13L G40 Boldfresh vs. KABLOOM (Allies +10)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Combat Move - British
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 mech_infantry moved from Belgian Congo to Kenya
                1 infantry moved from Tanganyika Territory to Kenya
                1 artillery moved from Libya to Tobruk
                1 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                2 mech_infantrys moved from Burma to Shan State
                1 mech_infantry moved from India to Shan State
                1 armour moved from India to Shan State
                1 armour moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 tactical_bomber moved from Egypt to Iraq
                1 bomber moved from Egypt to Iraq
                2 fighters moved from Egypt to Iraq
                1 artillery moved from Alexandria to Egypt
                1 infantry moved from Alexandria to Egypt
                1 armour, 1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
                1 armour moved from British Columbia to Alaska
                1 infantry moved from Ontario to Alberta Saskatchewan Manitoba

    Combat - British
                Battle in Kenya
                    British attack with 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    British attack with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Shan State
                    British attack with 1 armour and 3 mech_infantrys
                    Japanese defend with 2 infantry
                    British win, taking Shan State from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 mech_infantrys
                Battle in Yunnan
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 2 infantry
                    British win, taking Yunnan from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 bomber, 2 fighters and 1 tactical_bomber moved from Iraq to Egypt
                2 aaGuns moved from Burma to India
                1 infantry moved from India to Burma

    Place Units - British
                2 armour and 1 mech_infantry placed in Union of South Africa
                1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,6,3,1,4,4,5
                British collect 29 PUs (4 lost to blockades); end with 29 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Italians
                Italians buy 1 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Greece to 99 Sea Zone
                1 battleship, 2 cruisers, 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from Syria to 98 Sea Zone
                4 infantry moved from 98 Sea Zone to Egypt
                1 armour moved from Syria to Egypt
                      Italians take Trans-Jordan from British
                2 fighters moved from Greece to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 fighter moved from Southern Italy to Bessarabia
                1 armour moved from Yugoslavia to Bessarabia
                1 armour moved from Slovakia Hungary to Baltic States

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 armour and 1 fighter
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 fighter in Bessarabia, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 fighter
                Battle in Baltic States
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Baltic States, round 1 :  0/1 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        Italians roll dice for 1 armour in Baltic States, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        Italians roll dice for 1 armour in Baltic States, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Baltic States, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States
                    Russians win with no units remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Egypt
                    Italians attack with 1 armour, 1 bomber, 2 fighters and 4 infantry
                    British defend with 1 artillery, 1 bomber, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
                        Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 1 :  2/3 hits
                        Italians roll dice for 1 armour, 1 bomber, 2 fighters and 4 infantry in Egypt, round 1 :  0/8 hits
                        British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Egypt, round 1 :  3/6 hits
                        1 bomber owned by the British , 1 infantry owned by the British and 3 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Egypt, round 2 :  3/5 hits
                        British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Egypt, round 2 :  1/4 hits
                        1 tactical_bomber owned by the British , 1 artillery owned by the British , 1 fighter owned by the British and 1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 1 bomber and 2 fighters in Egypt, round 3 :  2/4 hits
                        British roll dice for 1 fighter in Egypt, round 3 :  0/1 hits
                        1 fighter owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 38
                    Casualties for British: 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                    Casualties for Italians: 4 infantry

    Non Combat Move - Italians
                2 fighters moved from Egypt to Syria
                1 bomber moved from Egypt to Syria
                2 aaGuns moved from Yugoslavia to Slovakia Hungary
                1 mech_infantry moved from Northern Italy to Romania
                2 artilleries moved from Northern Italy to Yugoslavia
                2 aaGuns moved from Northern Italy to Yugoslavia

    Place Units - Italians
                3 transports placed in 97 Sea Zone
                1 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Yugoslavia: 1 infantry
                EDIT: Turning on Edit Mode
                EDIT: Removing units owned by Italians from Yugoslavia: 1 infantry
                EDIT: Adding units owned by Italians to Romania: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Gibraltar : 1 flag, 1 harbour
        Egypt : 1 flag, 1 armour and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 bomber and 2 fighters
        Slovakia Hungary : 1 flag, 2 aaGuns
        Romania : 1 flag, 2 infantry and 1 mech_infantry
        Northern Italy : 1 flag, 1 factory_major and 1 infantry
        Southern Italy : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Bessarabia : 1 flag, 1 armour
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 3 transports
        Yugoslavia : 1 flag, 2 aaGuns, 3 artilleries and 1 infantry
        98 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 2 transports

