13L G40 Boldfresh vs. Karl7 (Allies +11)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery moved from 19 Sea Zone to Kiangsu
                1 infantry moved from South Australia to Western Australia
                      ANZAC take Western Australia from Japanese

    Combat - ANZAC
                Battle in Kiangsu
                Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - ANZAC
                1 carrier, 1 cruiser and 2 fighters moved from 17 Sea Zone to 35 Sea Zone
                3 fighters moved from Iwo Jima to Philippines
                1 aaGun, 1 fighter and 4 infantry moved from New South Wales to Queensland
                1 aaGun, 1 artillery and 3 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 92 Sea Zone to 96 Sea Zone
                1 destroyer moved from 81 Sea Zone to 79 Sea Zone

    Turn Complete - French

  • 22 20 19 18 17 16 15 14 12

    We’ll see….

    The Allies are still alive, but Germany is not too far from Cairo…

    I just redid Anzac with your corrected map, so last map is right.

  • 22 20 19 18 17 16 15 14 12

    Also, I think the dice favored me on the 20 battle.  I think your Kamikaze’s only killed 1 ship too

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - Germans
                Germans buy 1 factory_minor, 1 fighter, 9 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Kazakhstan to Shensi
                      Germans take Tsinghai from Chinese
                1 armour moved from Kazakhstan to Szechwan
                      Germans take Sikang from Chinese
                1 armour moved from Kazakhstan to Shensi
                1 armour moved from Kazakhstan to Szechwan
                2 bombers moved from Kwangsi to Szechwan
                2 infantry moved from Northwest Persia to Iraq
                2 bombers moved from Southern Italy to Iraq
                1 infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians

    Combat - Germans
                Battle in Shensi
                    Germans attack with 2 armour
                    Chinese defend with 1 infantry
                        Germans roll dice for 2 armour in Shensi, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        Germans roll dice for 2 armour in Shensi, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Germans win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Germans attack with 2 armour and 2 bombers
                    Russians defend with 1 infantry; Chinese defend with 1 infantry
                        Germans roll dice for 2 armour and 2 bombers in Szechwan, round 1 :  2/4 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 1 :  0/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Szechwan
                    Germans win, taking Szechwan from Chinese with 2 armour and 2 bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Iraq
                    Germans attack with 2 bombers and 2 infantry
                    British defend with 2 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Iraq, round 1 :  1/4 hits
                        British roll dice for 2 infantry in Iraq, round 1 :  0/2 hits
                        1 infantry owned by the British lost in Iraq
                        Germans roll dice for 2 bombers and 2 infantry in Iraq, round 2 :  3/4 hits
                        British roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Iraq
                    Germans win, taking Iraq from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Iraq to Caucasus
                1 bomber moved from Iraq to Caucasus
                2 aaGuns, 14 artilleries and 11 infantry moved from Northwest Persia to Caucasus
                3 infantry moved from Volgograd to Caucasus
                1 artillery and 2 infantry moved from Kazakhstan to Tsinghai
                3 infantry moved from Russia to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 aaGun and 11 infantry moved from Poland to Eastern Poland
                1 tactical_bomber moved from Yugoslavia to 97 Sea Zone
                1 tactical_bomber moved from Southern Italy to 97 Sea Zone
                1 fighter moved from Northern Italy to Southern Italy
                3 mech_infantrys moved from Northern Italy to Southern Italy
                2 mech_infantrys moved from Northern Italy to Southern Italy
                10 infantry moved from Northern Italy to Southern France
                1 aaGun and 2 infantry moved from Greater Southern Germany to Yugoslavia
                9 armour moved from Bryansk to Rostov
                3 infantry moved from Ukraine to Rostov
                8 infantry moved from Greater Southern Germany to Northern Italy
                1 mech_infantry moved from Western Germany to Northern Italy
                2 armour moved from Western Germany to Northern Italy
                2 infantry moved from Western Germany to Northern Italy
                10 infantry moved from France to Southern France
                1 mech_infantry moved from Northern Italy to Southern Italy
                2 bombers moved from Szechwan to Caucasus

