@dawgoneit Bid is a tank and a transport for Italy. G1 scramble orders?
13L G40 Boldfresh vs. Karl7 (Allies +11)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 4 fighters and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 34 Sea Zone
4 bombers moved from Caroline Islands to 34 Sea Zone
1 bomber moved from Caroline Islands to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
3 bombers moved from Caroline Islands to 20 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 4 fighters and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 34 Sea Zone
4 bombers moved from Caroline Islands to 34 Sea Zone
1 bomber moved from Caroline Islands to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
3 bombers moved from Caroline Islands to 20 Sea ZoneCombat - Americans
Battle in 34 Sea Zone
Americans attack with 4 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 4 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 20 Sea Zone from Japanese with 4 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 carriers, 7 destroyers, 6 fighters, 11 submarines and 1 transport moved from 33 Sea Zone to 35 Sea Zone
4 bombers moved from 20 Sea Zone to Philippines
4 bombers moved from 34 Sea Zone to 35 Sea Zone
4 bombers moved from 35 Sea Zone to Philippines
1 submarine moved from 43 Sea Zone to 37 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
7 transports moved from 89 Sea Zone to 11 Sea Zone
2 transports moved from 86 Sea Zone to 66 Sea Zone
1 infantry moved from Chile to Peru
Americans take Peru from Neutral_True
1 infantry moved from Chile to Bolivia
Americans take Bolivia from Neutral_True
1 mech_infantry moved from Chile to Paraguay
Americans take Paraguay from Neutral_True
4 infantry moved from Brazil to Colombia
Americans take Colombia from Neutral_TruePlace Units - Americans
1 carrier, 3 destroyers and 2 submarines placed in 101 Sea Zone
4 fighters placed in Eastern United States
Americans undo move 2.
2 fighters placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
8 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Hopei to Anhwe
3 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Germans
1 infantry moved from Jehol to Manchuria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
8 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Hopei to Anhwe
3 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Germans
1 infantry moved from Jehol to ManchuriaCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Combat Move - British
7 infantry moved from Sweden to Norway
1 armour moved from Afghanistan to Tsinghai
British take Kazakhstan from Germans
Chinese take Tsinghai from Germans
1 infantry moved from Burma to Yunnan
2 fighters moved from India to Yunnan
1 bomber moved from India to Yunnan
4 armour, 5 artilleries and 9 infantry moved from Burma to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Combat Move - British
7 infantry moved from Sweden to Norway
1 armour moved from Afghanistan to Tsinghai
British take Kazakhstan from Germans
Chinese take Tsinghai from Germans
1 infantry moved from Burma to Yunnan
2 fighters moved from India to Yunnan
1 bomber moved from India to Yunnan
4 armour, 5 artilleries and 9 infantry moved from Burma to Shan StateCombat - British
Battle in Yunnan
British attack with 1 bomber, 2 fighters and 1 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 4 armour, 5 artilleries and 9 infantry
Japanese defend with 2 infantry
British win, taking Shan State from Japanese with 4 armour, 5 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
3 aaGuns moved from Burma to Shan State
2 infantry moved from India to Burma
2 artilleries moved from India to Burma
1 infantry moved from Afghanistan to Kazakhstan
2 infantry moved from Mozambique to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
9 infantry moved from Iraq to Persia
1 fighter moved from Persia to Egypt
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Saudi Arabia
1 mech_infantry moved from Belgian Congo to Egypt
3 fighters moved from Egypt to Trans-Jordan
3 fighters moved from Trans-Jordan to Persia
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 fighters moved from Yunnan to India
1 bomber moved from Yunnan to India
1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from Saudi Arabia to Trans-Jordan
1 infantry moved from Saudi Arabia to Trans-Jordan
2 fighters moved from Egypt to Persia
1 transport moved from 102 Sea Zone to 101 Sea ZonePlace Units - British
10 infantry placed in United Kingdom
British undo move 1.
