13L G40 Boldfresh vs. Karl7 (Allies +11)

  • 22 20 19 18 17 16 15 14 12

    cool

  • 12

    edited a few things.  moved a couple more mech to s. italy and the art from s to n italy.  placed 3 mech in france and traded the transport for an inf and mech and placed in w germany.

    question - are you allowed to not place all units if you have the available production capacity to place them?  ie, are you forced to place everything you buy or can you keep in reserve?

  • 22 20 19 18 17 16 15 14 12

    I think you have to place all you bought, but you can always just save money

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Combat Move - Russians
                1 armour moved from Persia to Northwest Persia
                      Russians take Northwest Persia from Germans
                1 armour moved from Northwest Persia to Persia
                1 armour and 1 fighter moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans
                1 armour moved from Baltic States to Novgorod
                1 fighter moved from Baltic States to Novgorod
                1 armour moved from Novgorod to Belarus
                      Russians take Belarus from Germans
                1 armour moved from Belarus to Novgorod

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Combat Move - Russians
                1 armour moved from Persia to Northwest Persia
                      Russians take Northwest Persia from Germans
                1 armour moved from Northwest Persia to Persia
                1 armour and 1 fighter moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans
                1 armour moved from Baltic States to Novgorod
                1 fighter moved from Baltic States to Novgorod
                1 armour moved from Novgorod to Belarus
                      Russians take Belarus from Germans
                1 armour moved from Belarus to Novgorod

    Combat - Russians

    Non Combat Move - Russians
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone

    Turn Complete - Russians

  • 12

    going to hit z35 hard.  i assume you will want to scramble all 3 anzac ftrs since you put everything there to the sea zone.

  • 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 3 carriers and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Japanese
                6 fighters and 4 tactical_bombers moved from Japan to 20 Sea Zone
                1 carrier and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
                1 carrier and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                4 fighters and 3 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
                1 fighter and 2 tactical_bombers moved from Anhwe to 20 Sea Zone
                1 tactical_bomber moved from Anhwe to 19 Sea Zone
                2 infantry moved from Kiangsi to Kiangsu
                2 infantry moved from Kwangsi to Yunnan
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery, 11 infantry and 2 mech_infantrys moved from French Indo China to Siam
                1 tactical_bomber moved from Anhwe to 20 Sea Zone
                1 tactical_bomber moved from Anhwe to Yunnan
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 bombers moved from Java to 35 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
                9 infantry moved from Anhwe to Kiangsu
                3 artilleries and 3 infantry moved from Kiangsi to Kiangsu

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 3 carriers and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Japanese
                6 fighters and 4 tactical_bombers moved from Japan to 20 Sea Zone
                1 carrier and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
                1 carrier and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                4 fighters and 3 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
                1 fighter and 2 tactical_bombers moved from Anhwe to 20 Sea Zone
                1 tactical_bomber moved from Anhwe to 19 Sea Zone
                2 infantry moved from Kiangsi to Kiangsu
                2 infantry moved from Kwangsi to Yunnan
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery, 11 infantry and 2 mech_infantrys moved from French Indo China to Siam
                1 tactical_bomber moved from Anhwe to 20 Sea Zone
                1 tactical_bomber moved from Anhwe to Yunnan
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 bombers moved from Java to 35 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
                9 infantry moved from Anhwe to Kiangsu
                3 artilleries and 3 infantry moved from Kiangsi to Kiangsu

    Combat - Japanese
                Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
                Battle in Kiangsu
                    Japanese attack with 3 artilleries and 14 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 3 artilleries and 14 infantry in Kiangsu, round 1 :  3/17 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Siam
                    Japanese attack with 1 artillery, 11 infantry and 2 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 11 infantry and 2 mech_infantrys in Siam, round 1 :  1/14 hits
                        UK_Pacific roll dice for 1 infantry in Siam, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Siam
                    Japanese win, taking Siam from UK_Pacific with 1 artillery, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 19 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    Americans defend with 1 battleship, 1 cruiser and 1 destroyer
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in 20 Sea Zone, round 1 :  4/6 hits
                        Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 20 Sea Zone, round 1 :  2/3 hits
                        1 battleship owned by the Americans , 1 destroyer owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 cruiser owned by the Americans and 1 fighter owned by the Japanese lost in 20 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 battleship, 1 cruiser and 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 2 bombers, 1 carrier, 4 fighters and 5 tactical_bombers
                    ANZAC defend with 1 carrier, 1 cruiser and 5 fighters; Americans defend with 1 destroyer and 4 transports
                        Japanese roll dice for 2 bombers, 1 carrier, 4 fighters and 5 tactical_bombers in 35 Sea Zone, round 1 :  11/11 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 4 transports in 35 Sea Zone, round 1 :  3/8 hits
                        1 destroyer owned by the Americans , 1 cruiser owned by the ANZAC , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 2 transports owned by the Americans , 1 carrier owned by the ANZAC and 5 fighters owned by the ANZAC lost in 35 Sea Zone
                        2 transports owned by the Americans lost in 35 Sea Zone
                    Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 87
                    Casualties for Japanese: 1 carrier and 1 tactical_bomber
                    Casualties for ANZAC: 1 carrier, 1 cruiser and 5 fighters
                    Casualties for Americans: 1 destroyer and 4 transports

    Non Combat Move - Japanese
                1 tactical_bomber could not land in 35 Sea Zone and was removed
                1 tactical_bomber moved from 35 Sea Zone to Borneo
                4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 tactical_bomber moved from 19 Sea Zone to Japan
                1 artillery moved from Kansu to Suiyuyan
                2 bombers moved from 35 Sea Zone to Kwangsi

