13L G40 Boldfresh vs. KABLOOM (Allies +10)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                5 infantry moved from Amur to Korea
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Samara to Russia
                1 artillery moved from Smolensk to Russia
                1 infantry moved from Archangel to Smolensk

    Combat - Russians
                Russians creates battle in territory 109 Sea Zone

    Non Combat Move - Russians

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 26 PUs total

  • 12

    Japan coming right away

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 battleship, 2 destroyers and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                6 infantry moved from Japan to 6 Sea Zone
                6 infantry moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from Japan to Korea
                2 tactical_bombers moved from Jehol to Manchuria
                2 fighters moved from Jehol to Manchuria
                1 fighter moved from Jehol to Korea
                2 fighters moved from Jehol to Korea
                1 fighter moved from 19 Sea Zone to Manchuria
                3 tactical_bombers moved from French Indo China to Burma
                1 fighter moved from French Indo China to Burma
                1 fighter moved from Shan State to Burma
                1 artillery moved from Yunnan to Burma
                1 bomber moved from Shensi to Burma
                1 infantry moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                2 infantry moved from Shantung to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 bomber moved from Japan to 7 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 submarine moved from 6 Sea Zone to 7 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 fighter moved from 6 Sea Zone to 7 Sea Zone
                1 fighter moved from 6 Sea Zone to 5 Sea Zone
                2 battleships and 1 cruiser moved from 19 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry; Americans defend with 1 armour
                        Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Manchuria, round 1 :  4/7 hits
                        Chinese roll dice for 1 armour and 1 infantry in Manchuria, round 1 :  1/2 hits
                        1 infantry owned by the Japanese , 1 armour owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Casualties for Americans: 1 armour
                Battle in 5 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 5 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 5 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 5 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Americans lost in 5 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Burma
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters and 3 tactical_bombers
                    British defend with 1 artillery and 7 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 3 tactical_bombers in Burma, round 1 :  4/7 hits
                        UK_Pacific roll dice for 1 artillery and 7 infantry in Burma, round 1 :  4/8 hits
                        4 infantry owned by the British , 1 tactical_bomber owned by the Japanese , 2 fighters owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                        Japanese roll dice for 1 bomber and 2 tactical_bombers in Burma, round 2 :  3/3 hits
                        UK_Pacific roll dice for 1 artillery and 3 infantry in Burma, round 2 :  2/4 hits
                        3 infantry owned by the British and 2 tactical_bombers owned by the Japanese lost in Burma
                        Japanese roll dice for 1 bomber in Burma, round 3 :  1/1 hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Burma
                    Japanese win with 1 bomber remaining. Battle score for attacker is -32
                    Casualties for Japanese: 1 artillery, 2 fighters and 3 tactical_bombers
                    Casualties for British: 1 artillery and 7 infantry
                Battle in 7 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 7 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 7 Sea Zone, round 1 :  1/3 hits
                        Americans roll dice for 1 destroyer in 7 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 7 Sea Zone
                        Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 7 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Korea
                    Japanese attack with 3 fighters, 6 infantry and 1 tactical_bomber
                    Russians defend with 5 infantry; Americans defend with 1 factory_minor and 1 mech_infantry
                        Japanese roll dice for 2 battleships and 1 cruiser in Korea, round 1 :  0/3 hits
                        Japanese roll dice for 3 fighters, 6 infantry and 1 tactical_bomber in Korea, round 1 :  3/10 hits
                        Americans roll dice for 5 infantry and 1 mech_infantry in Korea, round 1 :  3/6 hits
                        3 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Korea
                        Japanese roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Korea, round 2 :  3/7 hits
                        Americans roll dice for 2 infantry and 1 mech_infantry in Korea, round 2 :  0/3 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Americans lost in Korea
                    Japanese win, taking Korea from Americans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 5 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Japanese
                3 fighters moved from Korea to 6 Sea Zone
                1 tactical_bomber moved from Korea to Japan
                1 carrier moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                1 mech_infantry moved from Jehol to 19 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 mech_infantry moved from 36 Sea Zone to French Indo China
                3 infantry moved from French Indo China to Yunnan
                1 bomber moved from Burma to Yunnan
                1 submarine moved from 38 Sea Zone to 39 Sea Zone
                1 aaGun moved from Shensi to Tsinghai
                3 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
                1 fighter moved from 7 Sea Zone to 6 Sea Zone
                1 bomber moved from 7 Sea Zone to Japan
                1 fighter moved from 5 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 battleship and 2 destroyers placed in 6 Sea Zone
                7 infantry placed in Japan
                1 armour and 2 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 infantry
        Shantung : 1 flag, 1 armour, 1 factory_minor and 2 infantry
        Korea : 1 flag, 1 factory_minor and 3 infantry
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 7 infantry and 1 tactical_bomber
        Manchuria : 1 flag, 1 infantry
        Shensi : 1 flag
        Yunnan : 1 flag, 1 bomber and 3 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 aaGun
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Celebes : 1 flag
        Java : 1 flag, 1 armour and 1 infantry
        Sumatra : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 1 transport
        39 Sea Zone : 1 flag, 1 submarine
        19 Sea Zone : 1 flag, 1 transport
        5 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        6 Sea Zone : 1 flag, 3 battleships, 5 carriers, 1 cruiser, 2 destroyers, 8 fighters, 2 tactical_bombers and 3 transports

