@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Germans
Germans buy 7 armour, 1 artillery, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Syria to 99 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 fighters and 2 tactical_bombers moved from Southern Italy to Egypt
3 bombers moved from Eastern Poland to Egypt
1 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to Novgorod
1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 2 infantry moved from 115 Sea Zone to Novgorod
2 artilleries and 2 infantry moved from Norway to Finland
Germans take Finland from Russians
1 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
2 armour moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Smolensk
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
Combat - Germans
Battle in Novgorod
Germans attack with 2 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 2 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter and 3 infantry
Casualties for Russians: 2 aaGuns, 1 armour, 1 artillery and 2 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Egypt
Germans attack with 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 airfield, 3 armour, 1 harbour, 1 infantry and 2 mech_infantrys
Germans win, taking Egypt from British with 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for British: 3 armour, 1 infantry and 2 mech_infantrys
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
3 bombers moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
12 artilleries moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
4 mech_infantrys moved from Belarus to Bryansk
1 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Eastern Poland to Belarus
16 armour and 1 mech_infantry moved from Volgograd to Bryansk
Place Units - Germans
3 armour placed in Volgograd
4 armour and 4 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Territory Summary for Germans :
Alexandria : 1 flag, 3 bombers, 1 fighter and 1 tactical_bomber
Egypt : 1 flag, 1 airfield, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
Western Germany : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Germany : 1 flag, 4 armour, 1 factory_major and 4 mech_infantrys
Belarus : 1 flag, 1 aaGun, 1 fighter and 1 tactical_bomber
Baltic States : 1 flag
Bryansk : 1 flag, 2 aaGuns, 17 armour, 15 artilleries, 1 fighter, 5 infantry, 8 mech_infantrys and 1 tactical_bomber
Rostov : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Volgograd : 1 flag, 3 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Smolensk : 1 flag, 1 mech_infantry
125 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag
89 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
99 Sea Zone : 1 flag
115 Sea Zone : 1 flag, 1 destroyer and 2 transports
Yugoslavia : 1 flag, 1 factory_minor
98 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Finland : 1 flag, 2 artilleries and 2 infantry
Production/PUs Summary :
Germans : 57 / 82
Russians : 13 / 24
Japanese : 64 / 77
Americans : 50 / 67
Chinese : 3 / 9
British : 31 / 32
UK_Pacific : 9 / 8
Italians : 22 / 42
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Vologda to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 tactical_bomber moved from Russia to Kansu
1 infantry moved from Archangel to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
Airborne Attack Move - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Vologda to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 tactical_bomber moved from Russia to Kansu
1 infantry moved from Archangel to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
Airborne Attack Move - Russians
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Russians win, taking Novosibirsk from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Russians attack with 1 tactical_bomber
Japanese defend with 2 bombers
Japanese win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 bomber
Casualties for Russians: 1 tactical_bomber
Non Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Smolensk to Russia
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 2 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Japanese
2 units repaired.
1 fighter moved from Japan to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
2 submarines moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
2 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
2 battleships moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
2 armour and 1 mech_infantry moved from Kwangtung to Kwangsi
1 bomber moved from Kansu to Kwangsi
1 armour moved from Hunan to Yunnan
1 armour and 1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour and 1 mech_infantry moved from Szechwan to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
Combat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports
ANZAC defend with 1 destroyer and 1 submarine
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Queensland
Japanese attack with 2 artilleries and 3 infantry
ANZAC defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Japanese win, taking Queensland from ANZAC with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 2 armour and 1 mech_infantry
British defend with 1 infantry; Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 3 armour, 1 bomber and 3 mech_infantrys
British defend with 1 armour, 1 infantry and 1 mech_infantry
Japanese win, taking Kwangsi from Chinese with 3 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Battle in 33 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers
ANZAC defend with 4 destroyers and 2 submarines
Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Japanese: 2 submarines
Casualties for ANZAC: 4 destroyers and 2 submarines
Non Combat Move - Japanese
2 carriers moved from 37 Sea Zone to 54 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 5 Sea Zone to Japan
1 carrier and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangsi to Kwangtung
Place Units - Japanese
7 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Territory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Kwangsi : 1 flag, 3 armour and 2 mech_infantrys
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 17 infantry
Shensi : 1 flag
Yunnan : 1 flag, 2 armour
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
Queensland : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 armour
