TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 48 Sea Zone to 33 Sea Zone
1 bomber moved from Gilbert Islands to 33 Sea Zone
1 fighter moved from 30 Sea Zone to 33 Sea Zone
1 cruiser moved from 30 Sea Zone to 33 Sea Zone
1 carrier moved from 30 Sea Zone to 33 Sea Zone
1 destroyer moved from 30 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to 103 Sea Zone
1 fighter moved from 103 Sea Zone to 91 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
Combat - Americans
Japanese scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 91 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Germans defend with 2 destroyers, 1 submarine and 1 transport
Americans win with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is 11
Casualties for Germans: 2 destroyers, 1 submarine and 1 transport
Casualties for Americans: 1 destroyer and 1 fighter
Battle in Morocco
Americans attack with 1 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 33 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 2 destroyers and 3 fighters
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Americans win with 1 battleship, 1 bomber, 3 cruisers and 1 fighter remaining. Battle score for attacker is 43
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Casualties for Americans: 2 carriers, 2 destroyers and 2 fighters
Non Combat Move - Americans
1 bomber moved from 33 Sea Zone to Gilbert Islands
1 fighter moved from 33 Sea Zone to Gilbert Islands
1 armour, 1 artillery, 2 infantry and 2 transports moved from 30 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Gilbert Islands
1 artillery moved from 48 Sea Zone to Gilbert Islands
3 submarines moved from 28 Sea Zone to 30 Sea Zone
Place Units - Americans
1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
3 fighters placed in Western United States
Americans undo move 2.
1 fighter placed in 10 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs