@nikola1975 Wow. Aggressive! No scrambles.
13L G40 Boldfresh vs. Axisplaya (Allies +16)
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in case you’re wondering, i made a mistake in ukr - i thought i had the bomber going there as well… :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Research Technology - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
3 fighters moved from Queensland to 42 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to Northern TerritoryPlace Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - French
1 cruiser moved from 89 Sea Zone to 106 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Bessarabia to Ukraine
1 tactical_bomber moved from Western Ukraine to Smolensk
2 tactical_bombers moved from Western Ukraine to Ukraine
1 mech_infantry moved from Archangel to Smolensk
1 fighter moved from Archangel to Smolensk
2 bombers moved from France to Smolensk -
there was originally a delay in the dice coming from marti so i thought they weren’t working. i ran it a second time and edited to match the first dice, which gave you hits in both battles.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Smolensk
1 mech_infantry moved from Smolensk to Archangel
Russians take Archangel from Italians
1 armour moved from Russia to Vologda
Russians take Vologda from Italians
1 armour moved from Vologda to Russia
6 infantry moved from Buryatia to Amur
1 armour and 1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
1 infantry moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
1 fighter moved from Russia to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Amur
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
2 armour moved from Volgograd to Russia
1 mech_infantry moved from Caucasus to Northwest PersiaPlace Units - Russians
1 armour and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 30 PUs -
lol, i forgot the US bmb and thought i was going to get that russian NO for sz125… :roll:
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lol, i forgot the US bmb and thought i was going to get that russian NO for sz125… :roll:
i don’t think you are allowed to blitz with a mech only. tripleA apparently allowed it in error? to blitz with mech, it has to be moving along with at least one armor per mech and they have to originate and end in the same territories. :?
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do you want to blitz to arc with an armor or do you want to leave it in italian hands?
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I guess maybe u already owned smolensk I will check. For some reason I thought u blitzed it.
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Yeah, smolensk was russian at the beginning of my turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Japanese
2 bombers moved from Kwangsi to Anhwe
2 bombers moved from Anhwe to Amur
1 infantry moved from Manchuria to Amur
2 infantry moved from Siberia to Amur
5 fighters moved from 6 Sea Zone to Amur
1 mech_infantry moved from French Indo China to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kwangsi to Kweichow
1 infantry moved from Tsinghai to Shensi
1 artillery moved from Tsinghai to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
2 tactical_bombers moved from Kwangsi to Shensi
2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
3 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Shensi, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 3 fighters and 2 tactical_bombers in 42 Sea Zone, round 1 : 2/5 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kweichow
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 1 : 3/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 1 : 4/7 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kazakhstan
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kazakhstan, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Kazakhstan, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 2 bombers, 5 fighters and 3 infantry
Russians defend with 5 infantry
Japanese roll dice for 2 bombers, 5 fighters and 3 infantry in Amur, round 1 : 6/10 hits
Russians roll dice for 5 infantry in Amur, round 1 : 1/5 hits
5 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 2 bombers, 5 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Russians: 5 infantryNon Combat Move - Japanese
2 bombers moved from Amur to Manchuria
1 fighter moved from Amur to Manchuria
1 fighter moved from Amur to Manchuria
1 fighter moved from Amur to Manchuria
2 fighters moved from Amur to 6 Sea Zone
3 carriers and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
3 carriers and 1 destroyer moved from 20 Sea Zone to 36 Sea Zone
3 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
1 fighter moved from 41 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Kweichow to Kwangsi
2 fighters moved from Kweichow to 36 Sea Zone
1 aaGun moved from Tsinghai to Kazakhstan
2 tactical_bombers moved from Shensi to Chahar
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
2 infantry moved from Soviet Far East to SiberiaPlace Units - Japanese
1 carrier and 3 transports placed in 6 Sea Zone
1 destroyer and 2 transports placed in 36 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 3 tactical_bombers
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Manchuria : 1 flag, 2 bombers and 3 fighters
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 artillery and 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag, 2 tactical_bombers
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 mech_infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Evenkiyskiy : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 2 infantry
Timguska : 1 flag
Siberia : 1 flag, 2 infantry
Kazakhstan : 1 flag, 1 aaGun and 1 artillery
French Indo China : 1 flag, 4 armour, 1 factory_minor and 2 infantry