Yenisey : 1 flag
Yakut S.S.R. : 1 flag
Buryatia : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
35 Sea Zone : 1 flag, 1 carrier and 2 transports
6 Sea Zone : 1 flag, 1 destroyer
54 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports
Production/PUs Summary :
Germans : 54 / 82
Russians : 17 / 17
Japanese : 68 / 73
Americans : 50 / 67
Chinese : 0 / 9
British : 31 / 32
UK_Pacific : 9 / 8
Italians : 22 / 42
ANZAC : 8 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 factory_minor, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Siberia to Sakha
Russians take Sakha from Japanese
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Soviet Far East to Siberia
1 armour moved from Siberia to Amur
2 mech_infantrys moved from Siberia to Amur
4 transports moved from 3 Sea Zone to 2 Sea Zone
3 armour moved from Alaska to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
3 armour, 1 mech_infantry and 4 transports moved from 2 Sea Zone to 3 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from British Columbia to 1 Sea Zone
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
2 artilleries and 2 infantry moved from British Columbia to Alaska
7 armour moved from Western United States to Alaska
3 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
1 mech_infantry moved from Alberta Saskatchewan Manitoba to Alaska
3 infantry moved from Central United States to Alberta Saskatchewan Manitoba
1 bomber moved from Western United States to Siberia
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 factory_minor, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Siberia to Sakha
Russians take Sakha from Japanese
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Soviet Far East to Siberia
1 armour moved from Siberia to Amur
2 mech_infantrys moved from Siberia to Amur
4 transports moved from 3 Sea Zone to 2 Sea Zone
3 armour moved from Alaska to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
3 armour, 1 mech_infantry and 4 transports moved from 2 Sea Zone to 3 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from British Columbia to 1 Sea Zone
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
2 artilleries and 2 infantry moved from British Columbia to Alaska
7 armour moved from Western United States to Alaska
3 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
1 mech_infantry moved from Alberta Saskatchewan Manitoba to Alaska
3 infantry moved from Central United States to Alberta Saskatchewan Manitoba
1 bomber moved from Western United States to Siberia
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
Combat - Americans
Non Combat Move - Americans
4 armour, 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
Place Units - Americans
1 factory_minor placed in Alaska
2 transports placed in 10 Sea Zone
3 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Western United States
1 infantry placed in Eastern United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,3
Americans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 9 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Combat Move - British
1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Iraq to Egypt
1 infantry moved from Iraq to Syria
British take Syria from Germans
1 mech_infantry moved from Persia to Northwest Persia
British take Northwest Persia from Italians
1 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from West India to Eastern Persia
1 artillery moved from India to Burma
1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from United Kingdom to 125 Sea Zone
3 infantry moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Combat Move - British
1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Iraq to Egypt
1 infantry moved from Iraq to Syria
British take Syria from Germans
1 mech_infantry moved from Persia to Northwest Persia
British take Northwest Persia from Italians
1 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from West India to Eastern Persia
1 artillery moved from India to Burma
1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from United Kingdom to 125 Sea Zone
3 infantry moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
Combat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 tactical_bomber
Germans defend with 1 submarine
retreated to 125 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 2 armour
Japanese win with 1 armour remaining. Battle score for attacker is -7
Casualties for Japanese: 1 armour
Casualties for British: 1 fighter and 1 infantry
Battle in Egypt
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 airfield, 1 harbour and 1 infantry
British win, taking Egypt from Germans with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - British
1 tactical_bomber moved from 125 Sea Zone to Scotland
Place Units - British
1 destroyer and 2 transports placed in 109 Sea Zone
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,2,3,1,3,1,2,5,2,5,1,4,5,6
British collect 30 PUs (4 lost to blockades); end with 30 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Italians
Italians buy 4 armour, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 armour moved from Alexandria to Egypt
1 fighter moved from Tobruk to Egypt
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 infantry moved from Kazakhstan to Turkmenistan
Italians take Turkmenistan from Russians
1 armour moved from Kazakhstan to Northwest Persia
2 bombers moved from Tobruk to Northwest Persia
1 armour and 1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Tambov
Italians take Tambov from Russians
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 armour and 1 harbour
Italians win, taking Egypt from British with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Northwest Persia
Italians attack with 1 armour and 2 bombers
British defend with 1 mech_infantry
Italians win, taking Northwest Persia from British with 1 armour and 2 bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Rostov
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
2 bombers moved from Northwest Persia to Caucasus
1 fighter moved from Egypt to 97 Sea Zone
1 fighter moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to France
Place Units - Italians
4 armour, 2 infantry and 1 mech_infantry placed in Northern Italy
Italians undo move 1.
