuria
3 tactical_bombers moved from French Indo China to Burma
1 fighter moved from French Indo China to Burma
1 fighter moved from Shan State to Burma
1 artillery moved from Yunnan to Burma
1 bomber moved from Shensi to Burma
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Shantung to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 bomber moved from Japan to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from 6 Sea Zone to 5 Sea Zone
2 battleships and 1 cruiser moved from 19 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in Manchuria
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry; Americans defend with 1 armour
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Manchuria, round 1 : 4/7 hits
Chinese roll dice for 1 armour and 1 infantry in Manchuria, round 1 : 1/2 hits
1 infantry owned by the Japanese , 1 armour owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Casualties for Americans: 1 armour
Battle in 5 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 5 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 5 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 5 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans lost in 5 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 3 tactical_bombers
British defend with 1 artillery and 7 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 3 tactical_bombers in Burma, round 1 : 4/7 hits
UK_Pacific roll dice for 1 artillery and 7 infantry in Burma, round 1 : 4/8 hits
4 infantry owned by the British , 1 tactical_bomber owned by the Japanese , 2 fighters owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
Japanese roll dice for 1 bomber and 2 tactical_bombers in Burma, round 2 : 3/3 hits
UK_Pacific roll dice for 1 artillery and 3 infantry in Burma, round 2 : 2/4 hits
3 infantry owned by the British and 2 tactical_bombers owned by the Japanese lost in Burma
Japanese roll dice for 1 bomber in Burma, round 3 : 1/1 hits
UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits
1 artillery owned by the British lost in Burma
Japanese win with 1 bomber remaining. Battle score for attacker is -32
Casualties for Japanese: 1 artillery, 2 fighters and 3 tactical_bombers
Casualties for British: 1 artillery and 7 infantry
Battle in 7 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 7 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 7 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 7 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 7 Sea Zone
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 7 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Korea
Japanese attack with 3 fighters, 6 infantry and 1 tactical_bomber
Russians defend with 5 infantry; Americans defend with 1 factory_minor and 1 mech_infantry
Japanese roll dice for 2 battleships and 1 cruiser in Korea, round 1 : 0/3 hits
Japanese roll dice for 3 fighters, 6 infantry and 1 tactical_bomber in Korea, round 1 : 3/10 hits
Americans roll dice for 5 infantry and 1 mech_infantry in Korea, round 1 : 3/6 hits
3 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Korea
Japanese roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Korea, round 2 : 3/7 hits
Americans roll dice for 2 infantry and 1 mech_infantry in Korea, round 2 : 0/3 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 3 infantry
Casualties for Russians: 5 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Japanese
3 fighters moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Korea to Japan
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 mech_infantry moved from Jehol to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from 36 Sea Zone to French Indo China
3 infantry moved from French Indo China to Yunnan
1 bomber moved from Burma to Yunnan
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 aaGun moved from Shensi to Tsinghai
3 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
1 fighter moved from 7 Sea Zone to 6 Sea Zone
1 bomber moved from 7 Sea Zone to Japan
1 fighter moved from 5 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 battleship and 2 destroyers placed in 6 Sea Zone
7 infantry placed in Japan
1 armour and 2 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Shantung : 1 flag, 1 armour, 1 factory_minor and 2 infantry
Korea : 1 flag, 1 factory_minor and 3 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 7 infantry and 1 tactical_bomber
Manchuria : 1 flag, 1 infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 bomber and 3 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 aaGun
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag, 1 armour and 1 infantry
Sumatra : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 transport
