13L G40 Boldfresh vs. Karl7 (Allies +11)

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    1 ncm change

    UK.tsvg

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Purchase Units - Italians
                Italians buy 3 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 units repaired.
                1 infantry moved from Tunisia to Libya
                      Italians take Libya from Americans
                1 bomber moved from Northern Italy to Kazakhstan
                1 mech_infantry moved from Northwest Persia to Kazakhstan
                1 bomber moved from Northern Italy to Kazakhstan
                1 armour moved from Northwest Persia to Iraq
                      Italians take Iraq from Russians
                1 armour moved from Iraq to Northwest Persia

    Combat - Italians
                Battle in Kazakhstan
                    Italians attack with 2 bombers and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 bombers and 1 mech_infantry in Kazakhstan, round 1 :  2/3 hits
                        British roll dice for 1 infantry in Kazakhstan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Kazakhstan
                    Italians win, taking Kazakhstan from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Kazakhstan to Volgograd
                1 bomber moved from Kazakhstan to Volgograd
                1 artillery and 4 infantry moved from Spain to Normandy Bordeaux
                2 battleships, 1 cruiser, 12 infantry and 6 transports moved from 92 Sea Zone to 109 Sea Zone
                1 aaGun moved from Northern Italy to 95 Sea Zone
                1 aaGun and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 aaGun moved from 92 Sea Zone to Spain
                1 infantry moved from Algeria to 94 Sea Zone
                1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Spain
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from 95 Sea Zone to 92 Sea Zone

    Place Units - Italians
                3 infantry placed in Northern Italy
                3 transports placed in 95 Sea Zone
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 29 PUs; end with 29 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag, 1 mech_infantry
        Gibraltar : 1 flag, 1 harbour
        Cyprus : 1 flag
        Morocco : 1 flag, 2 infantry
        Normandy Bordeaux : 1 flag, 1 artillery and 4 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 3 infantry
        Libya : 1 flag, 1 infantry
        Southern Italy : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Bryansk : 1 flag
        Rostov : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 2 bombers
        95 Sea Zone : 1 flag, 4 transports
        93 Sea Zone : 1 flag
        109 Sea Zone : 1 flag, 2 battleships, 1 cruiser and 6 transports
        Greece : 1 flag
        Iraq : 1 flag
        92 Sea Zone : 1 flag, 1 carrier, 1 fighter and 2 transports
        Northwest Persia : 1 flag, 2 armour, 4 artilleries, 10 infantry and 3 mech_infantrys
        Spain : 1 flag, 1 aaGun and 1 infantry
        98 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 66 / 90
        Russians : 11 / 0
        Japanese : 35 / 37
        Americans : 61 / 88
        Chinese : 15 / 15
        British : 38 / 38
        UK_Pacific : 7 / 7
        Italians : 29 / 43
        ANZAC : 17 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    British Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 carrier, 2 fighters, 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from Caroline Islands to Philippines
                1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from New South Wales to New Guinea
                2 infantry moved from South Australia to Northern Territory

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 12

    do you have a devious plan to win this thing Karl?

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    HA!  Other than survive?  I thought I lost like 7 round ago when i stupidly waited and did the count on your German army in Nukr, realized it would be strong enough to take moscow a turns later… after than I have been just scrambling…

    If you take the UK this turn, it’s over… but my calc says its about 50/50 on that… this turn at least.

    I thought you might even invade South America!

  • 12

    i did my turn but it’s giving me an error when i try to post - it’s saying “summary text: missing refresh header after login”.  went to check my email to make sure the marti rolls went out and my hotmail won’t open?!  can you confirm the dice went out and if so i will just post the map.

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    no dice results came through… so just post the map

    Did you take the UK>?

  • 12

    no just took norway.  uk next turn.

  • 12

    hopefully the map works and isn’t corrupted somehow.  :roll:

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :16

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Manchuria

    Turn Complete - Russians

  • 12

    i see i still had it in local when i ran the turn, so maybe that’s why it wouldn’t post.  i’m happy to redo the turn, no problem just let me know.

  • 12

    @Boldfresh:

    i see i still had it in local when i ran the turn, so maybe that’s why it wouldn’t post.  i’m happy to redo the turn, no problem just let me know.

    still doesn’t explain why my hotmail won’t open?  :roll:

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    nah, no worries…  you’l take UK for sure, barring dice…

    We are so close to the end now.

  • 12

    i don’t have to hold tokyo right?  as long as i have 8 VC’s in europe and own at least one of Berlin, Rome, or Tokyo it’s over right?

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    right

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :16

    Purchase Units - Japanese
                Japanese buy 1 carrier and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Szechwan to Yunnan
                5 fighters and 5 tactical_bombers moved from 36 Sea Zone to Yunnan
                2 bombers moved from Japan to 20 Sea Zone
                2 bombers moved from 20 Sea Zone to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 1 :  13/14 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 bombers could not land in Yunnan and were removed
                5 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
                3 artilleries and 9 infantry moved from Kiangsi to Kwangsi
                1 armour, 2 infantry and 3 mech_infantrys moved from Kwangtung to Kwangsi
                1 infantry moved from French Indo China to Kwangsi
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                5 fighters and 5 tactical_bombers moved from Kwangsi to 36 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone
                2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 fighter moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Kwangsi: 1 bomber
                EDIT: Turning off Edit Mode
                1 carrier and 2 fighters placed in 36 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
                Japanese collect 30 PUs (6 lost to blockades); end with 31 PUs total

    Territory Summary for Japanese :

    Kwangsi : 1 flag, 1 aaGun, 1 airfield, 1 armour, 4 artilleries, 1 bomber, 2 fighters, 1 harbour, 17 infantry, 3 mech_infantrys and 1 tactical_bomber
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 20 infantry
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Hunan : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Timguska : 1 flag
        French Indo China : 1 flag, 1 factory_minor
        Sumatra : 1 flag, 1 armour
        41 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 6 carriers, 4 destroyers, 7 fighters and 5 tactical_bombers
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 78 / 103
        Russians : 5 / 0
        Japanese : 36 / 31
        Americans : 61 / 88
        Chinese : 13 / 15
        British : 33 / 38
        UK_Pacific : 7 / 7
        Italians : 29 / 43
        ANZAC : 17 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.765
            Median : 3.000
            Variance : 1.688
            Standard Deviation : 1.299
            Total rolls : 17

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.857
            Median : 3.000
            Variance : 1.692
            Standard Deviation : 1.301
            Total rolls : 14

    Chinese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 12

    you can have the satisfaction of CRUSHING the japanese fleet before London falls…  :-)

  • 22 20 19 18 17 16 15 14 12

    minor consolation to losing the game….  :cry: :cry: :cry:

  • 22 20 19 18 17 16 15 14 12

    You scramble to defend the fleet?

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