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 40 / 40
        Japanese : 53 / 64
        Americans : 52 / 72
        Chinese : 7 / 6
        British : 30 / 29
        UK_Pacific : 7 / 6
        Italians : 16 / 27
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 10 times
            Average roll : 3.825
            Median : 4.000
            Variance : 1.026
            Standard Deviation : 1.013
            Total rolls : 40

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.091
            Median : 5.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Italians Combat
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 8 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.840
            Median : 4.000
            Variance : 1.458
            Standard Deviation : 1.208
            Total rolls : 25


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from New South Wales to 42 Sea Zone

    Airborne Attack Move - ANZAC


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from New South Wales to 42 Sea Zone

    Airborne Attack Move - ANZAC

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
                    Japanese defend with 1 transport
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 bomber and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 infantry moved from United Kingdom to Scotland

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - Germans
                Germans buy 1 armour, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Gibraltar to 86 Sea Zone
                1 bomber moved from Gibraltar to United Kingdom
                1 fighter and 1 tactical_bomber moved from Syria to Iraq
                1 tactical_bomber moved from Syria to Iraq
                1 fighter and 3 tactical_bombers moved from Syria to Anglo Egyptian Sudan

    Combat - Germans
                Battle in 86 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 86 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Iraq
                    Germans attack with 1 fighter and 2 tactical_bombers
                    British defend with 1 armour
                        Germans roll dice for 1 fighter and 2 tactical_bombers in Iraq, round 1 :  2/3 hits
                        British roll dice for 1 armour in Iraq, round 1 :  0/1 hits
                        1 armour owned by the British lost in Iraq
                    Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 4 damage total.
                Battle in Anglo Egyptian Sudan
                    Germans attack with 1 fighter and 3 tactical_bombers
                    French defend with 1 infantry; British defend with 1 infantry
                        Germans roll dice for 1 fighter and 3 tactical_bombers in Anglo Egyptian Sudan, round 1 :  2/4 hits
                        British roll dice for 2 infantry in Anglo Egyptian Sudan, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 infantry owned by the French and 1 fighter owned by the Germans lost in Anglo Egyptian Sudan
                    Germans win with 3 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 fighter
                    Casualties for French: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                3 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
                1 fighter and 2 tactical_bombers moved from Iraq to Syria
                1 mech_infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Albania to 97 Sea Zone
                2 mech_infantrys moved from Northern Italy to 97 Sea Zone
                3 armour, 2 artilleries and 9 infantry moved from Romania to Bessarabia
                3 artilleries moved from Germany to Poland
                2 aaGuns moved from Germany to Poland
                1 armour and 8 mech_infantrys moved from Germany to Slovakia Hungary
                4 mech_infantrys moved from Slovakia Hungary to Bessarabia
                1 armour and 1 mech_infantry moved from Slovakia Hungary to Bessarabia
                1 mech_infantry moved from Slovakia Hungary to Bessarabia
                3 armour and 3 mech_infantrys moved from Slovakia Hungary to Romania
                1 mech_infantry moved from Slovakia Hungary to Romania
                1 transport moved from 113 Sea Zone to 114 Sea Zone
                2 infantry moved from Poland to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                2 infantry moved from Norway to Finland
                1 battleship and 1 cruiser moved from 109 Sea Zone to 112 Sea Zone
                1 fighter moved from Greece to Western Germany
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from Gibraltar to 105 Sea Zone
                1 fighter moved from 105 Sea Zone to Normandy Bordeaux
                1 bomber moved from 86 Sea Zone to Gibraltar
                2 infantry moved from Poland to Slovakia Hungary
                1 mech_infantry moved from Slovakia Hungary to Romania
                2 mech_infantrys moved from Romania to Bessarabia
                3 armour and 5 mech_infantrys moved from Slovakia Hungary to Romania
                3 artilleries moved from Poland to Slovakia Hungary
                3 infantry moved from Poland to Slovakia Hungary
                1 aaGun moved from Poland to Slovakia Hungary
                1 artillery and 1 infantry moved from Poland to Slovakia Hungary

