At the end I did a NCM and placement edit. I decided to move an infantry from Karelia to Caucasus and then place 6 infantry in Karelia and 3 in Russia.
XDAP-03: Dairyqryn VS Unterhund 505/47
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Politics - Americans
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from JapaneseCombat - Americans
Non Combat Move - Americans
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Korea to Manchuria
1 transport moved from 6 Sea Zone to 25 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
2 aaGuns moved from Central United States to Western United StatesPlace Units - Americans
1 carrier placed in 6 Sea Zone
1 armour, 1 harbour and 1 mech_infantry placed in Korea
1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
2 transports placed in 10 Sea Zone
1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1,4,6,2,4,4
Americans collect 53 PUs (3 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys
Midway : 1 flag, 1 airfield
Celebes : 1 flag
26 Sea Zone : 1 flag, 2 transports
25 Sea Zone : 1 flag, 1 transport
10 Sea Zone : 1 flag, 2 transports
6 Sea Zone : 1 flag, 6 carriers, 2 cruisers, 4 destroyers, 9 fighters, 3 tactical_bombers and 2 transports
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 1 airfield, 1 factory_major and 1 harbourProduction/PUs Summary :
Germans : 45 / 65
Russians : 29 / 35
Japanese : 53 / 51
Americans : 56 / 74
Chinese : 10 / 13
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 17 / 29
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Tsinghai to KansuCombat - Chinese
Non Combat Move - Chinese
7 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs totalTerritory Summary for Chinese :
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 fighter and 12 infantry
Suiyuyan : 1 flag, 1 infantry
Kansu : 1 flag, 2 infantry
Chahar : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 45 / 65
Russians : 29 / 35
Japanese : 50 / 51
Americans : 56 / 74
Chinese : 13 / 14
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 17 / 29
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - British
British buy 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 armour, 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to EgyptCombat - British
Battle in Egypt
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 harbour and 1 mech_infantry
British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Egypt, round 1 : 2/4 hits
Italians roll dice for 1 artillery and 1 mech_infantry in Egypt, round 1 : 1/2 hits
1 mech_infantry owned by the Italians , 1 artillery owned by the Italians and 1 mech_infantry owned by the British lost in Egypt
British win, taking Egypt from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from French West Africa to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
1 armour and 1 infantry moved from Normandy Bordeaux to 105 Sea Zone
1 armour, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 4 transports moved from 105 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from 72 Sea Zone to French West Africa
1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 72 Sea Zone to 70 Sea Zone
1 destroyer moved from 77 Sea Zone to 71 Sea Zone
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from Scotland to United KingdomPlace Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,4,4,5,6,1,1
British collect 39 PUs (2 lost to blockades); end with 40 PUs totalTerritory Summary for British :
Belgian Congo : 1 flag, 2 mech_infantrys
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 armour and 1 harbour
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 flag, 2 aaGuns, 1 airfield and 6 infantry
United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag, 1 aaGun, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
French West Africa : 1 flag, 1 fighter
Holland Belgium : 1 flag, 2 infantry
Ethiopia : 1 flag
70 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
106 Sea Zone : 1 flag
Iraq : 1 flag
71 Sea Zone : 1 flag, 1 destroyer
Northwest Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 4 transportsProduction/PUs Summary :
Germans : 39 / 65
Russians : 29 / 35
Japanese : 50 / 51
Americans : 56 / 74
Chinese : 13 / 14
British : 41 / 40
UK_Pacific : 2 / 0
Italians : 15 / 29
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Turn Complete - UK_Pacific
Territory Summary for UK_Pacific :
Production/PUs Summary :
Germans : 39 / 65
Russians : 29 / 35
Japanese : 50 / 51
Americans : 56 / 74
Chinese : 13 / 14
British : 41 / 40
UK_Pacific : 2 / 0
Italians : 15 / 29
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Italians
Italians buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Rostov to Northwest Persia
Italians take Caucasus from Russians
Italians take Northwest Persia from British
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
1 artillery and 5 infantry moved from Northern Italy to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Alexandria to Egypt
1 fighter moved from 98 Sea Zone to Ukraine
1 artillery and 5 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to EgyptCombat - Italians
Battle in Ukraine
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 artillery and 1 factory_minor
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 1 : 0/3 hits
Russians roll dice for 1 artillery in Ukraine, round 1 : 0/1 hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 fighter and 5 infantry
British defend with 1 armour and 1 harbour
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 1 : 2/3 hits
British roll dice for 1 armour in Egypt, round 1 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from Ukraine to BryanskPlace Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 1 artillery, 1 harbour and 4 infantry
Syria : 1 flag
France : 1 flag, 2 aaGuns
Northern Italy : 1 flag, 2 aaGuns, 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Belarus : 1 flag
Bryansk : 1 flag, 1 fighter
Rostov : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag
Caucasus : 1 flag
97 Sea Zone : 1 flag, 2 transports
Northwest Persia : 1 flag, 1 armour
98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 3 transportsProduction/PUs Summary :
Germans : 39 / 65
Russians : 25 / 35
Japanese : 50 / 51
Americans : 56 / 74
Chinese : 13 / 14
British : 39 / 40
UK_Pacific : 2 / 0
Italians : 21 / 28
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
Average roll : 3.167
Median : 4.000
Variance : 1.455
Standard Deviation : 1.206
Total rolls : 12British Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
Average roll : 2.889
Median : 4.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9 -
hello everyone,
another friendly reminder, there are 3 weeks left in round 3 of the tournament. please keep a fast pace to avoid going to a decision.
