@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Kweichow to Yunnan
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Germans
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Germans
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
6 infantry moved from Anhwe to Kiangsu
Combat - Chinese
Battle in Kiangsu
Chinese attack with 6 infantry
Germans defend with 2 armour
Chinese win, taking Kiangsu from Japanese with 5 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 5 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Manchuria
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Combat Move - British
1 armour moved from Persia to Iraq
British take Iraq from Italians
1 armour moved from Iraq to Persia
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Siam to French Indo China
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
3 armour, 5 artilleries and 7 infantry moved from Shan State to French Indo China
1 bomber moved from India to Sumatra
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Trans-Jordan to Syria
British take Syria from Germans
1 infantry moved from Trans-Jordan to Saudi Arabia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Combat Move - British
1 armour moved from Persia to Iraq
British take Iraq from Italians
1 armour moved from Iraq to Persia
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Siam to French Indo China
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
3 armour, 5 artilleries and 7 infantry moved from Shan State to French Indo China
1 bomber moved from India to Sumatra
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Trans-Jordan to Syria
British take Syria from Germans
1 infantry moved from Trans-Jordan to Saudi Arabia
Combat - British
Battle in Sumatra
British attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 armour
British win, taking Sumatra from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - British
1 bomber moved from Sumatra to India
3 aaGuns moved from Shan State to French Indo China
2 artilleries and 2 infantry moved from Burma to Shan State
2 fighters moved from India to French Indo China
Place Units - British
1 artillery, 1 fighter and 8 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,6,4,2,3,6,5,2,5,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
British collect 29 PUs (7 lost to blockades); end with 29 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 16 PUs total
Some Units in India change ownership: 1 armour
karl, you were supposed to ask me if i wanted to scramble into z36… :-)
oh i see your pm asking me. i would have scrambled but it makes no difference.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Purchase Units - Italians
Italians repair 3 damage on 3 factory_minors; Remaining resources: 40 PUs;
Italians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Kazakhstan to Kansu
1 bomber moved from Volgograd to Kansu
1 bomber moved from Volgograd to Syria
1 mech_infantry moved from Northwest Persia to Syria
1 armour moved from Northwest Persia to Iraq
Italians take Iraq from British
1 armour moved from Iraq to Northwest Persia
oops didn’t do all of the move… :roll: going to attack london via z109 - i assume you will not scramble against overwhelming odds.
actually you may want to scramble a plane to stop the bombard…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Purchase Units - Italians
Italians repair 3 damage on 3 factory_minors; Remaining resources: 40 PUs;
Italians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Kazakhstan to Kansu
1 bomber moved from Volgograd to Kansu
1 bomber moved from Volgograd to Syria
1 mech_infantry moved from Northwest Persia to Syria
1 armour moved from Northwest Persia to Iraq
Italians take Iraq from British
1 armour moved from Iraq to Northwest Persia
1 infantry moved from Spain to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
1 carrier, 1 fighter, 3 infantry and 2 transports moved from 92 Sea Zone to 104 Sea Zone
1 carrier, 1 fighter, 3 infantry and 2 transports moved from 104 Sea Zone to 109 Sea Zone
3 infantry moved from 109 Sea Zone to United Kingdom
Combat - Italians
Battle in Syria
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Syria, round 1 : 0/2 hits
British roll dice for 1 infantry in Syria, round 1 : 0/1 hits
Italians roll dice for 1 bomber and 1 mech_infantry in Syria, round 2 : 1/2 hits
British roll dice for 1 infantry in Syria, round 2 : 0/1 hits
1 infantry owned by the British lost in Syria
Italians win, taking Syria from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kansu
Italians attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Kansu, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 1/1 hits
1 mech_infantry owned by the Italians lost in Kansu
Italians roll dice for 1 bomber in Kansu, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in United Kingdom
Italians attack with 3 infantry
Russians defend with 3 fighters; British defend with 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 21 infantry
Italians roll dice for 2 battleships and 1 cruiser in United Kingdom, round 1 : 1/3 hits
Italians roll dice for 3 infantry in United Kingdom, round 1 : 0/3 hits
British roll dice for 2 aaGuns, 1 armour, 1 artillery, 5 fighters and 21 infantry in United Kingdom, round 1 : 11/28 hits
1 infantry owned by the British and 3 infantry owned by the Italians lost in United Kingdom
British win with 2 aaGuns, 1 armour, 1 artillery, 5 fighters and 20 infantry remaining. Battle score for attacker is -6
Casualties for British: 1 infantry
Casualties for Italians: 3 infantry
Non Combat Move - Italians
1 aaGun moved from Spain to Normandy Bordeaux
3 infantry moved from Northern Italy to 95 Sea Zone