    Place Units - Germans
                1 armour, 1 infantry and 8 mech_infantrys placed in Germany
                2 mech_infantrys placed in Normandy Bordeaux
                1 mech_infantry placed in Western Germany
                Germans undo move 1.
                1 mech_infantry placed in Western Germany
                1 armour, 1 infantry and 7 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Romania: 4 armour
                EDIT: Adding units owned by Germans to Bessarabia: 6 armour
                EDIT: Removing units owned by Germans from Bessarabia: 2 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Romania: 2 armour
                EDIT: Adding units owned by Germans to Bessarabia: 2 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 bomber
        Egypt : 1 flag, 3 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
        Syria : 1 flag, 1 fighter and 2 tactical_bombers
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 flag, 1 aaGun, 4 artilleries and 6 infantry
        Western Germany : 1 flag, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
        Romania : 1 flag, 8 mech_infantrys
        Poland : 1 flag, 5 aaGuns, 12 artilleries and 12 infantry
        Germany : 1 flag, 1 armour, 1 factory_major, 1 infantry and 7 mech_infantrys
        Norway : 1 flag, 2 infantry
        Bessarabia : 1 flag, 10 armour, 2 artilleries, 9 infantry and 8 mech_infantrys
        112 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 3 submarines
        Greece : 1 flag, 1 airfield
        97 Sea Zone : 1 flag, 1 infantry and 3 mech_infantrys
        Yugoslavia : 1 flag
        Finland : 1 flag, 13 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 40 / 40
        Japanese : 53 / 64
        Americans : 52 / 72
        Chinese : 7 / 6
        British : 30 / 29
        UK_Pacific : 7 / 6
        Italians : 16 / 27
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.300
            Median : 3.000
            Variance : 0.947
            Standard Deviation : 0.973
            Total rolls : 20

    Null / Other
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.125
            Median : 2.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Germans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.125
            Median : 2.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    British Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4


  • its not letting me load this game we’re on. do you no what i should do?

  • 12

    yeah its not letting me either - file must be corrupted somehow.  i will reconstruct the move and repost shortly.

  • 12

    try this one out.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Politics - Russians

    Purchase Units - Russians
                Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Baltic States
                3 infantry moved from Rostov to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Caucasus to Rostov
                3 armour moved from Belarus to Ukraine
                2 mech_infantrys moved from Belarus to Ukraine
                1 tactical_bomber moved from Belarus to Ukraine
                2 fighters moved from Belarus to Ukraine
                1 artillery moved from Bryansk to Belarus
                2 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                4 artilleries and 15 infantry moved from Belarus to Baltic States
                2 infantry moved from Novgorod to Baltic States
                1 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Ukraine to Western Ukraine
                4 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria

    Airborne Attack Move - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Politics - Russians

    Purchase Units - Russians
                Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Baltic States
                3 infantry moved from Rostov to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Caucasus to Rostov
                3 armour moved from Belarus to Ukraine
                2 mech_infantrys moved from Belarus to Ukraine
                1 tactical_bomber moved from Belarus to Ukraine
                2 fighters moved from Belarus to Ukraine
                1 artillery moved from Bryansk to Belarus
                2 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                4 artilleries and 15 infantry moved from Belarus to Baltic States
                2 infantry moved from Novgorod to Baltic States
                1 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Ukraine to Western Ukraine
                4 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria

    Airborne Attack Move - Russians

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 5 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Manchuria from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians

    Place Units - Russians
                1 artillery and 2 infantry placed in Korea
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 infantry placed in Volgograd
                3 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
                Russians collect 37 PUs (3 lost to blockades); end with 37 PUs total

  • 12

    i hit you 3 times in z42.  once with a sub and 2 more times with boats/planes.  what will you lose?

  • 12

    here is the map.


  • 2 destroyers 1 tip on carrier

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 2 fighters, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 tactical_bomber moved from Japan to Manchuria
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                2 infantry moved from Jehol to Manchuria
                1 tactical_bomber moved from French Indo China to 42 Sea Zone
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                1 battleship moved from 36 Sea Zone to 42 Sea Zone
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 cruiser moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 artillery moved from Siam to Shan State
                1 tactical_bomber moved from French Indo China to Shan State
                1 artillery moved from Kwangsi to Yunnan
                1 fighter and 2 tactical_bombers moved from French Indo China to Yunnan
                1 fighter moved from 36 Sea Zone to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
                1 artillery and 1 infantry moved from Szechwan to Sikang
                1 tactical_bomber moved from French Indo China to Kweichow
                2 infantry moved from Hopei to Kweichow
                2 infantry moved from Hopei to Shensi
                1 artillery and 1 infantry moved from Hopei to Suiyuyan
                1 bomber moved from Japan to Kweichow
                1 bomber moved from Japan to Shensi
                4 fighters moved from 19 Sea Zone to Manchuria
                1 fighter moved from Japan to Manchuria
                2 fighters moved from Japan to Manchuria

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 1 :  2/4 hits
                        Chinese roll dice for 3 infantry in Sikang, round 1 :  1/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sikang, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sikang, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Sikang
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Shensi
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Shensi, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Manchuria
                    Japanese attack with 7 fighters, 4 infantry and 1 tactical_bomber
                    Russians defend with 5 infantry
                        Japanese roll dice for 7 fighters, 4 infantry and 1 tactical_bomber in Manchuria, round 1 :  4/12 hits
                        Chinese roll dice for 5 infantry in Manchuria, round 1 :  1/5 hits
                        4 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
                        Japanese roll dice for 7 fighters, 3 infantry and 1 tactical_bomber in Manchuria, round 2 :  6/11 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 7 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 5 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 4 :  0/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 5 :  1/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Kweichow, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
                    British defend with 1 armour and 1 artillery
                        Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Yunnan, round 1 :  1/5 hits
                        Chinese roll dice for 1 armour and 1 artillery in Yunnan, round 1 :  1/2 hits
                        1 artillery owned by the British and 1 fighter owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Yunnan, round 2 :  3/4 hits
                        Chinese roll dice for 1 armour in Yunnan, round 2 :  0/1 hits
                        1 armour owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 armour and 1 artillery
                Battle in Shan State
                    Japanese attack with 2 artilleries, 1 infantry and 1 tactical_bomber
                    British defend with 1 armour and 1 mech_infantry
                        Japanese roll dice for 1 cruiser in Shan State, round 1 :  0/1 hits
                        Japanese roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Shan State, round 1 :  1/4 hits
                        UK_Pacific roll dice for 1 armour and 1 mech_infantry in Shan State, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                        Japanese roll dice for 2 artilleries and 1 tactical_bomber in Shan State, round 2 :  0/3 hits
                        UK_Pacific roll dice for 1 armour in Shan State, round 2 :  0/1 hits
                        Japanese roll dice for 2 artilleries and 1 tactical_bomber in Shan State, round 3 :  1/3 hits
                        UK_Pacific roll dice for 1 armour in Shan State, round 3 :  1/1 hits
                        1 armour owned by the British and 1 artillery owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
                    ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
                        Japanese roll dice for 3 submarines in 42 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 :  2/5 hits
                    Units damaged: 1 carrier owned by the ANZAC
                        ANZAC roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 42 Sea Zone, round 1 :  5/6 hits
                    Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                        2 destroyers owned by the ANZAC and 2 submarines owned by the Japanese lost in 42 Sea Zone
                    1 carrier owned by the Japanese , 1 destroyer owned by the Japanese , 2 battleships owned by the Japanese and 1 submarine owned by the Japanese retreated to 37 Sea Zone
                    ANZAC win with 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 submarines
                    Casualties for ANZAC: 2 destroyers
                    2 fighters owned by the ANZAC could not land and were killed

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Siam
                1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
                1 bomber and 1 tactical_bomber moved from Kweichow to French Indo China
                1 fighter and 1 tactical_bomber moved from Sikang to Hopei
                1 bomber moved from Shensi to Hopei
                2 transports moved from 36 Sea Zone to 37 Sea Zone
                4 fighters moved from Manchuria to Japan
                3 fighters and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
                1 tactical_bomber moved from Shan State to French Indo China