42 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 2 battleships, 6 carriers, 2 destroyers, 9 fighters, 2 submarines, 3 tactical_bombers and 4 transports
6 Sea Zone : 1 flag, 1 carrier, 2 fighters and 3 transports
Novosibirsk : 1 flag
Vologda : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 46 / 54
Russians : 20 / 30
Japanese : 61 / 61
Americans : 59 / 79
Chinese : 1 / 5
British : 30 / 30
UK_Pacific : 5 / 6
Italians : 24 / 37
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 12 times
Average roll : 3.600
Median : 4.000
Variance : 1.523
Standard Deviation : 1.234
Total rolls : 45Null / Other
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.333
Median : 3.000
Variance : 0.844
Standard Deviation : 0.919
Total rolls : 33ANZAC Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Chinese Combat
4 was rolled 1 times
6 was rolled 2 times
Average roll : 5.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
edit a sub to z39 from z36 and the troops from fic to kwangsi.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Buryatia to Russia
5 bombers moved from India to YunnanCombat - Americans
Battle in Malaya
Battle in Yunnan
Americans attack with 5 bombers
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Malaya from Japanese with 5 bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
5 bombers moved from Yunnan to India
1 submarine moved from 43 Sea Zone to 55 Sea Zone
1 submarine moved from 45 Sea Zone to 55 Sea Zone
2 destroyers and 2 submarines moved from 54 Sea Zone to 55 Sea Zone
1 armour and 1 infantry moved from Johnston Island to 30 Sea Zone
1 armour, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 fighter and 2 infantry moved from Szechwan to Kweichow
3 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to SzechwanPlace Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
strafing attacks have been going pretty well… :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - British
1 artillery moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 mech_infantry moved from India to Burma
16 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 artillery, 1 fighter, 16 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 1 artillery, 1 fighter, 16 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
2 aaGuns moved from India to Burma
1 fighter and 1 tactical_bomber moved from Burma to India
2 infantry moved from India to Burma
1 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Persia to Iraq
2 armour and 6 mech_infantrys moved from Persia to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 2 infantry moved from 109 Sea Zone to United KingdomPlace Units - British
1 artillery and 2 infantry placed in Egypt
1 mech_infantry placed in Persia
1 carrier placed in 109 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Italians
Italians buy 1 carrier, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 armour moved from Urals to Nenetsia
Italians take Nenetsia from Russians
1 armour moved from Nenetsia to Archangel
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Archangel
1 infantry moved from Bryansk to Tambov
Italians take Tambov from RussiansCombat - Italians
Battle in Archangel
Italians attack with 2 armour
Russians defend with 1 mech_infantry
Italians roll dice for 2 armour in Archangel, round 1 : 0/2 hits
Russians roll dice for 1 mech_infantry in Archangel, round 1 : 0/1 hits
Italians roll dice for 2 armour in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits
1 armour owned by the Italians lost in Archangel
Italians roll dice for 1 armour in Archangel, round 3 : 0/1 hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits
Italians roll dice for 1 armour in Archangel, round 4 : 0/1 hits
Russians roll dice for 1 mech_infantry in Archangel, round 4 : 1/1 hits
1 armour owned by the Italians lost in Archangel
Russians win with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Italians: 2 armourNon Combat Move - Italians
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
3 infantry moved from Libya to 96 Sea Zone
3 infantry moved from Tobruk to 96 Sea Zone
6 infantry and 4 transports moved from 96 Sea Zone to 94 Sea Zone
2 infantry moved from Tunisia to 94 Sea Zone
4 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
4 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Libya to Tobruk
1 mech_infantry moved from Tobruk to Libya
2 artilleries moved from Tunisia to Libya
1 bomber moved from Tobruk to Southern Italy
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
7 infantry moved from Northern Italy to Southern France
2 aaGuns moved from Western Ukraine to Bryansk
3 armour moved from Romania to YugoslaviaPlace Units - Italians
2 infantry and 1 mech_infantry placed in Southern France
1 mech_infantry placed in Northern Italy
1 carrier and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour and 10 infantry
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour, 9 infantry and 1 mech_infantry
Tunisia : 1 flag
Tobruk : 1 flag, 1 armour, 3 artilleries and 3 infantry
Northern Italy : 1 flag, 1 factory_major and 1 mech_infantry
Libya : 1 flag, 2 artilleries and 1 mech_infantry
Southern Italy : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 4 aaGuns and 1 infantry
Nenetsia : 1 flag
Urals : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Western Ukraine : 1 flag
Smolensk : 1 flag
95 Sea Zone : 1 flag, 1 carrier and 1 transport
97 Sea Zone : 1 flag
92 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers and 5 transports
Yugoslavia : 1 flag, 3 armourProduction/PUs Summary :
Germans : 46 / 54
Russians : 18 / 30
Japanese : 53 / 61
Americans : 59 / 79
Chinese : 5 / 7
British : 30 / 30
UK_Pacific : 9 / 6
Italians : 26 / 41
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.100
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Italians Combat
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 5.167
Median : 5.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6