    Place Units - Japanese
                3 carriers placed in 36 Sea Zone
                2 infantry placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,1,2,2,1
                Japanese collect 37 PUs (8 lost to blockades); end with 39 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 44 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Kwangsi : 1 flag, 1 airfield, 2 bombers, 2 fighters, 1 harbour, 1 infantry and 3 tactical_bombers
        Kiangsu : 1 flag, 3 artilleries and 13 infantry
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 20 infantry and 1 tactical_bomber
        Siam : 1 flag, 1 artillery, 11 infantry and 2 mech_infantrys
        Yunnan : 1 flag, 2 infantry
        Suiyuyan : 1 flag, 1 artillery and 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag
        Kansu : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Borneo : 1 flag, 1 tactical_bomber
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Timguska : 1 flag
        French Indo China : 1 flag, 1 aaGun and 1 factory_minor
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Sumatra : 1 flag, 1 armour
        42 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 3 carriers, 4 fighters and 2 tactical_bombers
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 56 / 77
        Russians : 20 / 0
        Japanese : 45 / 44
        Americans : 59 / 84
        Chinese : 8 / 15
        British : 32 / 39
        UK_Pacific : 9 / 13
        Italians : 22 / 23
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 18 times
                3 was rolled 16 times
                4 was rolled 8 times
                5 was rolled 12 times
                6 was rolled 19 times
            Average roll : 3.438
            Median : 3.000
            Variance : 1.011
            Standard Deviation : 1.006
            Total rolls : 89

    Null / Other
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 5 times
            Average roll : 3.176
            Median : 3.000
            Variance : 1.562
            Standard Deviation : 1.250
            Total rolls : 17

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 11 times
                3 was rolled 10 times
                4 was rolled 5 times
                5 was rolled 11 times
                6 was rolled 8 times
            Average roll : 3.549
            Median : 3.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 51

    UK_Pacific Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 5 times
            Average roll : 3.176
            Median : 3.000
            Variance : 1.562
            Standard Deviation : 1.250
            Total rolls : 17

    Chinese Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • 12

    the empire strikes back!  :-o

  • 12

    one edit - aa from fic to kwangsi

  • 12

    i fear the germans are an unstoppable juggernaut…

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Guam to Kwangtung
                2 bombers moved from Iwo Jima to Japan
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from United Kingdom to Normandy Bordeaux

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Guam to Kwangtung
                2 bombers moved from Iwo Jima to Japan
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from United Kingdom to Normandy Bordeaux

    Combat - Americans
                Battle in Caroline Islands
                Battle in Normandy Bordeaux
                    Americans attack with 1 bomber
                    Italians defend with 1 bomber, 1 factory_minor and 1 harbour
                    Italians win, taking Caroline Islands from Japanese with no units remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 bomber
                    Casualties for Americans: 1 bomber
                Strategic bombing raid in Kwangtung
                    1 bomber killed by AA guns
                    Bombing raid in Kwangtung causes 0 damage total.
                Strategic bombing raid in Japan
                    1 bomber killed by AA guns
                    Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Japan causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from Japan to Iwo Jima
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                3 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                1 submarine moved from 17 Sea Zone to 33 Sea Zone
                5 bombers moved from Guam to Iwo Jima
                1 submarine moved from 17 Sea Zone to 33 Sea Zone
                3 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone
                3 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 5 infantry, 1 mech_infantry, 1 submarine and 7 transports moved from 96 Sea Zone to 92 Sea Zone
                5 infantry moved from 92 Sea Zone to Morocco
                3 armour moved from 92 Sea Zone to Morocco
                2 artilleries moved from 92 Sea Zone to Morocco
                1 mech_infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from Tunisia to Libya

    Place Units - Americans
                1 carrier, 3 destroyers and 4 submarines placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Shantung to Jehol
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Chahar
                4 infantry moved from Jehol to Chahar

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total

  • 12

    wow, i totally forgot to cover the italian bomber in normandy with a couple german inf - and of course he hits you…   :roll:

    at least you hit me to!

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Combat Move - British
                2 infantry moved from Burma to Shan State
                2 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 tactical_bomber moved from India to Shan State
                1 infantry moved from Syria to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Persia to Iraq
                1 bomber moved from Egypt to Iraq
                3 fighters moved from Egypt to Iraq

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Combat Move - British
                2 infantry moved from Burma to Shan State
                2 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 tactical_bomber moved from India to Shan State
                1 infantry moved from Syria to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Persia to Iraq
                1 bomber moved from Egypt to Iraq
                3 fighters moved from Egypt to Iraq

    Combat - British
                Battle in Yunnan
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                    British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Shan State
                    British attack with 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    British attack with 1 bomber, 3 fighters and 3 infantry
                    Germans defend with 2 infantry
                    British win, taking Iraq from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber moved from Iraq to India
                3 fighters moved from Iraq to Egypt
                1 artillery moved from Trans-Jordan to Egypt
                1 armour moved from Tobruk to Egypt
                1 artillery and 6 infantry moved from Tobruk to Alexandria
                3 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 5 submarines and 4 transports moved from 96 Sea Zone to 92 Sea Zone
                1 fighter moved from Persia to India
                1 tactical_bomber moved from Persia to India
                1 fighter moved from Yunnan to Burma
                1 tactical_bomber moved from Shan State to Burma
                1 infantry moved from India to Burma
                1 armour moved from India to Burma

    Place Units - British
                1 fighter and 2 infantry placed in Egypt
                2 infantry and 1 tactical_bomber placed in Persia
                1 armour placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry

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    This may be a game where taking out Turkey may be the way to go for Germany….  :-P

  • 22 20 19 18 17 16 15 14 12

    yeah, plunk a 10 factory in Romania and plow straight through Turkey for victory in Cairo…

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Axis & Allies Boardgaming Custom Painted Miniatures

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