scram 111
13L G40 Boldfresh vs. Karl7 (Allies +11)
-
G15 is up - scramble from london to z109?
-
forgot to take finland - use this map.
-
forgot about china! use this one
-
no scramble…
where did those planes come from?
I must have misse them or you are buying a couple cvs
-
ha! you are buying some cvs… very good.
Our hotels in Cairo are awaiting German guests with turned down beds and fresh Pilsner on tap…
-
ha! you are buying some cvs… very good.
Our hotels in Cairo are awaiting German guests with turned down beds and fresh Pilsner on tap…
I dont need cairo right? Just one of either cairo or london right?
-
Yes, true…
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Purchase Units - Germans
Germans buy 4 armour, 2 carriers, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
11 mech_infantrys moved from Southern France to Portugal
2 fighters and 2 tactical_bombers moved from Gibraltar to 104 Sea Zone
2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 carriers moved from 95 Sea Zone to 91 Sea Zone
4 tactical_bombers moved from Gibraltar to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
2 infantry moved from Turkey to Syria
4 bombers moved from Bryansk to Syria
1 infantry moved from Yakut S.S.R. to Ulaanbaatar
1 armour moved from Dzavhan to Ulaanbaatar
1 armour moved from Dzavhan to Yakut S.S.R.
1 armour moved from Yakut S.S.R. to Ulaanbaatar
1 infantry moved from Karelia to Finland
Germans take Finland from Russians
1 artillery moved from Kweichow to Anhwe
Germans take Anhwe from Chinese
1 armour moved from Kiangsu to Shantung
Germans take Shantung from Chinese
1 armour moved from Shantung to KiangsuCombat - Germans
Battle in Portugal
Germans attack with 11 mech_infantrys
British defend with 2 aaGuns; Americans defend with 1 bomber
Germans roll dice for 11 mech_infantrys in Portugal, round 1 : 1/11 hits
Americans roll dice for 2 aaGuns and 1 bomber in Portugal, round 1 : 0/1 hits
1 aaGun owned by the British lost in Portugal
Germans roll dice for 11 mech_infantrys in Portugal, round 2 : 4/11 hits
Americans roll dice for 1 aaGun and 1 bomber in Portugal, round 2 : 0/1 hits
1 bomber owned by the Americans and 1 aaGun owned by the British lost in Portugal
Germans win, taking Portugal from Americans with 11 mech_infantrys remaining. Battle score for attacker is 22
Casualties for British: 2 aaGuns
Casualties for Americans: 1 bomber
Battle in Ulaanbaatar
Germans attack with 2 armour and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour and 1 infantry in Ulaanbaatar, round 1 : 1/3 hits
Russians roll dice for 2 infantry in Ulaanbaatar, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Ulaanbaatar
Germans roll dice for 2 armour and 1 infantry in Ulaanbaatar, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ulaanbaatar
Germans win, taking Ulaanbaatar from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 2 carriers, 2 fighters and 4 tactical_bombers
British defend with 1 battleship; Americans defend with 4 transports
Germans roll dice for 2 carriers, 2 fighters and 4 tactical_bombers in 91 Sea Zone, round 1 : 4/6 hits
Americans roll dice for 1 battleship and 4 transports in 91 Sea Zone, round 1 : 0/1 hits
3 transports owned by the Americans and 1 battleship owned by the British lost in 91 Sea Zone
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 2 carriers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 48
Casualties for British: 1 battleship
Casualties for Americans: 4 transports
Battle in Syria
Germans attack with 4 bombers and 2 infantry
British defend with 2 infantry
Germans roll dice for 4 bombers and 2 infantry in Syria, round 1 : 3/6 hits
British roll dice for 2 infantry in Syria, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Syria
Germans win, taking Syria from British with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in 109 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer and 2 transports
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 1 : 3/4 hits
British roll dice for 1 destroyer and 2 transports in 109 Sea Zone, round 1 : 1/1 hits
2 transports owned by the British , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 2 transportsNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 109 Sea Zone to 110 Sea Zone
1 aaGun, 3 armour and 17 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
3 mech_infantrys moved from Novgorod to Finland
4 armour and 10 infantry moved from Caucasus to Northwest Persia
2 aaGuns, 2 armour, 14 artilleries and 14 infantry moved from Turkey to Northwest Persia
4 bombers moved from Syria to Greece
3 artilleries moved from Volgograd to Caucasus
3 infantry moved from Rostov to Caucasus
3 artilleries moved from Ukraine to Rostov
