@dawgoneit Note sure what the issues are with using the released version, but this was the one I was directed to when I started playing again.
https://github.com/triplea-game/triplea/releases/tag/2.7.15197
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to United Kingdom
Combat - Italians
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.
Non Combat Move - Italians
1 bomber moved from United Kingdom to Normandy Bordeaux
1 armour and 3 artilleries moved from Southern Italy to 97 Sea Zone
5 infantry moved from Southern Italy to 97 Sea Zone
4 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 3 artilleries and 10 infantry moved from 97 Sea Zone to Albania
4 mech_infantrys moved from Northern Italy to Yugoslavia
1 artillery and 2 infantry moved from France to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Western Germany to Northern Italy
3 infantry moved from France to Northern Italy
Place Units - Italians
1 carrier, 1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 22 PUs; end with 23 PUs total
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 bomber, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Albania : 1 flag, 1 armour, 3 artilleries and 10 infantry
Northern Italy : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters and 5 infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Bryansk : 1 flag
Rostov : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Western Ukraine : 1 flag
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 7 transports
Yugoslavia : 1 flag, 1 armour and 4 mech_infantrys
Production/PUs Summary :
Germans : 51 / 68
Russians : 19 / 0
Japanese : 42 / 56
Americans : 59 / 84
Chinese : 14 / 15
British : 34 / 39
UK_Pacific : 11 / 13
Italians : 22 / 23
ANZAC : 9 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
just a sec Karl, i’m going to reposition italy a little bit. wont affect either of your anzac or french turn so go ahead.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from South Australia to Western Australia
ANZAC take Western Australia from Japanese
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from South Australia to Western Australia
ANZAC take Western Australia from Japanese
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
Combat - ANZAC
Battle in Kiangsu
Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - ANZAC
1 carrier, 1 cruiser and 2 fighters moved from 17 Sea Zone to 35 Sea Zone
3 fighters moved from Iwo Jima to Philippines
1 aaGun, 1 artillery and 3 infantry moved from South Australia to Queensland
1 aaGun, 1 fighter and 4 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
here it is. just putting 8 inf back in southern italy instead of albania.
anzac makin ban :-ok!
oops didn’t realize the factory got destroyed if anzac took a kiangsu… oh well, live and learn in this game right?
little more of a challenge now to win without the japanese fleet… apparently i had the wrong units in the calculator on that z20 battle… :lol:
oh well, it’s much more of a fair fight now!
dont forget mighty france.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from South Australia to Western Australia
ANZAC take Western Australia from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from South Australia to Western Australia
ANZAC take Western Australia from Japanese
Combat - ANZAC
Battle in Kiangsu
Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - ANZAC
1 carrier, 1 cruiser and 2 fighters moved from 17 Sea Zone to 35 Sea Zone
3 fighters moved from Iwo Jima to Philippines
1 aaGun, 1 fighter and 4 infantry moved from New South Wales to Queensland
1 aaGun, 1 artillery and 3 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Combat Move - French
Non Combat Move - French
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
Turn Complete - French
We’ll see….
The Allies are still alive, but Germany is not too far from Cairo…
I just redid Anzac with your corrected map, so last map is right.