    Production/PUs Summary :

    Germans : 56 / 66
        Russians : 24 / 26
        Japanese : 64 / 69
        Americans : 52 / 72
        Chinese : 0 / 2
        British : 25 / 19
        UK_Pacific : 6 / 6
        Italians : 22 / 38
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 17 times
                3 was rolled 9 times
                4 was rolled 10 times
                5 was rolled 12 times
                6 was rolled 16 times
            Average roll : 3.539
            Median : 3.500
            Variance : 0.720
            Standard Deviation : 0.849
            Total rolls : 76

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3.583
            Median : 4.000
            Variance : 0.340
            Standard Deviation : 0.583
            Total rolls : 48

    UK_Pacific Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.231
            Median : 3.000
            Variance : 1.083
            Standard Deviation : 1.041
            Total rolls : 13

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.615
            Median : 3.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Chinese Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 cruiser, 2 destroyers, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Amur to Manchuria
                1 armour moved from Amur to Manchuria
                2 armour, 1 artillery and 5 infantry moved from Amur to Korea
                3 infantry moved from Siberia to Amur
                5 fighters and 1 tactical_bomber moved from Amur to 3 Sea Zone
                1 destroyer moved from 3 Sea Zone to 7 Sea Zone
                1 destroyer moved from 3 Sea Zone to 4 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                8 transports moved from 3 Sea Zone to 2 Sea Zone
                3 armour, 4 infantry and 2 mech_infantrys moved from Alaska to 2 Sea Zone
                1 armour moved from Alaska to 2 Sea Zone
                4 armour, 4 infantry, 2 mech_infantrys and 7 transports moved from 2 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                2 artilleries and 2 infantry moved from British Columbia to Alaska
                1 destroyer moved from 10 Sea Zone to 3 Sea Zone
                7 armour moved from Western United States to Alaska
                1 artillery and 6 infantry moved from Western United States to British Columbia
                1 mech_infantry moved from Soviet Far East to Amur


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 cruiser, 2 destroyers, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Amur to Manchuria
                1 armour moved from Amur to Manchuria
                2 armour, 1 artillery and 5 infantry moved from Amur to Korea
                3 infantry moved from Siberia to Amur
                5 fighters and 1 tactical_bomber moved from Amur to 3 Sea Zone
                1 destroyer moved from 3 Sea Zone to 7 Sea Zone
                1 destroyer moved from 3 Sea Zone to 4 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                8 transports moved from 3 Sea Zone to 2 Sea Zone
                3 armour, 4 infantry and 2 mech_infantrys moved from Alaska to 2 Sea Zone
                1 armour moved from Alaska to 2 Sea Zone
                4 armour, 4 infantry, 2 mech_infantrys and 7 transports moved from 2 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                2 artilleries and 2 infantry moved from British Columbia to Alaska
                1 destroyer moved from 10 Sea Zone to 3 Sea Zone
                7 armour moved from Western United States to Alaska
                1 artillery and 6 infantry moved from Western United States to British Columbia
                1 mech_infantry moved from Soviet Far East to Amur

    Combat - Americans
                Battle in Korea
                    Americans attack with 2 armour, 1 artillery and 5 infantry
                    Japanese defend with 1 factory_minor and 3 infantry
                    Americans win, taking Korea from Japanese with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 3 infantry
                Battle in Manchuria
                    Americans attack with 1 armour and 2 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Manchuria from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                5 armour, 5 infantry and 2 mech_infantrys moved from 3 Sea Zone to Soviet Far East
                1 destroyer moved from 3 Sea Zone to 15 Sea Zone

