@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
13L G40 Boldfresh vs. Axisplaya (Allies +16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 3 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Northern Territory: 4 bombers
EDIT: Turning off Edit Mode
1 mech_infantry moved from India to Yunnan
Chinese take Yunnan from Japanese
1 mech_infantry moved from India to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 infantry moved from Egypt to Trans-JordanCombat - British
Battle in Shan State
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 2 infantry
Casualties for British: 1 fighter and 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 76 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 battleship and 1 cruiser moved from 89 Sea Zone to 106 Sea Zone
1 destroyer moved from 81 Sea Zone to 76 Sea ZonePlace Units - British
3 infantry placed in Egypt
1 artillery and 1 infantry placed in Persia
2 transports placed in 106 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
was this meant for me?
During the US turn, i forgot to make the attack in sz45. since my other CM were rolled, i prefered to roll it here for clarity, to avoid having to redo all turn.
Also, i’m going to post another map in 2mn since i forgot to put back the US bombers in India.
New map to come.
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Use this map
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Forgot to roll a battle vs your cruiser in sz45
sub and 6 planes sz55
do u mean the destroyer in 42?
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thought u might go for rome…
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nope it was the cruiser in sz45
Rome ?? What a trap !
Great chances to fail, and it relieves all the pressure in the med on top of that !Lol, no thanks
:mrgreen:
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in case you’re wondering, i made a mistake in ukr - i thought i had the bomber going there as well… :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Research Technology - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
3 fighters moved from Queensland to 42 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to Northern TerritoryPlace Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - French
1 cruiser moved from 89 Sea Zone to 106 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Bessarabia to Ukraine
1 tactical_bomber moved from Western Ukraine to Smolensk
2 tactical_bombers moved from Western Ukraine to Ukraine
1 mech_infantry moved from Archangel to Smolensk
1 fighter moved from Archangel to Smolensk
2 bombers moved from France to Smolensk -
there was originally a delay in the dice coming from marti so i thought they weren’t working. i ran it a second time and edited to match the first dice, which gave you hits in both battles.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Smolensk
1 mech_infantry moved from Smolensk to Archangel
Russians take Archangel from Italians
1 armour moved from Russia to Vologda
Russians take Vologda from Italians
1 armour moved from Vologda to Russia
6 infantry moved from Buryatia to Amur
1 armour and 1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
1 infantry moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
1 fighter moved from Russia to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Amur
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
2 armour moved from Volgograd to Russia
1 mech_infantry moved from Caucasus to Northwest PersiaPlace Units - Russians
1 armour and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 30 PUs -
lol, i forgot the US bmb and thought i was going to get that russian NO for sz125… :roll:
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lol, i forgot the US bmb and thought i was going to get that russian NO for sz125… :roll:
i don’t think you are allowed to blitz with a mech only. tripleA apparently allowed it in error? to blitz with mech, it has to be moving along with at least one armor per mech and they have to originate and end in the same territories. :?
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do you want to blitz to arc with an armor or do you want to leave it in italian hands?
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I guess maybe u already owned smolensk I will check. For some reason I thought u blitzed it.
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Yeah, smolensk was russian at the beginning of my turn.
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