Also, I think the dice favored me on the 20 battle. I think your Kamikaze’s only killed 1 ship too
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Germans
Germans buy 1 factory_minor, 1 fighter, 9 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Kazakhstan to Shensi
Germans take Tsinghai from Chinese
1 armour moved from Kazakhstan to Szechwan
Germans take Sikang from Chinese
1 armour moved from Kazakhstan to Shensi
1 armour moved from Kazakhstan to Szechwan
2 bombers moved from Kwangsi to Szechwan
2 infantry moved from Northwest Persia to Iraq
2 bombers moved from Southern Italy to Iraq
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
Combat - Germans
Battle in Shensi
Germans attack with 2 armour
Chinese defend with 1 infantry
Germans roll dice for 2 armour in Shensi, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
Germans roll dice for 2 armour in Shensi, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Germans win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Germans attack with 2 armour and 2 bombers
Russians defend with 1 infantry; Chinese defend with 1 infantry
Germans roll dice for 2 armour and 2 bombers in Szechwan, round 1 : 2/4 hits
Chinese roll dice for 2 infantry in Szechwan, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Szechwan
Germans win, taking Szechwan from Chinese with 2 armour and 2 bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Iraq
Germans attack with 2 bombers and 2 infantry
British defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Iraq, round 1 : 1/4 hits
British roll dice for 2 infantry in Iraq, round 1 : 0/2 hits
1 infantry owned by the British lost in Iraq
Germans roll dice for 2 bombers and 2 infantry in Iraq, round 2 : 3/4 hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
1 bomber moved from Iraq to Caucasus
1 bomber moved from Iraq to Caucasus
2 aaGuns, 14 artilleries and 11 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Kazakhstan to Tsinghai
3 infantry moved from Russia to Smolensk
1 infantry moved from Belarus to Smolensk
1 aaGun and 11 infantry moved from Poland to Eastern Poland
1 tactical_bomber moved from Yugoslavia to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 fighter moved from Northern Italy to Southern Italy
3 mech_infantrys moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Northern Italy to Southern Italy
10 infantry moved from Northern Italy to Southern France
1 aaGun and 2 infantry moved from Greater Southern Germany to Yugoslavia
9 armour moved from Bryansk to Rostov
3 infantry moved from Ukraine to Rostov
8 infantry moved from Greater Southern Germany to Northern Italy
1 mech_infantry moved from Western Germany to Northern Italy
2 armour moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Northern Italy
10 infantry moved from France to Southern France
1 mech_infantry moved from Northern Italy to Southern Italy
2 bombers moved from Szechwan to Caucasus
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Russia
1 factory_minor placed in Yugoslavia
3 mech_infantrys placed in France
Germans undo move 5.
1 fighter and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Germans :
Shensi : 1 flag, 2 armour
Tsinghai : 1 flag, 1 artillery and 2 infantry
Szechwan : 1 flag, 2 armour
Sikang : 1 flag
Evenkiyskiy : 1 flag, 1 infantry
Kazakhstan : 1 flag
Southern France : 1 flag, 1 aaGun and 34 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 mech_infantrys
Germany : 1 flag, 1 factory_major
Northern Italy : 1 flag, 2 armour, 1 fighter, 10 infantry and 7 mech_infantrys
Southern Italy : 1 flag, 1 aaGun, 1 artillery, 7 fighters and 6 mech_infantrys
Belarus : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 9 armour and 3 infantry
Urals : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 aaGun and 11 infantry
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Caucasus : 1 flag, 2 aaGuns, 14 artilleries, 4 bombers and 17 infantry
Smolensk : 1 flag, 7 infantry
Samara : 1 flag
125 Sea Zone : 1 flag
Bulgaria : 1 flag
97 Sea Zone : 1 flag, 6 tactical_bombers
Iraq : 1 flag, 2 infantry
Northwest Persia : 1 flag
Yugoslavia : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters and 2 infantry
Production/PUs Summary :
Germans : 58 / 77
Russians : 18 / 0
Japanese : 38 / 56
Americans : 59 / 84
Chinese : 13 / 15
British : 32 / 39
UK_Pacific : 11 / 13
Italians : 22 / 23
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 23
Germans Combat
1 was rolled 1 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.938
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 16
British Combat
3 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Chinese Combat
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
made a mistake on the buy, didn’t mean to buy a transport (i knew i could not place one safely - i do not know how it got selected??)… i am going to go ahead and adjust that if you don’t mind.
cool
edited a few things. moved a couple more mech to s. italy and the art from s to n italy. placed 3 mech in france and traded the transport for an inf and mech and placed in w germany.
question - are you allowed to not place all units if you have the available production capacity to place them? ie, are you forced to place everything you buy or can you keep in reserve?
I think you have to place all you bought, but you can always just save money