    Place Units - Americans
                1 cruiser, 2 destroyers and 1 submarine placed in 10 Sea Zone
                2 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Western United States
                3 infantry placed in Alaska
                1 infantry placed in Central United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,5,4,2,2,1,1,2,2,6,3,1,3,4,5,3,2,2,2,1,2,5,2,6,6
                Americans collect 52 PUs (3 lost to blockades); end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Combat Move - British
                1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from India to West India
                1 infantry moved from India to Burma
                1 infantry moved from Quebec to Ontario
                1 artillery moved from Quebec to Ontario
                1 fighter and 1 tactical_bomber moved from Quebec to Alaska
                1 artillery and 1 infantry moved from Alaska to 2 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Combat Move - British
                1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from India to West India
                1 infantry moved from India to Burma
                1 infantry moved from Quebec to Ontario
                1 artillery moved from Quebec to Ontario
                1 fighter and 1 tactical_bomber moved from Quebec to Alaska
                1 artillery and 1 infantry moved from Alaska to 2 Sea Zone

    Combat - British

    Non Combat Move - British

    Place Units - British
                1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,4,5,3,4
                British collect 23 PUs (3 lost to blockades); end with 23 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 3 armour, 4 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 transport moved from 96 Sea Zone to 94 Sea Zone
                1 artillery moved from Tunisia to 94 Sea Zone
                1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Morocco
                1 artillery moved from Tunisia to Algeria
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
                1 fighter moved from Southern Italy to Algeria
                1 bomber moved from Egypt to Algeria
                1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
                1 armour moved from Tobruk to Egypt
                      Italians take Alexandria from British
                1 armour and 3 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 1 cruiser, 3 infantry and 2 transports moved from 95 Sea Zone to 81 Sea Zone
                1 cruiser moved from 95 Sea Zone to 81 Sea Zone
                1 battleship moved from 80 Sea Zone to 76 Sea Zone
                1 armour moved from Persia to Eastern Persia
                      Italians take Eastern Persia from British
                1 armour moved from Eastern Persia to Persia

    Combat - Italians
                Battle in Morocco
                Battle in Algeria
                    Italians attack with 2 artilleries, 1 bomber, 1 fighter and 1 infantry
                    French defend with 2 infantry
                        Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Algeria, round 1 :  2/5 hits
                        French roll dice for 2 infantry in Algeria, round 1 :  0/2 hits
                        2 infantry owned by the French lost in Algeria
                    Italians win, taking Morocco from French, taking Algeria from French with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 fighter
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 fighter in Anglo Egyptian Sudan, round 1 :  1/1 hits
                        British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 1 :  1/1 hits
                        1 fighter owned by the Italians and 1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
                    British win with no units remaining. Battle score for attacker is -6
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                2 infantry moved from 81 Sea Zone to Egypt
                1 armour and 1 infantry moved from 81 Sea Zone to Egypt
                1 battleship moved from 76 Sea Zone to 81 Sea Zone
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 aaGuns moved from Eastern Poland to Western Ukraine
                1 fighter moved from Algeria to Libya
                1 bomber moved from Algeria to Southern Italy

    Place Units - Italians
                3 armour and 4 infantry placed in Northern Italy
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 23 PUs; end with 24 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 flag, 1 harbour
        Egypt : 1 flag, 1 airfield, 2 armour, 1 harbour and 3 infantry
        Morocco : 1 flag, 1 artillery
        Algeria : 1 flag, 2 artilleries and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 flag, 3 armour, 1 factory_major, 4 infantry and 1 mech_infantry
        Libya : 1 flag, 1 fighter
        Southern Italy : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 2 aaGuns
        95 Sea Zone : 1 flag, 1 transport
        94 Sea Zone : 1 flag, 1 transport
        93 Sea Zone : 1 flag
        Iraq : 1 flag
        92 Sea Zone : 1 flag, 1 transport
        Eastern Persia : 1 flag
        81 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 3 transports
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour
        Yugoslavia : 1 flag, 2 aaGuns and 4 infantry

    Production/PUs Summary :

    Germans : 56 / 66
        Russians : 24 / 26
        Japanese : 58 / 69
        Americans : 55 / 72
        Chinese : 3 / 5
        British : 26 / 23
        UK_Pacific : 6 / 6
        Italians : 23 / 45
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 5.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    French Combat
                5 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    British Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from Wake Island to 19 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from Wake Island to 19 Sea Zone