1 armour and 2 mech_infantrys moved from Russia to Rostov
2 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Yugoslavia to Eastern Poland
1 armour and 2 mech_infantrys moved from Germany to Baltic States
10 infantry moved from Western Germany to Germany
1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia
12 infantry moved from Gibraltar to 92 Sea Zone
3 infantry moved from Southern France to France
7 mech_infantrys moved from France to Germany
3 mech_infantrys moved from France to Germany
1 fighter moved from Archangel to Germany
2 tactical_bombers moved from 91 Sea Zone to Northern Italy
1 fighter and 2 tactical_bombers moved from 91 Sea Zone to Northern Italy
5 infantry moved from Archangel to Vologda
1 aaGun and 6 infantry moved from Gibraltar to SpainPlace Units - Germans
2 carriers placed in 110 Sea Zone
3 fighters placed in Novgorod
3 armour placed in Volgograd
1 armour and 1 mech_infantry placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1
Germans collect 70 PUs (2 lost to blockades); end with 70 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUsTerritory Summary for Germans :
Shantung : 1 flag
Kiangsu : 1 flag, 2 armour
Shensi : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 artillery
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Yakut S.S.R. : 1 flag
Kazakhstan : 1 flag
Dzavhan : 1 flag
Ulaanbaatar : 1 flag, 2 armour
Tsagaan Olom : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 infantry
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 21 infantry
Western Germany : 1 flag, 1 airfield, 1 factory_major and 1 harbour
Germany : 1 flag, 1 factory_major, 1 fighter, 10 infantry and 10 mech_infantrys
Northern Italy : 1 flag, 1 fighter and 4 tactical_bombers
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag, 1 armour and 2 mech_infantrys
Rostov : 1 flag, 1 armour, 3 artilleries and 2 mech_infantrys
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 3 mech_infantrys
Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 1 infantry
Vologda : 1 flag, 5 infantry
Volgograd : 1 flag, 3 armour, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
Caucasus : 1 flag, 3 artilleries and 3 infantry
Smolensk : 1 flag
Samara : 1 flag
Portugal : 1 flag, 11 mech_infantrys
125 Sea Zone : 1 flag
Turkey : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 4 bombers
92 Sea Zone : 1 flag, 12 infantry
Northwest Persia : 1 flag, 2 aaGuns, 6 armour, 14 artilleries and 24 infantry
Yugoslavia : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry
Spain : 1 flag, 1 aaGun and 6 infantry
91 Sea Zone : 1 flag, 2 carriers and 1 fighter
Finland : 1 flag, 1 aaGun, 3 armour, 19 infantry and 3 mech_infantrys
110 Sea Zone : 1 flag, 2 carriers, 2 fighters and 2 tactical_bombersProduction/PUs Summary :
Germans : 72 / 90
Russians : 13 / 0
Japanese : 38 / 36
Americans : 62 / 93
Chinese : 7 / 11
British : 38 / 39
UK_Pacific : 7 / 7
Italians : 25 / 37
ANZAC : 17 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 17 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 11 times
6 was rolled 5 times
Average roll : 3.000
Median : 2.000
Variance : 1.850
Standard Deviation : 1.360
Total rolls : 61Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Germans Combat
1 was rolled 11 times
2 was rolled 13 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 3 times
Average roll : 2.933
Median : 2.000
Variance : 1.932
Standard Deviation : 1.390
Total rolls : 45British Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Combat Move - Russians
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Germans
14 infantry moved from Jehol to Anhwe
1 infantry moved from Amur to Buyant-Uhaa -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Combat Move - Russians
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Germans
14 infantry moved from Jehol to Anhwe
1 infantry moved from Amur to Buyant-UhaaCombat - Russians
Battle in Anhwe
Russians attack with 14 infantry
Germans defend with 1 artillery
Russians win, taking Anhwe from Germans with 13 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Jehol to Anhwe
3 fighters moved from Norway to United Kingdom
2 aaGuns, 1 armour, 2 artilleries, 3 fighters, 28 infantry and 1 tactical_bomber moved from Iraq to PersiaTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
2 bombers moved from Kwangsi to 19 Sea Zone
2 bombers moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Yunnan to Shan State
1 infantry moved from Malaya to Shan State
2 tactical_bombers moved from Kwangsi to 34 Sea Zone
2 fighters moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
Japanese take 35 Sea Zone from Americans
1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer; Americans defend with 1 submarine