3 armour placed in Ukraine
1 armour, 2 infantry and 1 mech_infantry placed in Northern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 27 PUs; end with 28 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Territory Summary for Italians :
Kazakhstan : 1 flag
Alexandria : 1 flag, 1 fighter
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 1 infantry
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 artillery and 1 infantry
Tunisia : 1 flag
Northern Italy : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Bryansk : 1 flag, 1 artillery and 2 infantry
Rostov : 1 flag, 1 armour
Tambov : 1 flag, 1 mech_infantry
Ukraine : 1 flag, 3 armour and 1 factory_minor
Turkmenistan : 1 flag, 1 infantry
Caucasus : 1 flag, 2 bombers
Greece : 1 flag
97 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
Northwest Persia : 1 flag, 1 armour
98 Sea Zone : 1 flag, 1 battleship, 3 cruisers, 1 destroyer, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 51 / 82
Russians : 15 / 17
Japanese : 64 / 73
Americans : 53 / 70
Chinese : 0 / 9
British : 32 / 30
UK_Pacific : 9 / 9
Italians : 27 / 45
ANZAC : 8 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Northern Territory to South Australia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Northern Territory to South Australia
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Combat Move - French
1 infantry moved from United Kingdom to Scotland
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 2 bombers, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 artilleries moved from Finland to 115 Sea Zone
1 armour and 1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour and 1 mech_infantry moved from Archangel to Smolensk
1 armour moved from Novgorod to Smolensk
1 artillery moved from Novgorod to Archangel
3 armour and 1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
3 armour and 1 mech_infantry moved from Samara to Russia
12 armour and 5 mech_infantrys moved from Bryansk to Russia
5 infantry moved from Bryansk to Russia
15 artilleries moved from Bryansk to Russia
5 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
3 bombers moved from Alexandria to Egypt
Combat - Germans
Battle in Smolensk
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Smolensk, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 20 armour, 15 artilleries, 2 fighters, 5 infantry, 9 mech_infantrys and 2 tactical_bombers
British defend with 2 fighters and 2 tactical_bombers; Russians defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters and 28 infantry
Germans roll dice for 20 armour, 15 artilleries, 2 fighters, 5 infantry, 9 mech_infantrys and 2 tactical_bombers in Russia, round 1 : 20/53 hits
Russians roll dice for 1 armour, 2 artilleries, 4 fighters, 28 infantry and 2 tactical_bombers in Russia, round 1 : 15/37 hits
20 infantry owned by the Russians , 5 infantry owned by the Germans , 1 artillery owned by the Germans and 9 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 20 armour, 14 artilleries, 2 fighters and 2 tactical_bombers in Russia, round 2 : 13/38 hits
Russians roll dice for 1 armour, 2 artilleries, 4 fighters, 8 infantry and 2 tactical_bombers in Russia, round 2 : 13/17 hits
8 infantry owned by the Russians , 2 tactical_bombers owned by the British , 1 armour owned by the Russians , 2 artilleries owned by the Russians and 13 artilleries owned by the Germans lost in Russia
Germans roll dice for 20 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Russia, round 3 : 11/25 hits
Russians roll dice for 4 fighters in Russia, round 3 : 2/4 hits
1 armour owned by the Germans , 2 fighters owned by the Russians , 2 fighters owned by the British and 1 artillery owned by the Germans lost in Russia
Germans captures 17PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 19 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Germans: 1 armour, 15 artilleries, 5 infantry and 9 mech_infantrys
Casualties for British: 2 fighters and 2 tactical_bombers
Casualties for Russians: 1 armour, 2 artilleries, 2 fighters and 28 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Russia to Bryansk
1 aaGun moved from Belarus to Bryansk
2 artilleries moved from 115 Sea Zone to Novgorod
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from France to Northern Italy
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Place Units - Germans
2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in Yugoslavia
2 bombers and 2 infantry placed in Western Germany
1 transport placed in 97 Sea Zone
Turn Complete - Germans
Germans collect 58 PUs; end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Territory Summary for Germans :
Egypt : 1 flag, 3 bombers, 1 fighter and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour and 3 infantry
Germany : 1 flag, 2 armour, 2 artilleries, 1 factory_major, 2 infantry and 3 mech_infantrys
Northern Italy : 1 flag, 1 artillery and 1 infantry
Belarus : 1 flag
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 2 fighters and 2 tactical_bombers
Vyborg : 1 flag, 1 infantry
Archangel : 1 flag, 1 artillery
Eastern Poland : 1 flag, 4 armour and 4 mech_infantrys
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 19 armour and 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 2 armour and 1 mech_infantry
Samara : 1 flag
112 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag
89 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 2 transports
115 Sea Zone : 1 flag, 1 destroyer and 2 transports
Yugoslavia : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Finland : 1 flag
Production/PUs Summary :
Germans : 58 / 100
Russians : 8 / 0
Japanese : 64 / 73
Americans : 53 / 70
Chinese : 0 / 9
British : 32 / 30
UK_Pacific : 9 / 9
Italians : 27 / 45
ANZAC : 8 / 8
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 33 times
2 was rolled 22 times
3 was rolled 30 times
4 was rolled 36 times
5 was rolled 34 times
6 was rolled 23 times
Average roll : 3.478
Median : 4.000
Variance : 0.994
Standard Deviation : 0.997
Total rolls : 178
Germans Combat
1 was rolled 17 times
2 was rolled 14 times
3 was rolled 20 times
4 was rolled 24 times
5 was rolled 23 times
6 was rolled 21 times
Average roll : 3.714
Median : 4.000
Variance : 0.636
Standard Deviation : 0.797
Total rolls : 119
Russians Combat
1 was rolled 16 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 12 times
5 was rolled 11 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 1.948
Standard Deviation : 1.396
Total rolls : 59
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Combat Move - Russians
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Novosibirsk to Urals
Non Combat Move - Russians
Turn Complete - Russians
welp i think you have this one also. 100 pu’s for germany is going to be hard to over come.
do you want to plat another?
Thanks for the game.
They only allow 2 league games with an opponent.
You’re getting better.
Protect your fleets a little better, and get Dutch New Guinea rd. 2 with Anzac. You need to focus on getting and holding your National Objectives. More money means more tanks!
Thanks again!
–Jeff
you wouldnt want to play in the board game section? and where do i see the objectives