    Combat - ANZAC
                Battle in 19 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 transport
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 bomber moved from 19 Sea Zone to Amur

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Germans
                Germans buy 11 armour; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                10 armour, 2 artilleries and 8 mech_infantrys moved from Bryansk to Russia
                2 mech_infantrys moved from Rostov to Russia
                3 armour moved from Ukraine to Russia
                3 mech_infantrys moved from Belarus to Russia
                1 bomber moved from Karelia to Russia
                1 bomber moved from Egypt to Bryansk
                1 bomber moved from Bryansk to Russia
                8 infantry moved from Novgorod to Archangel
                2 artilleries moved from Belarus to Archangel
                14 artilleries moved from Belarus to Smolensk
                1 armour moved from Novgorod to Smolensk
                1 fighter moved from Karelia to Archangel
                1 armour and 8 mech_infantrys moved from Eastern Poland to Smolensk

    Combat - Germans
                Germans creates battle in territory 109 Sea Zone
                Battle in 109 Sea Zone
                    Germans attack with 3 submarines
                    Russians defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                        Germans roll dice for 3 submarines in 109 Sea Zone, round 1 :  0/3 hits
                Battle in Smolensk
                    Germans attack with 2 armour, 14 artilleries and 8 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour, 14 artilleries and 8 mech_infantrys in Smolensk, round 1 :  12/24 hits
                        Russians roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans winGermans win with 3 submarines remaining, taking Smolensk from Russians with 2 armour, 14 artilleries and 8 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 2 artilleries, 1 fighter and 8 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries, 1 fighter and 8 infantry in Archangel, round 1 :  3/11 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Russia
                    Germans attack with 13 armour, 2 artilleries, 2 bombers, 1 fighter, 13 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major and 25 infantry
                        AA guns fire in Russia :  0/4 hits
                        Germans roll dice for 13 armour, 2 artilleries, 2 bombers, 1 fighter, 13 mech_infantrys and 1 tactical_bomber in Russia, round 1 :  15/32 hits
                        Russians roll dice for 2 aaGuns, 2 artilleries and 25 infantry in Russia, round 1 :  6/27 hits
                        13 infantry owned by the Russians , 6 mech_infantrys owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 13 armour, 2 artilleries, 2 bombers, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  9/26 hits
                        Russians roll dice for 2 artilleries and 12 infantry in Russia, round 2 :  2/14 hits
                        9 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 13 armour, 2 artilleries, 2 bombers, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Russia, round 3 :  7/24 hits
                        Russians roll dice for 2 artilleries and 3 infantry in Russia, round 3 :  3/5 hits
                        3 infantry owned by the Russians , 2 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia
                    Germans captures 26PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 13 armour, 2 artilleries, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 49
                    Casualties for Germans: 11 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 2 artilleries and 25 infantry

    Non Combat Move - Germans
                1 fighter moved from Russia to Western Ukraine
                8 infantry moved from Western Ukraine to Bryansk
                1 bomber moved from Russia to Western Ukraine
                1 bomber moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Archangel to Bryansk
                1 infantry moved from Eastern Poland to Western Ukraine
                5 mech_infantrys moved from Poland to Western Ukraine
                6 armour and 1 mech_infantry moved from Germany to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                4 tactical_bombers moved from Egypt to Persia
                1 battleship, 1 cruiser and 1 transport moved from 127 Sea Zone to 112 Sea Zone

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Novgorod
                5 armour placed in Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 87 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 flag, 1 airfield, 1 factory_major and 1 harbour
        Germany : 1 flag, 5 armour and 1 factory_major
        Belarus : 1 flag, 6 aaGuns
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 bomber, 1 fighter, 8 infantry and 1 tactical_bomber
        Rostov : 1 flag
        Archangel : 1 flag, 2 artilleries and 7 infantry
        Eastern Poland : 1 flag, 6 armour, 1 infantry and 1 mech_infantry
        Russia : 1 flag, 1 airfield, 13 armour, 2 artilleries, 1 factory_minor and 2 mech_infantrys
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Western Ukraine : 1 flag, 1 bomber, 1 fighter, 1 infantry and 5 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Smolensk : 1 flag, 2 armour, 14 artilleries and 8 mech_infantrys
        112 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 3 submarines
        Greece : 1 flag, 1 airfield
        Persia : 1 flag, 4 tactical_bombers
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 61 / 102
        Russians : 19 / 0
        Japanese : 58 / 69
        Americans : 55 / 72
        Chinese : 3 / 5
        British : 26 / 23
        UK_Pacific : 6 / 6
        Italians : 23 / 45
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 22 times
                2 was rolled 29 times
                3 was rolled 24 times
                4 was rolled 32 times
                5 was rolled 30 times
                6 was rolled 35 times
            Average roll : 3.721
            Median : 4.000
            Variance : 0.713
            Standard Deviation : 0.845
            Total rolls : 172

