13L G40 Boldfresh vs. Karl7 (Allies +11)

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 5 carriers, 2 cruisers, 8 destroyers, 8 fighters, 3 submarines and 1 tactical_bomber moved from 17 Sea Zone to 20 Sea Zone
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                2 submarines moved from 6 Sea Zone to 20 Sea Zone
                6 bombers moved from Iwo Jima to 20 Sea Zone
                1 artillery, 6 infantry, 1 mech_infantry and 4 transports moved from 17 Sea Zone to 35 Sea Zone
                1 artillery, 6 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                3 armour moved from Morocco to 92 Sea Zone
                2 artilleries moved from Gibraltar to 92 Sea Zone
                1 mech_infantry moved from Morocco to 92 Sea Zone
                7 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                3 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 8 infantry, 1 mech_infantry, 1 submarine and 7 transports moved from 92 Sea Zone to 96 Sea Zone
                3 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians

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    I’ll assume ool is right  up combat value.  If you win, you win the game.

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    Oh, I forgot the kamikaze attacks

    choose please

  • 12

    @Karl7:

    Oh, I forgot the kamikaze attacks

    choose please

    one to each cruiser for a total of 2, then the remaining 4 will go at 4 destroyers.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 5 carriers, 2 cruisers, 8 destroyers, 8 fighters, 3 submarines and 1 tactical_bomber moved from 17 Sea Zone to 20 Sea Zone
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                2 submarines moved from 6 Sea Zone to 20 Sea Zone
                6 bombers moved from Iwo Jima to 20 Sea Zone
                1 artillery, 6 infantry, 1 mech_infantry and 4 transports moved from 17 Sea Zone to 35 Sea Zone
                1 artillery, 6 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                3 armour moved from Morocco to 92 Sea Zone
                2 artilleries moved from Gibraltar to 92 Sea Zone
                1 mech_infantry moved from Morocco to 92 Sea Zone
                7 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                3 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 8 infantry, 1 mech_infantry, 1 submarine and 7 transports moved from 92 Sea Zone to 96 Sea Zone
                3 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Battle in 20 Sea Zone
                    Americans attack with 1 battleship, 6 bombers, 5 carriers, 1 cruiser, 8 destroyers, 8 fighters, 6 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 14 fighters, 2 submarines and 4 transports
                    Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 3 carriers owned by the Japanese
                    Units damaged: 5 carriers owned by the Americans
                    Americans win, taking 20 Sea Zone from Japanese with 1 battleship, 6 bombers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 97
                    Casualties for Japanese: 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 14 fighters, 2 submarines and 4 transports
                    Casualties for Americans: 5 carriers, 7 destroyers, 8 fighters, 6 submarines and 1 tactical_bomber
                Battle in Philippines
                Battle in Libya
                    Americans attack with 3 armour, 2 artilleries, 8 infantry and 1 mech_infantry
                    Germans defend with 1 artillery and 1 infantry; Italians defend with 5 infantry
                    Americans win, taking Philippines from Japanese, taking Libya from Italians with 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Italians: 5 infantry
                    Casualties for Americans: 3 infantry

    Non Combat Move - Americans
                6 bombers moved from 20 Sea Zone to Guam
                3 submarines moved from 25 Sea Zone to 6 Sea Zone
                3 submarines moved from 25 Sea Zone to 17 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 bombers moved from Western United States to Iwo Jima

    Place Units - Americans
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
                1 bomber placed in Western United States
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan
                2 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 15 PUs total

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Combat Move - British
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                6 infantry moved from Morocco to 92 Sea Zone
                1 artillery moved from Morocco to 92 Sea Zone
                1 armour moved from Morocco to 92 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 6 infantry, 2 submarines and 4 transports moved from 92 Sea Zone to 96 Sea Zone
                6 infantry moved from 96 Sea Zone to Tobruk
                1 artillery moved from 96 Sea Zone to Tobruk
                1 armour moved from 96 Sea Zone to Tobruk
                3 submarines moved from 81 Sea Zone to 96 Sea Zone
                2 infantry moved from Trans-Jordan to Iraq
                2 fighters moved from 96 Sea Zone to Egypt
                1 tactical_bomber moved from Egypt to Iraq
                1 fighter moved from Egypt to Iraq
                1 infantry moved from Trans-Jordan to Syria
                      British take Syria from Italians
                3 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Shan State to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 tactical_bomber moved from India to 41 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Combat Move - British
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                6 infantry moved from Morocco to 92 Sea Zone
                1 artillery moved from Morocco to 92 Sea Zone
                1 armour moved from Morocco to 92 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 6 infantry, 2 submarines and 4 transports moved from 92 Sea Zone to 96 Sea Zone
                6 infantry moved from 96 Sea Zone to Tobruk
                1 artillery moved from 96 Sea Zone to Tobruk
                1 armour moved from 96 Sea Zone to Tobruk
                3 submarines moved from 81 Sea Zone to 96 Sea Zone
                2 infantry moved from Trans-Jordan to Iraq
                2 fighters moved from 96 Sea Zone to Egypt
                1 tactical_bomber moved from Egypt to Iraq
                1 fighter moved from Egypt to Iraq
                1 infantry moved from Trans-Jordan to Syria
                      British take Syria from Italians
                3 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Shan State to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 tactical_bomber moved from India to 41 Sea Zone