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 34 Sea Zone, round 1 : 3/7 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 1 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 1 : 3/4 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 6 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 2 submarines
Americans roll dice for 2 submarines in 6 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 2 bombers and 1 destroyer in 6 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers and 1 destroyer in 6 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarinesNon Combat Move - Japanese
2 bombers moved from 6 Sea Zone to Japan
3 artilleries and 9 infantry moved from Kiangsu to Kiangsi
3 infantry moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Kweichow to Szechwan
1 fighter moved from Shan State to 36 Sea Zone
1 tactical_bomber moved from Shan State to 36 Sea Zone
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to Japan
3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Japan
1 tactical_bomber moved from 44 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 destroyers placed in 36 Sea Zone
1 infantry placed in French Indo China
2 infantry placed in Kwangtung
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4
Japanese collect 36 PUs (3 lost to blockades); end with 37 PUs totalTerritory Summary for Japanese :
Kwangsi : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 5 infantry
Kiangsi : 1 flag, 3 artilleries and 9 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 20 infantry and 1 tactical_bomber
Yunnan : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Szechwan : 1 flag, 1 artillery and 1 infantry
Shan State : 1 flag, 2 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
Timguska : 1 flag
French Indo China : 1 flag, 1 factory_minor and 1 infantry
Sumatra : 1 flag, 1 armour
41 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 5 carriers, 3 destroyers, 5 fighters and 5 tactical_bombers
34 Sea Zone : 1 flag, 1 destroyer
20 Sea Zone : 1 flag, 1 destroyer
6 Sea Zone : 1 flag, 1 destroyer
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 69 / 90
Russians : 13 / 0
Japanese : 39 / 37
Americans : 62 / 93
Chinese : 10 / 11
British : 38 / 39
UK_Pacific : 6 / 7
Italians : 25 / 37
ANZAC : 17 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 1 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3.850
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 40Null / Other
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.125
Median : 4.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Japanese Combat
1 was rolled 7 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.476
Median : 3.000
Variance : 1.650
Standard Deviation : 1.285
Total rolls : 21ANZAC Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2UK_Pacific Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.125
Median : 4.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 4 fighters and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 34 Sea Zone
4 bombers moved from Caroline Islands to 34 Sea Zone
1 bomber moved from Caroline Islands to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
3 bombers moved from Caroline Islands to 20 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 4 fighters and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 34 Sea Zone
4 bombers moved from Caroline Islands to 34 Sea Zone
1 bomber moved from Caroline Islands to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
3 bombers moved from Caroline Islands to 20 Sea ZoneCombat - Americans
Battle in 34 Sea Zone
Americans attack with 4 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 4 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 20 Sea Zone from Japanese with 4 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 carriers, 7 destroyers, 6 fighters, 11 submarines and 1 transport moved from 33 Sea Zone to 35 Sea Zone
4 bombers moved from 20 Sea Zone to Philippines
4 bombers moved from 34 Sea Zone to 35 Sea Zone
4 bombers moved from 35 Sea Zone to Philippines
1 submarine moved from 43 Sea Zone to 37 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
7 transports moved from 89 Sea Zone to 11 Sea Zone
2 transports moved from 86 Sea Zone to 66 Sea Zone
1 infantry moved from Chile to Peru
Americans take Peru from Neutral_True
1 infantry moved from Chile to Bolivia
Americans take Bolivia from Neutral_True
1 mech_infantry moved from Chile to Paraguay
Americans take Paraguay from Neutral_True
4 infantry moved from Brazil to Colombia
Americans take Colombia from Neutral_TruePlace Units - Americans
1 carrier, 3 destroyers and 2 submarines placed in 101 Sea Zone
4 fighters placed in Eastern United States
Americans undo move 2.
