@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
13L G40 Boldfresh vs. KABLOOM (Allies +10)
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no you cannot retreat only the attacker can retreat, to either z96 or z99.
what i am saying is that the order of combat is the subs fire then casualties are chosen, then the rest of the attackers fire, then the defender chooses casualties, then the defender fires and the attacker chooses casualties. then the attacker either retreats or starts a second round of combat.
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sub does not get a first strike because you have a destroyer (meaning it cannot kill any boat without that boat having the chance to fire back).
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actually, you are right, the subs go in the same
round as the rest of the attackers IF there is
a defending destroyer present. i will fire the rest
of the attackers and THEN ask for casualties. -
ok, i got 5 more hits :-o with the rest of the attackers. you have a total of 7 possible casualties (2 on the acc, 1 des, 2 cru, 1 ftr, 1 tac), what will you keep in round 1 - (must be either a damaged acc or any single one of the other units).
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so, 6 total hits in round 1 by the attackers.
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i don’t want to choose for you because i may want to retreat instead of going a second round.
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i will keep my fighter
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 96 Sea Zone to 99 Sea Zone
1 submarine moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 battleship and 2 cruisers moved from 93 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to SyriaCombat - Italians
Battle in Syria
Italians attack with 1 armour and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Syria, round 1 : 1/2 hits
French roll dice for 1 infantry in Syria, round 1 : 0/1 hits
1 infantry owned by the French lost in Syria
Italians win, taking Syria from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Gibraltar
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 2 fighters and 1 submarine
British defend with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
Italians roll dice for 1 submarine in 98 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the British
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 2 fighters in 98 Sea Zone, round 1 : 5/6 hits
British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 1 : 2/6 hits
Units damaged: 1 battleship owned by the Italians
1 tactical_bomber owned by the British , 2 cruisers owned by the British , 1 submarine owned by the Italians , 1 carrier owned by the British and 1 destroyer owned by the British lost in 98 Sea Zone
1 battleship owned by the Italians and 2 cruisers owned by the Italians retreated to 99 Sea Zone
British win, taking Gibraltar from British with 1 fighter remaining. Battle score for attacker is 53
Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 1 tactical_bomber
Casualties for Italians: 1 submarine
1 fighter owned by the British forced to land in EgyptNon Combat Move - Italians
2 fighters moved from 98 Sea Zone to Greece
1 bomber moved from 98 Sea Zone to Southern Italy
1 armour moved from Southern France to Yugoslavia
1 armour moved from Bulgaria to Slovakia Hungary
2 infantry moved from Bulgaria to Greece
2 aaGuns, 1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
2 aaGuns and 2 artilleries moved from Southern France to Northern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 1 infantry
Kenya : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 armour and 1 infantry
Slovakia Hungary : 1 flag, 1 armour
Northern Italy : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_major and 1 mech_infantry
Southern Italy : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
93 Sea Zone : 1 flag
Greece : 1 flag, 2 fighters and 2 infantry
99 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 1 transport
92 Sea Zone : 1 flag, 1 transport
Yugoslavia : 1 flag, 2 aaGuns, 1 armour, 1 artillery and 3 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 40 / 40
Japanese : 41 / 43
Americans : 52 / 72
Chinese : 10 / 9
British : 27 / 27
UK_Pacific : 12 / 10
Italians : 15 / 25
ANZAC : 14 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.500
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16French Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.833
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Italians Combat
1 was rolled 4 times
2 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.444
Median : 2.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaAirborne Attack Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaAirborne Attack Move - French
Combat - French
Battle in 99 Sea Zone
French attack with 1 destroyer
Italians defend with 1 battleship, 2 cruisers and 1 transport
Italians win with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is -8
Casualties for French: 1 destroyerNon Combat Move - French
Turn Complete - French
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need to know if your sub in z109 will fight - about to attack with a bunch of subs and aircraft.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Germans
Germans buy 1 airfield, 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 submarine moved from 104 Sea Zone to 109 Sea Zone
2 bombers moved from Southern France to 109 Sea Zone -
attacking with 4 subs, 2 bombers in z109.