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Tobruk
                Battle in Iraq
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Tobruk from Italians, taking Iraq from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Iraq to Persia
                1 fighter moved from Iraq to Persia
                1 infantry moved from Alexandria to Egypt
                2 fighters moved from Gibraltar to 96 Sea Zone
                1 bomber moved from Gibraltar to Egypt
                1 tactical_bomber moved from 41 Sea Zone to India
                1 armour moved from India to Burma
                3 infantry moved from Shan State to Burma
                1 infantry moved from Shan State to Burma
                4 artilleries moved from Shan State to Burma

    Place Units - British
                1 fighter and 2 infantry placed in Persia
                2 armour and 1 infantry placed in Egypt
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

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    edited map

    move us transports that I forgot over near Panama and dd

    UK.tsvg

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to United Kingdom

    Combat - Italians
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 7 damage total.

    Non Combat Move - Italians
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 armour and 3 artilleries moved from Southern Italy to 97 Sea Zone
                5 infantry moved from Southern Italy to 97 Sea Zone
                4 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 3 artilleries and 10 infantry moved from 97 Sea Zone to Albania
                4 mech_infantrys moved from Northern Italy to Yugoslavia
                1 artillery and 2 infantry moved from France to Northern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 aaGun moved from Western Germany to Northern Italy
                3 infantry moved from France to Northern Italy

    Place Units - Italians
                1 carrier, 1 destroyer and 1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 23 PUs total

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 bomber, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Albania : 1 flag, 1 armour, 3 artilleries and 10 infantry
        Northern Italy : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters and 5 infantry
        Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Bryansk : 1 flag
        Rostov : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag
        Western Ukraine : 1 flag
        93 Sea Zone : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 7 transports
        Yugoslavia : 1 flag, 1 armour and 4 mech_infantrys

    Production/PUs Summary :

    Germans : 51 / 68
        Russians : 19 / 0
        Japanese : 42 / 56
        Americans : 59 / 84
        Chinese : 14 / 15
        British : 34 / 39
        UK_Pacific : 11 / 13
        Italians : 22 / 23
        ANZAC : 9 / 14
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 12

    just a sec Karl, i’m going to reposition italy a little bit.  wont affect either of your anzac or french turn so go ahead.

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from South Australia to Western Australia
                      ANZAC take Western Australia from Japanese
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Kiangsu
                1 infantry moved from 19 Sea Zone to Kiangsu

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from South Australia to Western Australia
                      ANZAC take Western Australia from Japanese
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Kiangsu
                1 infantry moved from 19 Sea Zone to Kiangsu

    Combat - ANZAC
                Battle in Kiangsu
                Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - ANZAC
                1 carrier, 1 cruiser and 2 fighters moved from 17 Sea Zone to 35 Sea Zone
                3 fighters moved from Iwo Jima to Philippines
                1 aaGun, 1 artillery and 3 infantry moved from South Australia to Queensland
                1 aaGun, 1 fighter and 4 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

  • 12

    here it is.  just putting 8 inf back in southern italy instead of albania.

  • 12

    anzac makin ban :-ok!

  • 12

    @Boldfresh:

    anzac makin ban :-ok!

    makin bank that is!  :-o

  • 12

    oops didn’t realize the factory got destroyed if anzac took a kiangsu…  oh well, live and learn in this game right?

  • 12

    little more of a challenge now to win without the japanese fleet…  apparently i had the wrong units in the calculator on that z20 battle…  :lol:

    oh well, it’s much more of a fair fight now!

  • 12

    dont forget mighty france.

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