2 fighters placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
8 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Hopei to Anhwe
3 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Germans
1 infantry moved from Jehol to Manchuria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
8 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Hopei to Anhwe
3 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Germans
1 infantry moved from Jehol to ManchuriaCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Combat Move - British
7 infantry moved from Sweden to Norway
1 armour moved from Afghanistan to Tsinghai
British take Kazakhstan from Germans
Chinese take Tsinghai from Germans
1 infantry moved from Burma to Yunnan
2 fighters moved from India to Yunnan
1 bomber moved from India to Yunnan
4 armour, 5 artilleries and 9 infantry moved from Burma to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Combat Move - British
7 infantry moved from Sweden to Norway
1 armour moved from Afghanistan to Tsinghai
British take Kazakhstan from Germans
Chinese take Tsinghai from Germans
1 infantry moved from Burma to Yunnan
2 fighters moved from India to Yunnan
1 bomber moved from India to Yunnan
4 armour, 5 artilleries and 9 infantry moved from Burma to Shan StateCombat - British
Battle in Yunnan
British attack with 1 bomber, 2 fighters and 1 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 4 armour, 5 artilleries and 9 infantry
Japanese defend with 2 infantry
British win, taking Shan State from Japanese with 4 armour, 5 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
3 aaGuns moved from Burma to Shan State
2 infantry moved from India to Burma
2 artilleries moved from India to Burma
1 infantry moved from Afghanistan to Kazakhstan
2 infantry moved from Mozambique to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
9 infantry moved from Iraq to Persia
1 fighter moved from Persia to Egypt
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Saudi Arabia
1 mech_infantry moved from Belgian Congo to Egypt
3 fighters moved from Egypt to Trans-Jordan
3 fighters moved from Trans-Jordan to Persia
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 fighters moved from Yunnan to India
1 bomber moved from Yunnan to India
1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from Saudi Arabia to Trans-Jordan
1 infantry moved from Saudi Arabia to Trans-Jordan
2 fighters moved from Egypt to Persia
1 transport moved from 102 Sea Zone to 101 Sea ZonePlace Units - British
10 infantry placed in United Kingdom
British undo move 1.
1 armour and 9 infantry placed in United Kingdom
1 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
British collect 38 PUs (1 lost to blockades); end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Place Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
1 ncm change
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Purchase Units - Italians
Italians buy 3 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 units repaired.
1 infantry moved from Tunisia to Libya
Italians take Libya from Americans
1 bomber moved from Northern Italy to Kazakhstan
1 mech_infantry moved from Northwest Persia to Kazakhstan
1 bomber moved from Northern Italy to Kazakhstan
1 armour moved from Northwest Persia to Iraq
Italians take Iraq from Russians
1 armour moved from Iraq to Northwest PersiaCombat - Italians
Battle in Kazakhstan
Italians attack with 2 bombers and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 2 bombers and 1 mech_infantry in Kazakhstan, round 1 : 2/3 hits
British roll dice for 1 infantry in Kazakhstan, round 1 : 0/1 hits
1 infantry owned by the British lost in Kazakhstan
Italians win, taking Kazakhstan from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Kazakhstan to Volgograd
1 bomber moved from Kazakhstan to Volgograd
1 artillery and 4 infantry moved from Spain to Normandy Bordeaux
2 battleships, 1 cruiser, 12 infantry and 6 transports moved from 92 Sea Zone to 109 Sea Zone
1 aaGun moved from Northern Italy to 95 Sea Zone
1 aaGun and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 aaGun moved from 92 Sea Zone to Spain
1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Spain
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
3 infantry placed in Northern Italy
3 transports placed in 95 Sea Zone
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag, 1 mech_infantry
Gibraltar : 1 flag, 1 harbour
Cyprus : 1 flag
Morocco : 1 flag, 2 infantry
Normandy Bordeaux : 1 flag, 1 artillery and 4 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 3 infantry
Libya : 1 flag, 1 infantry
Southern Italy : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Bryansk : 1 flag
Rostov : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Western Ukraine : 1 flag
Volgograd : 1 flag, 2 bombers
95 Sea Zone : 1 flag, 4 transports
93 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 2 battleships, 1 cruiser and 6 transports
Greece : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 flag, 1 carrier, 1 fighter and 2 transports
Northwest Persia : 1 flag, 2 armour, 4 artilleries, 10 infantry and 3 mech_infantrys
Spain : 1 flag, 1 aaGun and 1 infantry
98 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 66 / 90
Russians : 11 / 0
Japanese : 35 / 37
Americans : 61 / 88
Chinese : 15 / 15
British : 38 / 38
UK_Pacific : 7 / 7
Italians : 29 / 43
ANZAC : 17 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4British Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3