kind regards,
allweneedisloveWe’re on turn 5 with 3 weeks to go and we’re getting a hurry up warning? Seems a little premature.
hi david,
i was sincere when i said it was a friendly reminder. i just want everyone to be aware of the deadline so no one is upset if their game has to go to decision. it was not a hurry up warning, i sent the same message to all 7 games left in round 3 of the tournament, even the game in round 19. i did change the wording and offered suggestions to the one game still on uks 2nd turn, that one you could call a friendly hurry up warning.
kind regards,
allweneedislove -
Okay, template message makes sense. Quick and easy.
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I’m attacking SZ 35
1 sub vs. 1 sub, 1 trn
Do you submerge or defend?
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defend
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I was expecting a destroyer to hit it, but sub same thing. lez go!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 20 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 35 Sea Zone
ANZAC take 19 Sea Zone from Japanese
ANZAC take 6 Sea Zone from JapaneseCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
2 infantry moved from New South Wales to South Australia
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 1 airfield, 2 fighters and 1 harbour
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 tactical_bomber
South Australia : 1 flag, 1 artillery and 7 infantry
Dutch New Guinea : 1 flag, 1 infantry
20 Sea Zone : 1 flag, 1 destroyer
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 2 fightersProduction/PUs Summary :
Germans : 39 / 65
Russians : 25 / 35
Japanese : 50 / 51
Americans : 56 / 74
Chinese : 13 / 14
British : 39 / 40
UK_Pacific : 2 / 0
Italians : 21 / 28
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
1 fighter moved from Normandy Bordeaux to United KingdomTurn Complete - French
Territory Summary for French :
Scotland : 1 flag, 2 infantry
United Kingdom : 1 flag, 1 fighter
Anglo Egyptian Sudan : 1 flag, 1 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 39 / 65
Russians : 25 / 35
Japanese : 50 / 51
Americans : 56 / 74
Chinese : 13 / 14
British : 39 / 40
UK_Pacific : 2 / 0
Italians : 21 / 28
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Germans
Germans buy 1 artillery, 3 destroyers, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Germany to Egypt
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from France to Southern France
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Holland Belgium
1 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Belarus to Eastern Poland
1 armour and 1 mech_infantry moved from Baltic States to Poland
5 artilleries and 20 infantry moved from Bryansk to Russia
1 armour moved from Novosibirsk to Volgograd
Germans take Kazakhstan from Russians
1 infantry moved from Belarus to Smolensk
10 armour and 4 mech_infantrys moved from Bryansk to Volgograd
4 armour moved from Bryansk to Volgograd
1 armour and 1 mech_infantry moved from Novgorod to Vologda
1 bomber moved from Novgorod to Normandy Bordeaux
1 bomber moved from Novgorod to Southern France
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
1 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
2 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Vologda
1 fighter moved from Novgorod to Vologda
1 tactical_bomber moved from Novgorod to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 armour and 1 mech_infantry moved from Baltic States to Poland
1 mech_infantry moved from Baltic States to Poland
1 armour moved from Bryansk to RussiaCombat - Germans
Battle in Volgograd
Germans attack with 15 armour and 4 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 15 armour and 4 mech_infantrys in Volgograd, round 1 : 9/19 hits
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 1 : 1/3 hits
2 infantry owned by the Russians , 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 15 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Russia
Germans attack with 1 armour, 5 artilleries, 1 fighter, 20 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_major and 7 infantry
Germans roll dice for 1 armour, 5 artilleries, 1 fighter, 20 infantry and 1 tactical_bomber in Russia, round 1 : 7/28 hits
Russians roll dice for 7 infantry in Russia, round 1 : 2/7 hits
7 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans captures 35PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour, 5 artilleries, 1 fighter, 18 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 2 infantry
Casualties for Russians: 7 infantry
Battle in Smolensk
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Smolensk, round 1 : 2/5 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Vologda, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 1 armour
Germans roll dice for 2 armour and 3 mech_infantrys in Poland, round 1 : 2/5 hits
Russians roll dice for 1 armour in Poland, round 1 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Eastern Poland
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Holland Belgium, round 1 : 1/4 hits
British roll dice for 2 infantry in Holland Belgium, round 1 : 0/2 hits
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 1 : 2/5 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 1 : 0/2 hits