1 armour and 9 infantry placed in United Kingdom
1 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
British collect 38 PUs (1 lost to blockades); end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Place Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
1 ncm change
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Purchase Units - Italians
Italians buy 3 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 units repaired.
1 infantry moved from Tunisia to Libya
Italians take Libya from Americans
1 bomber moved from Northern Italy to Kazakhstan
1 mech_infantry moved from Northwest Persia to Kazakhstan
1 bomber moved from Northern Italy to Kazakhstan
1 armour moved from Northwest Persia to Iraq
Italians take Iraq from Russians
1 armour moved from Iraq to Northwest PersiaCombat - Italians
Battle in Kazakhstan
Italians attack with 2 bombers and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 2 bombers and 1 mech_infantry in Kazakhstan, round 1 : 2/3 hits
British roll dice for 1 infantry in Kazakhstan, round 1 : 0/1 hits
1 infantry owned by the British lost in Kazakhstan
Italians win, taking Kazakhstan from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Kazakhstan to Volgograd
1 bomber moved from Kazakhstan to Volgograd
1 artillery and 4 infantry moved from Spain to Normandy Bordeaux
2 battleships, 1 cruiser, 12 infantry and 6 transports moved from 92 Sea Zone to 109 Sea Zone
1 aaGun moved from Northern Italy to 95 Sea Zone
1 aaGun and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 aaGun moved from 92 Sea Zone to Spain
1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Spain
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
3 infantry placed in Northern Italy
3 transports placed in 95 Sea Zone
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag, 1 mech_infantry
Gibraltar : 1 flag, 1 harbour
Cyprus : 1 flag
Morocco : 1 flag, 2 infantry
Normandy Bordeaux : 1 flag, 1 artillery and 4 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 3 infantry
Libya : 1 flag, 1 infantry
Southern Italy : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Bryansk : 1 flag
Rostov : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Western Ukraine : 1 flag
Volgograd : 1 flag, 2 bombers
95 Sea Zone : 1 flag, 4 transports
93 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 2 battleships, 1 cruiser and 6 transports
Greece : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 flag, 1 carrier, 1 fighter and 2 transports
Northwest Persia : 1 flag, 2 armour, 4 artilleries, 10 infantry and 3 mech_infantrys
Spain : 1 flag, 1 aaGun and 1 infantry
98 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 66 / 90
Russians : 11 / 0
Japanese : 35 / 37
Americans : 61 / 88
Chinese : 15 / 15
British : 38 / 38
UK_Pacific : 7 / 7
Italians : 29 / 43
ANZAC : 17 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4British Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Caroline Islands to Philippines
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to New Guinea
2 infantry moved from South Australia to Northern TerritoryPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Combat Move - French
Non Combat Move - French
Turn Complete - French
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do you have a devious plan to win this thing Karl?
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HA! Other than survive? I thought I lost like 7 round ago when i stupidly waited and did the count on your German army in Nukr, realized it would be strong enough to take moscow a turns later… after than I have been just scrambling…
If you take the UK this turn, it’s over… but my calc says its about 50/50 on that… this turn at least.
I thought you might even invade South America!
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i did my turn but it’s giving me an error when i try to post - it’s saying “summary text: missing refresh header after login”. went to check my email to make sure the marti rolls went out and my hotmail won’t open?! can you confirm the dice went out and if so i will just post the map.
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no dice results came through… so just post the map
Did you take the UK>?
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no just took norway. uk next turn.
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hopefully the map works and isn’t corrupted somehow. :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Buyant-Uhaa to ManchuriaTurn Complete - Russians
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i see i still had it in local when i ran the turn, so maybe that’s why it wouldn’t post. i’m happy to redo the turn, no problem just let me know.
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i see i still had it in local when i ran the turn, so maybe that’s why it wouldn’t post. i’m happy to redo the turn, no problem just let me know.
still doesn’t explain why my hotmail won’t open? :roll:





