13L G40 Boldfresh vs. Karl7 (Allies +11)

  • 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 3 carriers and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Japanese
                6 fighters and 4 tactical_bombers moved from Japan to 20 Sea Zone
                1 carrier and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
                1 carrier and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                4 fighters and 3 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
                1 fighter and 2 tactical_bombers moved from Anhwe to 20 Sea Zone
                1 tactical_bomber moved from Anhwe to 19 Sea Zone
                2 infantry moved from Kiangsi to Kiangsu
                2 infantry moved from Kwangsi to Yunnan
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery, 11 infantry and 2 mech_infantrys moved from French Indo China to Siam
                1 tactical_bomber moved from Anhwe to 20 Sea Zone
                1 tactical_bomber moved from Anhwe to Yunnan
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 bombers moved from Java to 35 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
                9 infantry moved from Anhwe to Kiangsu
                3 artilleries and 3 infantry moved from Kiangsi to Kiangsu

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 3 carriers and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Japanese
                6 fighters and 4 tactical_bombers moved from Japan to 20 Sea Zone
                1 carrier and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
                1 carrier and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                4 fighters and 3 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
                1 fighter and 2 tactical_bombers moved from Anhwe to 20 Sea Zone
                1 tactical_bomber moved from Anhwe to 19 Sea Zone
                2 infantry moved from Kiangsi to Kiangsu
                2 infantry moved from Kwangsi to Yunnan
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery, 11 infantry and 2 mech_infantrys moved from French Indo China to Siam
                1 tactical_bomber moved from Anhwe to 20 Sea Zone
                1 tactical_bomber moved from Anhwe to Yunnan
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 bombers moved from Java to 35 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
                9 infantry moved from Anhwe to Kiangsu
                3 artilleries and 3 infantry moved from Kiangsi to Kiangsu

    Combat - Japanese
                Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
                Battle in Kiangsu
                    Japanese attack with 3 artilleries and 14 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 3 artilleries and 14 infantry in Kiangsu, round 1 :  3/17 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Siam
                    Japanese attack with 1 artillery, 11 infantry and 2 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 11 infantry and 2 mech_infantrys in Siam, round 1 :  1/14 hits
                        UK_Pacific roll dice for 1 infantry in Siam, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Siam
                    Japanese win, taking Siam from UK_Pacific with 1 artillery, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 19 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    Americans defend with 1 battleship, 1 cruiser and 1 destroyer
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in 20 Sea Zone, round 1 :  4/6 hits
                        Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 20 Sea Zone, round 1 :  2/3 hits
                        1 battleship owned by the Americans , 1 destroyer owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 cruiser owned by the Americans and 1 fighter owned by the Japanese lost in 20 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 battleship, 1 cruiser and 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 2 bombers, 1 carrier, 4 fighters and 5 tactical_bombers
                    ANZAC defend with 1 carrier, 1 cruiser and 5 fighters; Americans defend with 1 destroyer and 4 transports
                        Japanese roll dice for 2 bombers, 1 carrier, 4 fighters and 5 tactical_bombers in 35 Sea Zone, round 1 :  11/11 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 4 transports in 35 Sea Zone, round 1 :  3/8 hits
                        1 destroyer owned by the Americans , 1 cruiser owned by the ANZAC , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 2 transports owned by the Americans , 1 carrier owned by the ANZAC and 5 fighters owned by the ANZAC lost in 35 Sea Zone
                        2 transports owned by the Americans lost in 35 Sea Zone
                    Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 87
                    Casualties for Japanese: 1 carrier and 1 tactical_bomber
                    Casualties for ANZAC: 1 carrier, 1 cruiser and 5 fighters
                    Casualties for Americans: 1 destroyer and 4 transports