    Place Units - Japanese
                2 fighters and 7 infantry placed in Japan
                1 infantry and 2 mech_infantrys placed in French Indo China
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 transports
                EDIT: Adding units owned by Japanese to 19 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                1 factory_minor placed in Shantung

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 infantry
        Shantung : 1 flag, 1 factory_minor
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 6 fighters, 1 harbour and 12 infantry
        Siam : 1 flag, 1 fighter and 1 tactical_bomber
        Manchuria : 1 flag, 3 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 artillery
        Suiyuyan : 1 flag, 1 artillery
        Kweichow : 1 flag, 2 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 aaGun, 1 bomber, 1 fighter and 1 tactical_bomber
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 2 mech_infantrys and 4 tactical_bombers
        Celebes : 1 flag
        Java : 1 flag, 1 armour and 1 infantry
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
        19 Sea Zone : 1 flag, 2 carriers, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
        6 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 40 / 37
        Japanese : 58 / 63
        Americans : 52 / 72
        Chinese : 3 / 6
        British : 30 / 29
        UK_Pacific : 6 / 6
        Italians : 16 / 27
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 21 times
                3 was rolled 19 times
                4 was rolled 22 times
                5 was rolled 25 times
                6 was rolled 17 times
            Average roll : 3.650
            Median : 4.000
            Variance : 0.767
            Standard Deviation : 0.876
            Total rolls : 117

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Japanese Combat
                1 was rolled 9 times
                2 was rolled 11 times
                3 was rolled 15 times
                4 was rolled 12 times
                5 was rolled 16 times
                6 was rolled 15 times
            Average roll : 3.769
            Median : 4.000
            Variance : 0.494
            Standard Deviation : 0.703
            Total rolls : 78

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    UK_Pacific Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.750
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.810
            Median : 4.000
            Variance : 1.350
            Standard Deviation : 1.162
            Total rolls : 21


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 3 carriers, 5 cruisers, 4 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 6 transports moved from 4 Sea Zone to 3 Sea Zone
                3 infantry moved from Western United States to 10 Sea Zone
                3 armour moved from Western United States to 10 Sea Zone
                3 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 3 Sea Zone
                1 infantry moved from Western United States to British Columbia
                2 armour, 1 artillery and 3 infantry moved from Eastern United States to Central United States
                2 armour moved from Central United States to Alberta Saskatchewan Manitoba
                1 armour moved from Soviet Far East to Amur
                3 mech_infantrys moved from Soviet Far East to Amur
                1 artillery and 7 infantry moved from Soviet Far East to Siberia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 3 carriers, 5 cruisers, 4 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 6 transports moved from 4 Sea Zone to 3 Sea Zone
                3 infantry moved from Western United States to 10 Sea Zone
                3 armour moved from Western United States to 10 Sea Zone
                3 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 3 Sea Zone
                1 infantry moved from Western United States to British Columbia
                2 armour, 1 artillery and 3 infantry moved from Eastern United States to Central United States
                2 armour moved from Central United States to Alberta Saskatchewan Manitoba
                1 armour moved from Soviet Far East to Amur
                3 mech_infantrys moved from Soviet Far East to Amur
                1 artillery and 7 infantry moved from Soviet Far East to Siberia

    Non Combat Move - Americans
                3 armour and 3 infantry moved from 3 Sea Zone to Soviet Far East
                5 fighters and 1 tactical_bomber moved from 3 Sea Zone to Amur

    Place Units - Americans
                1 factory_minor placed in Alaska
                2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys placed in Western United States
                2 infantry placed in Eastern United States
                Americans undo move 2.
                1 destroyer and 1 submarine placed in 10 Sea Zone
                2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys placed in Western United States
                Americans undo move 2.
                4 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Combat Move - British
                1 infantry and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Persia to Iraq
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 armour moved from Union of South Africa to Belgian Congo
                2 infantry moved from Persia to Eastern Persia
                1 infantry moved from Scotland to United Kingdom

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