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will your sub fight or submerge?
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fight till the bitter end
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Germans
Germans buy 1 airfield, 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 submarine moved from 104 Sea Zone to 109 Sea Zone
2 bombers moved from Southern France to 109 Sea ZoneCombat - Germans
Battle in 109 Sea Zone
Germans attack with 2 bombers and 4 submarines
British defend with 3 destroyers and 1 submarine
British roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 4 submarines in 109 Sea Zone, round 1 : 2/4 hits
Germans roll dice for 2 bombers in 109 Sea Zone, round 1 : 1/2 hits
British roll dice for 3 destroyers in 109 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the British , 2 destroyers owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 2 bombers and 3 submarines remaining. Battle score for attacker is 24
Casualties for Germans: 1 submarine
Casualties for British: 3 destroyers and 1 submarineNon Combat Move - Germans
1 fighter moved from Southern France to Gibraltar
2 bombers moved from 109 Sea Zone to 91 Sea Zone
2 bombers moved from 91 Sea Zone to Gibraltar
1 fighter moved from Albania to Syria
1 tactical_bomber moved from Albania to Syria
1 tactical_bomber moved from Albania to Syria
1 fighter moved from Western Germany to Greece
1 fighter and 3 tactical_bombers moved from Western Germany to Syria
2 aaGuns and 10 artilleries moved from Germany to Poland
3 artilleries moved from Western Germany to Germany
2 aaGuns moved from Western Germany to Germany
6 armour and 1 mech_infantry moved from Yugoslavia to Slovakia Hungary
7 mech_infantrys moved from Western Germany to Slovakia Hungary
2 armour moved from Greece to Romania
1 infantry moved from Greece to Albania
3 mech_infantrys moved from Normandy Bordeaux to Northern Italy
1 armour moved from Greece to Romania
2 infantry moved from Norway to Finland
1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from Poland to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 battleship and 1 cruiser moved from 113 Sea Zone to 109 Sea ZonePlace Units - Germans
1 armour and 8 mech_infantrys placed in Germany
1 airfield placed in Greece
Germans undo move 2.
1 airfield placed in GreeceTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 2 bombers and 1 fighter
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 2 fighters and 5 tactical_bombers
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 flag, 6 armour and 8 mech_infantrys
Western Germany : 1 flag, 1 airfield, 1 factory_major and 1 harbour
Romania : 1 flag, 3 armour, 2 artilleries and 9 infantry
Poland : 1 flag, 4 aaGuns, 13 artilleries and 20 infantry
Germany : 1 flag, 2 aaGuns, 1 armour, 3 artilleries, 1 factory_major and 8 mech_infantrys
Norway : 1 flag, 2 infantry
Albania : 1 flag, 1 infantry
Northern Italy : 1 flag, 3 mech_infantrys
113 Sea Zone : 1 flag, 1 transport
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 3 submarines
Greece : 1 flag, 1 airfield and 1 fighter
Yugoslavia : 1 flag
Finland : 1 flag, 11 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 40 / 40
Japanese : 41 / 43
Americans : 52 / 72
Chinese : 10 / 9
British : 27 / 27
UK_Pacific : 12 / 10
Italians : 15 / 25
ANZAC : 14 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.643
Median : 3.000
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14Germans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9British Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Russians
Russians buy 1 artillery, 1 factory_minor and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
8 infantry moved from Novgorod to Belarus
2 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 infantry moved from Russia to Bryansk
3 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Samara
1 artillery moved from Russia to Bryansk
1 submarine moved from 110 Sea Zone to 109 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Russians
Russians buy 1 artillery, 1 factory_minor and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
8 infantry moved from Novgorod to Belarus
2 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 infantry moved from Russia to Bryansk
3 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Samara
1 artillery moved from Russia to Bryansk
1 submarine moved from 110 Sea Zone to 109 Sea ZoneCombat - Russians
Non Combat Move - Russians
13 infantry moved from Manchuria to Korea
2 aaGuns moved from Manchuria to KoreaPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Russia
1 factory_minor placed in KoreaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total -
are we still playing?