    Non Combat Move - Japanese
                1 tactical_bomber could not land in 35 Sea Zone and was removed
                1 tactical_bomber moved from 35 Sea Zone to Borneo
                4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 tactical_bomber moved from 19 Sea Zone to Japan
                1 artillery moved from Kansu to Suiyuyan
                2 bombers moved from 35 Sea Zone to Kwangsi

    Place Units - Japanese
                3 carriers placed in 36 Sea Zone
                2 infantry placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,1,2,2,1
                Japanese collect 37 PUs (8 lost to blockades); end with 39 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 44 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Kwangsi : 1 flag, 1 airfield, 2 bombers, 2 fighters, 1 harbour, 1 infantry and 3 tactical_bombers
        Kiangsu : 1 flag, 3 artilleries and 13 infantry
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 20 infantry and 1 tactical_bomber
        Siam : 1 flag, 1 artillery, 11 infantry and 2 mech_infantrys
        Yunnan : 1 flag, 2 infantry
        Suiyuyan : 1 flag, 1 artillery and 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag
        Kansu : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Borneo : 1 flag, 1 tactical_bomber
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Timguska : 1 flag
        French Indo China : 1 flag, 1 aaGun and 1 factory_minor
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Sumatra : 1 flag, 1 armour
        42 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 3 carriers, 4 fighters and 2 tactical_bombers
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 56 / 77
        Russians : 20 / 0
        Japanese : 45 / 44
        Americans : 59 / 84
        Chinese : 8 / 15
        British : 32 / 39
        UK_Pacific : 9 / 13
        Italians : 22 / 23
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 18 times
                3 was rolled 16 times
                4 was rolled 8 times
                5 was rolled 12 times
                6 was rolled 19 times
            Average roll : 3.438
            Median : 3.000
            Variance : 1.011
            Standard Deviation : 1.006
            Total rolls : 89

    Null / Other
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 5 times
            Average roll : 3.176
            Median : 3.000
            Variance : 1.562
            Standard Deviation : 1.250
            Total rolls : 17

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 11 times
                3 was rolled 10 times
                4 was rolled 5 times
                5 was rolled 11 times
                6 was rolled 8 times
            Average roll : 3.549
            Median : 3.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 51

    UK_Pacific Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 5 times
            Average roll : 3.176
            Median : 3.000
            Variance : 1.562
            Standard Deviation : 1.250
            Total rolls : 17

    Chinese Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • 12

    the empire strikes back!  :-o

  • 12

    one edit - aa from fic to kwangsi

  • 12

    i fear the germans are an unstoppable juggernaut…

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Guam to Kwangtung
                2 bombers moved from Iwo Jima to Japan
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from United Kingdom to Normandy Bordeaux

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Guam to Kwangtung
                2 bombers moved from Iwo Jima to Japan
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from United Kingdom to Normandy Bordeaux

    Combat - Americans
                Battle in Caroline Islands
                Battle in Normandy Bordeaux
                    Americans attack with 1 bomber
                    Italians defend with 1 bomber, 1 factory_minor and 1 harbour
                    Italians win, taking Caroline Islands from Japanese with no units remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 bomber
                    Casualties for Americans: 1 bomber
                Strategic bombing raid in Kwangtung
                    1 bomber killed by AA guns
                    Bombing raid in Kwangtung causes 0 damage total.
                Strategic bombing raid in Japan
                    1 bomber killed by AA guns
                    Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Japan causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from Japan to Iwo Jima
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                3 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                1 submarine moved from 17 Sea Zone to 33 Sea Zone
                5 bombers moved from Guam to Iwo Jima
                1 submarine moved from 17 Sea Zone to 33 Sea Zone
                3 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone
                3 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 5 infantry, 1 mech_infantry, 1 submarine and 7 transports moved from 96 Sea Zone to 92 Sea Zone
                5 infantry moved from 92 Sea Zone to Morocco
                3 armour moved from 92 Sea Zone to Morocco
                2 artilleries moved from 92 Sea Zone to Morocco
                1 mech_infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from Tunisia to Libya

    Place Units - Americans
                1 carrier, 3 destroyers and 4 submarines placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Shantung to Jehol
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Chahar
                4 infantry moved from Jehol to Chahar

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total

  • 12

    wow, i totally forgot to cover the italian bomber in normandy with a couple german inf - and of course he hits you…   :roll:

    at least you hit me to!