39 Sea Zone : 1 flag, 1 submarine
19 Sea Zone : 1 flag, 1 transport
5 Sea Zone : 1 flag, 1 destroyer and 1 submarine
6 Sea Zone : 1 flag, 3 battleships, 5 carriers, 1 cruiser, 2 destroyers, 8 fighters, 2 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 56 / 66
Russians : 24 / 26
Japanese : 64 / 69
Americans : 52 / 72
Chinese : 0 / 2
British : 25 / 19
UK_Pacific : 6 / 6
Italians : 22 / 38
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 17 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 16 times
Average roll : 3.539
Median : 3.500
Variance : 0.720
Standard Deviation : 0.849
Total rolls : 76Japanese Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 10 times
Average roll : 3.583
Median : 4.000
Variance : 0.340
Standard Deviation : 0.583
Total rolls : 48UK_Pacific Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.231
Median : 3.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.615
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Chinese Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 cruiser, 2 destroyers, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Amur to Manchuria
1 armour moved from Amur to Manchuria
2 armour, 1 artillery and 5 infantry moved from Amur to Korea
3 infantry moved from Siberia to Amur
5 fighters and 1 tactical_bomber moved from Amur to 3 Sea Zone
1 destroyer moved from 3 Sea Zone to 7 Sea Zone
1 destroyer moved from 3 Sea Zone to 4 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
8 transports moved from 3 Sea Zone to 2 Sea Zone
3 armour, 4 infantry and 2 mech_infantrys moved from Alaska to 2 Sea Zone
1 armour moved from Alaska to 2 Sea Zone
4 armour, 4 infantry, 2 mech_infantrys and 7 transports moved from 2 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 artilleries and 2 infantry moved from British Columbia to Alaska
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
7 armour moved from Western United States to Alaska
1 artillery and 6 infantry moved from Western United States to British Columbia
1 mech_infantry moved from Soviet Far East to Amur -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 cruiser, 2 destroyers, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Amur to Manchuria
1 armour moved from Amur to Manchuria
2 armour, 1 artillery and 5 infantry moved from Amur to Korea
3 infantry moved from Siberia to Amur
5 fighters and 1 tactical_bomber moved from Amur to 3 Sea Zone
1 destroyer moved from 3 Sea Zone to 7 Sea Zone
1 destroyer moved from 3 Sea Zone to 4 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
8 transports moved from 3 Sea Zone to 2 Sea Zone
3 armour, 4 infantry and 2 mech_infantrys moved from Alaska to 2 Sea Zone
1 armour moved from Alaska to 2 Sea Zone
4 armour, 4 infantry, 2 mech_infantrys and 7 transports moved from 2 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 artilleries and 2 infantry moved from British Columbia to Alaska
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
7 armour moved from Western United States to Alaska
1 artillery and 6 infantry moved from Western United States to British Columbia
1 mech_infantry moved from Soviet Far East to AmurCombat - Americans
Battle in Korea
Americans attack with 2 armour, 1 artillery and 5 infantry
Japanese defend with 1 factory_minor and 3 infantry
Americans win, taking Korea from Japanese with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Americans: 3 infantry
Battle in Manchuria
Americans attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Manchuria from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
5 armour, 5 infantry and 2 mech_infantrys moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 3 Sea Zone to 15 Sea ZonePlace Units - Americans
1 cruiser, 2 destroyers and 1 submarine placed in 10 Sea Zone
2 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Western United States
3 infantry placed in Alaska
1 infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,5,4,2,2,1,1,2,2,6,3,1,3,4,5,3,2,2,2,1,2,5,2,6,6
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - British
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from India to West India
1 infantry moved from India to Burma
1 infantry moved from Quebec to Ontario
1 artillery moved from Quebec to Ontario
1 fighter and 1 tactical_bomber moved from Quebec to Alaska
1 artillery and 1 infantry moved from Alaska to 2 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - British
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from India to West India
1 infantry moved from India to Burma
1 infantry moved from Quebec to Ontario
1 artillery moved from Quebec to Ontario
1 fighter and 1 tactical_bomber moved from Quebec to Alaska
