13L G40 Boldfresh vs. Karl7 (Allies +11)

  • 12

    hopefully the map works and isn’t corrupted somehow.  :roll:

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :16

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Manchuria

    Turn Complete - Russians

  • 12

    i see i still had it in local when i ran the turn, so maybe that’s why it wouldn’t post.  i’m happy to redo the turn, no problem just let me know.

  • 12

    @Boldfresh:

    i see i still had it in local when i ran the turn, so maybe that’s why it wouldn’t post.  i’m happy to redo the turn, no problem just let me know.

    still doesn’t explain why my hotmail won’t open?  :roll:

  • 22 20 19 18 17 16 15 14 12

    nah, no worries…  you’l take UK for sure, barring dice…

    We are so close to the end now.

  • 12

    i don’t have to hold tokyo right?  as long as i have 8 VC’s in europe and own at least one of Berlin, Rome, or Tokyo it’s over right?

  • 22 20 19 18 17 16 15 14 12

    right

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :16

    Purchase Units - Japanese
                Japanese buy 1 carrier and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Szechwan to Yunnan
                5 fighters and 5 tactical_bombers moved from 36 Sea Zone to Yunnan
                2 bombers moved from Japan to 20 Sea Zone
                2 bombers moved from 20 Sea Zone to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 1 :  13/14 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 bombers could not land in Yunnan and were removed
                5 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
                3 artilleries and 9 infantry moved from Kiangsi to Kwangsi
                1 armour, 2 infantry and 3 mech_infantrys moved from Kwangtung to Kwangsi
                1 infantry moved from French Indo China to Kwangsi
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                5 fighters and 5 tactical_bombers moved from Kwangsi to 36 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone
                2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 fighter moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Kwangsi: 1 bomber
                EDIT: Turning off Edit Mode
                1 carrier and 2 fighters placed in 36 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
                Japanese collect 30 PUs (6 lost to blockades); end with 31 PUs total

    Territory Summary for Japanese :

    Kwangsi : 1 flag, 1 aaGun, 1 airfield, 1 armour, 4 artilleries, 1 bomber, 2 fighters, 1 harbour, 17 infantry, 3 mech_infantrys and 1 tactical_bomber
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 20 infantry
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Hunan : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Timguska : 1 flag
        French Indo China : 1 flag, 1 factory_minor
        Sumatra : 1 flag, 1 armour
        41 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 6 carriers, 4 destroyers, 7 fighters and 5 tactical_bombers
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 78 / 103
        Russians : 5 / 0
        Japanese : 36 / 31
        Americans : 61 / 88
        Chinese : 13 / 15
        British : 33 / 38
        UK_Pacific : 7 / 7
        Italians : 29 / 43
        ANZAC : 17 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.765
            Median : 3.000
            Variance : 1.688
            Standard Deviation : 1.299
            Total rolls : 17

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.857
            Median : 3.000
            Variance : 1.692
            Standard Deviation : 1.301
            Total rolls : 14

    Chinese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 12

    you can have the satisfaction of CRUSHING the japanese fleet before London falls…  :-)

  • 22 20 19 18 17 16 15 14 12

    minor consolation to losing the game….  :cry: :cry: :cry:

  • 22 20 19 18 17 16 15 14 12

    You scramble to defend the fleet?

  • 22 20 19 18 17 16 15 14 12

    given my overwhelming fire power I will assume not

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :16

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 3 carriers, 7 destroyers, 6 fighters, 1 infantry, 11 submarines and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 submarine moved from 34 Sea Zone to 36 Sea Zone
                2 submarines moved from 33 Sea Zone to 36 Sea Zone
                8 bombers moved from Philippines to 36 Sea Zone

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :16

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 3 carriers, 7 destroyers, 6 fighters, 1 infantry, 11 submarines and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 submarine moved from 34 Sea Zone to 36 Sea Zone
                2 submarines moved from 33 Sea Zone to 36 Sea Zone
                8 bombers moved from Philippines to 36 Sea Zone