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Combat Move - British
                2 infantry moved from Burma to Shan State
                2 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 tactical_bomber moved from India to Shan State
                1 infantry moved from Syria to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Persia to Iraq
                1 bomber moved from Egypt to Iraq
                3 fighters moved from Egypt to Iraq

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Combat Move - British
                2 infantry moved from Burma to Shan State
                2 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 tactical_bomber moved from India to Shan State
                1 infantry moved from Syria to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Persia to Iraq
                1 bomber moved from Egypt to Iraq
                3 fighters moved from Egypt to Iraq

    Combat - British
                Battle in Yunnan
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                    British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Shan State
                    British attack with 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    British attack with 1 bomber, 3 fighters and 3 infantry
                    Germans defend with 2 infantry
                    British win, taking Iraq from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber moved from Iraq to India
                3 fighters moved from Iraq to Egypt
                1 artillery moved from Trans-Jordan to Egypt
                1 armour moved from Tobruk to Egypt
                1 artillery and 6 infantry moved from Tobruk to Alexandria
                3 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 5 submarines and 4 transports moved from 96 Sea Zone to 92 Sea Zone
                1 fighter moved from Persia to India
                1 tactical_bomber moved from Persia to India
                1 fighter moved from Yunnan to Burma
                1 tactical_bomber moved from Shan State to Burma
                1 infantry moved from India to Burma
                1 armour moved from India to Burma

    Place Units - British
                1 fighter and 2 infantry placed in Egypt
                2 infantry and 1 tactical_bomber placed in Persia
                1 armour placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry

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    This may be a game where taking out Turkey may be the way to go for Germany….  :-P

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    yeah, plunk a 10 factory in Romania and plow straight through Turkey for victory in Cairo…

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 1 battleship and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 96 Sea Zone
                2 fighters moved from Northern Italy to 96 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 2 fighters and 1 submarine
                    French defend with 1 cruiser
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 2 fighters in 96 Sea Zone, round 1 :  2/2 hits
                        French roll dice for 1 cruiser in 96 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the French and 1 submarine owned by the Italians lost in 96 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is 6
                    Casualties for French: 1 cruiser
                    Casualties for Italians: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 96 Sea Zone to Southern Italy
                1 armour moved from Yugoslavia to Romania
                1 armour moved from Albania to Romania
                4 mech_infantrys moved from Yugoslavia to Romania
                3 artilleries and 2 infantry moved from Albania to Bulgaria
                1 aaGun moved from Northern Italy to Southern Italy
                1 artillery and 5 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 battleship placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Romania : 1 flag, 2 armour and 4 mech_infantrys
        Northern Italy : 1 flag, 1 airfield and 1 factory_major
        Southern Italy : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 14 infantry
        Bryansk : 1 flag
        Rostov : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag
        Western Ukraine : 1 flag
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag, 3 artilleries and 2 infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 submarine and 7 transports

    Production/PUs Summary :

    Germans : 54 / 77
        Russians : 20 / 0
        Japanese : 42 / 44
        Americans : 59 / 84
        Chinese : 10 / 9
        British : 34 / 39
        UK_Pacific : 10 / 10
        Italians : 22 / 22
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.250
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    French Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 fighter moved from Queensland to Philippines
                1 infantry moved from Western Australia to Northern Territory

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 fighter moved from Queensland to Philippines
                1 infantry moved from Western Australia to Northern Territory

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 12

    Test summary from TripleA, engine version: 1.6.1.2, time: 14:08:39

  • 22 20 19 18 17 16 15 14 12

    :?

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