    Germans Combat
                1 was rolled 17 times
                2 was rolled 21 times
                3 was rolled 16 times
                4 was rolled 20 times
                5 was rolled 23 times
                6 was rolled 23 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.370
            Standard Deviation : 0.608
            Total rolls : 120

    Russians Combat
                1 was rolled 5 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 12 times
                5 was rolled 7 times
                6 was rolled 12 times
            Average roll : 3.846
            Median : 4.000
            Variance : 0.824
            Standard Deviation : 0.907
            Total rolls : 52


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Combat Move - Russians

    Combat - Russians
                Russians creates battle in territory 109 Sea Zone
                Battle in 109 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 3 submarines
                    Germans win with 3 submarines remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Russians

    Turn Complete - Russians

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 3 fighters and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                6 infantry moved from Japan to 6 Sea Zone
                6 infantry moved from 6 Sea Zone to Korea
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                2 infantry moved from Shantung to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 armour moved from Shantung to Manchuria
                6 fighters moved from 6 Sea Zone to Amur
                1 bomber moved from Japan to Amur
                1 tactical_bomber moved from Japan to Amur
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
                1 bomber moved from Yunnan to 19 Sea Zone
                1 bomber moved from 19 Sea Zone to Manchuria
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
                1 destroyer and 1 submarine moved from 5 Sea Zone to 7 Sea Zone
                3 infantry moved from Yunnan to Burma
                1 mech_infantry moved from French Indo China to Burma
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 armour, 1 bomber and 2 infantry
                    Americans defend with 1 armour and 2 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Manchuria, round 1 :  2/4 hits
                        Chinese roll dice for 1 armour and 2 infantry in Manchuria, round 1 :  1/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Manchuria
                        Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Manchuria, round 2 :  1/3 hits
                        Chinese roll dice for 1 armour in Manchuria, round 2 :  0/1 hits
                        1 armour owned by the Americans lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 armour and 2 infantry
                Battle in Burma
                    Japanese attack with 3 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 3 infantry and 1 mech_infantry in Burma, round 1 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 7 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 7 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 7 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 7 Sea Zone
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 7 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 destroyer in 7 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 7 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in Korea
                    Japanese attack with 1 fighter, 6 infantry and 1 tactical_bomber
                    Americans defend with 2 armour, 1 artillery, 1 factory_minor and 2 infantry
                        Japanese roll dice for 3 battleships and 1 cruiser in Korea, round 1 :  1/4 hits
                        Japanese roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Korea, round 1 :  2/8 hits
                        Americans roll dice for 2 armour, 1 artillery and 2 infantry in Korea, round 1 :  1/5 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Korea
                        Japanese roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Korea, round 2 :  2/7 hits
                        Americans roll dice for 2 armour in Korea, round 2 :  0/2 hits
                        2 armour owned by the Americans lost in Korea
                    Japanese win, taking Korea from Americans with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 armour, 1 artillery and 2 infantry
                Battle in Amur
                    Japanese attack with 1 bomber, 7 fighters and 2 tactical_bombers
                    ANZAC defend with 1 bomber; Americans defend with 3 infantry and 1 mech_infantry
                        Japanese roll dice for 1 bomber, 7 fighters and 2 tactical_bombers in Amur, round 1 :  7/10 hits
                        Russians roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Amur, round 1 :  2/5 hits
                        1 mech_infantry owned by the Americans , 1 bomber owned by the ANZAC , 3 infantry owned by the Americans and 2 fighters owned by the Japanese lost in Amur
                    Japanese win with 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 fighters
                    Casualties for ANZAC: 1 bomber
                    Casualties for Americans: 3 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                1 bomber could not land in Manchuria and was removed
                1 bomber moved from Amur to Jehol
                5 fighters moved from Amur to 6 Sea Zone
                2 tactical_bombers moved from Amur to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
                1 infantry moved from French Indo China to Shan State