    Place Units - Germans
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine
                3 infantry placed in Russia
                1 factory_minor placed in Yugoslavia
                3 mech_infantrys placed in France
                Germans undo move 5.
                1 fighter and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Germans :

    Shensi : 1 flag, 2 armour
        Tsinghai : 1 flag, 1 artillery and 2 infantry
        Szechwan : 1 flag, 2 armour
        Sikang : 1 flag
        Evenkiyskiy : 1 flag, 1 infantry
        Kazakhstan : 1 flag
        Southern France : 1 flag, 1 aaGun and 34 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 flag, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 mech_infantrys
        Germany : 1 flag, 1 factory_major
        Northern Italy : 1 flag, 2 armour, 1 fighter, 10 infantry and 7 mech_infantrys
        Southern Italy : 1 flag, 1 aaGun, 1 artillery, 7 fighters and 6 mech_infantrys
        Belarus : 1 flag
        Baltic States : 1 flag
        Rostov : 1 flag, 9 armour and 3 infantry
        Urals : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 aaGun and 11 infantry
        Russia : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Vologda : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 3 infantry
        Caucasus : 1 flag, 2 aaGuns, 14 artilleries, 4 bombers and 17 infantry
        Smolensk : 1 flag, 7 infantry
        Samara : 1 flag
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag
        97 Sea Zone : 1 flag, 6 tactical_bombers
        Iraq : 1 flag, 2 infantry
        Northwest Persia : 1 flag
        Yugoslavia : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters and 2 infantry

    Production/PUs Summary :

    Germans : 58 / 77
        Russians : 18 / 0
        Japanese : 38 / 56
        Americans : 59 / 84
        Chinese : 13 / 15
        British : 32 / 39
        UK_Pacific : 11 / 13
        Italians : 22 / 23
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 8 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 23

    Germans Combat
                1 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.938
            Median : 4.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 16

    British Combat
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • 12

    made a mistake on the buy, didn’t mean to buy a transport (i knew i could not place one safely - i do not know how it got selected??)…  i am going to go ahead and adjust that if you don’t mind.

  • 22 20 19 18 17 16 15 14 12

    cool

  • 12

    edited a few things.  moved a couple more mech to s. italy and the art from s to n italy.  placed 3 mech in france and traded the transport for an inf and mech and placed in w germany.

    question - are you allowed to not place all units if you have the available production capacity to place them?  ie, are you forced to place everything you buy or can you keep in reserve?

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    I think you have to place all you bought, but you can always just save money

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Combat Move - Russians
                1 armour moved from Persia to Northwest Persia
                      Russians take Northwest Persia from Germans
                1 armour moved from Northwest Persia to Persia
                1 armour and 1 fighter moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans
                1 armour moved from Baltic States to Novgorod
                1 fighter moved from Baltic States to Novgorod
                1 armour moved from Novgorod to Belarus
                      Russians take Belarus from Germans
                1 armour moved from Belarus to Novgorod

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Combat Move - Russians
                1 armour moved from Persia to Northwest Persia
                      Russians take Northwest Persia from Germans
                1 armour moved from Northwest Persia to Persia
                1 armour and 1 fighter moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans
                1 armour moved from Baltic States to Novgorod
                1 fighter moved from Baltic States to Novgorod
                1 armour moved from Novgorod to Belarus
                      Russians take Belarus from Germans
                1 armour moved from Belarus to Novgorod

    Combat - Russians

    Non Combat Move - Russians
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone

    Turn Complete - Russians

  • 12

    going to hit z35 hard.  i assume you will want to scramble all 3 anzac ftrs since you put everything there to the sea zone.