1 artillery and 1 infantry moved from Alaska to 2 Sea ZoneCombat - British
Non Combat Move - British
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,4,5,3,4
British collect 23 PUs (3 lost to blockades); end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Italians
Italians buy 3 armour, 4 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 artillery moved from Tunisia to Algeria
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 fighter moved from Southern Italy to Algeria
1 bomber moved from Egypt to Algeria
1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
1 armour moved from Tobruk to Egypt
Italians take Alexandria from British
1 armour and 3 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 cruiser, 3 infantry and 2 transports moved from 95 Sea Zone to 81 Sea Zone
1 cruiser moved from 95 Sea Zone to 81 Sea Zone
1 battleship moved from 80 Sea Zone to 76 Sea Zone
1 armour moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 armour moved from Eastern Persia to PersiaCombat - Italians
Battle in Morocco
Battle in Algeria
Italians attack with 2 artilleries, 1 bomber, 1 fighter and 1 infantry
French defend with 2 infantry
Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Algeria, round 1 : 2/5 hits
French roll dice for 2 infantry in Algeria, round 1 : 0/2 hits
2 infantry owned by the French lost in Algeria
Italians win, taking Morocco from French, taking Algeria from French with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 fighter
British defend with 1 mech_infantry
Italians roll dice for 1 fighter in Anglo Egyptian Sudan, round 1 : 1/1 hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 1 : 1/1 hits
1 fighter owned by the Italians and 1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
British win with no units remaining. Battle score for attacker is -6
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 fighterNon Combat Move - Italians
2 infantry moved from 81 Sea Zone to Egypt
1 armour and 1 infantry moved from 81 Sea Zone to Egypt
1 battleship moved from 76 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 aaGuns moved from Eastern Poland to Western Ukraine
1 fighter moved from Algeria to Libya
1 bomber moved from Algeria to Southern ItalyPlace Units - Italians
3 armour and 4 infantry placed in Northern Italy
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 23 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 1 airfield, 2 armour, 1 harbour and 3 infantry
Morocco : 1 flag, 1 artillery
Algeria : 1 flag, 2 artilleries and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 flag, 3 armour, 1 factory_major, 4 infantry and 1 mech_infantry
Libya : 1 flag, 1 fighter
Southern Italy : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Bessarabia : 1 flag
Western Ukraine : 1 flag, 2 aaGuns
95 Sea Zone : 1 flag, 1 transport
94 Sea Zone : 1 flag, 1 transport
93 Sea Zone : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 flag, 1 transport
Eastern Persia : 1 flag
81 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 3 transports
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour
Yugoslavia : 1 flag, 2 aaGuns and 4 infantryProduction/PUs Summary :
Germans : 56 / 66
Russians : 24 / 26
Japanese : 58 / 69
Americans : 55 / 72
Chinese : 3 / 5
British : 26 / 23
UK_Pacific : 6 / 6
Italians : 23 / 45
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.667
Median : 5.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9French Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Wake Island to 19 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Wake Island to 19 Sea ZoneCombat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 bomber moved from 19 Sea Zone to AmurPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Germans
Germans buy 11 armour; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
10 armour, 2 artilleries and 8 mech_infantrys moved from Bryansk to Russia
2 mech_infantrys moved from Rostov to Russia
3 armour moved from Ukraine to Russia
3 mech_infantrys moved from Belarus to Russia
1 bomber moved from Karelia to Russia
1 bomber moved from Egypt to Bryansk
1 bomber moved from Bryansk to Russia
8 infantry moved from Novgorod to Archangel
2 artilleries moved from Belarus to Archangel
14 artilleries moved from Belarus to Smolensk
1 armour moved from Novgorod to Smolensk
1 fighter moved from Karelia to Archangel
1 armour and 8 mech_infantrys moved from Eastern Poland to SmolenskCombat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 3 submarines
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 3 submarines in 109 Sea Zone, round 1 : 0/3 hits
Battle in Smolensk