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Jehol: 1 bomber
                EDIT: Turning off Edit Mode
                3 infantry placed in Shantung
                3 infantry placed in French Indo China
                1 fighter placed in 6 Sea Zone
                2 fighters and 7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 infantry
        Shantung : 1 flag, 1 factory_minor and 3 infantry
        Korea : 1 flag, 1 factory_minor and 5 infantry
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
        Jehol : 1 flag, 2 bombers
        Manchuria : 1 flag, 1 armour and 1 infantry
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 aaGun
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Burma : 1 flag, 2 infantry and 1 mech_infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Timguska : 1 flag, 1 infantry
        Kazakhstan : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Celebes : 1 flag
        Java : 1 flag, 1 armour and 1 infantry
        Sumatra : 1 flag
        37 Sea Zone : 1 flag
        39 Sea Zone : 1 flag, 1 submarine
        19 Sea Zone : 1 flag, 1 transport
        6 Sea Zone : 1 flag, 3 battleships, 5 carriers, 1 cruiser, 2 destroyers, 7 fighters, 3 tactical_bombers and 3 transports

    Production/PUs Summary :

    Germans : 61 / 102
        Russians : 17 / 0
        Japanese : 67 / 72
        Americans : 52 / 72
        Chinese : 0 / 5
        British : 26 / 23
        UK_Pacific : 5 / 6
        Italians : 23 / 45
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 8 times
                3 was rolled 13 times
                4 was rolled 7 times
                5 was rolled 14 times
                6 was rolled 14 times
            Average roll : 3.701
            Median : 4.000
            Variance : 0.712
            Standard Deviation : 0.844
            Total rolls : 67

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 9 times
                4 was rolled 7 times
                5 was rolled 9 times
                6 was rolled 8 times
            Average roll : 3.609
            Median : 4.000
            Variance : 0.311
            Standard Deviation : 0.558
            Total rolls : 46

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    UK_Pacific Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

    Chinese Combat
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.000
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 8 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                8 transports moved from 3 Sea Zone to 2 Sea Zone
                7 armour and 1 artillery moved from Alaska to 2 Sea Zone
                5 infantry moved from Alaska to 2 Sea Zone
                7 armour, 2 artilleries, 6 infantry and 9 transports moved from 2 Sea Zone to 3 Sea Zone
                1 artillery and 6 infantry moved from British Columbia to Alaska
                2 armour and 1 mech_infantry moved from Western United States to Alaska
                1 artillery and 2 infantry moved from Western United States to British Columbia
                1 cruiser, 2 destroyers and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
                5 armour, 5 infantry and 2 mech_infantrys moved from Soviet Far East to Siberia
                1 mech_infantry moved from Siberia to Amur
                1 destroyer moved from 15 Sea Zone to 25 Sea Zone
                1 destroyer moved from 4 Sea Zone to 3 Sea Zone
                1 destroyer moved from 7 Sea Zone to 3 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 8 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                8 transports moved from 3 Sea Zone to 2 Sea Zone
                7 armour and 1 artillery moved from Alaska to 2 Sea Zone
                5 infantry moved from Alaska to 2 Sea Zone
                7 armour, 2 artilleries, 6 infantry and 9 transports moved from 2 Sea Zone to 3 Sea Zone
                1 artillery and 6 infantry moved from British Columbia to Alaska
                2 armour and 1 mech_infantry moved from Western United States to Alaska
                1 artillery and 2 infantry moved from Western United States to British Columbia
                1 cruiser, 2 destroyers and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
                5 armour, 5 infantry and 2 mech_infantrys moved from Soviet Far East to Siberia
                1 mech_infantry moved from Siberia to Amur
                1 destroyer moved from 15 Sea Zone to 25 Sea Zone
                1 destroyer moved from 4 Sea Zone to 3 Sea Zone
                1 destroyer moved from 7 Sea Zone to 3 Sea Zone

    Non Combat Move - Americans
                7 armour, 1 artillery and 5 infantry moved from 3 Sea Zone to Soviet Far East

    Place Units - Americans
                3 armour placed in Alaska
                5 armour placed in Western United States
                5 infantry placed in Western United States
                3 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources:

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Combat Move - British
                1 fighter moved from Alaska to Soviet Far East
                1 tactical_bomber moved from Alaska to Soviet Far East
                1 infantry moved from Union of South Africa to Rhodesia
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from West India to India
                1 artillery and 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba

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