13L G40 Boldfresh vs. Karl7 (Allies +11)

  • 12

    why did you delete 10 pu’s from the USA?

  • 22 20 19 18 17 16 15 14 12

    I rolled 2 dice, got nothing, bought, and then decided to redo my buy.  Can’t go back so just had to reload to the game and delete 10.

  • 12

    we are not playing tech.  so good news for you, you get the 10 bucks back!  go ahead and adjust your buy.

  • 12

    FYI - if you don’t specifically agree to tech and not it in the game thread, the game is no tech.

    From the G40 league rules:

    4a - Tech - Tech is allowed in every game if you and your opponent agree to Tech prior to bidding.  To avoid confusion please notate +Tech in the first post of the game thread if this is the case.

  • 22 20 19 18 17 16 15 14 12

    we’re not playing tech?  :?  I guess I thought we were given you are prompted to buy tokens… but that’s ok.  I am not a big believer in tech anyway.

    As for the money, if you look at the thread, I blew 20 on dice last time, so I am down 30 technically.  Should I just redo Allies and give the US an extra 20?

  • 12

    yes.  sorry, i never even noticed that last time!  that would explain why the USA seems to be lagging a bit.

  • 12

    you are gonna need every single dollar you can get to keep up the fight against this axis.  :wink:

  • 12

    @Karl7:

    we’re not playing tech?   :?  I guess I thought we were given you are prompted to buy tokens… but that’s ok.  I am not a big believer in tech anyway.

    As for the money, if you look at the thread, I blew 20 on dice last time, so I am down 30 technically.  Should I just redo Allies and give the US an extra 20?

    you didn’t buy any other tech i am unaware of did you?

  • 12

    glad we caught it, woulda sucked if you developed a tech and i wasn’t aware of it - all of a sudden i lose a capital because of long range air or something crazy  :roll:

  • 12

    @Karl7:

    we’re not playing tech?   :?  I guess I thought we were given you are prompted to buy tokens… but that’s ok.  I am not a big believer in tech anyway.

    As for the money, if you look at the thread, I blew 20 on dice last time, so I am down 30 technically.  Should I just redo Allies and give the US an extra 20?

    actually i’ll do you one better.  you can RETROACTIVELY place the units you would have bought last turn AND move them into the position they would be on this turn - EXCEPT you cannot buy an airbase or naval base last turn - i stranded your fleet out of position fair and square :-P

  • 12

    @Boldfresh:

    @Karl7:

    we’re not playing tech?   :?  I guess I thought we were given you are prompted to buy tokens… but that’s ok.  I am not a big believer in tech anyway.

    As for the money, if you look at the thread, I blew 20 on dice last time, so I am down 30 technically.  Should I just redo Allies and give the US an extra 20?

    actually i’ll do you one better.  you can RETROACTIVELY place the units you would have bought last turn AND move them into the position they would be on this turn - EXCEPT you cannot buy an airbase or naval base last turn - i stranded your fleet out of position fair and square :-P

    what i just said would only have made sense if you could have built a naval base in korea which you can’t since unfortunately the russians own it.  if korea was american owned, it would be so much more valuable eh?

  • 22 20 19 18 17 16 15 14 12

    Trust me, I rue the day the USSR took Korea

    ok, will do on plan

  • 22 20 19 18 17 16 15 14 12

    Oh, also I think when set up the game you can turn the tech off…

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 1 armour

  • 22 20 19 18 17 16 15 14 12

    Ok, there is the revised move.

    I placed 2ss, dd off Midway for the 20 I blew before and then switched out the inf I bought this turn for a bomber leaving me +1 on the collect

  • 12

    @Karl7:

    Oh, also I think when set up the game you can turn the tech off…

    that would be nice, then we wouldn’t have to say no to tech and waste an extra click every turn!  :-P

  • 12

    never leave home without a destroyer i always say.

    unfortunately i didn’t take my own advice…  :roll:

  • 22 20 19 18 17 16 15 14 12

    Yeah, I saw that…

  • 12

    I9

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Research Technology - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery moved from New South Wales to South Australia
                1 transport moved from 62 Sea Zone to 52 Sea Zone
                1 infantry moved from New South Wales to South Australia
                3 infantry moved from Queensland to South Australia
                1 aaGun moved from Queensland to South Australia
                1 aaGun and 2 infantry moved from Queensland to New South Wales
                1 infantry moved from Korea to 6 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                3 fighters moved from Korea to Iwo Jima
                1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 9 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs

Suggested Topics

  • 59
  • 69
  • 39
  • 27
  • 62
  • 93
  • 77
  • 84
Axis & Allies Boardgaming Custom Painted Miniatures

62

Online

17.9k

Users

40.7k

Topics

1.8m

Posts