  • 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 3 carriers and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Japanese
                6 fighters and 4 tactical_bombers moved from Japan to 20 Sea Zone
                1 carrier and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
                1 carrier and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                4 fighters and 3 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
                1 fighter and 2 tactical_bombers moved from Anhwe to 20 Sea Zone
                1 tactical_bomber moved from Anhwe to 19 Sea Zone
                2 infantry moved from Kiangsi to Kiangsu
                2 infantry moved from Kwangsi to Yunnan
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery, 11 infantry and 2 mech_infantrys moved from French Indo China to Siam
                1 tactical_bomber moved from Anhwe to 20 Sea Zone
                1 tactical_bomber moved from Anhwe to Yunnan
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 bombers moved from Java to 35 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
                9 infantry moved from Anhwe to Kiangsu
                3 artilleries and 3 infantry moved from Kiangsi to Kiangsu

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 3 carriers and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Japanese
                6 fighters and 4 tactical_bombers moved from Japan to 20 Sea Zone
                1 carrier and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
                1 carrier and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                4 fighters and 3 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
                1 fighter and 2 tactical_bombers moved from Anhwe to 20 Sea Zone
                1 tactical_bomber moved from Anhwe to 19 Sea Zone
                2 infantry moved from Kiangsi to Kiangsu
                2 infantry moved from Kwangsi to Yunnan
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery, 11 infantry and 2 mech_infantrys moved from French Indo China to Siam
                1 tactical_bomber moved from Anhwe to 20 Sea Zone
                1 tactical_bomber moved from Anhwe to Yunnan
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 bombers moved from Java to 35 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
                9 infantry moved from Anhwe to Kiangsu
                3 artilleries and 3 infantry moved from Kiangsi to Kiangsu

    Combat - Japanese
                Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
                Battle in Kiangsu
                    Japanese attack with 3 artilleries and 14 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 3 artilleries and 14 infantry in Kiangsu, round 1 :  3/17 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Siam
                    Japanese attack with 1 artillery, 11 infantry and 2 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 11 infantry and 2 mech_infantrys in Siam, round 1 :  1/14 hits
                        UK_Pacific roll dice for 1 infantry in Siam, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Siam
                    Japanese win, taking Siam from UK_Pacific with 1 artillery, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 19 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    Americans defend with 1 battleship, 1 cruiser and 1 destroyer
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in 20 Sea Zone, round 1 :  4/6 hits
                        Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 20 Sea Zone, round 1 :  2/3 hits
                        1 battleship owned by the Americans , 1 destroyer owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 cruiser owned by the Americans and 1 fighter owned by the Japanese lost in 20 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 battleship, 1 cruiser and 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 2 bombers, 1 carrier, 4 fighters and 5 tactical_bombers
                    ANZAC defend with 1 carrier, 1 cruiser and 5 fighters; Americans defend with 1 destroyer and 4 transports
                        Japanese roll dice for 2 bombers, 1 carrier, 4 fighters and 5 tactical_bombers in 35 Sea Zone, round 1 :  11/11 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 4 transports in 35 Sea Zone, round 1 :  3/8 hits
                        1 destroyer owned by the Americans , 1 cruiser owned by the ANZAC , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 2 transports owned by the Americans , 1 carrier owned by the ANZAC and 5 fighters owned by the ANZAC lost in 35 Sea Zone
                        2 transports owned by the Americans lost in 35 Sea Zone
                    Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 87
                    Casualties for Japanese: 1 carrier and 1 tactical_bomber
                    Casualties for ANZAC: 1 carrier, 1 cruiser and 5 fighters
                    Casualties for Americans: 1 destroyer and 4 transports

    Non Combat Move - Japanese
                1 tactical_bomber could not land in 35 Sea Zone and was removed
                1 tactical_bomber moved from 35 Sea Zone to Borneo
                4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 tactical_bomber moved from 19 Sea Zone to Japan
                1 artillery moved from Kansu to Suiyuyan
                2 bombers moved from 35 Sea Zone to Kwangsi