2 aaGuns moved from Northern Italy to 95 Sea Zone
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
2 aaGuns, 3 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
2 aaGuns and 4 infantry moved from 92 Sea Zone to Spain
1 bomber moved from Kansu to Volgograd
1 bomber moved from Syria to Northern Italy
1 submarine moved from 98 Sea Zone to 95 Sea Zone
Place Units - Italians
1 fighter placed in Southern Italy
3 infantry placed in Southern France
1 armour and 1 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 30 PUs; end with 30 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Territory Summary for Italians :
Kazakhstan : 1 flag
Gibraltar : 1 flag, 1 harbour
Cyprus : 1 flag
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery and 4 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Syria : 1 flag, 1 mech_infantry
Tunisia : 1 flag
Northern Italy : 1 flag, 1 airfield, 1 bomber, 1 factory_major and 4 infantry
Southern Italy : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Bryansk : 1 flag
Rostov : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 bomber
95 Sea Zone : 1 flag, 1 submarine
93 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 8 transports
Greece : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 flag, 4 transports
Northwest Persia : 1 flag, 2 armour, 4 artilleries, 10 infantry and 2 mech_infantrys
Spain : 1 flag, 2 aaGuns and 4 infantry
Production/PUs Summary :
Germans : 75 / 103
Russians : 5 / 0
Japanese : 21 / 31
Americans : 63 / 88
Chinese : 20 / 26
British : 33 / 29
UK_Pacific : 15 / 16
Italians : 30 / 44
ANZAC : 17 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.889
Median : 4.000
Variance : 0.795
Standard Deviation : 0.892
Total rolls : 45
British Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.800
Median : 4.000
Variance : 0.345
Standard Deviation : 0.587
Total rolls : 30
Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 4.077
Median : 5.000
Variance : 1.583
Standard Deviation : 1.258
Total rolls : 13
Chinese Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Philippines to 35 Sea Zone
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Philippines to French Indo China
1 fighter moved from New Guinea to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from New South Wales to New Guinea
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Purchase Units - Germans
Germans buy 1 bomber, 2 carriers, 1 fighter and 7 transports; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Norway to 113 Sea Zone
1 armour moved from Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
19 infantry moved from Western Germany to 113 Sea Zone
11 infantry moved from 109 Sea Zone to United Kingdom
4 armour, 1 artillery, 19 infantry and 12 transports moved from 113 Sea Zone to 109 Sea Zone
6 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
4 armour, 1 artillery and 19 infantry moved from 109 Sea Zone to United Kingdom
1 infantry moved from Scotland to United Kingdom
2 bombers moved from Finland to United Kingdom
2 bombers moved from Finland to United Kingdom
1 tactical_bomber moved from 109 Sea Zone to United Kingdom
1 armour moved from Tsinghai to Suiyuyan
Germans take Kansu from Chinese
Germans take Suiyuyan from Chinese
1 armour moved from Tsinghai to Olgiy
1 armour moved from Sakha to Soviet Far East
Germans take Siberia from Russians
Germans take Soviet Far East from Russians
1 armour moved from Amur to Buyant-Uhaa
Germans take Buyant-Uhaa from Russians
1 mech_infantry moved from Northwest Persia to Trans-Jordan
Germans take Trans-Jordan from British
1 mech_infantry moved from Northwest Persia to Saudi Arabia
3 armour moved from Northwest Persia to Saudi Arabia
scramble?
also going to attack sikang with mech, arm.
and attacking syria with inf, arm. want to get the max german income! :-)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Purchase Units - Germans
Germans buy 1 bomber, 2 carriers, 1 fighter and 7 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Germany to 113 Sea Zone
3 armour moved from Norway to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
17 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
4 armour, 1 artillery, 17 infantry and 11 transports moved from 113 Sea Zone to 109 Sea Zone
4 armour, 1 artillery and 28 infantry moved from 109 Sea Zone to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 tactical_bomber moved from 109 Sea Zone to United Kingdom
2 infantry and 1 transport moved from 113 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
6 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
4 bombers moved from Finland to United Kingdom
1 infantry moved from Turkey to Syria
1 armour moved from Northwest Persia to Syria
1 mech_infantry moved from Northwest Persia to Trans-Jordan
Germans take Trans-Jordan from British
1 mech_infantry moved from Northwest Persia to Saudi Arabia
3 armour moved from Northwest Persia to Saudi Arabia
1 armour moved from Tsinghai to Suiyuyan
Germans take Kansu from Chinese
Germans take Suiyuyan from Chinese
1 armour moved from Tsinghai to Shensi
1 mech_infantry moved from Volgograd to Sikang
1 armour moved from Volgograd to Sikang
1 armour moved from Sakha to Siberia
Germans take Siberia from Russians
1 armour moved from Siberia to Soviet Far East
Germans take Soviet Far East from Russians
1 armour moved from Amur to Buyant-Uhaa
Germans take Buyant-Uhaa from Russians
1 armour moved from Buyant-Uhaa to Jehol
Germans take Jehol from Chinese
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i suggest that you scramble max in hopes of stopping the landing…
only the german units participate in the amphib right?
if that is the case, then yes, scramble 3 ussr fighters