Germans attack with 2 armour, 14 artilleries and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 14 artilleries and 8 mech_infantrys in Smolensk, round 1 : 12/24 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans winGermans win with 3 submarines remaining, taking Smolensk from Russians with 2 armour, 14 artilleries and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 artilleries, 1 fighter and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 1 fighter and 8 infantry in Archangel, round 1 : 3/11 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 13 armour, 2 artilleries, 2 bombers, 1 fighter, 13 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major and 25 infantry
AA guns fire in Russia : 0/4 hits
Germans roll dice for 13 armour, 2 artilleries, 2 bombers, 1 fighter, 13 mech_infantrys and 1 tactical_bomber in Russia, round 1 : 15/32 hits
Russians roll dice for 2 aaGuns, 2 artilleries and 25 infantry in Russia, round 1 : 6/27 hits
13 infantry owned by the Russians , 6 mech_infantrys owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 13 armour, 2 artilleries, 2 bombers, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 9/26 hits
Russians roll dice for 2 artilleries and 12 infantry in Russia, round 2 : 2/14 hits
9 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 13 armour, 2 artilleries, 2 bombers, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 7/24 hits
Russians roll dice for 2 artilleries and 3 infantry in Russia, round 3 : 3/5 hits
3 infantry owned by the Russians , 2 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia
Germans captures 26PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 13 armour, 2 artilleries, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 49
Casualties for Germans: 11 mech_infantrys
Casualties for Russians: 2 aaGuns, 2 artilleries and 25 infantryNon Combat Move - Germans
1 fighter moved from Russia to Western Ukraine
8 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Russia to Western Ukraine
1 bomber moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Archangel to Bryansk
1 infantry moved from Eastern Poland to Western Ukraine
5 mech_infantrys moved from Poland to Western Ukraine
6 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Poland to Eastern Poland
4 tactical_bombers moved from Egypt to Persia
1 battleship, 1 cruiser and 1 transport moved from 127 Sea Zone to 112 Sea ZonePlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
5 armour placed in GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 87 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 1 airfield, 1 factory_major and 1 harbour
Germany : 1 flag, 5 armour and 1 factory_major
Belarus : 1 flag, 6 aaGuns
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 bomber, 1 fighter, 8 infantry and 1 tactical_bomber
Rostov : 1 flag
Archangel : 1 flag, 2 artilleries and 7 infantry
Eastern Poland : 1 flag, 6 armour, 1 infantry and 1 mech_infantry
Russia : 1 flag, 1 airfield, 13 armour, 2 artilleries, 1 factory_minor and 2 mech_infantrys
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag, 1 bomber, 1 fighter, 1 infantry and 5 mech_infantrys
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 2 armour, 14 artilleries and 8 mech_infantrys
112 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 3 submarines
Greece : 1 flag, 1 airfield
Persia : 1 flag, 4 tactical_bombers
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 61 / 102
Russians : 19 / 0
Japanese : 58 / 69
Americans : 55 / 72
Chinese : 3 / 5
British : 26 / 23
UK_Pacific : 6 / 6
Italians : 23 / 45
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 22 times
2 was rolled 29 times
3 was rolled 24 times
4 was rolled 32 times
5 was rolled 30 times
6 was rolled 35 times
Average roll : 3.721
Median : 4.000
Variance : 0.713
Standard Deviation : 0.845
Total rolls : 172Germans Combat
1 was rolled 17 times
2 was rolled 21 times
3 was rolled 16 times
4 was rolled 20 times
5 was rolled 23 times
6 was rolled 23 times
Average roll : 3.667
Median : 4.000
Variance : 0.370
Standard Deviation : 0.608
Total rolls : 120Russians Combat
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 12 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3.846
Median : 4.000
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 52 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Combat Move - Russians
Combat - Russians
Russians creates battle in territory 109 Sea Zone
Battle in 109 Sea Zone
Russians attack with 1 submarine
Germans defend with 3 submarines
Germans win with 3 submarines remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarineNon Combat Move - Russians
Turn Complete - Russians