    Place Units - Japanese
                3 carriers placed in 36 Sea Zone
                2 infantry placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,1,2,2,1
                Japanese collect 37 PUs (8 lost to blockades); end with 39 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 44 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Kwangsi : 1 flag, 1 airfield, 2 bombers, 2 fighters, 1 harbour, 1 infantry and 3 tactical_bombers
        Kiangsu : 1 flag, 3 artilleries and 13 infantry
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 20 infantry and 1 tactical_bomber
        Siam : 1 flag, 1 artillery, 11 infantry and 2 mech_infantrys
        Yunnan : 1 flag, 2 infantry
        Suiyuyan : 1 flag, 1 artillery and 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag
        Kansu : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Borneo : 1 flag, 1 tactical_bomber
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Timguska : 1 flag
        French Indo China : 1 flag, 1 aaGun and 1 factory_minor
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Sumatra : 1 flag, 1 armour
        42 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 3 carriers, 4 fighters and 2 tactical_bombers
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 56 / 77
        Russians : 20 / 0
        Japanese : 45 / 44
        Americans : 59 / 84
        Chinese : 8 / 15
        British : 32 / 39
        UK_Pacific : 9 / 13
        Italians : 22 / 23
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 18 times
                3 was rolled 16 times
                4 was rolled 8 times
                5 was rolled 12 times
                6 was rolled 19 times
            Average roll : 3.438
            Median : 3.000
            Variance : 1.011
            Standard Deviation : 1.006
            Total rolls : 89

    Null / Other
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 5 times
            Average roll : 3.176
            Median : 3.000
            Variance : 1.562
            Standard Deviation : 1.250
            Total rolls : 17

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 11 times
                3 was rolled 10 times
                4 was rolled 5 times
                5 was rolled 11 times
                6 was rolled 8 times
            Average roll : 3.549
            Median : 3.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 51

    UK_Pacific Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 5 times
            Average roll : 3.176
            Median : 3.000
            Variance : 1.562
            Standard Deviation : 1.250
            Total rolls : 17

    Chinese Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • 12

    the empire strikes back!  :-o

  • 12

    one edit - aa from fic to kwangsi

  • 12

    i fear the germans are an unstoppable juggernaut…

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Guam to Kwangtung
                2 bombers moved from Iwo Jima to Japan
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from United Kingdom to Normandy Bordeaux

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Guam to Kwangtung
                2 bombers moved from Iwo Jima to Japan
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from United Kingdom to Normandy Bordeaux

    Combat - Americans
                Battle in Caroline Islands
                Battle in Normandy Bordeaux
                    Americans attack with 1 bomber
                    Italians defend with 1 bomber, 1 factory_minor and 1 harbour
                    Italians win, taking Caroline Islands from Japanese with no units remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 bomber
                    Casualties for Americans: 1 bomber
                Strategic bombing raid in Kwangtung
                    1 bomber killed by AA guns
                    Bombing raid in Kwangtung causes 0 damage total.
                Strategic bombing raid in Japan
                    1 bomber killed by AA guns
                    Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Japan causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from Japan to Iwo Jima
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                3 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                1 submarine moved from 17 Sea Zone to 33 Sea Zone
                5 bombers moved from Guam to Iwo Jima
                1 submarine moved from 17 Sea Zone to 33 Sea Zone
                3 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone
                3 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 5 infantry, 1 mech_infantry, 1 submarine and 7 transports moved from 96 Sea Zone to 92 Sea Zone
                5 infantry moved from 92 Sea Zone to Morocco
                3 armour moved from 92 Sea Zone to Morocco
                2 artilleries moved from 92 Sea Zone to Morocco
                1 mech_infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from Tunisia to Libya

    Place Units - Americans
                1 carrier, 3 destroyers and 4 submarines placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Shantung to Jehol
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Chahar
                4 infantry moved from Jehol to Chahar

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total

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