    Combat - Americans
                Battle in 36 Sea Zone
                    Americans attack with 1 artillery, 8 bombers, 3 carriers, 7 destroyers, 6 fighters, 1 infantry, 14 submarines and 1 transport
                    Japanese defend with 6 carriers, 4 destroyers, 7 fighters and 5 tactical_bombers
                    Units damaged: 4 carriers owned by the Japanese
                    Units damaged: 2 carriers owned by the Japanese
                    Units damaged: 2 carriers owned by the Americans
                    1 submarine owned by the Americans Submerged
                    Americans win, taking 36 Sea Zone from Neutral with 8 bombers, 1 carrier, 4 fighters and 1 transport remaining. Battle score for attacker is 67
                    Casualties for Japanese: 6 carriers, 4 destroyers, 7 fighters and 5 tactical_bombers
                    Casualties for Americans: 2 carriers, 7 destroyers, 2 fighters and 13 submarines

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of French Indo China from Japanese to Americans
                EDIT: Adding units owned by Americans to French Indo China: 1 artillery and 1 infantry
                EDIT: Removing units owned by Americans from 36 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Adding units owned by Americans to 36 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                2 fighters moved from 36 Sea Zone to Philippines
                8 bombers moved from 36 Sea Zone to Philippines
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 carrier and 2 fighters moved from 26 Sea Zone to 64 Sea Zone
                7 transports moved from 11 Sea Zone to 10 Sea Zone
                1 mech_infantry moved from Paraguay to Uruguay
                      Americans take Uruguay from Neutral_True
                1 infantry moved from Peru to Ecuador
                      Americans take Ecuador from Neutral_True
                4 infantry moved from Colombia to Venezuela
                1 infantry moved from Bolivia to Brazil
                2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 3 destroyers, 2 fighters, 4 infantry, 2 submarines and 4 transports moved from 101 Sea Zone to 123 Sea Zone
                2 fighters moved from Eastern United States to Iceland
                2 artilleries moved from 123 Sea Zone to Iceland
                4 infantry moved from 123 Sea Zone to Iceland
                2 transports moved from 66 Sea Zone to 64 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 bomber and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :16

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 infantry moved from Kweichow to Yunnan
                1 infantry moved from Shensi to Sikang
                      Chinese take Sikang from Germans
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Germans
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                6 infantry moved from Anhwe to Kiangsu

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :16

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 infantry moved from Kweichow to Yunnan
                1 infantry moved from Shensi to Sikang
                      Chinese take Sikang from Germans
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Germans
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                6 infantry moved from Anhwe to Kiangsu

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 6 infantry
                    Germans defend with 2 armour
                    Chinese win, taking Kiangsu from Japanese with 5 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 armour
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Manchuria
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :16

    Combat Move - British
                1 armour moved from Persia to Iraq
                      British take Iraq from Italians
                1 armour moved from Iraq to Persia
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                      UK_Pacific take 41 Sea Zone from Japanese
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 armour moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 armour moved from Siam to French Indo China
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                3 armour, 5 artilleries and 7 infantry moved from Shan State to French Indo China
                1 bomber moved from India to Sumatra
                1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Trans-Jordan to Syria
                      British take Syria from Germans
                1 infantry moved from Trans-Jordan to Saudi Arabia

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :16

    Combat Move - British
                1 armour moved from Persia to Iraq
                      British take Iraq from Italians
                1 armour moved from Iraq to Persia
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                      UK_Pacific take 41 Sea Zone from Japanese
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 armour moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 armour moved from Siam to French Indo China
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                3 armour, 5 artilleries and 7 infantry moved from Shan State to French Indo China
                1 bomber moved from India to Sumatra
                1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Trans-Jordan to Syria
                      British take Syria from Germans
                1 infantry moved from Trans-Jordan to Saudi Arabia

    Combat - British
                Battle in Sumatra
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 armour
                    British win, taking Sumatra from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                1 bomber moved from Sumatra to India
                3 aaGuns moved from Shan State to French Indo China
                2 artilleries and 2 infantry moved from Burma to Shan State
                2 fighters moved from India to French Indo China

    Place Units - British
                1 artillery, 1 fighter and 8 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,6,4,2,3,6,5,2,5,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
                British collect 29 PUs (7 lost to blockades); end with 29 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :16

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 16 PUs total
                Some Units in India change ownership: 1 armour

  • 12

    karl, you were supposed to ask me if i wanted to scramble into z36…  :-)

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