2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Southern France
Germans attack with 1 artillery, 1 bomber and 3 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Southern France, round 1 : 3/5 hits
British roll dice for 2 infantry in Southern France, round 1 : 2/2 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Southern France
Germans win, taking Southern France from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
1 bomber moved from Southern France to France
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
1 bomber moved from Normandy Bordeaux to France
1 armour and 2 mech_infantrys moved from Baltic States to Germany
3 mech_infantrys moved from Bryansk to Volgograd
2 aaGuns moved from Bryansk to Russia
2 armour and 3 mech_infantrys moved from Bryansk to Volgograd
2 infantry moved from Belarus to Bryansk
1 fighter moved from Vologda to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 armour moved from Bryansk to Volgograd
1 tactical_bomber moved from Eastern Poland to Western GermanyPlace Units - Germans
3 destroyers placed in 112 Sea Zone
1 fighter placed in Western Germany
3 infantry placed in France
1 artillery and 5 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 93 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 118 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag
Egypt : 1 flag, 1 fighter and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor and 5 infantry
Western Germany : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 tactical_bomber
Poland : 1 flag, 2 armour and 2 mech_infantrys
Germany : 1 flag, 1 armour, 1 factory_major, 1 infantry and 2 mech_infantrys
Holland Belgium : 1 flag, 1 artillery and 2 infantry
Northern Italy : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 fighter, 2 infantry and 1 tactical_bomber
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 3 infantry
Russia : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor and 18 infantry
Novosibirsk : 1 flag
Vologda : 1 flag, 1 armour and 2 mech_infantrys
Volgograd : 1 flag, 18 armour, 1 factory_minor and 9 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Smolensk : 1 flag, 1 artillery and 4 infantry
112 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 58 / 118
Russians : 14 / 0
Japanese : 50 / 51
Americans : 56 / 74
Chinese : 13 / 14
British : 31 / 40
UK_Pacific : 2 / 0
Italians : 21 / 28
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 21 times
2 was rolled 16 times
3 was rolled 20 times
4 was rolled 17 times
5 was rolled 11 times
6 was rolled 19 times
Average roll : 3.365
Median : 3.000
Variance : 0.641
Standard Deviation : 0.800
Total rolls : 104Germans Combat
1 was rolled 16 times
2 was rolled 16 times
3 was rolled 16 times
4 was rolled 15 times
5 was rolled 8 times
6 was rolled 12 times
Average roll : 3.229
Median : 3.000
Variance : 0.695
Standard Deviation : 0.834
Total rolls : 83British Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Russians Combat
1 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.857
Median : 3.500
Variance : 1.538
Standard Deviation : 1.240
Total rolls : 14 -
Europe has 8 vc on Germany’s turn. Reclaim a vc before Germany’s next turn to stop a Europe win.
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correct me if I am wrong, but I need to hold the victory for 1 full round
which means he has ALL of the rest of this round, AND all of next round, to capture 1 VC
and if we trade the VC (like UK takes egypt, then Italy takes it right back) then the clock resets and we have to go another round after that
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - Russians
1 fighter, 29 infantry and 1 tactical_bomber moved from Samara to Russia
1 infantry moved from Tambov to Russia
2 fighters moved from Iraq to Northwest PersiaCombat - Russians
Battle in Northwest Persia
Russians attack with 2 fighters
Italians defend with 1 armour
Russians win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Russians: 1 fighter
Casualties for Italians: 1 armour
Battle in Russia
Russians attack with 1 fighter, 30 infantry and 1 tactical_bomber
Germans defend with 2 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor and 18 infantry
retreated to Russia
Germans win with 1 armour and 3 artilleries remaining. Battle score for attacker is -28
Casualties for Germans: 2 aaGuns, 2 artilleries and 18 infantry
Casualties for Russians: 1 fighter and 30 infantryNon Combat Move - Russians
1 tactical_bomber moved from Russia to Samara
1 fighter moved from Northwest Persia to Trans-JordanTurn Complete - Russians
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You win, good game.
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veqryn you have to hold it for 1 round. G6 -> G7 is one round.
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I6-I7 is one round if you had just taken egypt.
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thanks for the game djensen,
i’m a little sad i won’t get to see what usa can do with korea, etc,
kinda makes me feel like this game needs Alpha +4 (the edition where it becomes fun to play allies)if you want to continue, i’d be interested
but i totally understand if you have other things to allocate time to than continuing a lost game





